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converted few more comp. geometry functions to C++
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c2241dccc5
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@ -52,16 +52,6 @@ CV_INLINE float icvDistanceL2_32f( CvPoint2D32f pt1, CvPoint2D32f pt2 )
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}
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int icvIntersectLines( double x1, double dx1, double y1, double dy1,
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double x2, double dx2, double y2, double dy2,
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double* t2 );
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void icvIntersectLines3( double* a0, double* b0, double* c0,
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double* a1, double* b1, double* c1,
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CvPoint2D32f* point );
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/* curvature: 0 - 1-curvature, 1 - k-cosine curvature. */
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CvSeq* icvApproximateChainTC89( CvChain* chain, int header_size, CvMemStorage* storage, int method );
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@ -1753,85 +1753,4 @@ void cv::findContours( InputOutputArray _image, OutputArrayOfArrays _contours,
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findContours(_image, _contours, noArray(), mode, method, offset);
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}
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double cv::arcLength( InputArray _curve, bool closed )
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{
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Mat curve = _curve.getMat();
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CV_Assert(curve.checkVector(2) >= 0 && (curve.depth() == CV_32F || curve.depth() == CV_32S));
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CvMat _ccurve = curve;
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return cvArcLength(&_ccurve, CV_WHOLE_SEQ, closed);
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}
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cv::Rect cv::boundingRect( InputArray _points )
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{
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Mat points = _points.getMat();
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CV_Assert(points.checkVector(2) >= 0 && (points.depth() == CV_32F || points.depth() == CV_32S));
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CvMat _cpoints = points;
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return cvBoundingRect(&_cpoints, 0);
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}
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double cv::contourArea( InputArray _contour, bool oriented )
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{
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Mat contour = _contour.getMat();
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CV_Assert(contour.checkVector(2) >= 0 && (contour.depth() == CV_32F || contour.depth() == CV_32S));
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CvMat _ccontour = contour;
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return cvContourArea(&_ccontour, CV_WHOLE_SEQ, oriented);
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}
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cv::RotatedRect cv::minAreaRect( InputArray _points )
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{
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Mat points = _points.getMat();
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CV_Assert(points.checkVector(2) >= 0 && (points.depth() == CV_32F || points.depth() == CV_32S));
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CvMat _cpoints = points;
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return cvMinAreaRect2(&_cpoints, 0);
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}
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void cv::minEnclosingCircle( InputArray _points,
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Point2f& center, float& radius )
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{
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Mat points = _points.getMat();
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CV_Assert(points.checkVector(2) >= 0 && (points.depth() == CV_32F || points.depth() == CV_32S));
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CvMat _cpoints = points;
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cvMinEnclosingCircle( &_cpoints, (CvPoint2D32f*)¢er, &radius );
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}
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double cv::matchShapes( InputArray _contour1,
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InputArray _contour2,
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int method, double parameter )
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{
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Mat contour1 = _contour1.getMat(), contour2 = _contour2.getMat();
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CV_Assert(contour1.checkVector(2) >= 0 && contour2.checkVector(2) >= 0 &&
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(contour1.depth() == CV_32F || contour1.depth() == CV_32S) &&
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contour1.depth() == contour2.depth());
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CvMat c1 = Mat(contour1), c2 = Mat(contour2);
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return cvMatchShapes(&c1, &c2, method, parameter);
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}
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cv::RotatedRect cv::fitEllipse( InputArray _points )
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{
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Mat points = _points.getMat();
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CV_Assert(points.checkVector(2) >= 0 &&
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(points.depth() == CV_32F || points.depth() == CV_32S));
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CvMat _cpoints = points;
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return cvFitEllipse2(&_cpoints);
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}
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double cv::pointPolygonTest( InputArray _contour,
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Point2f pt, bool measureDist )
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{
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Mat contour = _contour.getMat();
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CV_Assert(contour.checkVector(2) >= 0 &&
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(contour.depth() == CV_32F || contour.depth() == CV_32S));
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CvMat c = Mat(contour);
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return cvPointPolygonTest( &c, pt, measureDist );
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}
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/* End of file. */
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@ -92,97 +92,38 @@ cvBoxPoints( CvBox2D box, CvPoint2D32f pt[4] )
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}
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int
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icvIntersectLines( double x1, double dx1, double y1, double dy1,
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double x2, double dx2, double y2, double dy2, double *t2 )
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{
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double d = dx1 * dy2 - dx2 * dy1;
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int result = -1;
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if( d != 0 )
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{
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*t2 = ((x2 - x1) * dy1 - (y2 - y1) * dx1) / d;
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result = 0;
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}
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return result;
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}
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void
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icvIntersectLines3( double *a0, double *b0, double *c0,
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double *a1, double *b1, double *c1, CvPoint2D32f * point )
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{
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double det = a0[0] * b1[0] - a1[0] * b0[0];
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if( det != 0 )
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{
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det = 1. / det;
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point->x = (float) ((b0[0] * c1[0] - b1[0] * c0[0]) * det);
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point->y = (float) ((a1[0] * c0[0] - a0[0] * c1[0]) * det);
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}
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else
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{
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point->x = point->y = FLT_MAX;
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}
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}
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CV_IMPL double
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cvPointPolygonTest( const CvArr* _contour, CvPoint2D32f pt, int measure_dist )
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double cv::pointPolygonTest( InputArray _contour, Point2f pt, bool measureDist )
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{
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double result = 0;
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Mat contour = _contour.getMat();
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int i, total = contour.checkVector(2), counter = 0;
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int depth = contour.depth();
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CV_Assert( total >= 0 && (depth == CV_32S || depth == CV_32F));
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CvSeqBlock block;
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CvContour header;
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CvSeq* contour = (CvSeq*)_contour;
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CvSeqReader reader;
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int i, total, counter = 0;
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int is_float;
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bool is_float = depth == CV_32F;
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double min_dist_num = FLT_MAX, min_dist_denom = 1;
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CvPoint ip = {0,0};
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Point ip(cvRound(pt.x), cvRound(pt.y));
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if( !CV_IS_SEQ(contour) )
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{
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contour = cvPointSeqFromMat( CV_SEQ_KIND_CURVE + CV_SEQ_FLAG_CLOSED,
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_contour, &header, &block );
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}
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else if( CV_IS_SEQ_POINT_SET(contour) )
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{
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if( contour->header_size == sizeof(CvContour) && !measure_dist )
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{
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CvRect r = ((CvContour*)contour)->rect;
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if( pt.x < r.x || pt.y < r.y ||
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pt.x >= r.x + r.width || pt.y >= r.y + r.height )
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return -1;
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}
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}
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else if( CV_IS_SEQ_CHAIN(contour) )
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{
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CV_Error( CV_StsBadArg,
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"Chains are not supported. Convert them to polygonal representation using cvApproxChains()" );
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}
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else
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CV_Error( CV_StsBadArg, "Input contour is neither a valid sequence nor a matrix" );
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if( total == 0 )
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return measureDist ? -DBL_MAX : -1;
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total = contour->total;
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is_float = CV_SEQ_ELTYPE(contour) == CV_32FC2;
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cvStartReadSeq( contour, &reader, -1 );
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const Point* cnt = (const Point*)contour.data;
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const Point2f* cntf = (const Point2f*)cnt;
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if( !is_float && !measure_dist && (ip.x = cvRound(pt.x)) == pt.x && (ip.y = cvRound(pt.y)) == pt.y )
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if( !is_float && !measureDist && ip.x == pt.x && ip.y == pt.y )
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{
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// the fastest "pure integer" branch
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CvPoint v0, v;
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CV_READ_SEQ_ELEM( v, reader );
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// the fastest "purely integer" branch
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Point v0, v = cnt[total-1];
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for( i = 0; i < total; i++ )
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{
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int dist;
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v0 = v;
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CV_READ_SEQ_ELEM( v, reader );
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v = cnt[i];
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if( (v0.y <= ip.y && v.y <= ip.y) ||
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(v0.y > ip.y && v.y > ip.y) ||
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(v0.x < ip.x && v.x < ip.x) )
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(v0.y > ip.y && v.y > ip.y) ||
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(v0.x < ip.x && v.x < ip.x) )
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{
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if( ip.y == v.y && (ip.x == v.x || (ip.y == v0.y &&
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((v0.x <= ip.x && ip.x <= v.x) || (v.x <= ip.x && ip.x <= v0.x)))) )
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@ -202,38 +143,32 @@ cvPointPolygonTest( const CvArr* _contour, CvPoint2D32f pt, int measure_dist )
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}
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else
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{
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CvPoint2D32f v0, v;
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CvPoint iv;
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Point2f v0, v;
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Point iv;
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if( is_float )
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{
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CV_READ_SEQ_ELEM( v, reader );
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v = cntf[total-1];
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}
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else
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{
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CV_READ_SEQ_ELEM( iv, reader );
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v = cvPointTo32f( iv );
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v = cnt[total-1];
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}
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if( !measure_dist )
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if( !measureDist )
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{
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for( i = 0; i < total; i++ )
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{
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double dist;
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v0 = v;
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if( is_float )
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{
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CV_READ_SEQ_ELEM( v, reader );
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}
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v = cntf[i];
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else
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{
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CV_READ_SEQ_ELEM( iv, reader );
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v = cvPointTo32f( iv );
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}
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v = cnt[i];
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if( (v0.y <= pt.y && v.y <= pt.y) ||
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(v0.y > pt.y && v.y > pt.y) ||
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(v0.x < pt.x && v.x < pt.x) )
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(v0.y > pt.y && v.y > pt.y) ||
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(v0.x < pt.x && v.x < pt.x) )
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{
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if( pt.y == v.y && (pt.x == v.x || (pt.y == v0.y &&
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((v0.x <= pt.x && pt.x <= v.x) || (v.x <= pt.x && pt.x <= v0.x)))) )
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@ -259,14 +194,9 @@ cvPointPolygonTest( const CvArr* _contour, CvPoint2D32f pt, int measure_dist )
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v0 = v;
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if( is_float )
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{
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CV_READ_SEQ_ELEM( v, reader );
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}
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v = cntf[i];
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else
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{
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CV_READ_SEQ_ELEM( iv, reader );
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v = cvPointTo32f( iv );
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}
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v = cnt[i];
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dx = v.x - v0.x; dy = v.y - v0.y;
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dx1 = pt.x - v0.x; dy1 = pt.y - v0.y;
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@ -292,8 +222,8 @@ cvPointPolygonTest( const CvArr* _contour, CvPoint2D32f pt, int measure_dist )
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}
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if( (v0.y <= pt.y && v.y <= pt.y) ||
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(v0.y > pt.y && v.y > pt.y) ||
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(v0.x < pt.x && v.x < pt.x) )
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(v0.y > pt.y && v.y > pt.y) ||
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(v0.x < pt.x && v.x < pt.x) )
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continue;
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dist_num = dy1*dx - dx1*dy;
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@ -301,17 +231,25 @@ cvPointPolygonTest( const CvArr* _contour, CvPoint2D32f pt, int measure_dist )
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dist_num = -dist_num;
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counter += dist_num > 0;
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}
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result = sqrt(min_dist_num/min_dist_denom);
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if( counter % 2 == 0 )
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result = -result;
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}
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}
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return result;
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}
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CV_IMPL double
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cvPointPolygonTest( const CvArr* _contour, CvPoint2D32f pt, int measure_dist )
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{
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cv::AutoBuffer<double> abuf;
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cv::Mat contour = cv::cvarrToMat(_contour, false, false, 0, &abuf);
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return cv::pointPolygonTest(contour, pt, measure_dist != 0);
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}
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/*
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This code is described in "Computational Geometry in C" (Second Edition),
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Chapter 7. It is not written to be comprehensible without the
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@ -40,159 +40,122 @@
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//M*/
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#include "precomp.hpp"
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/*F///////////////////////////////////////////////////////////////////////////////////////
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// Name: cvMatchContours
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// Purpose:
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// Calculates matching of the two contours
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// Context:
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// Parameters:
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// contour_1 - pointer to the first input contour object.
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// contour_2 - pointer to the second input contour object.
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// method - method for the matching calculation
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// (now CV_IPPI_CONTOURS_MATCH_I1, CV_CONTOURS_MATCH_I2 or
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// CV_CONTOURS_MATCH_I3 only )
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// rezult - output calculated measure
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//
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//F*/
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CV_IMPL double
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cvMatchShapes( const void* contour1, const void* contour2,
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int method, double /*parameter*/ )
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double cv::matchShapes(InputArray contour1, InputArray contour2, int method, double)
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{
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CvMoments moments;
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CvHuMoments huMoments;
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double ma[7], mb[7];
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int i, sma, smb;
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double eps = 1.e-5;
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double mmm;
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double result = 0;
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if( !contour1 || !contour2 )
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CV_Error( CV_StsNullPtr, "" );
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// calculate moments of the first shape
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cvMoments( contour1, &moments );
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cvGetHuMoments( &moments, &huMoments );
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ma[0] = huMoments.hu1;
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ma[1] = huMoments.hu2;
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ma[2] = huMoments.hu3;
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ma[3] = huMoments.hu4;
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ma[4] = huMoments.hu5;
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ma[5] = huMoments.hu6;
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ma[6] = huMoments.hu7;
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// calculate moments of the second shape
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cvMoments( contour2, &moments );
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cvGetHuMoments( &moments, &huMoments );
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mb[0] = huMoments.hu1;
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mb[1] = huMoments.hu2;
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mb[2] = huMoments.hu3;
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mb[3] = huMoments.hu4;
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mb[4] = huMoments.hu5;
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mb[5] = huMoments.hu6;
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mb[6] = huMoments.hu7;
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HuMoments( moments(contour1), ma );
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HuMoments( moments(contour2), mb );
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switch (method)
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{
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case 1:
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for( i = 0; i < 7; i++ )
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{
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for( i = 0; i < 7; i++ )
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double ama = fabs( ma[i] );
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double amb = fabs( mb[i] );
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if( ma[i] > 0 )
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sma = 1;
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else if( ma[i] < 0 )
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sma = -1;
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else
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sma = 0;
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if( mb[i] > 0 )
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smb = 1;
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else if( mb[i] < 0 )
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smb = -1;
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else
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smb = 0;
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if( ama > eps && amb > eps )
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{
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double ama = fabs( ma[i] );
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double amb = fabs( mb[i] );
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if( ma[i] > 0 )
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sma = 1;
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else if( ma[i] < 0 )
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sma = -1;
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else
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sma = 0;
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if( mb[i] > 0 )
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smb = 1;
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else if( mb[i] < 0 )
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smb = -1;
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else
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smb = 0;
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if( ama > eps && amb > eps )
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{
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ama = 1. / (sma * log10( ama ));
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amb = 1. / (smb * log10( amb ));
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result += fabs( -ama + amb );
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}
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ama = 1. / (sma * log10( ama ));
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amb = 1. / (smb * log10( amb ));
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result += fabs( -ama + amb );
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}
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break;
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}
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break;
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case 2:
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for( i = 0; i < 7; i++ )
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{
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for( i = 0; i < 7; i++ )
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double ama = fabs( ma[i] );
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double amb = fabs( mb[i] );
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if( ma[i] > 0 )
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sma = 1;
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else if( ma[i] < 0 )
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sma = -1;
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else
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sma = 0;
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if( mb[i] > 0 )
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smb = 1;
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else if( mb[i] < 0 )
|
||||
smb = -1;
|
||||
else
|
||||
smb = 0;
|
||||
|
||||
if( ama > eps && amb > eps )
|
||||
{
|
||||
double ama = fabs( ma[i] );
|
||||
double amb = fabs( mb[i] );
|
||||
|
||||
if( ma[i] > 0 )
|
||||
sma = 1;
|
||||
else if( ma[i] < 0 )
|
||||
sma = -1;
|
||||
else
|
||||
sma = 0;
|
||||
if( mb[i] > 0 )
|
||||
smb = 1;
|
||||
else if( mb[i] < 0 )
|
||||
smb = -1;
|
||||
else
|
||||
smb = 0;
|
||||
|
||||
if( ama > eps && amb > eps )
|
||||
{
|
||||
ama = sma * log10( ama );
|
||||
amb = smb * log10( amb );
|
||||
result += fabs( -ama + amb );
|
||||
}
|
||||
ama = sma * log10( ama );
|
||||
amb = smb * log10( amb );
|
||||
result += fabs( -ama + amb );
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case 3:
|
||||
for( i = 0; i < 7; i++ )
|
||||
{
|
||||
for( i = 0; i < 7; i++ )
|
||||
double ama = fabs( ma[i] );
|
||||
double amb = fabs( mb[i] );
|
||||
|
||||
if( ma[i] > 0 )
|
||||
sma = 1;
|
||||
else if( ma[i] < 0 )
|
||||
sma = -1;
|
||||
else
|
||||
sma = 0;
|
||||
if( mb[i] > 0 )
|
||||
smb = 1;
|
||||
else if( mb[i] < 0 )
|
||||
smb = -1;
|
||||
else
|
||||
smb = 0;
|
||||
|
||||
if( ama > eps && amb > eps )
|
||||
{
|
||||
double ama = fabs( ma[i] );
|
||||
double amb = fabs( mb[i] );
|
||||
|
||||
if( ma[i] > 0 )
|
||||
sma = 1;
|
||||
else if( ma[i] < 0 )
|
||||
sma = -1;
|
||||
else
|
||||
sma = 0;
|
||||
if( mb[i] > 0 )
|
||||
smb = 1;
|
||||
else if( mb[i] < 0 )
|
||||
smb = -1;
|
||||
else
|
||||
smb = 0;
|
||||
|
||||
if( ama > eps && amb > eps )
|
||||
{
|
||||
ama = sma * log10( ama );
|
||||
amb = smb * log10( amb );
|
||||
mmm = fabs( (ama - amb) / ama );
|
||||
if( result < mmm )
|
||||
result = mmm;
|
||||
}
|
||||
ama = sma * log10( ama );
|
||||
amb = smb * log10( amb );
|
||||
mmm = fabs( (ama - amb) / ama );
|
||||
if( result < mmm )
|
||||
result = mmm;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
CV_Error( CV_StsBadArg, "Unknown comparison method" );
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
CV_IMPL double
|
||||
cvMatchShapes( const void* _contour1, const void* _contour2,
|
||||
int method, double parameter )
|
||||
{
|
||||
cv::AutoBuffer<double> abuf1, abuf2;
|
||||
cv::Mat contour1 = cv::cvarrToMat(_contour1, false, false, 0, &abuf1);
|
||||
cv::Mat contour2 = cv::cvarrToMat(_contour2, false, false, 0, &abuf2);
|
||||
|
||||
return cv::matchShapes(contour1, contour2, method, parameter);
|
||||
}
|
||||
|
||||
/* End of file. */
|
||||
|
@ -1,418 +1,367 @@
|
||||
/*M///////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||
//
|
||||
// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
||||
// copy or use the software.
|
||||
//
|
||||
//
|
||||
// Intel License Agreement
|
||||
// For Open Source Computer Vision Library
|
||||
//
|
||||
// Copyright (C) 2000, Intel Corporation, all rights reserved.
|
||||
// Third party copyrights are property of their respective owners.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification,
|
||||
// are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistribution's of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||
// this list of conditions and the following disclaimer in the documentation
|
||||
// and/or other materials provided with the distribution.
|
||||
//
|
||||
// * The name of Intel Corporation may not be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// This software is provided by the copyright holders and contributors "as is" and
|
||||
// any express or implied warranties, including, but not limited to, the implied
|
||||
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||
// In no event shall the Intel Corporation or contributors be liable for any direct,
|
||||
// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
||||
// and on any theory of liability, whether in contract, strict liability,
|
||||
// or tort (including negligence or otherwise) arising in any way out of
|
||||
// the use of this software, even if advised of the possibility of such damage.
|
||||
//
|
||||
//M*/
|
||||
//
|
||||
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||
//
|
||||
// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
||||
// copy or use the software.
|
||||
//
|
||||
//
|
||||
// License Agreement
|
||||
// For Open Source Computer Vision Library
|
||||
//
|
||||
// Copyright (C) 2000, Intel Corporation, all rights reserved.
|
||||
// Third party copyrights are property of their respective owners.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification,
|
||||
// are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistribution's of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||
// this list of conditions and the following disclaimer in the documentation
|
||||
// and/or other materials provided with the distribution.
|
||||
//
|
||||
// * The name of OpenCV Foundation may not be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// This software is provided by the copyright holders and contributors "as is" and
|
||||
// any express or implied warranties, including, but not limited to, the implied
|
||||
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||
// In no event shall the OpenCV Foundation or contributors be liable for any direct,
|
||||
// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
||||
// and on any theory of liability, whether in contract, strict liability,
|
||||
// or tort (including negligence or otherwise) arising in any way out of
|
||||
// the use of this software, even if advised of the possibility of such damage.
|
||||
//
|
||||
//M*/
|
||||
#include "precomp.hpp"
|
||||
|
||||
typedef struct
|
||||
namespace cv
|
||||
{
|
||||
int bottom;
|
||||
int left;
|
||||
float height;
|
||||
float width;
|
||||
float base_a;
|
||||
float base_b;
|
||||
}
|
||||
icvMinAreaState;
|
||||
|
||||
#define CV_CALIPERS_MAXHEIGHT 0
|
||||
#define CV_CALIPERS_MINAREARECT 1
|
||||
#define CV_CALIPERS_MAXDIST 2
|
||||
|
||||
/*F///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Name: icvRotatingCalipers
|
||||
// Purpose:
|
||||
// Rotating calipers algorithm with some applications
|
||||
//
|
||||
// Context:
|
||||
// Parameters:
|
||||
// points - convex hull vertices ( any orientation )
|
||||
// n - number of vertices
|
||||
// mode - concrete application of algorithm
|
||||
// can be CV_CALIPERS_MAXDIST or
|
||||
// CV_CALIPERS_MINAREARECT
|
||||
// left, bottom, right, top - indexes of extremal points
|
||||
// out - output info.
|
||||
// In case CV_CALIPERS_MAXDIST it points to float value -
|
||||
// maximal height of polygon.
|
||||
// In case CV_CALIPERS_MINAREARECT
|
||||
// ((CvPoint2D32f*)out)[0] - corner
|
||||
// ((CvPoint2D32f*)out)[1] - vector1
|
||||
// ((CvPoint2D32f*)out)[0] - corner2
|
||||
//
|
||||
// ^
|
||||
// |
|
||||
// vector2 |
|
||||
// |
|
||||
// |____________\
|
||||
// corner /
|
||||
// vector1
|
||||
//
|
||||
// Returns:
|
||||
// Notes:
|
||||
//F*/
|
||||
|
||||
/* we will use usual cartesian coordinates */
|
||||
static void
|
||||
icvRotatingCalipers( CvPoint2D32f* points, int n, int mode, float* out )
|
||||
{
|
||||
float minarea = FLT_MAX;
|
||||
float max_dist = 0;
|
||||
char buffer[32] = {};
|
||||
int i, k;
|
||||
CvPoint2D32f* vect = (CvPoint2D32f*)cvAlloc( n * sizeof(vect[0]) );
|
||||
float* inv_vect_length = (float*)cvAlloc( n * sizeof(inv_vect_length[0]) );
|
||||
int left = 0, bottom = 0, right = 0, top = 0;
|
||||
int seq[4] = { -1, -1, -1, -1 };
|
||||
|
||||
/* rotating calipers sides will always have coordinates
|
||||
(a,b) (-b,a) (-a,-b) (b, -a)
|
||||
*/
|
||||
/* this is a first base bector (a,b) initialized by (1,0) */
|
||||
float orientation = 0;
|
||||
float base_a;
|
||||
float base_b = 0;
|
||||
|
||||
float left_x, right_x, top_y, bottom_y;
|
||||
CvPoint2D32f pt0 = points[0];
|
||||
|
||||
left_x = right_x = pt0.x;
|
||||
top_y = bottom_y = pt0.y;
|
||||
|
||||
for( i = 0; i < n; i++ )
|
||||
struct MinAreaState
|
||||
{
|
||||
double dx, dy;
|
||||
int bottom;
|
||||
int left;
|
||||
float height;
|
||||
float width;
|
||||
float base_a;
|
||||
float base_b;
|
||||
};
|
||||
|
||||
if( pt0.x < left_x )
|
||||
left_x = pt0.x, left = i;
|
||||
enum { CALIPERS_MAXHEIGHT=0, CALIPERS_MINAREARECT=1, CALIPERS_MAXDIST=2 };
|
||||
|
||||
if( pt0.x > right_x )
|
||||
right_x = pt0.x, right = i;
|
||||
/*F///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Name: rotatingCalipers
|
||||
// Purpose:
|
||||
// Rotating calipers algorithm with some applications
|
||||
//
|
||||
// Context:
|
||||
// Parameters:
|
||||
// points - convex hull vertices ( any orientation )
|
||||
// n - number of vertices
|
||||
// mode - concrete application of algorithm
|
||||
// can be CV_CALIPERS_MAXDIST or
|
||||
// CV_CALIPERS_MINAREARECT
|
||||
// left, bottom, right, top - indexes of extremal points
|
||||
// out - output info.
|
||||
// In case CV_CALIPERS_MAXDIST it points to float value -
|
||||
// maximal height of polygon.
|
||||
// In case CV_CALIPERS_MINAREARECT
|
||||
// ((CvPoint2D32f*)out)[0] - corner
|
||||
// ((CvPoint2D32f*)out)[1] - vector1
|
||||
// ((CvPoint2D32f*)out)[0] - corner2
|
||||
//
|
||||
// ^
|
||||
// |
|
||||
// vector2 |
|
||||
// |
|
||||
// |____________\
|
||||
// corner /
|
||||
// vector1
|
||||
//
|
||||
// Returns:
|
||||
// Notes:
|
||||
//F*/
|
||||
|
||||
if( pt0.y > top_y )
|
||||
top_y = pt0.y, top = i;
|
||||
|
||||
if( pt0.y < bottom_y )
|
||||
bottom_y = pt0.y, bottom = i;
|
||||
|
||||
CvPoint2D32f pt = points[(i+1) & (i+1 < n ? -1 : 0)];
|
||||
|
||||
dx = pt.x - pt0.x;
|
||||
dy = pt.y - pt0.y;
|
||||
|
||||
vect[i].x = (float)dx;
|
||||
vect[i].y = (float)dy;
|
||||
inv_vect_length[i] = (float)(1./sqrt(dx*dx + dy*dy));
|
||||
|
||||
pt0 = pt;
|
||||
}
|
||||
|
||||
//cvbInvSqrt( inv_vect_length, inv_vect_length, n );
|
||||
|
||||
/* find convex hull orientation */
|
||||
/* we will use usual cartesian coordinates */
|
||||
static void rotatingCalipers( const Point2f* points, int n, int mode, float* out )
|
||||
{
|
||||
double ax = vect[n-1].x;
|
||||
double ay = vect[n-1].y;
|
||||
float minarea = FLT_MAX;
|
||||
float max_dist = 0;
|
||||
char buffer[32] = {};
|
||||
int i, k;
|
||||
AutoBuffer<float> buf(n*3);
|
||||
float* inv_vect_length = buf;
|
||||
Point2f* vect = (Point2f*)(inv_vect_length + n);
|
||||
int left = 0, bottom = 0, right = 0, top = 0;
|
||||
int seq[4] = { -1, -1, -1, -1 };
|
||||
|
||||
/* rotating calipers sides will always have coordinates
|
||||
(a,b) (-b,a) (-a,-b) (b, -a)
|
||||
*/
|
||||
/* this is a first base bector (a,b) initialized by (1,0) */
|
||||
float orientation = 0;
|
||||
float base_a;
|
||||
float base_b = 0;
|
||||
|
||||
float left_x, right_x, top_y, bottom_y;
|
||||
Point2f pt0 = points[0];
|
||||
|
||||
left_x = right_x = pt0.x;
|
||||
top_y = bottom_y = pt0.y;
|
||||
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
double bx = vect[i].x;
|
||||
double by = vect[i].y;
|
||||
double dx, dy;
|
||||
|
||||
double convexity = ax * by - ay * bx;
|
||||
if( pt0.x < left_x )
|
||||
left_x = pt0.x, left = i;
|
||||
|
||||
if( convexity != 0 )
|
||||
{
|
||||
orientation = (convexity > 0) ? 1.f : (-1.f);
|
||||
break;
|
||||
}
|
||||
ax = bx;
|
||||
ay = by;
|
||||
if( pt0.x > right_x )
|
||||
right_x = pt0.x, right = i;
|
||||
|
||||
if( pt0.y > top_y )
|
||||
top_y = pt0.y, top = i;
|
||||
|
||||
if( pt0.y < bottom_y )
|
||||
bottom_y = pt0.y, bottom = i;
|
||||
|
||||
Point2f pt = points[(i+1) & (i+1 < n ? -1 : 0)];
|
||||
|
||||
dx = pt.x - pt0.x;
|
||||
dy = pt.y - pt0.y;
|
||||
|
||||
vect[i].x = (float)dx;
|
||||
vect[i].y = (float)dy;
|
||||
inv_vect_length[i] = (float)(1./sqrt(dx*dx + dy*dy));
|
||||
|
||||
pt0 = pt;
|
||||
}
|
||||
assert( orientation != 0 );
|
||||
}
|
||||
base_a = orientation;
|
||||
|
||||
/*****************************************************************************************/
|
||||
/* init calipers position */
|
||||
seq[0] = bottom;
|
||||
seq[1] = right;
|
||||
seq[2] = top;
|
||||
seq[3] = left;
|
||||
/*****************************************************************************************/
|
||||
/* Main loop - evaluate angles and rotate calipers */
|
||||
|
||||
/* all of edges will be checked while rotating calipers by 90 degrees */
|
||||
for( k = 0; k < n; k++ )
|
||||
{
|
||||
/* sinus of minimal angle */
|
||||
/*float sinus;*/
|
||||
|
||||
/* compute cosine of angle between calipers side and polygon edge */
|
||||
/* dp - dot product */
|
||||
float dp0 = base_a * vect[seq[0]].x + base_b * vect[seq[0]].y;
|
||||
float dp1 = -base_b * vect[seq[1]].x + base_a * vect[seq[1]].y;
|
||||
float dp2 = -base_a * vect[seq[2]].x - base_b * vect[seq[2]].y;
|
||||
float dp3 = base_b * vect[seq[3]].x - base_a * vect[seq[3]].y;
|
||||
|
||||
float cosalpha = dp0 * inv_vect_length[seq[0]];
|
||||
float maxcos = cosalpha;
|
||||
|
||||
/* number of calipers edges, that has minimal angle with edge */
|
||||
int main_element = 0;
|
||||
|
||||
/* choose minimal angle */
|
||||
cosalpha = dp1 * inv_vect_length[seq[1]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 1, cosalpha) : maxcos;
|
||||
cosalpha = dp2 * inv_vect_length[seq[2]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 2, cosalpha) : maxcos;
|
||||
cosalpha = dp3 * inv_vect_length[seq[3]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 3, cosalpha) : maxcos;
|
||||
|
||||
/*rotate calipers*/
|
||||
// find convex hull orientation
|
||||
{
|
||||
//get next base
|
||||
int pindex = seq[main_element];
|
||||
float lead_x = vect[pindex].x*inv_vect_length[pindex];
|
||||
float lead_y = vect[pindex].y*inv_vect_length[pindex];
|
||||
switch( main_element )
|
||||
{
|
||||
case 0:
|
||||
base_a = lead_x;
|
||||
base_b = lead_y;
|
||||
break;
|
||||
case 1:
|
||||
base_a = lead_y;
|
||||
base_b = -lead_x;
|
||||
break;
|
||||
case 2:
|
||||
base_a = -lead_x;
|
||||
base_b = -lead_y;
|
||||
break;
|
||||
case 3:
|
||||
base_a = -lead_y;
|
||||
base_b = lead_x;
|
||||
break;
|
||||
default: assert(0);
|
||||
}
|
||||
}
|
||||
/* change base point of main edge */
|
||||
seq[main_element] += 1;
|
||||
seq[main_element] = (seq[main_element] == n) ? 0 : seq[main_element];
|
||||
double ax = vect[n-1].x;
|
||||
double ay = vect[n-1].y;
|
||||
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
double bx = vect[i].x;
|
||||
double by = vect[i].y;
|
||||
|
||||
double convexity = ax * by - ay * bx;
|
||||
|
||||
if( convexity != 0 )
|
||||
{
|
||||
orientation = (convexity > 0) ? 1.f : (-1.f);
|
||||
break;
|
||||
}
|
||||
ax = bx;
|
||||
ay = by;
|
||||
}
|
||||
CV_Assert( orientation != 0 );
|
||||
}
|
||||
base_a = orientation;
|
||||
|
||||
/*****************************************************************************************/
|
||||
/* init calipers position */
|
||||
seq[0] = bottom;
|
||||
seq[1] = right;
|
||||
seq[2] = top;
|
||||
seq[3] = left;
|
||||
/*****************************************************************************************/
|
||||
/* Main loop - evaluate angles and rotate calipers */
|
||||
|
||||
/* all of edges will be checked while rotating calipers by 90 degrees */
|
||||
for( k = 0; k < n; k++ )
|
||||
{
|
||||
/* sinus of minimal angle */
|
||||
/*float sinus;*/
|
||||
|
||||
/* compute cosine of angle between calipers side and polygon edge */
|
||||
/* dp - dot product */
|
||||
float dp0 = base_a * vect[seq[0]].x + base_b * vect[seq[0]].y;
|
||||
float dp1 = -base_b * vect[seq[1]].x + base_a * vect[seq[1]].y;
|
||||
float dp2 = -base_a * vect[seq[2]].x - base_b * vect[seq[2]].y;
|
||||
float dp3 = base_b * vect[seq[3]].x - base_a * vect[seq[3]].y;
|
||||
|
||||
float cosalpha = dp0 * inv_vect_length[seq[0]];
|
||||
float maxcos = cosalpha;
|
||||
|
||||
/* number of calipers edges, that has minimal angle with edge */
|
||||
int main_element = 0;
|
||||
|
||||
/* choose minimal angle */
|
||||
cosalpha = dp1 * inv_vect_length[seq[1]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 1, cosalpha) : maxcos;
|
||||
cosalpha = dp2 * inv_vect_length[seq[2]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 2, cosalpha) : maxcos;
|
||||
cosalpha = dp3 * inv_vect_length[seq[3]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 3, cosalpha) : maxcos;
|
||||
|
||||
/*rotate calipers*/
|
||||
{
|
||||
//get next base
|
||||
int pindex = seq[main_element];
|
||||
float lead_x = vect[pindex].x*inv_vect_length[pindex];
|
||||
float lead_y = vect[pindex].y*inv_vect_length[pindex];
|
||||
switch( main_element )
|
||||
{
|
||||
case 0:
|
||||
base_a = lead_x;
|
||||
base_b = lead_y;
|
||||
break;
|
||||
case 1:
|
||||
base_a = lead_y;
|
||||
base_b = -lead_x;
|
||||
break;
|
||||
case 2:
|
||||
base_a = -lead_x;
|
||||
base_b = -lead_y;
|
||||
break;
|
||||
case 3:
|
||||
base_a = -lead_y;
|
||||
base_b = lead_x;
|
||||
break;
|
||||
default:
|
||||
CV_Error(CV_StsError, "main_element should be 0, 1, 2 or 3");
|
||||
}
|
||||
}
|
||||
/* change base point of main edge */
|
||||
seq[main_element] += 1;
|
||||
seq[main_element] = (seq[main_element] == n) ? 0 : seq[main_element];
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
/* now main element lies on edge alligned to calipers side */
|
||||
|
||||
/* find opposite element i.e. transform */
|
||||
/* 0->2, 1->3, 2->0, 3->1 */
|
||||
int opposite_el = main_element ^ 2;
|
||||
|
||||
float dx = points[seq[opposite_el]].x - points[seq[main_element]].x;
|
||||
float dy = points[seq[opposite_el]].y - points[seq[main_element]].y;
|
||||
float dist;
|
||||
|
||||
if( main_element & 1 )
|
||||
dist = (float)fabs(dx * base_a + dy * base_b);
|
||||
else
|
||||
dist = (float)fabs(dx * (-base_b) + dy * base_a);
|
||||
|
||||
if( dist > max_dist )
|
||||
max_dist = dist;
|
||||
|
||||
break;
|
||||
}
|
||||
case CALIPERS_MINAREARECT:
|
||||
/* find area of rectangle */
|
||||
{
|
||||
float height;
|
||||
float area;
|
||||
|
||||
/* find vector left-right */
|
||||
float dx = points[seq[1]].x - points[seq[3]].x;
|
||||
float dy = points[seq[1]].y - points[seq[3]].y;
|
||||
|
||||
/* dotproduct */
|
||||
float width = dx * base_a + dy * base_b;
|
||||
|
||||
/* find vector left-right */
|
||||
dx = points[seq[2]].x - points[seq[0]].x;
|
||||
dy = points[seq[2]].y - points[seq[0]].y;
|
||||
|
||||
/* dotproduct */
|
||||
height = -dx * base_b + dy * base_a;
|
||||
|
||||
area = width * height;
|
||||
if( area <= minarea )
|
||||
{
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
minarea = area;
|
||||
/* leftist point */
|
||||
((int *) buf)[0] = seq[3];
|
||||
buf[1] = base_a;
|
||||
buf[2] = width;
|
||||
buf[3] = base_b;
|
||||
buf[4] = height;
|
||||
/* bottom point */
|
||||
((int *) buf)[5] = seq[0];
|
||||
buf[6] = area;
|
||||
}
|
||||
break;
|
||||
}
|
||||
} /*switch */
|
||||
} /* for */
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case CV_CALIPERS_MAXHEIGHT:
|
||||
case CALIPERS_MINAREARECT:
|
||||
{
|
||||
/* now main element lies on edge alligned to calipers side */
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
/* find opposite element i.e. transform */
|
||||
/* 0->2, 1->3, 2->0, 3->1 */
|
||||
int opposite_el = main_element ^ 2;
|
||||
float A1 = buf[1];
|
||||
float B1 = buf[3];
|
||||
|
||||
float dx = points[seq[opposite_el]].x - points[seq[main_element]].x;
|
||||
float dy = points[seq[opposite_el]].y - points[seq[main_element]].y;
|
||||
float dist;
|
||||
float A2 = -buf[3];
|
||||
float B2 = buf[1];
|
||||
|
||||
if( main_element & 1 )
|
||||
dist = (float)fabs(dx * base_a + dy * base_b);
|
||||
else
|
||||
dist = (float)fabs(dx * (-base_b) + dy * base_a);
|
||||
float C1 = A1 * points[((int *) buf)[0]].x + points[((int *) buf)[0]].y * B1;
|
||||
float C2 = A2 * points[((int *) buf)[5]].x + points[((int *) buf)[5]].y * B2;
|
||||
|
||||
if( dist > max_dist )
|
||||
max_dist = dist;
|
||||
float idet = 1.f / (A1 * B2 - A2 * B1);
|
||||
|
||||
break;
|
||||
float px = (C1 * B2 - C2 * B1) * idet;
|
||||
float py = (A1 * C2 - A2 * C1) * idet;
|
||||
|
||||
out[0] = px;
|
||||
out[1] = py;
|
||||
|
||||
out[2] = A1 * buf[2];
|
||||
out[3] = B1 * buf[2];
|
||||
|
||||
out[4] = A2 * buf[4];
|
||||
out[5] = B2 * buf[4];
|
||||
}
|
||||
case CV_CALIPERS_MINAREARECT:
|
||||
/* find area of rectangle */
|
||||
break;
|
||||
case CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
float height;
|
||||
float area;
|
||||
|
||||
/* find vector left-right */
|
||||
float dx = points[seq[1]].x - points[seq[3]].x;
|
||||
float dy = points[seq[1]].y - points[seq[3]].y;
|
||||
|
||||
/* dotproduct */
|
||||
float width = dx * base_a + dy * base_b;
|
||||
|
||||
/* find vector left-right */
|
||||
dx = points[seq[2]].x - points[seq[0]].x;
|
||||
dy = points[seq[2]].y - points[seq[0]].y;
|
||||
|
||||
/* dotproduct */
|
||||
height = -dx * base_b + dy * base_a;
|
||||
|
||||
area = width * height;
|
||||
if( area <= minarea )
|
||||
{
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
minarea = area;
|
||||
/* leftist point */
|
||||
((int *) buf)[0] = seq[3];
|
||||
buf[1] = base_a;
|
||||
buf[2] = width;
|
||||
buf[3] = base_b;
|
||||
buf[4] = height;
|
||||
/* bottom point */
|
||||
((int *) buf)[5] = seq[0];
|
||||
buf[6] = area;
|
||||
}
|
||||
break;
|
||||
out[0] = max_dist;
|
||||
}
|
||||
} /*switch */
|
||||
} /* for */
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case CV_CALIPERS_MINAREARECT:
|
||||
{
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
float A1 = buf[1];
|
||||
float B1 = buf[3];
|
||||
|
||||
float A2 = -buf[3];
|
||||
float B2 = buf[1];
|
||||
|
||||
float C1 = A1 * points[((int *) buf)[0]].x + points[((int *) buf)[0]].y * B1;
|
||||
float C2 = A2 * points[((int *) buf)[5]].x + points[((int *) buf)[5]].y * B2;
|
||||
|
||||
float idet = 1.f / (A1 * B2 - A2 * B1);
|
||||
|
||||
float px = (C1 * B2 - C2 * B1) * idet;
|
||||
float py = (A1 * C2 - A2 * C1) * idet;
|
||||
|
||||
out[0] = px;
|
||||
out[1] = py;
|
||||
|
||||
out[2] = A1 * buf[2];
|
||||
out[3] = B1 * buf[2];
|
||||
|
||||
out[4] = A2 * buf[4];
|
||||
out[5] = B2 * buf[4];
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case CV_CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
out[0] = max_dist;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
cvFree( &vect );
|
||||
cvFree( &inv_vect_length );
|
||||
|
||||
}
|
||||
|
||||
|
||||
CV_IMPL CvBox2D
|
||||
cvMinAreaRect2( const CvArr* array, CvMemStorage* storage )
|
||||
cv::RotatedRect cv::minAreaRect( InputArray _points )
|
||||
{
|
||||
cv::Ptr<CvMemStorage> temp_storage;
|
||||
CvBox2D box;
|
||||
cv::AutoBuffer<CvPoint2D32f> _points;
|
||||
CvPoint2D32f* points;
|
||||
|
||||
memset(&box, 0, sizeof(box));
|
||||
|
||||
int i, n;
|
||||
CvSeqReader reader;
|
||||
CvContour contour_header;
|
||||
CvSeqBlock block;
|
||||
CvSeq* ptseq = (CvSeq*)array;
|
||||
CvPoint2D32f out[3];
|
||||
|
||||
if( CV_IS_SEQ(ptseq) )
|
||||
Mat hull;
|
||||
Point2f out[3];
|
||||
RotatedRect box;
|
||||
|
||||
convexHull(_points, hull, true, true);
|
||||
|
||||
if( hull.depth() != CV_32F )
|
||||
{
|
||||
if( !CV_IS_SEQ_POINT_SET(ptseq) &&
|
||||
(CV_SEQ_KIND(ptseq) != CV_SEQ_KIND_CURVE ||
|
||||
CV_SEQ_ELTYPE(ptseq) != CV_SEQ_ELTYPE_PPOINT ))
|
||||
CV_Error( CV_StsUnsupportedFormat,
|
||||
"Input sequence must consist of 2d points or pointers to 2d points" );
|
||||
if( !storage )
|
||||
storage = ptseq->storage;
|
||||
Mat temp;
|
||||
hull.convertTo(temp, CV_32F);
|
||||
hull = temp;
|
||||
}
|
||||
else
|
||||
{
|
||||
ptseq = cvPointSeqFromMat( CV_SEQ_KIND_GENERIC, array, &contour_header, &block );
|
||||
}
|
||||
|
||||
if( storage )
|
||||
{
|
||||
temp_storage = cvCreateChildMemStorage( storage );
|
||||
}
|
||||
else
|
||||
{
|
||||
temp_storage = cvCreateMemStorage(1 << 10);
|
||||
}
|
||||
|
||||
ptseq = cvConvexHull2( ptseq, temp_storage, CV_CLOCKWISE, 1 );
|
||||
n = ptseq->total;
|
||||
|
||||
_points.allocate(n);
|
||||
points = _points;
|
||||
cvStartReadSeq( ptseq, &reader );
|
||||
|
||||
if( CV_SEQ_ELTYPE( ptseq ) == CV_32SC2 )
|
||||
{
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
CvPoint pt;
|
||||
CV_READ_SEQ_ELEM( pt, reader );
|
||||
points[i].x = (float)pt.x;
|
||||
points[i].y = (float)pt.y;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
CV_READ_SEQ_ELEM( points[i], reader );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int n = hull.checkVector(2);
|
||||
const Point2f* hpoints = (const Point2f*)hull.data;
|
||||
|
||||
if( n > 2 )
|
||||
{
|
||||
icvRotatingCalipers( points, n, CV_CALIPERS_MINAREARECT, (float*)out );
|
||||
rotatingCalipers( hpoints, n, CALIPERS_MINAREARECT, (float*)out );
|
||||
box.center.x = out[0].x + (out[1].x + out[2].x)*0.5f;
|
||||
box.center.y = out[0].y + (out[1].y + out[2].y)*0.5f;
|
||||
box.size.width = (float)sqrt((double)out[1].x*out[1].x + (double)out[1].y*out[1].y);
|
||||
@ -421,10 +370,10 @@ cvMinAreaRect2( const CvArr* array, CvMemStorage* storage )
|
||||
}
|
||||
else if( n == 2 )
|
||||
{
|
||||
box.center.x = (points[0].x + points[1].x)*0.5f;
|
||||
box.center.y = (points[0].y + points[1].y)*0.5f;
|
||||
double dx = points[1].x - points[0].x;
|
||||
double dy = points[1].y - points[0].y;
|
||||
box.center.x = (hpoints[0].x + hpoints[1].x)*0.5f;
|
||||
box.center.y = (hpoints[0].y + hpoints[1].y)*0.5f;
|
||||
double dx = hpoints[1].x - hpoints[0].x;
|
||||
double dy = hpoints[1].y - hpoints[0].y;
|
||||
box.size.width = (float)sqrt(dx*dx + dy*dy);
|
||||
box.size.height = 0;
|
||||
box.angle = (float)atan2( dy, dx );
|
||||
@ -432,10 +381,21 @@ cvMinAreaRect2( const CvArr* array, CvMemStorage* storage )
|
||||
else
|
||||
{
|
||||
if( n == 1 )
|
||||
box.center = points[0];
|
||||
box.center = hpoints[0];
|
||||
}
|
||||
|
||||
|
||||
box.angle = (float)(box.angle*180/CV_PI);
|
||||
return box;
|
||||
}
|
||||
|
||||
|
||||
CV_IMPL CvBox2D
|
||||
cvMinAreaRect2( const CvArr* array, CvMemStorage* storage )
|
||||
{
|
||||
cv::AutoBuffer<double> abuf;
|
||||
cv::Mat points = cv::cvarrToMat(array, false, false, 0, &abuf);
|
||||
|
||||
cv::RotatedRect rr = cv::minAreaRect(points);
|
||||
return (CvBox2D)rr;
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -13,7 +13,7 @@ static void help()
|
||||
"Random points are generated and then enclosed.\n"
|
||||
"Call:\n"
|
||||
"./minarea\n"
|
||||
"Using OpenCV version %s\n" << CV_VERSION << "\n" << endl;
|
||||
"Using OpenCV v" << CV_VERSION << "\n" << endl;
|
||||
}
|
||||
|
||||
int main( int /*argc*/, char** /*argv*/ )
|
||||
|
Loading…
Reference in New Issue
Block a user