* Added custom implementation for NxN bit-exact GaussianBlur
* Reworked fixedpoint interface a bit
* Reworked horizontal line estimation for bit-exact GaussianBlur
* Reworked vertical line estimation for bit-exact GaussianBlur
* Updated range estimation for vectorized part of bit-exact GaussianBlur evaluation
* Bit-exact implementation of GaussianBlur smoothing
* Added universal intrinsics based implementation for bit-exact CV_8U GaussianBlur smoothing.
* Added parallel_for to evaluation of bit-exact GaussianBlur
* Added custom implementations for 3x3 and 5x5 bit-exact GaussianBlur
If there are no OpenCL/UMat methods calls from application.
OpenCL subsystem is initialized:
- haveOpenCL() is called from application
- useOpenCL() is called from application
- access to OpenCL allocator: UMat is created (empty UMat is ignored) or UMat <-> Mat conversions are called
Don't call OpenCL functions if OPENCV_OPENCL_RUNTIME=disabled
(independent from OpenCL linkage type)
imgproc: use universal intrinsic as much as possible (#9714)
* use universal intrinsic as much as possible
* make SSE3 part as common as possible with universal intrinsic implementation
* put the reducing part out of the main loop
* follow the comment
* fix the typo
* use v_reduce_sum4
* follow the comment again
* remove all CV_SSE3 part from smooth.cpp
- Optimizations set change. Now IPP integrations will provide code for SSE42, AVX2 and AVX512 (SKX) CPUs only. For HW below SSE42 IPP code is disabled.
- Performance regressions fixes for IPP code paths;
- cv::boxFilter integration improvement;
- cv::filter2D integration improvement;
[GSOC] Speeding-up AKAZE, part #2 (#8951)
* feature2d: instrument more functions used in AKAZE
* rework Compute_Determinant_Hessian_Response
* this takes 84% of time of Feature_Detection
* run everything in parallel
* compute Scharr kernels just once
* compute sigma more efficiently
* allocate all matrices in evolution without zeroing
* features2d: add one bigger image to tests
* now test have images: 600x768, 900x600 and 1385x700 to cover different resolutions
* explicitly zero Lx and Ly
* add Lflow and Lstep to evolution as in original AKAZE code
* reworked computing keypoints orientation
integrated faster function from https://github.com/h2suzuki/fast_akaze
* use standard fastAtan2 instead of getAngle
* compute keypoints orientation in parallel
* fix visual studio warnings
* replace some wrapped functions with direct calls to OpenCV functions
* improved readability for people familiar with opencv
* do not same image twice in base level
* rework diffusity stencil
* use one pass stencil for diffusity from https://github.com/h2suzuki/fast_akaze
* improve locality in Create_Scale_Space
* always compute determinat od hessian and spacial derivatives
* this needs to be computed always as we need derivatives while computing descriptors
* fixed tests of AKAZE with KAZE descriptors which have been affected by this
Currently it computes all first and second order derivatives together and the determiant of the hessian. For descriptors it would be enough to compute just first order derivates, but it is not probably worth it optimize for scenario where descriptors and keypoints are computed separately, since it is already very inefficient. When computing keypoint and descriptors together it is faster to do it the current way (preserves locality).
* parallelize non linear diffusion computation
* do multiplication right in the nlp diffusity kernel
* rework kfactor computation
* get rid of sharing buffers when creating scale space pyramid, the performace impact is neglegible
* features2d: initialize TBB scheduler in perf tests
* ensures more stable output
* more reasonable profiles, since the first call of parallel_for_ is not getting big performace hit
* compute_kfactor: interleave finding of maximum and computing distance
* no need to go twice through the data
* start to use UMats in AKAZE to leverage OpenCl in the future
* fixed bug that prevented computing determinant for scale pyramid of size 1 (just the base image)
* all descriptors now support writing to uninitialized memory
* use InputArray and OutputArray for input image and descriptors, allows to make use UMAt that user passes to us
* enable use of all existing ocl paths in AKAZE
* all parts that uses ocl-enabled functions should use ocl by now
* imgproc: fix dispatching of IPP version when OCL is disabled
* when OCL is disabled IPP version should be always prefered (even when the dst is UMat)
* get rid of copy in DeterminantHessian response
* this slows CPU version considerably
* do no run in parallel when running with OCL
* store derivations as UMat in pyramid
* enables OCL path computing of determint hessian
* will allow to compute descriptors on GPU in the future
* port diffusivity to OCL
* diffusivity itself is not a blocker, but this saves us downloading and uploading derivations
* implement kernel for nonlinear scalar diffusion step
* download the pyramid from GPU just once
we don't want to downlaod matrices ad hoc from gpu when the function in AKAZE needs it. There is a HUGE mapping overhead and without shared memory support a LOT of unnecessary transfers.
This maps/downloads matrices just once.
* fix bug with uninitialized values in non linear diffusion
* this was causing spurious segfaults in stitching tests due to propagation of NaNs
* added new test, which checks for NaNs (added new debug asserts for NaNs)
* valgrind now says everything is ok
* add nonlinear diffusion step OCL implementation
* Lt in pyramid changed to UMat, it will be downlaoded from GPU along with Lx, Ly
* fix bug in pm_g2 kernel. OpenCV mangles dimensions passed to OpenCL, so we need to check for boundaries in each OCL kernel.
* port computing of determinant to OCL
* computing of determinant is not a blocker, but with this change we don't need to download all spatial derivatives to CPU, we only download determinant
* make Ldet in the pyramid UMat, download it from CPU together with the other parts of the pyramid
* add profiling macros
* fix visual studio warning
* instrument non_linear_diffusion
* remove changes I have made to TEvolution
* TEvolution is used only in KAZE now
* Revert "features2d: initialize TBB scheduler in perf tests"
This reverts commit ba81e2a711.
Updated integrations for:
cv::split
cv::merge
cv::insertChannel
cv::extractChannel
cv::Mat::convertTo - now with scaled conversions support
cv::LUT - disabled due to performance issues
Mat::copyTo
Mat::setTo
cv::flip
cv::copyMakeBorder - currently disabled
cv::polarToCart
cv::pow - ipp pow function was removed due to performance issues
cv::hal::magnitude32f/64f - disabled for <= SSE42, poor performance
cv::countNonZero
cv::minMaxIdx
cv::norm
cv::canny - new integration. Disabled for threaded;
cv::cornerHarris
cv::boxFilter
cv::bilateralFilter
cv::integral
medianBlur called with "empty" source and ksize >= 7 crashes application with accessviolation. With this extra assert this is avoided and the application may normally catch the thrown exception.
* OpenVX HAL updated to use generic OpenVX wrappers
* vxErr class from OpenVX HAL replaced with ivx::WrapperError
* reduced usage of vxImage class from OpenVX HAL replaced with ivx::Image
* vxImage class rewritten as ivx::Image subclass that calls swapHandle prior release
* Fix OpenVX HAL build
* Fix for review comments
Add new 5x5 gaussian blur kernel for CV_8UC1 format,
it is 50% ~ 70% faster than current ocl kernel in the perf test.
Signed-off-by: Li Peng <peng.li@intel.com>