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LSD: Avoid pre allocating a big region, std::vector allocations is quite expensive
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@ -314,31 +314,29 @@ private:
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*
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* @param s Starting point for the region.
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* @param reg Return: Vector of points, that are part of the region
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* @param reg_size Return: The size of the region.
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* @param reg_angle Return: The mean angle of the region.
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* @param prec The precision by which each region angle should be aligned to the mean.
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*/
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void region_grow(const Point2i& s, std::vector<RegionPoint>& reg,
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int& reg_size, double& reg_angle, const double& prec);
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double& reg_angle, const double& prec);
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/**
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* Finds the bounding rotated rectangle of a region.
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*
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* @param reg The region of points, from which the rectangle to be constructed from.
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* @param reg_size The number of points in the region.
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* @param reg_angle The mean angle of the region.
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* @param prec The precision by which points were found.
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* @param p Probability of a point with angle within 'prec'.
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* @param rec Return: The generated rectangle.
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*/
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void region2rect(const std::vector<RegionPoint>& reg, const int reg_size, const double reg_angle,
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void region2rect(const std::vector<RegionPoint>& reg, const double reg_angle,
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const double prec, const double p, rect& rec) const;
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/**
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* Compute region's angle as the principal inertia axis of the region.
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* @return Regions angle.
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*/
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double get_theta(const std::vector<RegionPoint>& reg, const int& reg_size, const double& x,
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double get_theta(const std::vector<RegionPoint>& reg, const double& x,
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const double& y, const double& reg_angle, const double& prec) const;
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/**
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@ -347,14 +345,14 @@ private:
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* estimated angle tolerance. If this fails to produce a rectangle with the right density of region points,
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* 'reduce_region_radius' is called to try to satisfy this condition.
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*/
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bool refine(std::vector<RegionPoint>& reg, int& reg_size, double reg_angle,
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bool refine(std::vector<RegionPoint>& reg, double reg_angle,
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const double prec, double p, rect& rec, const double& density_th);
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/**
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* Reduce the region size, by elimination the points far from the starting point, until that leads to
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* rectangle with the right density of region points or to discard the region if too small.
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*/
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bool reduce_region_radius(std::vector<RegionPoint>& reg, int& reg_size, double reg_angle,
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bool reduce_region_radius(std::vector<RegionPoint>& reg, double reg_angle,
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const double prec, double p, rect& rec, double density, const double& density_th);
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/**
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@ -460,12 +458,12 @@ void LineSegmentDetectorImpl::flsd(std::vector<Vec4f>& lines,
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}
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LOG_NT = 5 * (log10(double(img_width)) + log10(double(img_height))) / 2 + log10(11.0);
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const int min_reg_size = int(-LOG_NT/log10(p)); // minimal number of points in region that can give a meaningful event
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const size_t min_reg_size = size_t(-LOG_NT/log10(p)); // minimal number of points in region that can give a meaningful event
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// // Initialize region only when needed
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// Mat region = Mat::zeros(scaled_image.size(), CV_8UC1);
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used = Mat_<uchar>::zeros(scaled_image.size()); // zeros = NOTUSED
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std::vector<RegionPoint> reg(img_width * img_height);
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std::vector<RegionPoint> reg;
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// Search for line segments
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for(size_t i = 0, list_size = list.size(); i < list_size; ++i)
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@ -473,22 +471,21 @@ void LineSegmentDetectorImpl::flsd(std::vector<Vec4f>& lines,
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const Point2i& point = list[i].p;
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if((used.at<uchar>(point) == NOTUSED) && (angles.at<double>(point) != NOTDEF))
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{
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int reg_size;
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double reg_angle;
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region_grow(list[i].p, reg, reg_size, reg_angle, prec);
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region_grow(list[i].p, reg, reg_angle, prec);
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// Ignore small regions
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if(reg_size < min_reg_size) { continue; }
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if(reg.size() < min_reg_size) { continue; }
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// Construct rectangular approximation for the region
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rect rec;
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region2rect(reg, reg_size, reg_angle, prec, p, rec);
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region2rect(reg, reg_angle, prec, p, rec);
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double log_nfa = -1;
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if(doRefine > LSD_REFINE_NONE)
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{
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// At least REFINE_STANDARD lvl.
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if(!refine(reg, reg_size, reg_angle, prec, p, rec, DENSITY_TH)) { continue; }
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if(!refine(reg, reg_angle, prec, p, rec, DENSITY_TH)) { continue; }
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if(doRefine >= LSD_REFINE_ADV)
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{
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@ -616,23 +613,26 @@ void LineSegmentDetectorImpl::ll_angle(const double& threshold,
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}
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void LineSegmentDetectorImpl::region_grow(const Point2i& s, std::vector<RegionPoint>& reg,
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int& reg_size, double& reg_angle, const double& prec)
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double& reg_angle, const double& prec)
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{
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reg.clear();
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// Point to this region
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reg_size = 1;
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reg[0].x = s.x;
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reg[0].y = s.y;
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reg[0].used = &used.at<uchar>(s);
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RegionPoint seed;
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seed.x = s.x;
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seed.y = s.y;
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seed.used = &used.at<uchar>(s);
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reg_angle = angles.at<double>(s);
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reg[0].angle = reg_angle;
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reg[0].modgrad = modgrad.at<double>(s);
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seed.angle = reg_angle;
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seed.modgrad = modgrad.at<double>(s);
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reg.push_back(seed);
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float sumdx = float(std::cos(reg_angle));
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float sumdy = float(std::sin(reg_angle));
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*reg[0].used = USED;
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*seed.used = USED;
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//Try neighboring regions
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for(int i = 0; i < reg_size; ++i)
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for (size_t i = 0;i<reg.size();i++)
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{
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const RegionPoint& rpoint = reg[i];
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int xx_min = std::max(rpoint.x - 1, 0), xx_max = std::min(rpoint.x + 1, img_width - 1);
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@ -651,13 +651,13 @@ void LineSegmentDetectorImpl::region_grow(const Point2i& s, std::vector<RegionPo
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const double& angle = angles_row[xx];
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// Add point
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is_used = USED;
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RegionPoint& region_point = reg[reg_size];
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RegionPoint region_point;
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region_point.x = xx;
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region_point.y = yy;
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region_point.used = &is_used;
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region_point.modgrad = modgrad_row[xx];
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region_point.angle = angle;
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++reg_size;
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reg.push_back(region_point);
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// Update region's angle
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sumdx += cos(float(angle));
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@ -670,11 +670,11 @@ void LineSegmentDetectorImpl::region_grow(const Point2i& s, std::vector<RegionPo
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}
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}
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void LineSegmentDetectorImpl::region2rect(const std::vector<RegionPoint>& reg, const int reg_size,
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void LineSegmentDetectorImpl::region2rect(const std::vector<RegionPoint>& reg,
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const double reg_angle, const double prec, const double p, rect& rec) const
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{
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double x = 0, y = 0, sum = 0;
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for(int i = 0; i < reg_size; ++i)
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for(size_t i = 0; i < reg.size(); ++i)
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{
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const RegionPoint& pnt = reg[i];
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const double& weight = pnt.modgrad;
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@ -689,14 +689,14 @@ void LineSegmentDetectorImpl::region2rect(const std::vector<RegionPoint>& reg, c
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x /= sum;
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y /= sum;
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double theta = get_theta(reg, reg_size, x, y, reg_angle, prec);
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double theta = get_theta(reg, x, y, reg_angle, prec);
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// Find length and width
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double dx = cos(theta);
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double dy = sin(theta);
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double l_min = 0, l_max = 0, w_min = 0, w_max = 0;
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for(int i = 0; i < reg_size; ++i)
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for(size_t i = 0; i < reg.size(); ++i)
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{
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double regdx = double(reg[i].x) - x;
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double regdy = double(reg[i].y) - y;
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@ -728,7 +728,7 @@ void LineSegmentDetectorImpl::region2rect(const std::vector<RegionPoint>& reg, c
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if(rec.width < 1.0) rec.width = 1.0;
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}
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double LineSegmentDetectorImpl::get_theta(const std::vector<RegionPoint>& reg, const int& reg_size, const double& x,
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double LineSegmentDetectorImpl::get_theta(const std::vector<RegionPoint>& reg, const double& x,
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const double& y, const double& reg_angle, const double& prec) const
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{
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double Ixx = 0.0;
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@ -736,7 +736,7 @@ double LineSegmentDetectorImpl::get_theta(const std::vector<RegionPoint>& reg, c
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double Ixy = 0.0;
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// Compute inertia matrix
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for(int i = 0; i < reg_size; ++i)
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for(size_t i = 0; i < reg.size(); ++i)
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{
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const double& regx = reg[i].x;
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const double& regy = reg[i].y;
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@ -766,10 +766,10 @@ double LineSegmentDetectorImpl::get_theta(const std::vector<RegionPoint>& reg, c
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return theta;
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}
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bool LineSegmentDetectorImpl::refine(std::vector<RegionPoint>& reg, int& reg_size, double reg_angle,
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bool LineSegmentDetectorImpl::refine(std::vector<RegionPoint>& reg, double reg_angle,
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const double prec, double p, rect& rec, const double& density_th)
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{
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double density = double(reg_size) / (dist(rec.x1, rec.y1, rec.x2, rec.y2) * rec.width);
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double density = double(reg.size()) / (dist(rec.x1, rec.y1, rec.x2, rec.y2) * rec.width);
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if (density >= density_th) { return true; }
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@ -780,7 +780,7 @@ bool LineSegmentDetectorImpl::refine(std::vector<RegionPoint>& reg, int& reg_siz
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double sum = 0, s_sum = 0;
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int n = 0;
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for (int i = 0; i < reg_size; ++i)
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for (size_t i = 0; i < reg.size(); ++i)
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{
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*(reg[i].used) = NOTUSED;
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if (dist(xc, yc, reg[i].x, reg[i].y) < rec.width)
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@ -797,16 +797,16 @@ bool LineSegmentDetectorImpl::refine(std::vector<RegionPoint>& reg, int& reg_siz
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double tau = 2.0 * sqrt((s_sum - 2.0 * mean_angle * sum) / double(n) + mean_angle * mean_angle);
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// Try new region
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region_grow(Point(reg[0].x, reg[0].y), reg, reg_size, reg_angle, tau);
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region_grow(Point(reg[0].x, reg[0].y), reg, reg_angle, tau);
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if (reg_size < 2) { return false; }
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if (reg.size() < 2) { return false; }
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region2rect(reg, reg_size, reg_angle, prec, p, rec);
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density = double(reg_size) / (dist(rec.x1, rec.y1, rec.x2, rec.y2) * rec.width);
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region2rect(reg, reg_angle, prec, p, rec);
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density = double(reg.size()) / (dist(rec.x1, rec.y1, rec.x2, rec.y2) * rec.width);
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if (density < density_th)
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{
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return reduce_region_radius(reg, reg_size, reg_angle, prec, p, rec, density, density_th);
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return reduce_region_radius(reg, reg_angle, prec, p, rec, density, density_th);
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}
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else
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{
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@ -814,7 +814,7 @@ bool LineSegmentDetectorImpl::refine(std::vector<RegionPoint>& reg, int& reg_siz
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}
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}
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bool LineSegmentDetectorImpl::reduce_region_radius(std::vector<RegionPoint>& reg, int& reg_size, double reg_angle,
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bool LineSegmentDetectorImpl::reduce_region_radius(std::vector<RegionPoint>& reg, double reg_angle,
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const double prec, double p, rect& rec, double density, const double& density_th)
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{
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// Compute region's radius
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@ -828,25 +828,25 @@ bool LineSegmentDetectorImpl::reduce_region_radius(std::vector<RegionPoint>& reg
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{
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radSq *= 0.75*0.75; // Reduce region's radius to 75% of its value
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// Remove points from the region and update 'used' map
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for(int i = 0; i < reg_size; ++i)
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for (size_t i = 0; i < reg.size(); ++i)
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{
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if(distSq(xc, yc, double(reg[i].x), double(reg[i].y)) > radSq)
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{
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// Remove point from the region
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*(reg[i].used) = NOTUSED;
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std::swap(reg[i], reg[reg_size - 1]);
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--reg_size;
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std::swap(reg[i], reg[reg.size() - 1]);
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reg.pop_back();
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--i; // To avoid skipping one point
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}
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}
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if(reg_size < 2) { return false; }
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if(reg.size() < 2) { return false; }
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// Re-compute rectangle
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region2rect(reg, reg_size ,reg_angle, prec, p, rec);
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region2rect(reg ,reg_angle, prec, p, rec);
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// Re-compute region points density
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density = double(reg_size) /
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density = double(reg.size()) /
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(dist(rec.x1, rec.y1, rec.x2, rec.y2) * rec.width);
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}
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