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Added the missing setting of HAVE_FFMPEG to true on Windows.
While the FFmpeg video IO backend gets compiled even without it, the tests (for both FFmpeg and video IO) don't. This should fix that.
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3rdparty/ffmpeg/ffmpeg_version.cmake
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1
3rdparty/ffmpeg/ffmpeg_version.cmake
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@ -1,3 +1,4 @@
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set(HAVE_FFMPEG 1)
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set(HAVE_FFMPEG_CODEC 1)
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set(HAVE_FFMPEG_FORMAT 1)
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set(HAVE_FFMPEG_UTIL 1)
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