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synced 2025-01-18 14:13:15 +08:00
added tests for VIBE_GPU and GMG_GPU
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@ -624,6 +624,9 @@ TEST_P(MOG2, Update)
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TEST_P(MOG2, getBackgroundImage)
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{
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if (useGray)
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return;
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cv::VideoCapture cap(inputFile);
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ASSERT_TRUE(cap.isOpened());
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@ -640,13 +643,6 @@ TEST_P(MOG2, getBackgroundImage)
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cap >> frame;
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ASSERT_FALSE(frame.empty());
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// if (useGray)
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// {
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// cv::Mat temp;
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// cv::cvtColor(frame, temp, cv::COLOR_BGR2GRAY);
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// cv::swap(temp, frame);
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// }
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mog2(loadMat(frame, useRoi), foreground);
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mog2_gold(frame, foreground_gold);
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@ -667,6 +663,101 @@ INSTANTIATE_TEST_CASE_P(GPU_Video, MOG2, testing::Combine(
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testing::Values(UseGray(true), UseGray(false)),
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WHOLE_SUBMAT));
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//////////////////////////////////////////////////////
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// VIBE
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PARAM_TEST_CASE(VIBE, cv::gpu::DeviceInfo, cv::Size, MatType, UseRoi)
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{
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};
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TEST_P(VIBE, Accuracy)
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{
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const cv::gpu::DeviceInfo devInfo = GET_PARAM(0);
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cv::gpu::setDevice(devInfo.deviceID());
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const cv::Size size = GET_PARAM(1);
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const int type = GET_PARAM(2);
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const bool useRoi = GET_PARAM(3);
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const cv::Mat fullfg(size, CV_8UC1, cv::Scalar::all(255));
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cv::Mat frame = randomMat(size, type, 0.0, 100);
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cv::gpu::GpuMat d_frame = loadMat(frame, useRoi);
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cv::gpu::VIBE_GPU vibe;
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cv::gpu::GpuMat d_fgmask = createMat(size, CV_8UC1, useRoi);
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vibe.initialize(d_frame);
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for (int i = 0; i < 20; ++i)
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vibe(d_frame, d_fgmask);
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frame = randomMat(size, type, 160, 255);
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d_frame = loadMat(frame, useRoi);
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vibe(d_frame, d_fgmask);
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// now fgmask should be entirely foreground
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ASSERT_MAT_NEAR(fullfg, d_fgmask, 0);
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}
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INSTANTIATE_TEST_CASE_P(GPU_Video, VIBE, testing::Combine(
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ALL_DEVICES,
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DIFFERENT_SIZES,
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testing::Values(MatType(CV_8UC1), MatType(CV_8UC3), MatType(CV_8UC4)),
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WHOLE_SUBMAT));
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//////////////////////////////////////////////////////
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// GMG
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PARAM_TEST_CASE(GMG, cv::gpu::DeviceInfo, cv::Size, MatDepth, Channels, UseRoi)
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{
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};
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TEST_P(GMG, Accuracy)
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{
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const cv::gpu::DeviceInfo devInfo = GET_PARAM(0);
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cv::gpu::setDevice(devInfo.deviceID());
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const cv::Size size = GET_PARAM(1);
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const int depth = GET_PARAM(2);
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const int channels = GET_PARAM(3);
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const bool useRoi = GET_PARAM(4);
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const int type = CV_MAKE_TYPE(depth, channels);
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const cv::Mat zeros(size, CV_8UC1, cv::Scalar::all(0));
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const cv::Mat fullfg(size, CV_8UC1, cv::Scalar::all(255));
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cv::Mat frame = randomMat(size, type, 0, 100);
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cv::gpu::GpuMat d_frame = loadMat(frame, useRoi);
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cv::gpu::GMG_GPU gmg;
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gmg.numInitializationFrames = 5;
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gmg.smoothingRadius = 0;
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gmg.initialize(d_frame.size(), 0, 255);
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cv::gpu::GpuMat d_fgmask = createMat(size, CV_8UC1, useRoi);
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for (int i = 0; i < gmg.numInitializationFrames; ++i)
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{
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gmg(d_frame, d_fgmask);
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// fgmask should be entirely background during training
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ASSERT_MAT_NEAR(zeros, d_fgmask, 0);
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}
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frame = randomMat(size, type, 160, 255);
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d_frame = loadMat(frame, useRoi);
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gmg(d_frame, d_fgmask);
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// now fgmask should be entirely foreground
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ASSERT_MAT_NEAR(fullfg, d_fgmask, 0);
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}
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INSTANTIATE_TEST_CASE_P(GPU_Video, GMG, testing::Combine(
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ALL_DEVICES,
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DIFFERENT_SIZES,
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testing::Values(MatType(CV_8U), MatType(CV_16U), MatType(CV_32F)),
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testing::Values(Channels(1), Channels(3), Channels(4)),
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WHOLE_SUBMAT));
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//////////////////////////////////////////////////////
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// VideoWriter
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