First proposal of cv::remap with relative displacement field (#24603) #24621
Implements #24603
Currently, `remap()` is applied as `dst(x, y) <- src(mapX(x, y), mapY(x, y))` It means that the maps must be filled with absolute coordinates.
However, if one wants to remap something according to a displacement field ("warp"), the operation should be `dst(x, y) <- src(x+displacementX(x, y), y+displacementY(x, y))`
It is trivial to build a mapping from a displacement field, but it is an undesirable overhead for CPU and memory.
This PR implements the feature as an experimental option, through the optional flag WARP_RELATIVE_MAP than can be ORed to the interpolation mode.
Since the xy maps might be const, there is no attempt to add the coordinate offset to those maps, and everything is postponed on-the-fly to the very last coordinate computation before fetching `src`. Interestingly, this let `cv::convertMaps()` unchanged since the fractional part of interpolation does not care of the integer coordinate offset.
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Fix out of image corners in cv::cornerSubPix #24527
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Implement color conversion from RGB to YUV422 family #24333
Related PR for extra: https://github.com/opencv/opencv_extra/pull/1104
Hi,
This patch provides CPU and OpenCL implementations of color conversions from RGB/BGR to YUV422 family (such as UYVY and YUY2).
These features would come in useful for enabling standard RGB images to be supplied as input to algorithms or networks that make use of images in YUV422 format directly (for example, on resource constrained devices working with camera images captured in YUV422).
The code, tests and perf tests are all written following the existing pattern. There is also an example `bin/example_cpp_cvtColor_RGB2YUV422` that loads an image from disk, converts it from BGR to UYVY and then back to BGR, and displays the result as a visual check that the conversion works.
The OpenCL performance for the forward conversion implemented here is the same as the existing backward conversion on my hardware. The CPU implementation, unfortunately, isn't very optimized as I am not yet familiar with the SIMD code.
Please let me know if I need to fix something or can make other modifications.
Thanks!
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* attempt to add 0d/1d mat support to OpenCV
* revised the patch; now 1D mat is treated as 1xN 2D mat rather than Nx1.
* a step towards 'green' tests
* another little step towards 'green' tests
* calib test failures seem to be fixed now
* more fixes _core & _dnn
* another step towards green ci; even 0D mat's (a.k.a. scalars) are now partly supported!
* * fixed strange bug in aruco/charuco detector, not sure why it did not work
* also fixed a few remaining failures (hopefully) in dnn & core
* disabled failing GAPI tests - too complex to dig into this compiler pipeline
* hopefully fixed java tests
* trying to fix some more tests
* quick followup fix
* continue to fix test failures and warnings
* quick followup fix
* trying to fix some more tests
* partly fixed support for 0D/scalar UMat's
* use updated parseReduce() from upstream
* trying to fix the remaining test failures
* fixed [ch]aruco tests in Python
* still trying to fix tests
* revert "fix" in dnn's CUDA tensor
* trying to fix dnn+CUDA test failures
* fixed 1D umat creation
* hopefully fixed remaining cuda test failures
* removed training whitespaces
Fix distanceTransform for inputs with large step and height #24214
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resolves https://github.com/opencv/opencv/issues/23895
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* started working on adding 32u, 64u, 64s, bool and 16bf types to OpenCV
* core & imgproc tests seem to pass
* fixed a few compile errors and test failures on macOS x86
* hopefully fixed some compile problems and test failures
* fixed some more warnings and test failures
* trying to fix small deviations in perf_core & perf_imgproc by revering randf_64f to exact version used before
* trying to fix behavior of the new OpenCV with old plugins; there is (quite strong) assumption that video capture would give us frames with depth == CV_8U (0) or CV_16U (2). If depth is > 7 then it means that the plugin is built with the old OpenCV. It needs to be recompiled, of course and then this hack can be removed.
* try to repair the case when target arch does not have FP64 SIMD
* 1. fixed bug in itoa() found by alalek
2. restored ==, !=, > and < univ. intrinsics on ARM32/ARM64.
Fix harmless ASAN error. #24042
For an empty radius, &v[0] would be accessed (though the called functions would not use it due to v.size() being 0). Also add checks for emptyness and fix the first element checks, in case we get INT_MAX to compare to.
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C++20 made it invalid to use simple-template-ids for constructors and destructors: https://eel.is/c++draft/diff.cpp17.class#2
GCC 11 and later throw an error on this, with the unhelpful message `expected unqualified-id before ')' token`. This PR fixes the problem.
Fix imgwarp at borders when transparent. #23922
I believe this is a proper fix to #23562
The PR #23754 overwrites data while that should not be the case with transparent data. The original test is failing because points at the border do not get computed because they do not have 4 neighbors to be computed. Still ,we can approximate their computation with whatever neighbors that are available.
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Fix distransform to work with large images #22798
This attempts to fix the following bug which was caused by storing squares of large integers into 32-bit floating point variables:
https://github.com/opencv/opencv/issues/22732
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Keep inliers for linear remap with BORDER_TRANSPARENT #23754
Address https://github.com/opencv/opencv/issues/23562
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resolves https://github.com/opencv/opencv/issues/23562
I do think that this is a bug because with `INTER_CUBIC + BORDER_TRANSPARENT` the last column and row are preserved. So same should be done for `INTER_LINEAR`
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imgproc: add contour values check to IntelligentScissorsMB tests
Preparation for the #21959 changes as per @asmorkalov's https://github.com/opencv/opencv/pull/21959#issuecomment-1560511500 suggestion.
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better accuracy for _rotatedRectangleIntersection() (proposal for #23546) #23690
_rotatedRectangleIntersection() can be (statically) customized to use double instead of float for better accuracy
this is a proposal for experimentation around #23546
for better accuracy, _rotatedRectangleIntersection() could use double. It will still return cv::Point2f list for backward compatibility, but the inner computations are controlled by a typedef
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Fix even input dimensions for INTER_NEAREST_EXACT #23634
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resolves https://github.com/opencv/opencv/issues/22204
related: https://github.com/opencv/opencv/issues/9096#issuecomment-1551306017
/cc @Yosshi999
See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request
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Usage of imread(): magic number 0, unchecked result
* docs: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* samples, apps: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* tests: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* doc/py_tutorials: check imread() result