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fix typo: Gausssian to Gaussian
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@ -15,7 +15,7 @@ We will see each one of them.
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### 1. Sobel and Scharr Derivatives
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Sobel operators is a joint Gausssian smoothing plus differentiation operation, so it is more
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Sobel operators is a joint Gaussian smoothing plus differentiation operation, so it is more
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resistant to noise. You can specify the direction of derivatives to be taken, vertical or horizontal
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(by the arguments, yorder and xorder respectively). You can also specify the size of kernel by the
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argument ksize. If ksize = -1, a 3x3 Scharr filter is used which gives better results than 3x3 Sobel
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@ -97,4 +97,4 @@ Try it
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<iframe src="../../js_gradients_absSobel.html" width="100%"
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onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
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</iframe>
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\endhtmlonly
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\endhtmlonly
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@ -17,7 +17,7 @@ We will see each one of them.
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### 1. Sobel and Scharr Derivatives
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Sobel operators is a joint Gausssian smoothing plus differentiation operation, so it is more
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Sobel operators is a joint Gaussian smoothing plus differentiation operation, so it is more
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resistant to noise. You can specify the direction of derivatives to be taken, vertical or horizontal
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(by the arguments, yorder and xorder respectively). You can also specify the size of kernel by the
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argument ksize. If ksize = -1, a 3x3 Scharr filter is used which gives better results than 3x3 Sobel
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@ -47,7 +47,7 @@
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//International Conference Pattern Recognition, UK, August, 2004
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//http://www.zoranz.net/Publications/zivkovic2004ICPR.pdf
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//The code is very fast and performs also shadow detection.
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//Number of Gausssian components is adapted per pixel.
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//Number of Gaussian components is adapted per pixel.
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//
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// and
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//
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@ -97,7 +97,7 @@ namespace cv
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http://www.zoranz.net/Publications/zivkovic2004ICPR.pdf
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Advantages:
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-fast - number of Gausssian components is constantly adapted per pixel.
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-fast - number of Gaussian components is constantly adapted per pixel.
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-performs also shadow detection (see bgfg_segm_test.cpp example)
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*/
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