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core:vsx fix inline asm constraints
generalize constraints to 'wa' for VSX registers
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@ -16,6 +16,6 @@ int main()
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{
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__vector float vf;
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__vector signed int vi;
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__asm__ __volatile__ ("xvcvsxwsp %x0,%x1" : "=wf" (vf) : "wa" (vi));
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__asm__ __volatile__ ("xvcvsxwsp %x0,%x1" : "=wa" (vf) : "wa" (vi));
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return 0;
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}
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@ -1338,7 +1338,7 @@ inline v_float32x4 v_load_expand(const float16_t* ptr)
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return v_float32x4(vec_extract_fp_from_shorth(vf16));
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#elif CV_VSX3 && !defined(CV_COMPILER_VSX_BROKEN_ASM)
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vec_float4 vf32;
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__asm__ __volatile__ ("xvcvhpsp %x0,%x1" : "=wf" (vf32) : "wa" (vec_mergeh(vf16, vf16)));
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__asm__ __volatile__ ("xvcvhpsp %x0,%x1" : "=wa" (vf32) : "wa" (vec_mergeh(vf16, vf16)));
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return v_float32x4(vf32);
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#else
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const vec_int4 z = vec_int4_z, delta = vec_int4_sp(0x38000000);
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@ -1363,7 +1363,7 @@ inline void v_pack_store(float16_t* ptr, const v_float32x4& v)
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// fixme: Is there any builtin op or intrinsic that cover "xvcvsphp"?
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#if CV_VSX3 && !defined(CV_COMPILER_VSX_BROKEN_ASM)
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vec_ushort8 vf16;
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__asm__ __volatile__ ("xvcvsphp %x0,%x1" : "=wa" (vf16) : "wf" (v.val));
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__asm__ __volatile__ ("xvcvsphp %x0,%x1" : "=wa" (vf16) : "wa" (v.val));
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vec_st_l8(vec_mergesqe(vf16, vf16), ptr);
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#else
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const vec_int4 signmask = vec_int4_sp(0x80000000);
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@ -110,9 +110,9 @@ VSX_FINLINE(rt) fnm(const rg& a, const rg& b) { return fn2(a, b); }
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#if defined(__GNUG__) && !defined(__clang__)
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// inline asm helper
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#define VSX_IMPL_1RG(rt, rto, rg, rgo, opc, fnm) \
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VSX_FINLINE(rt) fnm(const rg& a) \
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{ rt rs; __asm__ __volatile__(#opc" %x0,%x1" : "="#rto (rs) : #rgo (a)); return rs; }
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#define VSX_IMPL_1RG(rt, rg, opc, fnm) \
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VSX_FINLINE(rt) fnm(const rg& a) \
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{ rt rs; __asm__ __volatile__(#opc" %x0,%x1" : "=wa" (rs) : "wa" (a)); return rs; }
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#define VSX_IMPL_1VRG(rt, rg, opc, fnm) \
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VSX_FINLINE(rt) fnm(const rg& a) \
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@ -257,44 +257,38 @@ VSX_REDIRECT_1RG(vec_float4, vec_double2, vec_cvfo, __builtin_vsx_xvcvdpsp)
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VSX_REDIRECT_1RG(vec_double2, vec_float4, vec_cvfo, __builtin_vsx_xvcvspdp)
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// converts word and doubleword to double-precision
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#ifdef vec_ctd
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# undef vec_ctd
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#endif
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VSX_IMPL_1RG(vec_double2, wd, vec_int4, wa, xvcvsxwdp, vec_ctdo)
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VSX_IMPL_1RG(vec_double2, wd, vec_uint4, wa, xvcvuxwdp, vec_ctdo)
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VSX_IMPL_1RG(vec_double2, wd, vec_dword2, wi, xvcvsxddp, vec_ctd)
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VSX_IMPL_1RG(vec_double2, wd, vec_udword2, wi, xvcvuxddp, vec_ctd)
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#undef vec_ctd
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VSX_IMPL_1RG(vec_double2, vec_int4, xvcvsxwdp, vec_ctdo)
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VSX_IMPL_1RG(vec_double2, vec_uint4, xvcvuxwdp, vec_ctdo)
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VSX_IMPL_1RG(vec_double2, vec_dword2, xvcvsxddp, vec_ctd)
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VSX_IMPL_1RG(vec_double2, vec_udword2, xvcvuxddp, vec_ctd)
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// converts word and doubleword to single-precision
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#undef vec_ctf
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VSX_IMPL_1RG(vec_float4, wf, vec_int4, wa, xvcvsxwsp, vec_ctf)
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VSX_IMPL_1RG(vec_float4, wf, vec_uint4, wa, xvcvuxwsp, vec_ctf)
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VSX_IMPL_1RG(vec_float4, wf, vec_dword2, wi, xvcvsxdsp, vec_ctfo)
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VSX_IMPL_1RG(vec_float4, wf, vec_udword2, wi, xvcvuxdsp, vec_ctfo)
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VSX_IMPL_1RG(vec_float4, vec_int4, xvcvsxwsp, vec_ctf)
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VSX_IMPL_1RG(vec_float4, vec_uint4, xvcvuxwsp, vec_ctf)
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VSX_IMPL_1RG(vec_float4, vec_dword2, xvcvsxdsp, vec_ctfo)
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VSX_IMPL_1RG(vec_float4, vec_udword2, xvcvuxdsp, vec_ctfo)
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// converts single and double precision to signed word
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#undef vec_cts
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VSX_IMPL_1RG(vec_int4, wa, vec_double2, wd, xvcvdpsxws, vec_ctso)
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VSX_IMPL_1RG(vec_int4, wa, vec_float4, wf, xvcvspsxws, vec_cts)
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VSX_IMPL_1RG(vec_int4, vec_double2, xvcvdpsxws, vec_ctso)
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VSX_IMPL_1RG(vec_int4, vec_float4, xvcvspsxws, vec_cts)
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// converts single and double precision to unsigned word
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#undef vec_ctu
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VSX_IMPL_1RG(vec_uint4, wa, vec_double2, wd, xvcvdpuxws, vec_ctuo)
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VSX_IMPL_1RG(vec_uint4, wa, vec_float4, wf, xvcvspuxws, vec_ctu)
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VSX_IMPL_1RG(vec_uint4, vec_double2, xvcvdpuxws, vec_ctuo)
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VSX_IMPL_1RG(vec_uint4, vec_float4, xvcvspuxws, vec_ctu)
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// converts single and double precision to signed doubleword
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#ifdef vec_ctsl
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# undef vec_ctsl
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#endif
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VSX_IMPL_1RG(vec_dword2, wi, vec_double2, wd, xvcvdpsxds, vec_ctsl)
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VSX_IMPL_1RG(vec_dword2, wi, vec_float4, wf, xvcvspsxds, vec_ctslo)
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#undef vec_ctsl
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VSX_IMPL_1RG(vec_dword2, vec_double2, xvcvdpsxds, vec_ctsl)
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VSX_IMPL_1RG(vec_dword2, vec_float4, xvcvspsxds, vec_ctslo)
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// converts single and double precision to unsigned doubleword
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#ifdef vec_ctul
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# undef vec_ctul
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#endif
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VSX_IMPL_1RG(vec_udword2, wi, vec_double2, wd, xvcvdpuxds, vec_ctul)
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VSX_IMPL_1RG(vec_udword2, wi, vec_float4, wf, xvcvspuxds, vec_ctulo)
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#undef vec_ctul
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VSX_IMPL_1RG(vec_udword2, vec_double2, xvcvdpuxds, vec_ctul)
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VSX_IMPL_1RG(vec_udword2, vec_float4, xvcvspuxds, vec_ctulo)
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// just in case if GCC doesn't define it
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#ifndef vec_xl
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