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test: limit chessboard generator parameters
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@ -51,7 +51,7 @@ using namespace cv;
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using namespace std;
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using namespace std;
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ChessBoardGenerator::ChessBoardGenerator(const Size& _patternSize) : sensorWidth(32), sensorHeight(24),
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ChessBoardGenerator::ChessBoardGenerator(const Size& _patternSize) : sensorWidth(32), sensorHeight(24),
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squareEdgePointsNum(200), min_cos(std::sqrt(2.f)*0.5f), cov(0.5),
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squareEdgePointsNum(200), min_cos(std::sqrt(3.f)*0.5f), cov(0.5),
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patternSize(_patternSize), rendererResolutionMultiplier(4), tvec(Mat::zeros(1, 3, CV_32F))
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patternSize(_patternSize), rendererResolutionMultiplier(4), tvec(Mat::zeros(1, 3, CV_32F))
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{
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{
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Rodrigues(Mat::eye(3, 3, CV_32F), rvec);
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Rodrigues(Mat::eye(3, 3, CV_32F), rvec);
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@ -85,8 +85,10 @@ void cv::ChessBoardGenerator::generateBasis(Point3f& pb1, Point3f& pb2) const
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{
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{
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n[0] = rng.uniform(-1.f, 1.f);
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n[0] = rng.uniform(-1.f, 1.f);
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n[1] = rng.uniform(-1.f, 1.f);
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n[1] = rng.uniform(-1.f, 1.f);
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n[2] = rng.uniform(-1.f, 1.f);
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n[2] = rng.uniform(0.0f, 1.f);
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float len = (float)norm(n);
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float len = (float)norm(n);
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if (len < 1e-3)
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continue;
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n[0]/=len;
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n[0]/=len;
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n[1]/=len;
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n[1]/=len;
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n[2]/=len;
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n[2]/=len;
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