Fixes#24974 support HardSwishInt8 #24985
As given very clearly in the issue #24974 I made the required 2 changes to implement HardSwish Layer in INT8. Requesting comments.
resolves https://github.com/opencv/opencv/issues/24974
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Co-authored-by: Dhanwanth1803 <dhanwanthvarala@gmail,com>
solvePnP implementation for Fisheye camera model #25028
Credits to Linfei Pan
Extracted from https://github.com/opencv/opencv/pull/24052
**Warning:** The patch changes Obj-C generator behaviour and adds "fisheye_" prefix for all ObjC functions from namespace.
### Pull Request Readiness Checklist
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Co-authored-by: Vadim Levin <vadim.levin@xperience.ai>
Fix barcode detectAndDecode #25035
The method `detectAndDecode()` in the `BarcodeDetector` class doesn't return the barcode corners.
This PR fixes the and add test for `detectAndDecode`.
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Fix qrcode bugs #25026
This PR fixes#22892, #24011 and #24450 and adds regression tests using the images provided. I've also verified with the [benchmark](https://github.com/opencv/opencv_benchmarks/tree/develop/python_benchmarks/qr_codes) that this doesn't break anything there.
resolves#22892resolves#24011resolves#24450
Replaces #23802
Requires extra: https://github.com/opencv/opencv_extra/pull/1148
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bug fix infinite loop #24987Fixes#24967
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Bugfix to #24967
Allow multiple flags with OPENCV_GRADLE_VERBOSE_OPTIONS #24969
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Merge with https://github.com/opencv/ci-gha-workflow/pull/144
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Fix bug in ChessBoardDetector::findQuadNeighbors #24779
### Pull Request Readiness Checklist
`corners` and `neighbors` indices means not filling order, but relative position. So, for example if `quad->count = 2`, it doesn't mean that `quad->neighbors[0]` and `quad->neighbors[1]` are filled. And we should should iterate over all four `neighbors`.
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QR codes Structured Append decoding mode #24548
### Pull Request Readiness Checklist
resolves https://github.com/opencv/opencv/issues/23245
Merge after https://github.com/opencv/opencv/pull/24299
Current proposal is to use `detectAndDecodeMulti` or `decodeMulti` for structured append mode decoding. 0-th QR code in a sequence gets a full message while the rest of codes will correspond to empty strings.
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Modified Java tests to run on Android #24910
To run the tests you need to:
1. Build OpenCV using Android pipeline. For example:
`cmake -DBUILD_TEST=ON -DANDROID=ON -DANDROID_ABI=arm64-v8a -DCMAKE_TOOLCHAIN_FILE=/usr/lib/android-sdk/ndk/25.1.8937393/build/cmake/android.toolchain.cmake -DANDROID_NDK=/usr/lib/android-sdk/ndk/25.1.8937393 -DANDROID_SDK=/usr/lib/android-sdk ../opencv`
`make`
2. Connect Android Phone
3. Run tests:
`cd android_tests`
`./gradlew tests_module:connectedAndroidTest`
Related CI pipeline: https://github.com/opencv/ci-gha-workflow/pull/138
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G-API: Implement concurrent executor #24845
## Overview
This PR introduces the new G-API executor called `GThreadedExecutor` which can be selected when the `GComputation` is compiled in `serial` mode (a.k.a `GComputation::compile(...)`)
### ThreadPool
`cv::gapi::own::ThreadPool` has been introduced in order to abstract usage of threads in `GThreadedExecutor`.
`ThreadPool` is implemented by using `own::concurrent_bounded_queue`
`ThreadPool` has only as single method `schedule` that will push task into the queue for the further execution.
The **important** notice is that if `Task` executed in `ThreadPool` throws exception - this is `UB`.
### GThreadedExecutor
The `GThreadedExecutor` is mostly copy-paste of `GExecutor`, should we extend `GExecutor` instead?
#### Implementation details
1. Build the dependency graph for `Island` nodes.
2. Store the tasks that don't have dependencies into separate `vector` in order to run them first.
3. at the `GThreadedExecutor::run()` schedule the tasks that don't have dependencies that will schedule their dependents and wait for the completion.
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Vulkan backend for NaryEltwiseLayer in DNN module #24768
We improve Vulkan backend for ``NaryEltwiseLayer`` in DNN module by:
- add a basic framework for Vulkan backend in ``NaryEltwiseLayer``
- add a compute shader for binary forwarding (an imitation of what has been done in native OpenCV backend including broadcasting and eltwise-operation)
- typo fixed:
- Wrong info output in ``context.cpp``
Currently, our implementation (or all layers supporting Vulkan backend) runs pretty slow on discrete GPUs basically due to IO cost in function ``copyToHost``, and we are going to fix that by
- find out the best ``VkMemoryProperty`` for various discrete GPUs
- prevent ``copyToHost`` in middle layers during forwarding, (i.e keep data in GPU memory)
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Co-authored-by: IskXCr <IskXCr@outlook.com>
Handle warnings in loongson-related code #24925
See https://github.com/fengyuentau/opencv/actions/runs/7665377694/job/20891162958#step:14:16
Warnings needs to be handled before we add the loongson server to our CI.
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core(OpenCL): optimize convertTo() with CV_16F (convertFp16() replacement) #24918
relates #24909
relates #24917
relates #24892
Performance changes:
- [x] 12700K (1 thread) + Intel iGPU
|Name of Test|noOCL|convertFp16|convertTo BASE|convertTo PATCH|
|---|:-:|:-:|:-:|:-:|
|ConvertFP16FP32MatMat::OCL_Core|3.130|3.152|3.127|3.136|
|ConvertFP16FP32MatUMat::OCL_Core|3.030|3.996|3.007|2.671|
|ConvertFP16FP32UMatMat::OCL_Core|3.010|3.101|3.056|2.854|
|ConvertFP16FP32UMatUMat::OCL_Core|3.016|3.298|2.072|2.061|
|ConvertFP32FP16MatMat::OCL_Core|2.697|2.652|2.723|2.721|
|ConvertFP32FP16MatUMat::OCL_Core|2.752|4.268|2.662|2.947|
|ConvertFP32FP16UMatMat::OCL_Core|2.706|2.601|2.603|2.528|
|ConvertFP32FP16UMatUMat::OCL_Core|2.704|3.215|1.999|1.988|
Patched version is not worse than convertFp16 and convertTo baseline (except MatUMat 32->16, baseline uses CPU code+dst buffer map).
There are still gaps against noOpenCL(CPU only) mode due to T-API implementation issues (unnecessary synchronization).
- [x] 12700K + AMD dGPU
|Name of Test|noOCL|convertFp16 dGPU|convertTo BASE dGPU|convertTo PATCH dGPU|
|---|:-:|:-:|:-:|:-:|
|ConvertFP16FP32MatMat::OCL_Core|3.130|3.133|3.172|3.087|
|ConvertFP16FP32MatUMat::OCL_Core|3.030|1.713|9.559|1.729|
|ConvertFP16FP32UMatMat::OCL_Core|3.010|6.515|6.309|4.452|
|ConvertFP16FP32UMatUMat::OCL_Core|3.016|0.242|23.597|0.170|
|ConvertFP32FP16MatMat::OCL_Core|2.697|2.641|2.713|2.689|
|ConvertFP32FP16MatUMat::OCL_Core|2.752|4.076|6.483|4.191|
|ConvertFP32FP16UMatMat::OCL_Core|2.706|9.042|16.481|1.834|
|ConvertFP32FP16UMatUMat::OCL_Core|2.704|0.229|15.730|0.176|
convertTo-baseline can't compile OpenCL kernel for FP16 properly - FIXED.
dGPU has much more power, so results are x16-17 better than single cpu core.
Patched version is not worse than convertFp16 and convertTo baseline.
There are still gaps against noOpenCL(CPU only) mode due to T-API implementation issues (unnecessary synchronization) and required memory transfers.
Co-authored-by: Alexander Alekhin <alexander.a.alekhin@gmail.com>
Removed all pre-C++11 code, workarounds, and branches #23736
This removes a bunch of pre-C++11 workrarounds that are no longer necessary as C++11 is now required.
It is a nice clean up and simplification.
* No longer unconditionally #include <array> in cvdef.h, include explicitly where needed
* Removed deprecated CV_NODISCARD, already unused in the codebase
* Removed some pre-C++11 workarounds, and simplified some backwards compat defines
* Removed CV_CXX_STD_ARRAY
* Removed CV_CXX_MOVE_SEMANTICS and CV_CXX_MOVE
* Removed all tests of CV_CXX11, now assume it's always true. This allowed removing a lot of dead code.
* Updated some documentation consequently.
* Removed all tests of CV_CXX11, now assume it's always true
* Fixed links.
---------
Co-authored-by: Maksim Shabunin <maksim.shabunin@gmail.com>
Co-authored-by: Alexander Smorkalov <alexander.smorkalov@xperience.ai>