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imgproc_gpu - minor refactoring
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@ -64,6 +64,7 @@ namespace cv
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CV_EXPORTS int getNumberOfSMs(int device);
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//////////////////////////////// GpuMat ////////////////////////////////
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class CudaStrem;
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//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
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class CV_EXPORTS GpuMat
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@ -64,22 +64,25 @@ namespace imgproc
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}
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}
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namespace cv { namespace gpu { namespace impl {
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst, size_t width, size_t height)
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namespace cv { namespace gpu { namespace impl
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{
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using namespace imgproc;
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst)
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{
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dim3 block(16, 16, 1);
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dim3 grid(1, 1, 1);
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grid.x = divUp( width, block.x);
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grid.y = divUp(height, block.y);
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grid.x = divUp(dst.cols, block.x);
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grid.y = divUp(dst.rows, block.y);
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::imgproc::tex.filterMode = cudaFilterModeLinear;
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::imgproc::tex.addressMode[0] = ::imgproc::tex.addressMode[1] = cudaAddressModeWrap;
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tex.filterMode = cudaFilterModeLinear;
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tex.addressMode[0] = tex.addressMode[1] = cudaAddressModeWrap;
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<unsigned char>();
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cudaSafeCall( cudaBindTexture2D(0, ::imgproc::tex, src.ptr, desc, width, height, src.step) );
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cudaSafeCall( cudaBindTexture2D(0, tex, src.ptr, desc, dst.cols, dst.rows, src.step) );
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::imgproc::kernel_remap<<<grid, block>>>(xmap.ptr, ymap.ptr, xmap.step, dst.ptr, dst.step, width, height);
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kernel_remap<<<grid, block>>>(xmap.ptr, ymap.ptr, xmap.step, dst.ptr, dst.step, dst.cols, dst.rows);
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaUnbindTexture(::imgproc::tex) );
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cudaSafeCall( cudaUnbindTexture(tex) );
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}
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}}}
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@ -47,29 +47,27 @@ using namespace cv::gpu;
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#if !defined (HAVE_CUDA)
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namespace cv
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{
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namespace gpu
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{
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remap(const GpuMat& /*src*/, const GpuMat& /*xmap*/, const GpuMat& /*ymap*/, GpuMat& /*dst*/) { throw_nogpu(); }
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}
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}
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cv::gpu::remap(const GpuMat& /*src*/, const GpuMat& /*xmap*/, const GpuMat& /*ymap*/, GpuMat& /*dst*/) { throw_nogpu(); }
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#else /* !defined (HAVE_CUDA) */
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namespace cv { namespace gpu { namespace impl {
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst, size_t width, size_t height);
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}}}
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namespace cv { namespace gpu
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{
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namespace impl
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{
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst);
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}
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}}
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void cv::gpu::remap(const GpuMat& src, const GpuMat& xmap, const GpuMat& ymap, GpuMat& dst)
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{
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CV_Assert((!xmap.data || xmap.size() == ymap.size()));
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dst.create(xmap.size(), src.type());
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CV_Assert(dst.data != src.data );
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CV_DbgAssert(xmap.data && xmap.cols == ymap.cols && xmap.rows == ymap.rows);
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CV_Assert(xmap.type() == CV_32F && ymap.type() == CV_32F);
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impl::remap_gpu(src, xmap, ymap, dst, dst.cols, dst.rows);
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dst.create(xmap.size(), src.type());
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CV_Assert(dst.data != src.data);
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impl::remap_gpu(src, xmap, ymap, dst);
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}
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#endif /* !defined (HAVE_CUDA) */
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