* rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion
* fixed compile warnings
* fix some more compile errors
* slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision)
* fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp)
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix the custom AVX2 builder test failures (false alarms)
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* seemingly disabled false alarm warning in surf.cpp; increased tolerance thresholds in the tests for SolvePnP and in DNN/ENet
Intrinsics must be effective, so don't declare FP16 type/operations if there is no native support.
- CV_FP16: supports load/store into/from float32
- CV_SIMD_FP16: declares FP16 types and native FP16 operations
for some big negative values less than -INT_MAX+32767 the sign of the numbers is lost due to overflow that leads to
incorrect saturation to MAX value, instead of zero.
The issue is not reproduced with CV_ENABLED_INTRINSICS=OFF
* 1. changed static const __m128/256 to const __m128/256 to avoid wierd instructions and calls inserted by compiler.
2. added universal intrinsics that wrap MOVNTPS and other such (non-temporary or "no cache" store) instructions. v_store_interleave() and v_store() got respective flags/overloaded variants
3. rewrote split & merge to use the "no cache" store instructions. It resulted in dramatic performance improvement when processing big arrays
* hopefully, fixed some test failures where 4-channel v_store_interleave() is used
* added missing implementation of the new universal intrinsics (v_store_aligned_nocache() etc.)
* fixed silly typo in the new intrinsics in intrin_vsx.hpp
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors