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Use camera intrinsic matrix everywhere. Add cameramatrix, distcoeffs and distcoeffsfisheye macros to avoid copy/paste errors.
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@ -9,6 +9,9 @@ MathJax.Hub.Config(
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forkfour: ["\\left\\{ \\begin{array}{l l} #1 & \\mbox{#2}\\\\ #3 & \\mbox{#4}\\\\ #5 & \\mbox{#6}\\\\ #7 & \\mbox{#8}\\\\ \\end{array} \\right.", 8],
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vecthree: ["\\begin{bmatrix} #1\\\\ #2\\\\ #3 \\end{bmatrix}", 3],
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vecthreethree: ["\\begin{bmatrix} #1 & #2 & #3\\\\ #4 & #5 & #6\\\\ #7 & #8 & #9 \\end{bmatrix}", 9],
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cameramatrix: ["#1 = \\begin{bmatrix} f_x & 0 & c_x\\\\ 0 & f_y & c_y\\\\ 0 & 0 & 1 \\end{bmatrix}", 1],
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distcoeffs: ["(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \\tau_x, \\tau_y]]]]) \\text{ of 4, 5, 8, 12 or 14 elements}"],
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distcoeffsfisheye: ["(k_1, k_2, k_3, k_4)"],
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hdotsfor: ["\\dots", 1],
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mathbbm: ["\\mathbb{#1}", 1],
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bordermatrix: ["\\matrix{#1}", 1]
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@ -51,3 +51,20 @@
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#7 & #8 & #9
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\end{bmatrix}
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}
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\newcommand{\cameramatrix}[1]{
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#1 =
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\begin{bmatrix}
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f_x & 0 & c_x\\
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0 & f_y & c_y\\
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0 & 0 & 1
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\end{bmatrix}
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}
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\newcommand{\distcoeffs}[]{
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(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]]) \text{ of 4, 5, 8, 12 or 14 elements}
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}
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\newcommand{\distcoeffsfisheye}[]{
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(k_1, k_2, k_3, k_4)
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}
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@ -64,17 +64,17 @@ The distortion-free projective transformation given by a pinhole camera model i
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\f[s \; p = A \begin{bmatrix} R|t \end{bmatrix} P_w,\f]
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where \f$P_w\f$ is a 3D point expressed with respect to the world coordinate system,
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\f$p\f$ is a 2D pixel in the image plane, \f$A\f$ is the intrinsic camera matrix,
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\f$p\f$ is a 2D pixel in the image plane, \f$A\f$ is the camera intrinsic matrix,
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\f$R\f$ and \f$t\f$ are the rotation and translation that describe the change of coordinates from
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world to camera coordinate systems (or camera frame) and \f$s\f$ is the projective transformation's
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arbitrary scaling and not part of the camera model.
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The intrinsic camera matrix \f$A\f$ (notation used as in @cite Zhang2000 and also generally notated
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The camera intrinsic matrix \f$A\f$ (notation used as in @cite Zhang2000 and also generally notated
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as \f$K\f$) projects 3D points given in the camera coordinate system to 2D pixel coordinates, i.e.
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\f[p = A P_c.\f]
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The camera matrix \f$A\f$ is composed of the focal lengths \f$f_x\f$ and \f$f_y\f$, which are
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The camera intrinsic matrix \f$A\f$ is composed of the focal lengths \f$f_x\f$ and \f$f_y\f$, which are
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expressed in pixel units, and the principal point \f$(c_x, c_y)\f$, that is usually close to the
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image center:
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@ -382,9 +382,9 @@ R & t \\
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\end{bmatrix} P_{h_0}.\f]
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@note
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- Many functions in this module take a camera matrix as an input parameter. Although all
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- Many functions in this module take a camera intrinsic matrix as an input parameter. Although all
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functions assume the same structure of this parameter, they may name it differently. The
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parameter's description, however, will be clear in that a camera matrix with the structure
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parameter's description, however, will be clear in that a camera intrinsic matrix with the structure
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shown above is required.
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- A calibration sample for 3 cameras in a horizontal position can be found at
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opencv_source_code/samples/cpp/3calibration.cpp
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@ -648,10 +648,10 @@ CV_EXPORTS_W Vec3d RQDecomp3x3( InputArray src, OutputArray mtxR, OutputArray mt
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OutputArray Qy = noArray(),
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OutputArray Qz = noArray());
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/** @brief Decomposes a projection matrix into a rotation matrix and a camera matrix.
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/** @brief Decomposes a projection matrix into a rotation matrix and a camera intrinsic matrix.
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@param projMatrix 3x4 input projection matrix P.
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@param cameraMatrix Output 3x3 camera matrix K.
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@param cameraMatrix Output 3x3 camera intrinsic matrix \f$\cameramatrix{A}\f$.
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@param rotMatrix Output 3x3 external rotation matrix R.
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@param transVect Output 4x1 translation vector T.
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@param rotMatrixX Optional 3x3 rotation matrix around x-axis.
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@ -736,10 +736,9 @@ CV_EXPORTS_W void composeRT( InputArray rvec1, InputArray tvec1,
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@param rvec The rotation vector (@ref Rodrigues) that, together with tvec, performs a change of
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basis from world to camera coordinate system, see @ref calibrateCamera for details.
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@param tvec The translation vector, see parameter description above.
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@param cameraMatrix Camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$ .
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@param cameraMatrix Camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is empty, the zero distortion coefficients are assumed.
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\f$\distcoeffs\f$ . If the vector is empty, the zero distortion coefficients are assumed.
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@param imagePoints Output array of image points, 1xN/Nx1 2-channel, or
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vector\<Point2f\> .
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@param jacobian Optional output 2Nx(10+\<numDistCoeffs\>) jacobian matrix of derivatives of image
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@ -793,10 +792,9 @@ Number of input points must be 4. Object points must be defined in the following
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1xN/Nx1 3-channel, where N is the number of points. vector\<Point3d\> can be also passed here.
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@param imagePoints Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel,
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where N is the number of points. vector\<Point2d\> can be also passed here.
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param cameraMatrix Input camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
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\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
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assumed.
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@param rvec Output rotation vector (see @ref Rodrigues ) that, together with tvec, brings points from
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the model coordinate system to the camera coordinate system.
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@ -835,7 +833,7 @@ It requires 4 coplanar object points defined in the following order:
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- point 3: [-squareLength / 2, -squareLength / 2, 0]
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The function estimates the object pose given a set of object points, their corresponding image
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projections, as well as the camera matrix and the distortion coefficients, see the figure below
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projections, as well as the camera intrinsic matrix and the distortion coefficients, see the figure below
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(more precisely, the X-axis of the camera frame is pointing to the right, the Y-axis downward
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and the Z-axis forward).
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@ -968,10 +966,9 @@ CV_EXPORTS_W bool solvePnP( InputArray objectPoints, InputArray imagePoints,
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1xN/Nx1 3-channel, where N is the number of points. vector\<Point3d\> can be also passed here.
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@param imagePoints Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel,
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where N is the number of points. vector\<Point2d\> can be also passed here.
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{fx}{0}{cx}{0}{fy}{cy}{0}{0}{1}\f$ .
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@param cameraMatrix Input camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
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\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
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assumed.
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@param rvec Output rotation vector (see @ref Rodrigues ) that, together with tvec, brings points from
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the model coordinate system to the camera coordinate system.
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@ -988,7 +985,7 @@ an inlier.
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@param flags Method for solving a PnP problem (see @ref solvePnP ).
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The function estimates an object pose given a set of object points, their corresponding image
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projections, as well as the camera matrix and the distortion coefficients. This function finds such
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projections, as well as the camera intrinsic matrix and the distortion coefficients. This function finds such
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a pose that minimizes reprojection error, that is, the sum of squared distances between the observed
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projections imagePoints and the projected (using @ref projectPoints ) objectPoints. The use of RANSAC
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makes the function resistant to outliers.
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@ -1017,10 +1014,9 @@ CV_EXPORTS_W bool solvePnPRansac( InputArray objectPoints, InputArray imagePoint
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1x3/3x1 3-channel. vector\<Point3f\> can be also passed here.
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@param imagePoints Array of corresponding image points, 3x2 1-channel or 1x3/3x1 2-channel.
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vector\<Point2f\> can be also passed here.
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param cameraMatrix Input camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
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\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
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assumed.
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@param rvecs Output rotation vectors (see @ref Rodrigues ) that, together with tvecs, brings points from
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the model coordinate system to the camera coordinate system. A P3P problem has up to 4 solutions.
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@ -1032,7 +1028,7 @@ the model coordinate system to the camera coordinate system. A P3P problem has u
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"An Efficient Algebraic Solution to the Perspective-Three-Point Problem" (@cite Ke17).
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The function estimates the object pose given 3 object points, their corresponding image
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projections, as well as the camera matrix and the distortion coefficients.
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projections, as well as the camera intrinsic matrix and the distortion coefficients.
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@note
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The solutions are sorted by reprojection errors (lowest to highest).
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@ -1049,10 +1045,9 @@ to the camera coordinate frame) from a 3D-2D point correspondences and starting
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where N is the number of points. vector\<Point3d\> can also be passed here.
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@param imagePoints Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel,
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where N is the number of points. vector\<Point2d\> can also be passed here.
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param cameraMatrix Input camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
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\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
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assumed.
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@param rvec Input/Output rotation vector (see @ref Rodrigues ) that, together with tvec, brings points from
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the model coordinate system to the camera coordinate system. Input values are used as an initial solution.
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@ -1061,7 +1056,7 @@ the model coordinate system to the camera coordinate system. Input values are us
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The function refines the object pose given at least 3 object points, their corresponding image
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projections, an initial solution for the rotation and translation vector,
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as well as the camera matrix and the distortion coefficients.
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as well as the camera intrinsic matrix and the distortion coefficients.
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The function minimizes the projection error with respect to the rotation and the translation vectors, according
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to a Levenberg-Marquardt iterative minimization @cite Madsen04 @cite Eade13 process.
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*/
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@ -1077,10 +1072,9 @@ to the camera coordinate frame) from a 3D-2D point correspondences and starting
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where N is the number of points. vector\<Point3d\> can also be passed here.
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@param imagePoints Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel,
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where N is the number of points. vector\<Point2d\> can also be passed here.
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param cameraMatrix Input camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
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\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
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assumed.
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@param rvec Input/Output rotation vector (see @ref Rodrigues ) that, together with tvec, brings points from
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the model coordinate system to the camera coordinate system. Input values are used as an initial solution.
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@ -1091,7 +1085,7 @@ gain in the Damped Gauss-Newton formulation.
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The function refines the object pose given at least 3 object points, their corresponding image
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projections, an initial solution for the rotation and translation vector,
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as well as the camera matrix and the distortion coefficients.
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as well as the camera intrinsic matrix and the distortion coefficients.
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The function minimizes the projection error with respect to the rotation and the translation vectors, using a
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virtual visual servoing (VVS) @cite Chaumette06 @cite Marchand16 scheme.
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*/
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@ -1119,10 +1113,9 @@ Only 1 solution is returned.
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1xN/Nx1 3-channel, where N is the number of points. vector\<Point3d\> can be also passed here.
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@param imagePoints Array of corresponding image points, Nx2 1-channel or 1xN/Nx1 2-channel,
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where N is the number of points. vector\<Point2d\> can be also passed here.
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param cameraMatrix Input camera intrinsic matrix \f$\cameramatrix{A}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
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\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
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assumed.
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@param rvecs Vector of output rotation vectors (see @ref Rodrigues ) that, together with tvecs, brings points from
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the model coordinate system to the camera coordinate system.
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@ -1168,7 +1161,7 @@ and useExtrinsicGuess is set to true.
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and the 3D object points projected with the estimated pose.
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The function estimates the object pose given a set of object points, their corresponding image
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projections, as well as the camera matrix and the distortion coefficients, see the figure below
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projections, as well as the camera intrinsic matrix and the distortion coefficients, see the figure below
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(more precisely, the X-axis of the camera frame is pointing to the right, the Y-axis downward
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and the Z-axis forward).
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@ -1297,7 +1290,7 @@ CV_EXPORTS_W int solvePnPGeneric( InputArray objectPoints, InputArray imagePoint
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InputArray rvec = noArray(), InputArray tvec = noArray(),
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OutputArray reprojectionError = noArray() );
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/** @brief Finds an initial camera matrix from 3D-2D point correspondences.
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/** @brief Finds an initial camera intrinsic matrix from 3D-2D point correspondences.
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@param objectPoints Vector of vectors of the calibration pattern points in the calibration pattern
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coordinate space. In the old interface all the per-view vectors are concatenated. See
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@ -1308,7 +1301,7 @@ old interface all the per-view vectors are concatenated.
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@param aspectRatio If it is zero or negative, both \f$f_x\f$ and \f$f_y\f$ are estimated independently.
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Otherwise, \f$f_x = f_y * \texttt{aspectRatio}\f$ .
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The function estimates and returns an initial camera matrix for the camera calibration process.
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The function estimates and returns an initial camera intrinsic matrix for the camera calibration process.
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Currently, the function only supports planar calibration patterns, which are patterns where each
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object point has z-coordinate =0.
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*/
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@ -1390,10 +1383,9 @@ CV_EXPORTS_W void drawChessboardCorners( InputOutputArray image, Size patternSiz
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@param image Input/output image. It must have 1 or 3 channels. The number of channels is not altered.
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@param cameraMatrix Input 3x3 floating-point matrix of camera intrinsic parameters.
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\f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$
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\f$\cameramatrix{A}\f$
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements. If the vector is empty, the zero distortion coefficients are assumed.
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\f$\distcoeffs\f$. If the vector is empty, the zero distortion coefficients are assumed.
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@param rvec Rotation vector (see @ref Rodrigues ) that, together with tvec, brings points from
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the model coordinate system to the camera coordinate system.
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@param tvec Translation vector.
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@ -1503,14 +1495,13 @@ pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() an
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objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal,
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respectively. In the old interface all the vectors of object points from different views are
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concatenated together.
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@param imageSize Size of the image used only to initialize the intrinsic camera matrix.
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@param cameraMatrix Input/output 3x3 floating-point camera matrix
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\f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . If CV\_CALIB\_USE\_INTRINSIC\_GUESS
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@param imageSize Size of the image used only to initialize the camera intrinsic matrix.
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@param cameraMatrix Input/output 3x3 floating-point camera intrinsic matrix
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\f$\cameramatrix{A}\f$ . If CV\_CALIB\_USE\_INTRINSIC\_GUESS
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and/or CALIB_FIX_ASPECT_RATIO are specified, some or all of fx, fy, cx, cy must be
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initialized before calling the function.
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@param distCoeffs Input/output vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
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4, 5, 8, 12 or 14 elements.
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\f$\distcoeffs\f$.
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@param rvecs Output vector of rotation vectors (@ref Rodrigues ) estimated for each pattern view
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(e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding
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i-th translation vector (see the next output parameter description) brings the calibration pattern
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@ -1628,9 +1619,9 @@ CV_EXPORTS_W double calibrateCamera( InputArrayOfArrays objectPoints,
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int flags = 0, TermCriteria criteria = TermCriteria(
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TermCriteria::COUNT + TermCriteria::EPS, 30, DBL_EPSILON) );
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/** @brief Computes useful camera characteristics from the camera matrix.
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/** @brief Computes useful camera characteristics from the camera intrinsic matrix.
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@param cameraMatrix Input camera matrix that can be estimated by calibrateCamera or
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@param cameraMatrix Input camera intrinsic matrix that can be estimated by calibrateCamera or
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stereoCalibrate .
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@param imageSize Input image size in pixels.
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@param apertureWidth Physical width in mm of the sensor.
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@ -1666,15 +1657,15 @@ be equal for each i.
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observed by the first camera. The same structure as in @ref calibrateCamera.
|
||||
@param imagePoints2 Vector of vectors of the projections of the calibration pattern points,
|
||||
observed by the second camera. The same structure as in @ref calibrateCamera.
|
||||
@param cameraMatrix1 Input/output camera matrix for the first camera, the same as in
|
||||
@param cameraMatrix1 Input/output camera intrinsic matrix for the first camera, the same as in
|
||||
@ref calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below.
|
||||
@param distCoeffs1 Input/output vector of distortion coefficients, the same as in
|
||||
@ref calibrateCamera.
|
||||
@param cameraMatrix2 Input/output second camera matrix for the second camera. See description for
|
||||
@param cameraMatrix2 Input/output second camera intrinsic matrix for the second camera. See description for
|
||||
cameraMatrix1.
|
||||
@param distCoeffs2 Input/output lens distortion coefficients for the second camera. See
|
||||
description for distCoeffs1.
|
||||
@param imageSize Size of the image used only to initialize the intrinsic camera matrices.
|
||||
@param imageSize Size of the image used only to initialize the camera intrinsic matrices.
|
||||
@param R Output rotation matrix. Together with the translation vector T, this matrix brings
|
||||
points given in the first camera's coordinate system to points in the second camera's
|
||||
coordinate system. In more technical terms, the tuple of R and T performs a change of basis
|
||||
@ -1795,9 +1786,9 @@ CV_EXPORTS_W double stereoCalibrate( InputArrayOfArrays objectPoints,
|
||||
|
||||
/** @brief Computes rectification transforms for each head of a calibrated stereo camera.
|
||||
|
||||
@param cameraMatrix1 First camera matrix.
|
||||
@param cameraMatrix1 First camera intrinsic matrix.
|
||||
@param distCoeffs1 First camera distortion parameters.
|
||||
@param cameraMatrix2 Second camera matrix.
|
||||
@param cameraMatrix2 Second camera intrinsic matrix.
|
||||
@param distCoeffs2 Second camera distortion parameters.
|
||||
@param imageSize Size of the image used for stereo calibration.
|
||||
@param R Rotation matrix from the coordinate system of the first camera to the second camera,
|
||||
@ -1953,12 +1944,11 @@ CV_EXPORTS_W float rectify3Collinear( InputArray cameraMatrix1, InputArray distC
|
||||
OutputArray Q, double alpha, Size newImgSize,
|
||||
CV_OUT Rect* roi1, CV_OUT Rect* roi2, int flags );
|
||||
|
||||
/** @brief Returns the new camera matrix based on the free scaling parameter.
|
||||
/** @brief Returns the new camera intrinsic matrix based on the free scaling parameter.
|
||||
|
||||
@param cameraMatrix Input camera matrix.
|
||||
@param cameraMatrix Input camera intrinsic matrix.
|
||||
@param distCoeffs Input vector of distortion coefficients
|
||||
\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of
|
||||
4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are
|
||||
\f$\distcoeffs\f$. If the vector is NULL/empty, the zero distortion coefficients are
|
||||
assumed.
|
||||
@param imageSize Original image size.
|
||||
@param alpha Free scaling parameter between 0 (when all the pixels in the undistorted image are
|
||||
@ -1967,17 +1957,17 @@ stereoRectify for details.
|
||||
@param newImgSize Image size after rectification. By default, it is set to imageSize .
|
||||
@param validPixROI Optional output rectangle that outlines all-good-pixels region in the
|
||||
undistorted image. See roi1, roi2 description in stereoRectify .
|
||||
@param centerPrincipalPoint Optional flag that indicates whether in the new camera matrix the
|
||||
@param centerPrincipalPoint Optional flag that indicates whether in the new camera intrinsic matrix the
|
||||
principal point should be at the image center or not. By default, the principal point is chosen to
|
||||
best fit a subset of the source image (determined by alpha) to the corrected image.
|
||||
@return new_camera_matrix Output new camera matrix.
|
||||
@return new_camera_matrix Output new camera intrinsic matrix.
|
||||
|
||||
The function computes and returns the optimal new camera matrix based on the free scaling parameter.
|
||||
The function computes and returns the optimal new camera intrinsic matrix based on the free scaling parameter.
|
||||
By varying this parameter, you may retrieve only sensible pixels alpha=0 , keep all the original
|
||||
image pixels if there is valuable information in the corners alpha=1 , or get something in between.
|
||||
When alpha\>0 , the undistorted result is likely to have some black pixels corresponding to
|
||||
"virtual" pixels outside of the captured distorted image. The original camera matrix, distortion
|
||||
coefficients, the computed new camera matrix, and newImageSize should be passed to
|
||||
"virtual" pixels outside of the captured distorted image. The original camera intrinsic matrix, distortion
|
||||
coefficients, the computed new camera intrinsic matrix, and newImageSize should be passed to
|
||||
initUndistortRectifyMap to produce the maps for remap .
|
||||
*/
|
||||
CV_EXPORTS_W Mat getOptimalNewCameraMatrix( InputArray cameraMatrix, InputArray distCoeffs,
|
||||
@ -2222,11 +2212,11 @@ CV_EXPORTS Mat findFundamentalMat( InputArray points1, InputArray points2,
|
||||
@param points1 Array of N (N \>= 5) 2D points from the first image. The point coordinates should
|
||||
be floating-point (single or double precision).
|
||||
@param points2 Array of the second image points of the same size and format as points1 .
|
||||
@param cameraMatrix Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
|
||||
@param cameraMatrix Camera intrinsic matrix \f$\cameramatrix{A}\f$ .
|
||||
Note that this function assumes that points1 and points2 are feature points from cameras with the
|
||||
same camera matrix. If this assumption does not hold for your use case, use
|
||||
same camera intrinsic matrix. If this assumption does not hold for your use case, use
|
||||
`undistortPoints()` with `P = cv::NoArray()` for both cameras to transform image points
|
||||
to normalized image coordinates, which are valid for the identity camera matrix. When
|
||||
to normalized image coordinates, which are valid for the identity camera intrinsic matrix. When
|
||||
passing these coordinates, pass the identity matrix for this parameter.
|
||||
@param method Method for computing an essential matrix.
|
||||
- **RANSAC** for the RANSAC algorithm.
|
||||
@ -2273,10 +2263,10 @@ confidence (probability) that the estimated matrix is correct.
|
||||
@param mask Output array of N elements, every element of which is set to 0 for outliers and to 1
|
||||
for the other points. The array is computed only in the RANSAC and LMedS methods.
|
||||
|
||||
This function differs from the one above that it computes camera matrix from focal length and
|
||||
This function differs from the one above that it computes camera intrinsic matrix from focal length and
|
||||
principal point:
|
||||
|
||||
\f[K =
|
||||
\f[A =
|
||||
\begin{bmatrix}
|
||||
f & 0 & x_{pp} \\
|
||||
0 & f & y_{pp} \\
|
||||
@ -2316,9 +2306,9 @@ inliers that pass the check.
|
||||
@param points1 Array of N 2D points from the first image. The point coordinates should be
|
||||
floating-point (single or double precision).
|
||||
@param points2 Array of the second image points of the same size and format as points1 .
|
||||
@param cameraMatrix Camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
|
||||
@param cameraMatrix Camera intrinsic matrix \f$\cameramatrix{A}\f$ .
|
||||
Note that this function assumes that points1 and points2 are feature points from cameras with the
|
||||
same camera matrix.
|
||||
same camera intrinsic matrix.
|
||||
@param R Output rotation matrix. Together with the translation vector, this matrix makes up a tuple
|
||||
that performs a change of basis from the first camera's coordinate system to the second camera's
|
||||
coordinate system. Note that, in general, t can not be used for this tuple, see the parameter
|
||||
@ -2381,7 +2371,7 @@ are feature points from cameras with same focal length and principal point.
|
||||
inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to
|
||||
recover pose. In the output mask only inliers which pass the cheirality check.
|
||||
|
||||
This function differs from the one above that it computes camera matrix from focal length and
|
||||
This function differs from the one above that it computes camera intrinsic matrix from focal length and
|
||||
principal point:
|
||||
|
||||
\f[A =
|
||||
@ -2401,9 +2391,9 @@ CV_EXPORTS_W int recoverPose( InputArray E, InputArray points1, InputArray point
|
||||
@param points1 Array of N 2D points from the first image. The point coordinates should be
|
||||
floating-point (single or double precision).
|
||||
@param points2 Array of the second image points of the same size and format as points1.
|
||||
@param cameraMatrix Camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
|
||||
@param cameraMatrix Camera intrinsic matrix \f$\cameramatrix{A}\f$ .
|
||||
Note that this function assumes that points1 and points2 are feature points from cameras with the
|
||||
same camera matrix.
|
||||
same camera intrinsic matrix.
|
||||
@param R Output rotation matrix. Together with the translation vector, this matrix makes up a tuple
|
||||
that performs a change of basis from the first camera's coordinate system to the second camera's
|
||||
coordinate system. Note that, in general, t can not be used for this tuple, see the parameter
|
||||
@ -2762,7 +2752,7 @@ Check @ref tutorial_homography "the corresponding tutorial" for more details.
|
||||
/** @brief Decompose a homography matrix to rotation(s), translation(s) and plane normal(s).
|
||||
|
||||
@param H The input homography matrix between two images.
|
||||
@param K The input intrinsic camera calibration matrix.
|
||||
@param K The input camera intrinsic matrix.
|
||||
@param rotations Array of rotation matrices.
|
||||
@param translations Array of translation matrices.
|
||||
@param normals Array of plane normal matrices.
|
||||
@ -3020,8 +3010,8 @@ namespace fisheye
|
||||
@param imagePoints Output array of image points, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel, or
|
||||
vector\<Point2f\>.
|
||||
@param affine
|
||||
@param K Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$.
|
||||
@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
|
||||
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param alpha The skew coefficient.
|
||||
@param jacobian Optional output 2Nx15 jacobian matrix of derivatives of image points with respect
|
||||
to components of the focal lengths, coordinates of the principal point, distortion coefficients,
|
||||
@ -3044,12 +3034,12 @@ namespace fisheye
|
||||
|
||||
@param undistorted Array of object points, 1xN/Nx1 2-channel (or vector\<Point2f\> ), where N is
|
||||
the number of points in the view.
|
||||
@param K Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$.
|
||||
@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
|
||||
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param alpha The skew coefficient.
|
||||
@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
|
||||
|
||||
Note that the function assumes the camera matrix of the undistorted points to be identity.
|
||||
Note that the function assumes the camera intrinsic matrix of the undistorted points to be identity.
|
||||
This means if you want to transform back points undistorted with undistortPoints() you have to
|
||||
multiply them with \f$P^{-1}\f$.
|
||||
*/
|
||||
@ -3059,11 +3049,11 @@ namespace fisheye
|
||||
|
||||
@param distorted Array of object points, 1xN/Nx1 2-channel (or vector\<Point2f\> ), where N is the
|
||||
number of points in the view.
|
||||
@param K Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$.
|
||||
@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
|
||||
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param R Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3
|
||||
1-channel or 1x1 3-channel
|
||||
@param P New camera matrix (3x3) or new projection matrix (3x4)
|
||||
@param P New camera intrinsic matrix (3x3) or new projection matrix (3x4)
|
||||
@param undistorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
|
||||
*/
|
||||
CV_EXPORTS_W void undistortPoints(InputArray distorted, OutputArray undistorted,
|
||||
@ -3072,11 +3062,11 @@ namespace fisheye
|
||||
/** @brief Computes undistortion and rectification maps for image transform by cv::remap(). If D is empty zero
|
||||
distortion is used, if R or P is empty identity matrixes are used.
|
||||
|
||||
@param K Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$.
|
||||
@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
|
||||
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param R Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3
|
||||
1-channel or 1x1 3-channel
|
||||
@param P New camera matrix (3x3) or new projection matrix (3x4)
|
||||
@param P New camera intrinsic matrix (3x3) or new projection matrix (3x4)
|
||||
@param size Undistorted image size.
|
||||
@param m1type Type of the first output map that can be CV_32FC1 or CV_16SC2 . See convertMaps()
|
||||
for details.
|
||||
@ -3090,9 +3080,9 @@ namespace fisheye
|
||||
|
||||
@param distorted image with fisheye lens distortion.
|
||||
@param undistorted Output image with compensated fisheye lens distortion.
|
||||
@param K Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$.
|
||||
@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param Knew Camera matrix of the distorted image. By default, it is the identity matrix but you
|
||||
@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
|
||||
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param Knew Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you
|
||||
may additionally scale and shift the result by using a different matrix.
|
||||
@param new_size the new size
|
||||
|
||||
@ -3117,14 +3107,14 @@ namespace fisheye
|
||||
CV_EXPORTS_W void undistortImage(InputArray distorted, OutputArray undistorted,
|
||||
InputArray K, InputArray D, InputArray Knew = cv::noArray(), const Size& new_size = Size());
|
||||
|
||||
/** @brief Estimates new camera matrix for undistortion or rectification.
|
||||
/** @brief Estimates new camera intrinsic matrix for undistortion or rectification.
|
||||
|
||||
@param K Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$.
|
||||
@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
|
||||
@param image_size Size of the image
|
||||
@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param R Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3
|
||||
1-channel or 1x1 3-channel
|
||||
@param P New camera matrix (3x3) or new projection matrix (3x4)
|
||||
@param P New camera intrinsic matrix (3x3) or new projection matrix (3x4)
|
||||
@param balance Sets the new focal length in range between the min focal length and the max focal
|
||||
length. Balance is in range of [0, 1].
|
||||
@param new_size the new size
|
||||
@ -3140,12 +3130,12 @@ namespace fisheye
|
||||
@param imagePoints vector of vectors of the projections of calibration pattern points.
|
||||
imagePoints.size() and objectPoints.size() and imagePoints[i].size() must be equal to
|
||||
objectPoints[i].size() for each i.
|
||||
@param image_size Size of the image used only to initialize the intrinsic camera matrix.
|
||||
@param K Output 3x3 floating-point camera matrix
|
||||
\f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . If
|
||||
@param image_size Size of the image used only to initialize the camera intrinsic matrix.
|
||||
@param K Output 3x3 floating-point camera intrinsic matrix
|
||||
\f$\cameramatrix{A}\f$ . If
|
||||
fisheye::CALIB_USE_INTRINSIC_GUESS/ is specified, some or all of fx, fy, cx, cy must be
|
||||
initialized before calling the function.
|
||||
@param D Output vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
|
||||
@param D Output vector of distortion coefficients \f$\distcoeffsfisheye\f$.
|
||||
@param rvecs Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view.
|
||||
That is, each k-th rotation vector together with the corresponding k-th translation vector (see
|
||||
the next output parameter description) brings the calibration pattern from the model coordinate
|
||||
@ -3172,9 +3162,9 @@ optimization. It stays at the center or at a different location specified when C
|
||||
|
||||
/** @brief Stereo rectification for fisheye camera model
|
||||
|
||||
@param K1 First camera matrix.
|
||||
@param K1 First camera intrinsic matrix.
|
||||
@param D1 First camera distortion parameters.
|
||||
@param K2 Second camera matrix.
|
||||
@param K2 Second camera intrinsic matrix.
|
||||
@param D2 Second camera distortion parameters.
|
||||
@param imageSize Size of the image used for stereo calibration.
|
||||
@param R Rotation matrix between the coordinate systems of the first and the second
|
||||
@ -3211,15 +3201,15 @@ optimization. It stays at the center or at a different location specified when C
|
||||
observed by the first camera.
|
||||
@param imagePoints2 Vector of vectors of the projections of the calibration pattern points,
|
||||
observed by the second camera.
|
||||
@param K1 Input/output first camera matrix:
|
||||
@param K1 Input/output first camera intrinsic matrix:
|
||||
\f$\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\f$ , \f$j = 0,\, 1\f$ . If
|
||||
any of fisheye::CALIB_USE_INTRINSIC_GUESS , fisheye::CALIB_FIX_INTRINSIC are specified,
|
||||
some or all of the matrix components must be initialized.
|
||||
@param D1 Input/output vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$ of 4 elements.
|
||||
@param K2 Input/output second camera matrix. The parameter is similar to K1 .
|
||||
@param D1 Input/output vector of distortion coefficients \f$\distcoeffsfisheye\f$ of 4 elements.
|
||||
@param K2 Input/output second camera intrinsic matrix. The parameter is similar to K1 .
|
||||
@param D2 Input/output lens distortion coefficients for the second camera. The parameter is
|
||||
similar to D1 .
|
||||
@param imageSize Size of the image used only to initialize intrinsic camera matrix.
|
||||
@param imageSize Size of the image used only to initialize camera intrinsic matrix.
|
||||
@param R Output rotation matrix between the 1st and the 2nd camera coordinate systems.
|
||||
@param T Output translation vector between the coordinate systems of the cameras.
|
||||
@param flags Different flags that may be zero or a combination of the following values:
|
||||
|
Loading…
Reference in New Issue
Block a user