Merge pull request #8009 from Legoless:master

CMake: Building Dynamic Framework on iOS (#8009)

* Updated python script with dynamic parameter

Updated python script to build static library by default

Updated python script to include bitcode flag

Added bitcode flag to c flags

Fixed directories and targets with static

Bitcode parameter fixed

Fixed script for static library

Fixed parameters in build function

Updated cmake common toolchain

Added changes to OpenCV Utils

Updates to cmake

Added cache internal

Updates to common toolchain

Fixed path in framework destination and added UIKit dependency

Dynamic plist for framework

Lib version removed hardcoded value

Removed trailing whitespace in toolchain

* Removed trailing whitespace

* Fixed typo in comment

* Renamed bitcode variable to bitcodedisabled

* Fixed target device family
This commit is contained in:
Dal Rupnik 2017-01-20 17:16:01 +01:00 committed by Alexander Alekhin
parent 73b5ef48ef
commit e71ff78f7f
8 changed files with 230 additions and 69 deletions

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@ -2,8 +2,13 @@ set(OPENCV_APPLE_BUNDLE_NAME "OpenCV")
set(OPENCV_APPLE_BUNDLE_ID "org.opencv")
if(IOS)
configure_file("${OpenCV_SOURCE_DIR}/platforms/ios/Info.plist.in"
"${CMAKE_BINARY_DIR}/ios/Info.plist")
if (APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
configure_file("${OpenCV_SOURCE_DIR}/platforms/ios/Info.Dynamic.plist.in"
"${CMAKE_BINARY_DIR}/ios/Info.plist")
else()
configure_file("${OpenCV_SOURCE_DIR}/platforms/ios/Info.plist.in"
"${CMAKE_BINARY_DIR}/ios/Info.plist")
endif()
elseif(APPLE)
configure_file("${OpenCV_SOURCE_DIR}/platforms/osx/Info.plist.in"
"${CMAKE_BINARY_DIR}/osx/Info.plist")

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@ -668,7 +668,11 @@ endfunction()
# add install command
function(ocv_install_target)
install(TARGETS ${ARGN})
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
install(TARGETS ${ARGN} FRAMEWORK DESTINATION ${OPENCV_3P_LIB_INSTALL_PATH})
else()
install(TARGETS ${ARGN})
endif()
set(isPackage 0)
unset(__package)
@ -931,6 +935,29 @@ function(ocv_add_library target)
unset(sources)
endif()
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
message(STATUS "Setting Apple target properties for ${target}")
set(CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG 1)
set_target_properties(${target} PROPERTIES
FRAMEWORK TRUE
MACOSX_FRAMEWORK_IDENTIFIER org.opencv
MACOSX_FRAMEWORK_INFO_PLIST ${CMAKE_BINARY_DIR}/ios/Info.plist
# "current version" in semantic format in Mach-O binary file
VERSION ${OPENCV_LIBVERSION}
# "compatibility version" in semantic format in Mach-O binary file
SOVERSION ${OPENCV_LIBVERSION}
INSTALL_RPATH ""
INSTALL_NAME_DIR "@rpath"
BUILD_WITH_INSTALL_RPATH 1
LIBRARY_OUTPUT_NAME "opencv2"
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2"
#PUBLIC_HEADER "${OPENCV_CONFIG_FILE_INCLUDE_DIR}/cvconfig.h"
#XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
)
endif()
_ocv_append_target_includes(${target})
endfunction()

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@ -208,7 +208,11 @@ if(IOS)
${CMAKE_CURRENT_LIST_DIR}/src/cap_ios_abstract_camera.mm
${CMAKE_CURRENT_LIST_DIR}/src/cap_ios_photo_camera.mm
${CMAKE_CURRENT_LIST_DIR}/src/cap_ios_video_camera.mm)
list(APPEND VIDEOIO_LIBRARIES "-framework Accelerate" "-framework AVFoundation" "-framework CoreGraphics" "-framework CoreImage" "-framework CoreMedia" "-framework CoreVideo" "-framework QuartzCore" "-framework AssetsLibrary")
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
list(APPEND VIDEOIO_LIBRARIES "-framework UIKit")
endif()
endif()
if(WIN32)

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@ -2,7 +2,7 @@ set(the_description "All the selected OpenCV modules in a single binary")
set(OPENCV_MODULE_IS_PART_OF_WORLD FALSE)
set(BUILD_opencv_world_INIT OFF)
if(APPLE_FRAMEWORK OR NOT BUILD_SHARED_LIBS)
if(NOT BUILD_SHARED_LIBS)
set(OPENCV_MODULE_TYPE STATIC)
set(OPENCV_WORLD_FLAGS_PROPERTY STATIC_LIBRARY_FLAGS)
else()

View File

@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>opencv2</string>
<key>CFBundleName</key>
<string>${OPENCV_APPLE_BUNDLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${OPENCV_APPLE_BUNDLE_ID}</string>
<key>CFBundleVersion</key>
<string>${OPENCV_LIBVERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${OPENCV_LIBVERSION}</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneOS</string>
</array>
<key>MinimumOSVersion</key>
<string>8.0</string>
</dict>
</plist>

View File

@ -23,6 +23,8 @@ Script will create <outputdir>, if it's missing, and a few its subdirectories:
The script should handle minor OpenCV updates efficiently
- it does not recompile the library from scratch each time.
However, opencv2.framework directory is erased and recreated on each run.
Adding --dynamic parameter will build opencv2.framework as App Store dynamic framework. Only iOS 8+ versions are supported.
"""
from __future__ import print_function
@ -43,7 +45,7 @@ def getXCodeMajor():
return 0
class Builder:
def __init__(self, opencv, contrib, exclude, targets):
def __init__(self, opencv, contrib, dynamic, bitcodedisabled, exclude, targets):
self.opencv = os.path.abspath(opencv)
self.contrib = None
if contrib:
@ -52,11 +54,18 @@ class Builder:
self.contrib = os.path.abspath(modpath)
else:
print("Note: contrib repository is bad - modules subfolder not found", file=sys.stderr)
self.dynamic = dynamic
self.bitcodedisabled = bitcodedisabled
self.exclude = exclude
self.targets = targets
def getBD(self, parent, t):
res = os.path.join(parent, '%s-%s' % t)
if len(t[0]) == 1:
res = os.path.join(parent, 'build-%s-%s' % (t[0][0].lower(), t[1].lower()))
else:
res = os.path.join(parent, 'build-%s' % t[1].lower())
if not os.path.isdir(res):
os.makedirs(res)
return os.path.abspath(res)
@ -70,17 +79,32 @@ class Builder:
xcode_ver = getXCodeMajor()
for t in self.targets:
if self.dynamic:
alltargets = self.targets
else:
# if we are building a static library, we must build each architecture separately
alltargets = []
for t in self.targets:
for at in t[0]:
current = ( [at], t[1] )
alltargets.append(current)
for t in alltargets:
mainBD = self.getBD(mainWD, t)
dirs.append(mainBD)
cmake_flags = []
if self.contrib:
cmake_flags.append("-DOPENCV_EXTRA_MODULES_PATH=%s" % self.contrib)
if xcode_ver >= 7 and t[1] == 'iPhoneOS':
if xcode_ver >= 7 and t[1] == 'iPhoneOS' and self.bitcodedisabled == False:
cmake_flags.append("-DCMAKE_C_FLAGS=-fembed-bitcode")
cmake_flags.append("-DCMAKE_CXX_FLAGS=-fembed-bitcode")
self.buildOne(t[0], t[1], mainBD, cmake_flags)
self.mergeLibs(mainBD)
if self.dynamic == False:
self.mergeLibs(mainBD)
self.makeFramework(outdir, dirs)
def build(self, outdir):
@ -97,13 +121,26 @@ class Builder:
return None
def getCMakeArgs(self, arch, target):
args = [
"cmake",
"-GXcode",
"-DAPPLE_FRAMEWORK=ON",
"-DCMAKE_INSTALL_PREFIX=install",
"-DCMAKE_BUILD_TYPE=Release",
]
if self.dynamic:
args = [
"cmake",
"-GXcode",
"-DAPPLE_FRAMEWORK=ON",
"-DCMAKE_INSTALL_PREFIX=install",
"-DCMAKE_BUILD_TYPE=Release",
"-DBUILD_SHARED_LIBS=ON",
"-DCMAKE_MACOSX_BUNDLE=ON",
"-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=NO",
]
else:
args = [
"cmake",
"-GXcode",
"-DAPPLE_FRAMEWORK=ON",
"-DCMAKE_INSTALL_PREFIX=install",
"-DCMAKE_BUILD_TYPE=Release",
]
if len(self.exclude) > 0:
args += ["-DBUILD_opencv_world=OFF"]
@ -111,16 +148,38 @@ class Builder:
return args
def getBuildCommand(self, arch, target):
buildcmd = [
"xcodebuild",
"IPHONEOS_DEPLOYMENT_TARGET=6.0",
"ARCHS=%s" % arch,
"-sdk", target.lower(),
"-configuration", "Release",
"-parallelizeTargets",
"-jobs", "4"
]
def getBuildCommand(self, archs, target):
if self.dynamic:
buildcmd = [
"xcodebuild",
"IPHONEOS_DEPLOYMENT_TARGET=8.0",
"ONLY_ACTIVE_ARCH=NO",
]
for arch in archs:
buildcmd.append("-arch")
buildcmd.append(arch.lower())
buildcmd += [
"-sdk", target.lower(),
"-configuration", "Release",
"-parallelizeTargets",
"-jobs", "4",
"-target","ALL_BUILD",
]
else:
arch = ";".join(archs)
buildcmd = [
"xcodebuild",
"IPHONEOS_DEPLOYMENT_TARGET=6.0",
"ARCHS=%s" % arch,
"-sdk", target.lower(),
"-configuration", "Release",
"-parallelizeTargets",
"-jobs", "4"
]
return buildcmd
def getInfoPlist(self, builddirs):
@ -131,11 +190,12 @@ class Builder:
toolchain = self.getToolchain(arch, target)
cmakecmd = self.getCMakeArgs(arch, target) + \
(["-DCMAKE_TOOLCHAIN_FILE=%s" % toolchain] if toolchain is not None else [])
if arch.startswith("armv") or arch.startswith("arm64"):
if target.lower().startswith("iphoneos"):
cmakecmd.append("-DENABLE_NEON=ON")
cmakecmd.append(self.opencv)
cmakecmd.extend(cmakeargs)
execute(cmakecmd, cwd = builddir)
# Clean and build
clean_dir = os.path.join(builddir, "install")
if os.path.isdir(clean_dir):
@ -153,7 +213,6 @@ class Builder:
def makeFramework(self, outdir, builddirs):
name = "opencv2"
libname = "libopencv_merged.a"
# set the current dir to the dst root
framework_dir = os.path.join(outdir, "%s.framework" % name)
@ -161,7 +220,12 @@ class Builder:
shutil.rmtree(framework_dir)
os.makedirs(framework_dir)
dstdir = os.path.join(framework_dir, "Versions", "A")
if self.dynamic:
dstdir = framework_dir
libname = "opencv2.framework/opencv2"
else:
dstdir = os.path.join(framework_dir, "Versions", "A")
libname = "libopencv_merged.a"
# copy headers from one of build folders
shutil.copytree(os.path.join(builddirs[0], "install", "include", "opencv2"), os.path.join(dstdir, "Headers"))
@ -174,22 +238,27 @@ class Builder:
print("Creating universal library from:\n\t%s" % "\n\t".join(libs), file=sys.stderr)
execute(lipocmd)
# copy Info.plist
resdir = os.path.join(dstdir, "Resources")
os.makedirs(resdir)
shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
# dynamic framework has different structure, just copy the Plist directly
if self.dynamic:
resdir = dstdir
shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
else:
# copy Info.plist
resdir = os.path.join(dstdir, "Resources")
os.makedirs(resdir)
shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
# make symbolic links
links = [
(["A"], ["Versions", "Current"]),
(["Versions", "Current", "Headers"], ["Headers"]),
(["Versions", "Current", "Resources"], ["Resources"]),
(["Versions", "Current", name], [name])
]
for l in links:
s = os.path.join(*l[0])
d = os.path.join(framework_dir, *l[1])
os.symlink(s, d)
# make symbolic links
links = [
(["A"], ["Versions", "Current"]),
(["Versions", "Current", "Headers"], ["Headers"]),
(["Versions", "Current", "Resources"], ["Resources"]),
(["Versions", "Current", name], [name])
]
for l in links:
s = os.path.join(*l[0])
d = os.path.join(framework_dir, *l[1])
os.symlink(s, d)
class iOSBuilder(Builder):
@ -198,6 +267,8 @@ class iOSBuilder(Builder):
return toolchain
def getCMakeArgs(self, arch, target):
arch = ";".join(arch)
args = Builder.getCMakeArgs(self, arch, target)
args = args + [
'-DIOS_ARCH=%s' % arch
@ -212,18 +283,16 @@ if __name__ == "__main__":
parser.add_argument('--opencv', metavar='DIR', default=folder, help='folder with opencv repository (default is "../.." relative to script location)')
parser.add_argument('--contrib', metavar='DIR', default=None, help='folder with opencv_contrib repository (default is "None" - build only main framework)')
parser.add_argument('--without', metavar='MODULE', default=[], action='append', help='OpenCV modules to exclude from the framework')
parser.add_argument('--dynamic', default=False, action='store_true', help='build dynamic framework (default is "False" - builds static framework)')
parser.add_argument('--disable-bitcode', default=False, dest='bitcodedisabled', action='store_true', help='disable bitcode (enabled by default)')
args = parser.parse_args()
b = iOSBuilder(args.opencv, args.contrib, args.without,
b = iOSBuilder(args.opencv, args.contrib, args.dynamic, args.bitcodedisabled, args.without,
[
("armv7", "iPhoneOS"),
("arm64", "iPhoneOS"),
(["armv7", "arm64"], "iPhoneOS"),
] if os.environ.get('BUILD_PRECOMMIT', None) else
[
("armv7", "iPhoneOS"),
("armv7s", "iPhoneOS"),
("arm64", "iPhoneOS"),
("i386", "iPhoneSimulator"),
("x86_64", "iPhoneSimulator"),
(["armv7", "armv7s", "arm64"], "iPhoneOS"),
(["i386", "x86_64"], "iPhoneSimulator"),
])
b.build(args.out)

View File

@ -38,6 +38,14 @@ set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# Additional flags for dynamic framework
if (APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
set (CMAKE_MODULE_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
set (CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
set (CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG 1)
set (CMAKE_INSTALL_NAME_DIR "@rpath")
endif()
# Hidden visibilty is required for cxx on iOS
set (no_warn "-Wno-unused-function -Wno-overloaded-virtual")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${no_warn}")
@ -144,7 +152,6 @@ set (CMAKE_C_CREATE_MACOSX_FRAMEWORK
set (CMAKE_CXX_CREATE_MACOSX_FRAMEWORK
"<CMAKE_CXX_COMPILER> <LANGUAGE_COMPILE_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_CXX_FLAGS> <LINK_FLAGS> -o <TARGET> -install_name <TARGET_INSTALLNAME_DIR><TARGET_SONAME> <OBJECTS> <LINK_LIBRARIES>")
# Add the install directory of the running cmake to the search directories
# CMAKE_ROOT is CMAKE_INSTALL_PREFIX/share/cmake, so we need to go two levels up
get_filename_component (_CMAKE_INSTALL_DIR "${CMAKE_ROOT}" PATH)

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@ -86,24 +86,52 @@ endif()
set(CMAKE_MACOSX_BUNDLE YES)
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_OSX_ARCHITECTURES "${IOS_ARCH}" CACHE INTERNAL "Build architecture for iOS" FORCE)
if(APPLE_FRAMEWORK AND NOT BUILD_SHARED_LIBS)
set(CMAKE_OSX_ARCHITECTURES "${IOS_ARCH}" CACHE INTERNAL "Build architecture for iOS" FORCE)
endif()
if(NOT __IN_TRY_COMPILE)
set(_xcodebuild_wrapper "${CMAKE_BINARY_DIR}/xcodebuild_wrapper")
if(NOT CMAKE_MAKE_PROGRAM STREQUAL _xcodebuild_wrapper)
set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper")
file(WRITE "${_xcodebuild_wrapper_tmp}" "#!/bin/sh
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper")
file(WRITE "${_xcodebuild_wrapper_tmp}" "#!/bin/sh
${CMAKE_MAKE_PROGRAM} IPHONEOS_DEPLOYMENT_TARGET=8.0 -sdk ${CMAKE_OSX_SYSROOT} \$*")
# Make executable
file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE)
else()
set(_xcodebuild_wrapper_tmp "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/xcodebuild_wrapper")
file(WRITE "${_xcodebuild_wrapper_tmp}" "#!/bin/sh
${CMAKE_MAKE_PROGRAM} IPHONEOS_DEPLOYMENT_TARGET=6.0 ARCHS=${IOS_ARCH} -sdk ${CMAKE_OSX_SYSROOT} \$*")
# Make executable
file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE)
# Make executable
file(COPY "${_xcodebuild_wrapper_tmp}" DESTINATION ${CMAKE_BINARY_DIR} FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
set(CMAKE_MAKE_PROGRAM "${_xcodebuild_wrapper}" CACHE INTERNAL "" FORCE)
endif()
endif()
endif()
# Standard settings
set(CMAKE_SYSTEM_NAME iOS)
set(CMAKE_SYSTEM_VERSION 6.0)
set(CMAKE_SYSTEM_PROCESSOR "${IOS_ARCH}")
# Apple Framework settings
if(APPLE_FRAMEWORK AND BUILD_SHARED_LIBS)
set(CMAKE_SYSTEM_VERSION 8.0)
set(CMAKE_C_SIZEOF_DATA_PTR 4)
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
else()
set(CMAKE_SYSTEM_VERSION 6.0)
set(CMAKE_SYSTEM_PROCESSOR "${IOS_ARCH}")
if(AARCH64 OR X86_64)
set(CMAKE_C_SIZEOF_DATA_PTR 8)
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
else()
set(CMAKE_C_SIZEOF_DATA_PTR 4)
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
endif()
endif()
# Include extra modules for the iOS platform files
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios/cmake/Modules")
@ -112,13 +140,6 @@ include(CMakeForceCompiler)
#CMAKE_FORCE_C_COMPILER (clang GNU)
#CMAKE_FORCE_CXX_COMPILER (clang++ GNU)
if(AARCH64 OR X86_64)
set(CMAKE_C_SIZEOF_DATA_PTR 8)
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
else()
set(CMAKE_C_SIZEOF_DATA_PTR 4)
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
endif()
set(CMAKE_C_HAS_ISYSROOT 1)
set(CMAKE_CXX_HAS_ISYSROOT 1)
set(CMAKE_C_COMPILER_ABI ELF)
@ -134,4 +155,4 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
toolchain_save_config(IOS_ARCH)
toolchain_save_config(IOS_ARCH)