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synced 2025-01-18 06:03:15 +08:00
Added define guard for ln10. Fixed some warnings.
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@ -974,7 +974,7 @@ private:
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* Finds the angles and the gradients of the image. Generates a list of pseudo ordered points.
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*
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* @param threshold The minimum value of the angle that is considered defined, otherwise NOTDEF
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* @param n_bins The number of bins with which gradients are ordered by, using bucket sort.
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* @param n_bins The number of bins with which gradients are ordered by, using bucket sort.
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* @param list Return: Vector of coordinate points that are pseudo ordered by magnitude.
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* Pixels would be ordered by norm value, up to a precision given by max_grad/n_bins.
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*/
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@ -56,10 +56,14 @@ using namespace cv;
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// PI
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#ifndef M_PI
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#define M_PI CV_PI // 3.14159265358979323846
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#define M_PI CV_PI
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#endif
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#define M_3_2_PI (3 * CV_PI) / 2 // 3/2 pi
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#define M_2__PI (2 * CV_PI) // 2 pi
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#ifndef M_LN10
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#define M_LN10 2.30258509299404568402
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#endif
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#define M_3_2_PI (3 * CV_PI) / 2 // 4.71238898038 // 3/2 pi
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#define M_2__PI 2 * CV_PI // 6.28318530718 // 2 pi
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#define NOTDEF double(-1024.0) // Label for pixels with undefined gradient.
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@ -298,7 +302,7 @@ void LSD::flsd(std::vector<Vec4i>& lines,
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}
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//Store the relevant data
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lines.push_back(Vec4i(rec.x1, rec.y1, rec.x2, rec.y2));
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lines.push_back(Vec4i(int(rec.x1), int(rec.y1), int(rec.x2), int(rec.y2)));
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if (widths) widths->push_back(rec.width);
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if (precisions) precisions->push_back(rec.p);
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if (nfas && doRefine >= LSD_REFINE_ADV) nfas->push_back(log_nfa);
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@ -353,7 +357,7 @@ void LSD::ll_angle(const double& threshold, const unsigned int& n_bins, std::vec
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}
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else
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{
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angles_data[addr] = cv::fastAtan2(gx, -gy) * DEG_TO_RADS; // gradient angle computation
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angles_data[addr] = double(cv::fastAtan2(gx, -gy)) * DEG_TO_RADS; // gradient angle computation
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if (norm > max_grad) { max_grad = norm; }
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}
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@ -422,8 +426,8 @@ void LSD::region_grow(const cv::Point2i& s, std::vector<RegionPoint>& reg,
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reg[0].angle = reg_angle;
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reg[0].modgrad = modgrad_data[addr];
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float sumdx = cos(reg_angle);
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float sumdy = sin(reg_angle);
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float sumdx = float(std::cos(reg_angle));
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float sumdy = float(std::sin(reg_angle));
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*reg[0].used = USED;
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//Try neighboring regions
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@ -548,7 +552,8 @@ double LSD::get_theta(const std::vector<RegionPoint>& reg, const int& reg_size,
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// Compute angle
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double theta = (fabs(Ixx)>fabs(Iyy))?
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cv::fastAtan2(lambda - Ixx, Ixy):cv::fastAtan2(Ixy, lambda - Iyy); // in degs
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double(cv::fastAtan2(float(lambda - Ixx), float(Ixy))):
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double(cv::fastAtan2(float(Ixy), float(lambda - Iyy))); // in degs
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theta *= DEG_TO_RADS;
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// Correct angle by 180 deg if necessary
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@ -758,10 +763,10 @@ double LSD::rect_nfa(const rect& rec) const
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edge* min_y = &ordered_x[0];
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edge* max_y = &ordered_x[0]; // Will be used for loop range
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ordered_x[0].p.x = rec.x1 - dyhw; ordered_x[0].p.y = rec.y1 + dxhw; ordered_x[0].taken = false;
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ordered_x[1].p.x = rec.x2 - dyhw; ordered_x[1].p.y = rec.y2 + dxhw; ordered_x[1].taken = false;
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ordered_x[2].p.x = rec.x2 + dyhw; ordered_x[2].p.y = rec.y2 - dxhw; ordered_x[2].taken = false;
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ordered_x[3].p.x = rec.x1 + dyhw; ordered_x[3].p.y = rec.y1 - dxhw; ordered_x[3].taken = false;
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ordered_x[0].p.x = int(rec.x1 - dyhw); ordered_x[0].p.y = int(rec.y1 + dxhw); ordered_x[0].taken = false;
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ordered_x[1].p.x = int(rec.x2 - dyhw); ordered_x[1].p.y = int(rec.y2 + dxhw); ordered_x[1].taken = false;
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ordered_x[2].p.x = int(rec.x2 + dyhw); ordered_x[2].p.y = int(rec.y2 - dxhw); ordered_x[2].taken = false;
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ordered_x[3].p.x = int(rec.x1 + dyhw); ordered_x[3].p.y = int(rec.y1 - dxhw); ordered_x[3].taken = false;
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std::sort(ordered_x.begin(), ordered_x.end(), AsmallerB_XoverY);
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@ -839,15 +844,15 @@ double LSD::rect_nfa(const rect& rec) const
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double lstep = flstep, rstep = frstep;
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int left_x = min_y->p.x, right_x = min_y->p.x;
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double left_x = min_y->p.x, right_x = min_y->p.x;
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// Loop around all points in the region and count those that are aligned.
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int min_iter = std::max(min_y->p.y, 0);
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int max_iter = std::min(max_y->p.y, img_height - 1);
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for(int y = min_iter; y <= max_iter; ++y)
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{
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int adx = y * img_width + left_x;
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for(int x = left_x; x <= right_x; ++x, ++adx)
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int adx = y * img_width + int(left_x);
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for(int x = int(left_x); x <= int(right_x); ++x, ++adx)
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{
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++total_pts;
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if(isAligned(adx, rec.theta, rec.prec))
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@ -83,7 +83,7 @@ void LSDBase::GenerateRotatedRect(Mat& image)
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rng.uniform(img_size.height/4, img_size.height*3/4));
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Size rect_size(rng.uniform(img_size.width/8, img_size.width/6),
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rng.uniform(img_size.height/8, img_size.height/6));
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float angle = rng.uniform(0, 360);
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float angle = rng.uniform(0.f, 360.f);
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Point2f vertices[4];
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