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Merge pull request #13960 from nglee:dev_FixWindowsBuildIssue
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@ -93,38 +93,38 @@ namespace cv { namespace cuda { namespace device
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}
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//constants for conversion from/to RGB and Gray, YUV, YCrCb according to BT.601
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const float B2YF = 0.114f;
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const float G2YF = 0.587f;
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const float R2YF = 0.299f;
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constexpr float B2YF = 0.114f;
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constexpr float G2YF = 0.587f;
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constexpr float R2YF = 0.299f;
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//to YCbCr
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const float YCBF = 0.564f; // == 1/2/(1-B2YF)
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const float YCRF = 0.713f; // == 1/2/(1-R2YF)
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const int YCBI = 9241; // == YCBF*16384
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const int YCRI = 11682; // == YCRF*16384
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constexpr float YCBF = 0.564f; // == 1/2/(1-B2YF)
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constexpr float YCRF = 0.713f; // == 1/2/(1-R2YF)
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const int YCBI = 9241; // == YCBF*16384
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const int YCRI = 11682; // == YCRF*16384
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//to YUV
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const float B2UF = 0.492f;
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const float R2VF = 0.877f;
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const int B2UI = 8061; // == B2UF*16384
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const int R2VI = 14369; // == R2VF*16384
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constexpr float B2UF = 0.492f;
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constexpr float R2VF = 0.877f;
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const int B2UI = 8061; // == B2UF*16384
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const int R2VI = 14369; // == R2VF*16384
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//from YUV
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const float U2BF = 2.032f;
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const float U2GF = -0.395f;
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const float V2GF = -0.581f;
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const float V2RF = 1.140f;
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const int U2BI = 33292;
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const int U2GI = -6472;
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const int V2GI = -9519;
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const int V2RI = 18678;
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constexpr float U2BF = 2.032f;
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constexpr float U2GF = -0.395f;
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constexpr float V2GF = -0.581f;
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constexpr float V2RF = 1.140f;
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const int U2BI = 33292;
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const int U2GI = -6472;
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const int V2GI = -9519;
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const int V2RI = 18678;
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//from YCrCb
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const float CB2BF = 1.773f;
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const float CB2GF = -0.344f;
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const float CR2GF = -0.714f;
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const float CR2RF = 1.403f;
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const int CB2BI = 29049;
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const int CB2GI = -5636;
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const int CR2GI = -11698;
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const int CR2RI = 22987;
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constexpr float CB2BF = 1.773f;
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constexpr float CB2GF = -0.344f;
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constexpr float CR2GF = -0.714f;
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constexpr float CR2RF = 1.403f;
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const int CB2BI = 29049;
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const int CB2GI = -5636;
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const int CR2GI = -11698;
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const int CR2RI = 22987;
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enum
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{
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