mirror of
https://github.com/opencv/opencv.git
synced 2025-01-18 06:03:15 +08:00
Merge pull request #8009 from Legoless:master
CMake: Building Dynamic Framework on iOS (#8009) * Updated python script with dynamic parameter Updated python script to build static library by default Updated python script to include bitcode flag Added bitcode flag to c flags Fixed directories and targets with static Bitcode parameter fixed Fixed script for static library Fixed parameters in build function Updated cmake common toolchain Added changes to OpenCV Utils Updates to cmake Added cache internal Updates to common toolchain Fixed path in framework destination and added UIKit dependency Dynamic plist for framework Lib version removed hardcoded value Removed trailing whitespace in toolchain * Removed trailing whitespace * Fixed typo in comment * Renamed bitcode variable to bitcodedisabled * Fixed target device family
This commit is contained in:
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73b5ef48ef
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e71ff78f7f
@ -2,8 +2,13 @@ set(OPENCV_APPLE_BUNDLE_NAME "OpenCV")
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set(OPENCV_APPLE_BUNDLE_ID "org.opencv")
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if(IOS)
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configure_file("${OpenCV_SOURCE_DIR}/platforms/ios/Info.plist.in"
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"${CMAKE_BINARY_DIR}/ios/Info.plist")
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if (APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
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configure_file("${OpenCV_SOURCE_DIR}/platforms/ios/Info.Dynamic.plist.in"
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"${CMAKE_BINARY_DIR}/ios/Info.plist")
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else()
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configure_file("${OpenCV_SOURCE_DIR}/platforms/ios/Info.plist.in"
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"${CMAKE_BINARY_DIR}/ios/Info.plist")
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endif()
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elseif(APPLE)
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configure_file("${OpenCV_SOURCE_DIR}/platforms/osx/Info.plist.in"
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"${CMAKE_BINARY_DIR}/osx/Info.plist")
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@ -668,7 +668,11 @@ endfunction()
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# add install command
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function(ocv_install_target)
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install(TARGETS ${ARGN})
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if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
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install(TARGETS ${ARGN} FRAMEWORK DESTINATION ${OPENCV_3P_LIB_INSTALL_PATH})
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else()
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install(TARGETS ${ARGN})
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endif()
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set(isPackage 0)
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unset(__package)
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@ -931,6 +935,29 @@ function(ocv_add_library target)
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unset(sources)
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endif()
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if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
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message(STATUS "Setting Apple target properties for ${target}")
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set(CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG 1)
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set_target_properties(${target} PROPERTIES
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FRAMEWORK TRUE
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MACOSX_FRAMEWORK_IDENTIFIER org.opencv
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MACOSX_FRAMEWORK_INFO_PLIST ${CMAKE_BINARY_DIR}/ios/Info.plist
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# "current version" in semantic format in Mach-O binary file
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VERSION ${OPENCV_LIBVERSION}
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# "compatibility version" in semantic format in Mach-O binary file
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SOVERSION ${OPENCV_LIBVERSION}
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INSTALL_RPATH ""
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INSTALL_NAME_DIR "@rpath"
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BUILD_WITH_INSTALL_RPATH 1
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LIBRARY_OUTPUT_NAME "opencv2"
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XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2"
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#PUBLIC_HEADER "${OPENCV_CONFIG_FILE_INCLUDE_DIR}/cvconfig.h"
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#XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
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)
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endif()
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_ocv_append_target_includes(${target})
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endfunction()
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@ -208,7 +208,11 @@ if(IOS)
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${CMAKE_CURRENT_LIST_DIR}/src/cap_ios_abstract_camera.mm
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${CMAKE_CURRENT_LIST_DIR}/src/cap_ios_photo_camera.mm
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${CMAKE_CURRENT_LIST_DIR}/src/cap_ios_video_camera.mm)
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list(APPEND VIDEOIO_LIBRARIES "-framework Accelerate" "-framework AVFoundation" "-framework CoreGraphics" "-framework CoreImage" "-framework CoreMedia" "-framework CoreVideo" "-framework QuartzCore" "-framework AssetsLibrary")
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if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
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list(APPEND VIDEOIO_LIBRARIES "-framework UIKit")
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endif()
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endif()
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if(WIN32)
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@ -2,7 +2,7 @@ set(the_description "All the selected OpenCV modules in a single binary")
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set(OPENCV_MODULE_IS_PART_OF_WORLD FALSE)
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set(BUILD_opencv_world_INIT OFF)
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if(APPLE_FRAMEWORK OR NOT BUILD_SHARED_LIBS)
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if(NOT BUILD_SHARED_LIBS)
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set(OPENCV_MODULE_TYPE STATIC)
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set(OPENCV_WORLD_FLAGS_PROPERTY STATIC_LIBRARY_FLAGS)
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else()
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28
platforms/ios/Info.Dynamic.plist.in
Normal file
28
platforms/ios/Info.Dynamic.plist.in
Normal file
@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>opencv2</string>
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<key>CFBundleName</key>
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<string>${OPENCV_APPLE_BUNDLE_NAME}</string>
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<key>CFBundleIdentifier</key>
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<string>${OPENCV_APPLE_BUNDLE_ID}</string>
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<key>CFBundleVersion</key>
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<string>${OPENCV_LIBVERSION}</string>
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<key>CFBundleShortVersionString</key>
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<string>${OPENCV_LIBVERSION}</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>MinimumOSVersion</key>
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<string>8.0</string>
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</dict>
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</plist>
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@ -23,6 +23,8 @@ Script will create <outputdir>, if it's missing, and a few its subdirectories:
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The script should handle minor OpenCV updates efficiently
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- it does not recompile the library from scratch each time.
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However, opencv2.framework directory is erased and recreated on each run.
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Adding --dynamic parameter will build opencv2.framework as App Store dynamic framework. Only iOS 8+ versions are supported.
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"""
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from __future__ import print_function
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@ -43,7 +45,7 @@ def getXCodeMajor():
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return 0
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class Builder:
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def __init__(self, opencv, contrib, exclude, targets):
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def __init__(self, opencv, contrib, dynamic, bitcodedisabled, exclude, targets):
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self.opencv = os.path.abspath(opencv)
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self.contrib = None
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if contrib:
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@ -52,11 +54,18 @@ class Builder:
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self.contrib = os.path.abspath(modpath)
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else:
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print("Note: contrib repository is bad - modules subfolder not found", file=sys.stderr)
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self.dynamic = dynamic
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self.bitcodedisabled = bitcodedisabled
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self.exclude = exclude
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self.targets = targets
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def getBD(self, parent, t):
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res = os.path.join(parent, '%s-%s' % t)
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if len(t[0]) == 1:
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res = os.path.join(parent, 'build-%s-%s' % (t[0][0].lower(), t[1].lower()))
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else:
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res = os.path.join(parent, 'build-%s' % t[1].lower())
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if not os.path.isdir(res):
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os.makedirs(res)
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return os.path.abspath(res)
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@ -70,17 +79,32 @@ class Builder:
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xcode_ver = getXCodeMajor()
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for t in self.targets:
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if self.dynamic:
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alltargets = self.targets
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else:
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# if we are building a static library, we must build each architecture separately
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alltargets = []
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for t in self.targets:
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for at in t[0]:
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current = ( [at], t[1] )
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alltargets.append(current)
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for t in alltargets:
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mainBD = self.getBD(mainWD, t)
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dirs.append(mainBD)
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cmake_flags = []
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if self.contrib:
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cmake_flags.append("-DOPENCV_EXTRA_MODULES_PATH=%s" % self.contrib)
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if xcode_ver >= 7 and t[1] == 'iPhoneOS':
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if xcode_ver >= 7 and t[1] == 'iPhoneOS' and self.bitcodedisabled == False:
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cmake_flags.append("-DCMAKE_C_FLAGS=-fembed-bitcode")
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cmake_flags.append("-DCMAKE_CXX_FLAGS=-fembed-bitcode")
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self.buildOne(t[0], t[1], mainBD, cmake_flags)
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self.mergeLibs(mainBD)
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if self.dynamic == False:
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self.mergeLibs(mainBD)
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self.makeFramework(outdir, dirs)
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def build(self, outdir):
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@ -97,13 +121,26 @@ class Builder:
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return None
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def getCMakeArgs(self, arch, target):
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args = [
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"cmake",
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"-GXcode",
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"-DAPPLE_FRAMEWORK=ON",
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"-DCMAKE_INSTALL_PREFIX=install",
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"-DCMAKE_BUILD_TYPE=Release",
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]
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if self.dynamic:
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args = [
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"cmake",
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"-GXcode",
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"-DAPPLE_FRAMEWORK=ON",
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"-DCMAKE_INSTALL_PREFIX=install",
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"-DCMAKE_BUILD_TYPE=Release",
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"-DBUILD_SHARED_LIBS=ON",
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"-DCMAKE_MACOSX_BUNDLE=ON",
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"-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=NO",
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]
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else:
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args = [
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"cmake",
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"-GXcode",
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"-DAPPLE_FRAMEWORK=ON",
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"-DCMAKE_INSTALL_PREFIX=install",
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"-DCMAKE_BUILD_TYPE=Release",
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]
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if len(self.exclude) > 0:
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args += ["-DBUILD_opencv_world=OFF"]
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@ -111,16 +148,38 @@ class Builder:
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return args
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def getBuildCommand(self, arch, target):
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buildcmd = [
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"xcodebuild",
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"IPHONEOS_DEPLOYMENT_TARGET=6.0",
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"ARCHS=%s" % arch,
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"-sdk", target.lower(),
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"-configuration", "Release",
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"-parallelizeTargets",
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"-jobs", "4"
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]
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def getBuildCommand(self, archs, target):
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if self.dynamic:
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buildcmd = [
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"xcodebuild",
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"IPHONEOS_DEPLOYMENT_TARGET=8.0",
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"ONLY_ACTIVE_ARCH=NO",
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]
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for arch in archs:
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buildcmd.append("-arch")
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buildcmd.append(arch.lower())
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buildcmd += [
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"-sdk", target.lower(),
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"-configuration", "Release",
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"-parallelizeTargets",
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"-jobs", "4",
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"-target","ALL_BUILD",
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]
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else:
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arch = ";".join(archs)
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buildcmd = [
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"xcodebuild",
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"IPHONEOS_DEPLOYMENT_TARGET=6.0",
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"ARCHS=%s" % arch,
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"-sdk", target.lower(),
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"-configuration", "Release",
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"-parallelizeTargets",
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"-jobs", "4"
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]
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return buildcmd
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def getInfoPlist(self, builddirs):
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@ -131,11 +190,12 @@ class Builder:
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toolchain = self.getToolchain(arch, target)
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cmakecmd = self.getCMakeArgs(arch, target) + \
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(["-DCMAKE_TOOLCHAIN_FILE=%s" % toolchain] if toolchain is not None else [])
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if arch.startswith("armv") or arch.startswith("arm64"):
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if target.lower().startswith("iphoneos"):
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cmakecmd.append("-DENABLE_NEON=ON")
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cmakecmd.append(self.opencv)
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cmakecmd.extend(cmakeargs)
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execute(cmakecmd, cwd = builddir)
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# Clean and build
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clean_dir = os.path.join(builddir, "install")
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if os.path.isdir(clean_dir):
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@ -153,7 +213,6 @@ class Builder:
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def makeFramework(self, outdir, builddirs):
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name = "opencv2"
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libname = "libopencv_merged.a"
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# set the current dir to the dst root
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framework_dir = os.path.join(outdir, "%s.framework" % name)
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@ -161,7 +220,12 @@ class Builder:
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shutil.rmtree(framework_dir)
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os.makedirs(framework_dir)
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dstdir = os.path.join(framework_dir, "Versions", "A")
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if self.dynamic:
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dstdir = framework_dir
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libname = "opencv2.framework/opencv2"
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else:
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dstdir = os.path.join(framework_dir, "Versions", "A")
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libname = "libopencv_merged.a"
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# copy headers from one of build folders
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shutil.copytree(os.path.join(builddirs[0], "install", "include", "opencv2"), os.path.join(dstdir, "Headers"))
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@ -174,22 +238,27 @@ class Builder:
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print("Creating universal library from:\n\t%s" % "\n\t".join(libs), file=sys.stderr)
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execute(lipocmd)
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# copy Info.plist
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resdir = os.path.join(dstdir, "Resources")
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os.makedirs(resdir)
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shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
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# dynamic framework has different structure, just copy the Plist directly
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if self.dynamic:
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resdir = dstdir
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shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
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else:
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# copy Info.plist
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resdir = os.path.join(dstdir, "Resources")
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os.makedirs(resdir)
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shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
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# make symbolic links
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links = [
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(["A"], ["Versions", "Current"]),
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(["Versions", "Current", "Headers"], ["Headers"]),
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(["Versions", "Current", "Resources"], ["Resources"]),
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(["Versions", "Current", name], [name])
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]
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for l in links:
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s = os.path.join(*l[0])
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d = os.path.join(framework_dir, *l[1])
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os.symlink(s, d)
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# make symbolic links
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links = [
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(["A"], ["Versions", "Current"]),
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(["Versions", "Current", "Headers"], ["Headers"]),
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(["Versions", "Current", "Resources"], ["Resources"]),
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(["Versions", "Current", name], [name])
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]
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for l in links:
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s = os.path.join(*l[0])
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d = os.path.join(framework_dir, *l[1])
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os.symlink(s, d)
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class iOSBuilder(Builder):
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@ -198,6 +267,8 @@ class iOSBuilder(Builder):
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return toolchain
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def getCMakeArgs(self, arch, target):
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arch = ";".join(arch)
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args = Builder.getCMakeArgs(self, arch, target)
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args = args + [
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'-DIOS_ARCH=%s' % arch
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@ -212,18 +283,16 @@ if __name__ == "__main__":
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parser.add_argument('--opencv', metavar='DIR', default=folder, help='folder with opencv repository (default is "../.." relative to script location)')
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parser.add_argument('--contrib', metavar='DIR', default=None, help='folder with opencv_contrib repository (default is "None" - build only main framework)')
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parser.add_argument('--without', metavar='MODULE', default=[], action='append', help='OpenCV modules to exclude from the framework')
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parser.add_argument('--dynamic', default=False, action='store_true', help='build dynamic framework (default is "False" - builds static framework)')
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parser.add_argument('--disable-bitcode', default=False, dest='bitcodedisabled', action='store_true', help='disable bitcode (enabled by default)')
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args = parser.parse_args()
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b = iOSBuilder(args.opencv, args.contrib, args.without,
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b = iOSBuilder(args.opencv, args.contrib, args.dynamic, args.bitcodedisabled, args.without,
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[
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("armv7", "iPhoneOS"),
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("arm64", "iPhoneOS"),
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(["armv7", "arm64"], "iPhoneOS"),
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] if os.environ.get('BUILD_PRECOMMIT', None) else
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[
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("armv7", "iPhoneOS"),
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("armv7s", "iPhoneOS"),
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("arm64", "iPhoneOS"),
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("i386", "iPhoneSimulator"),
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("x86_64", "iPhoneSimulator"),
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(["armv7", "armv7s", "arm64"], "iPhoneOS"),
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(["i386", "x86_64"], "iPhoneSimulator"),
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])
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b.build(args.out)
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|
@ -38,6 +38,14 @@ set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
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set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
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set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
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# Additional flags for dynamic framework
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if (APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
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set (CMAKE_MODULE_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
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set (CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
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set (CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG 1)
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set (CMAKE_INSTALL_NAME_DIR "@rpath")
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endif()
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|
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# Hidden visibilty is required for cxx on iOS
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||||
set (no_warn "-Wno-unused-function -Wno-overloaded-virtual")
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${no_warn}")
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@ -144,7 +152,6 @@ set (CMAKE_C_CREATE_MACOSX_FRAMEWORK
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set (CMAKE_CXX_CREATE_MACOSX_FRAMEWORK
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"<CMAKE_CXX_COMPILER> <LANGUAGE_COMPILE_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_CXX_FLAGS> <LINK_FLAGS> -o <TARGET> -install_name <TARGET_INSTALLNAME_DIR><TARGET_SONAME> <OBJECTS> <LINK_LIBRARIES>")
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|
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|
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# Add the install directory of the running cmake to the search directories
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# CMAKE_ROOT is CMAKE_INSTALL_PREFIX/share/cmake, so we need to go two levels up
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get_filename_component (_CMAKE_INSTALL_DIR "${CMAKE_ROOT}" PATH)
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|
@ -86,24 +86,52 @@ endif()
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set(CMAKE_MACOSX_BUNDLE YES)
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
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|
||||
set(CMAKE_OSX_ARCHITECTURES "${IOS_ARCH}" CACHE INTERNAL "Build architecture for iOS" FORCE)
|
||||
if(APPLE_FRAMEWORK AND NOT BUILD_SHARED_LIBS)
|
||||
set(CMAKE_OSX_ARCHITECTURES "${IOS_ARCH}" CACHE INTERNAL "Build architecture for iOS" FORCE)
|
||||
endif()
|
||||
|
||||
if(NOT __IN_TRY_COMPILE)
|
||||
set(_xcodebuild_wrapper "${CMAKE_BINARY_DIR}/xcodebuild_wrapper")
|
||||
if(NOT CMAKE_MAKE_PROGRAM STREQUAL _xcodebuild_wrapper)
|
||||
set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper")
|
||||
file(WRITE "${_xcodebuild_wrapper_tmp}" "#!/bin/sh
|
||||
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
|
||||
set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper")
|
||||
file(WRITE "${_xcodebuild_wrapper_tmp}" "#!/bin/sh
|
||||
${CMAKE_MAKE_PROGRAM} IPHONEOS_DEPLOYMENT_TARGET=8.0 -sdk ${CMAKE_OSX_SYSROOT} \$*")
|
||||
# Make executable
|
||||
file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
|
||||
set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE)
|
||||
else()
|
||||
set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper")
|
||||
file(WRITE "${_xcodebuild_wrapper_tmp}" "#!/bin/sh
|
||||
${CMAKE_MAKE_PROGRAM} IPHONEOS_DEPLOYMENT_TARGET=6.0 ARCHS=${IOS_ARCH} -sdk ${CMAKE_OSX_SYSROOT} \$*")
|
||||
# Make executable
|
||||
file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
|
||||
set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE)
|
||||
# Make executable
|
||||
file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
|
||||
set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Standard settings
|
||||
set(CMAKE_SYSTEM_NAME iOS)
|
||||
set(CMAKE_SYSTEM_VERSION 6.0)
|
||||
set(CMAKE_SYSTEM_PROCESSOR "${IOS_ARCH}")
|
||||
|
||||
# Apple Framework settings
|
||||
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
|
||||
set(CMAKE_SYSTEM_VERSION 8.0)
|
||||
set(CMAKE_C_SIZEOF_DATA_PTR 4)
|
||||
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
|
||||
else()
|
||||
set(CMAKE_SYSTEM_VERSION 6.0)
|
||||
set(CMAKE_SYSTEM_PROCESSOR "${IOS_ARCH}")
|
||||
|
||||
if(AARCH64 OR X86_64)
|
||||
set(CMAKE_C_SIZEOF_DATA_PTR 8)
|
||||
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
|
||||
else()
|
||||
set(CMAKE_C_SIZEOF_DATA_PTR 4)
|
||||
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Include extra modules for the iOS platform files
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios/cmake/Modules")
|
||||
|
||||
@ -112,13 +140,6 @@ include(CMakeForceCompiler)
|
||||
#CMAKE_FORCE_C_COMPILER (clang GNU)
|
||||
#CMAKE_FORCE_CXX_COMPILER (clang++ GNU)
|
||||
|
||||
if(AARCH64 OR X86_64)
|
||||
set(CMAKE_C_SIZEOF_DATA_PTR 8)
|
||||
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
|
||||
else()
|
||||
set(CMAKE_C_SIZEOF_DATA_PTR 4)
|
||||
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
|
||||
endif()
|
||||
set(CMAKE_C_HAS_ISYSROOT 1)
|
||||
set(CMAKE_CXX_HAS_ISYSROOT 1)
|
||||
set(CMAKE_C_COMPILER_ABI ELF)
|
||||
@ -134,4 +155,4 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
|
||||
toolchain_save_config(IOS_ARCH)
|
||||
toolchain_save_config(IOS_ARCH)
|
Loading…
Reference in New Issue
Block a user