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Merge pull request #10580 from woodychow:parallel_initUndistortRectifyMap
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@ -48,9 +48,9 @@ namespace cv
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int initUndistortRectifyMapLine_AVX(float* m1f, float* m2f, short* m1, ushort* m2, double* matTilt, const double* ir,
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double& _x, double& _y, double& _w, int width, int m1type,
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double& k1, double& k2, double& k3, double& k4, double& k5, double& k6,
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double& p1, double& p2, double& s1, double& s2, double& s3, double& s4,
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double& u0, double& v0, double& fx, double& fy)
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double k1, double k2, double k3, double k4, double k5, double k6,
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double p1, double p2, double s1, double s2, double s3, double s4,
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double u0, double v0, double fx, double fy)
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{
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int j = 0;
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@ -61,6 +61,133 @@ cv::Mat cv::getDefaultNewCameraMatrix( InputArray _cameraMatrix, Size imgsize,
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return newCameraMatrix;
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}
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class initUndistortRectifyMapComputer : public cv::ParallelLoopBody
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{
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public:
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initUndistortRectifyMapComputer(
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cv::Size _size, cv::Mat &_map1, cv::Mat &_map2, int _m1type,
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const double* _ir, cv::Matx33d &_matTilt,
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double _u0, double _v0, double _fx, double _fy,
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double _k1, double _k2, double _p1, double _p2,
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double _k3, double _k4, double _k5, double _k6,
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double _s1, double _s2, double _s3, double _s4)
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: size(_size),
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map1(_map1),
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map2(_map2),
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m1type(_m1type),
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ir(_ir),
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matTilt(_matTilt),
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u0(_u0),
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v0(_v0),
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fx(_fx),
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fy(_fy),
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k1(_k1),
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k2(_k2),
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p1(_p1),
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p2(_p2),
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k3(_k3),
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k4(_k4),
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k5(_k5),
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k6(_k6),
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s1(_s1),
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s2(_s2),
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s3(_s3),
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s4(_s4) {
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#if CV_TRY_AVX2
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useAVX2 = cv::checkHardwareSupport(CV_CPU_AVX2);
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#endif
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}
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void operator()( const cv::Range& range ) const
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{
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const int begin = range.start;
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const int end = range.end;
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for( int i = begin; i < end; i++ )
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{
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float* m1f = map1.ptr<float>(i);
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float* m2f = map2.empty() ? 0 : map2.ptr<float>(i);
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short* m1 = (short*)m1f;
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ushort* m2 = (ushort*)m2f;
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double _x = i*ir[1] + ir[2], _y = i*ir[4] + ir[5], _w = i*ir[7] + ir[8];
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int j = 0;
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if (m1type == CV_16SC2)
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CV_Assert(m1 != NULL && m2 != NULL);
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else if (m1type == CV_32FC1)
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CV_Assert(m1f != NULL && m2f != NULL);
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else
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CV_Assert(m1 != NULL);
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#if CV_TRY_AVX2
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if( useAVX2 )
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j = cv::initUndistortRectifyMapLine_AVX(m1f, m2f, m1, m2,
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matTilt.val, ir, _x, _y, _w, size.width, m1type,
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k1, k2, k3, k4, k5, k6, p1, p2, s1, s2, s3, s4, u0, v0, fx, fy);
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#endif
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for( ; j < size.width; j++, _x += ir[0], _y += ir[3], _w += ir[6] )
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{
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double w = 1./_w, x = _x*w, y = _y*w;
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double x2 = x*x, y2 = y*y;
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double r2 = x2 + y2, _2xy = 2*x*y;
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double kr = (1 + ((k3*r2 + k2)*r2 + k1)*r2)/(1 + ((k6*r2 + k5)*r2 + k4)*r2);
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double xd = (x*kr + p1*_2xy + p2*(r2 + 2*x2) + s1*r2+s2*r2*r2);
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double yd = (y*kr + p1*(r2 + 2*y2) + p2*_2xy + s3*r2+s4*r2*r2);
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cv::Vec3d vecTilt = matTilt*cv::Vec3d(xd, yd, 1);
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double invProj = vecTilt(2) ? 1./vecTilt(2) : 1;
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double u = fx*invProj*vecTilt(0) + u0;
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double v = fy*invProj*vecTilt(1) + v0;
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if( m1type == CV_16SC2 )
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{
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int iu = cv::saturate_cast<int>(u*cv::INTER_TAB_SIZE);
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int iv = cv::saturate_cast<int>(v*cv::INTER_TAB_SIZE);
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m1[j*2] = (short)(iu >> cv::INTER_BITS);
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m1[j*2+1] = (short)(iv >> cv::INTER_BITS);
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m2[j] = (ushort)((iv & (cv::INTER_TAB_SIZE-1))*cv::INTER_TAB_SIZE + (iu & (cv::INTER_TAB_SIZE-1)));
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}
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else if( m1type == CV_32FC1 )
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{
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m1f[j] = (float)u;
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m2f[j] = (float)v;
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}
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else
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{
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m1f[j*2] = (float)u;
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m1f[j*2+1] = (float)v;
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}
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}
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}
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}
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private:
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cv::Size size;
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cv::Mat &map1;
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cv::Mat &map2;
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int m1type;
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const double* ir;
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cv::Matx33d &matTilt;
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double u0;
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double v0;
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double fx;
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double fy;
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double k1;
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double k2;
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double p1;
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double p2;
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double k3;
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double k4;
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double k5;
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double k6;
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double s1;
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double s2;
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double s3;
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double s4;
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#if CV_TRY_AVX2
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bool useAVX2;
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#endif
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};
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void cv::initUndistortRectifyMap( InputArray _cameraMatrix, InputArray _distCoeffs,
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InputArray _matR, InputArray _newCameraMatrix,
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Size size, int m1type, OutputArray _map1, OutputArray _map2 )
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@ -137,64 +264,9 @@ void cv::initUndistortRectifyMap( InputArray _cameraMatrix, InputArray _distCoef
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cv::Matx33d matTilt = cv::Matx33d::eye();
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cv::detail::computeTiltProjectionMatrix(tauX, tauY, &matTilt);
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#if CV_TRY_AVX2
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bool USE_AVX2 = cv::checkHardwareSupport(CV_CPU_AVX2);
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#endif
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for( int i = 0; i < size.height; i++ )
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{
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float* m1f = map1.ptr<float>(i);
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float* m2f = map2.empty() ? 0 : map2.ptr<float>(i);
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short* m1 = (short*)m1f;
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ushort* m2 = (ushort*)m2f;
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double _x = i*ir[1] + ir[2], _y = i*ir[4] + ir[5], _w = i*ir[7] + ir[8];
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int j = 0;
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if (m1type == CV_16SC2)
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CV_Assert(m1 != NULL && m2 != NULL);
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else if (m1type == CV_32FC1)
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CV_Assert(m1f != NULL && m2f != NULL);
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else
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CV_Assert(m1 != NULL);
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#if CV_TRY_AVX2
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if( USE_AVX2 )
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j = cv::initUndistortRectifyMapLine_AVX(m1f, m2f, m1, m2, matTilt.val, ir, _x, _y, _w, size.width, m1type,
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k1, k2, k3, k4, k5, k6, p1, p2, s1, s2, s3, s4, u0, v0, fx, fy);
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#endif
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for( ; j < size.width; j++, _x += ir[0], _y += ir[3], _w += ir[6] )
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{
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double w = 1./_w, x = _x*w, y = _y*w;
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double x2 = x*x, y2 = y*y;
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double r2 = x2 + y2, _2xy = 2*x*y;
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double kr = (1 + ((k3*r2 + k2)*r2 + k1)*r2)/(1 + ((k6*r2 + k5)*r2 + k4)*r2);
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double xd = (x*kr + p1*_2xy + p2*(r2 + 2*x2) + s1*r2+s2*r2*r2);
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double yd = (y*kr + p1*(r2 + 2*y2) + p2*_2xy + s3*r2+s4*r2*r2);
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cv::Vec3d vecTilt = matTilt*cv::Vec3d(xd, yd, 1);
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double invProj = vecTilt(2) ? 1./vecTilt(2) : 1;
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double u = fx*invProj*vecTilt(0) + u0;
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double v = fy*invProj*vecTilt(1) + v0;
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if( m1type == CV_16SC2 )
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{
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int iu = saturate_cast<int>(u*INTER_TAB_SIZE);
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int iv = saturate_cast<int>(v*INTER_TAB_SIZE);
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m1[j*2] = (short)(iu >> INTER_BITS);
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m1[j*2+1] = (short)(iv >> INTER_BITS);
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m2[j] = (ushort)((iv & (INTER_TAB_SIZE-1))*INTER_TAB_SIZE + (iu & (INTER_TAB_SIZE-1)));
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}
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else if( m1type == CV_32FC1 )
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{
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m1f[j] = (float)u;
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m2f[j] = (float)v;
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}
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else
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{
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m1f[j*2] = (float)u;
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m1f[j*2+1] = (float)v;
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}
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}
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}
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parallel_for_(Range(0, size.height), initUndistortRectifyMapComputer(
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size, map1, map2, m1type, ir, matTilt, u0, v0,
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fx, fy, k1, k2, p1, p2, k3, k4, k5, k6, s1, s2, s3, s4));
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}
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@ -48,9 +48,9 @@ namespace cv
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#if CV_TRY_AVX2
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int initUndistortRectifyMapLine_AVX(float* m1f, float* m2f, short* m1, ushort* m2, double* matTilt, const double* ir,
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double& _x, double& _y, double& _w, int width, int m1type,
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double& k1, double& k2, double& k3, double& k4, double& k5, double& k6,
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double& p1, double& p2, double& s1, double& s2, double& s3, double& s4,
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double& u0, double& v0, double& fx, double& fy);
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double k1, double k2, double k3, double k4, double k5, double k6,
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double p1, double p2, double s1, double s2, double s3, double s4,
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double u0, double v0, double fx, double fy);
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#endif
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}
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