Modified integral calculation function, know it can build float integral by float source matrix

This commit is contained in:
Alexey Kazakov 2011-03-17 17:05:31 +00:00
parent 9342c4b076
commit d002c137ea

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@ -234,6 +234,8 @@ integral( const Mat& src, Mat& sum, Mat* _sqsum, Mat* _tilted, int sdepth )
func = integral_<uchar, float, double>;
else if( depth == CV_8U && sdepth == CV_64F )
func = integral_<uchar, double, double>;
else if( depth == CV_32F && sdepth == CV_32F )
func = integral_<float, float, double>;
else if( depth == CV_32F && sdepth == CV_64F )
func = integral_<float, double, double>;
else if( depth == CV_64F && sdepth == CV_64F )