- move TLS & instrumentation code out of core/utility.hpp
- (*) TLSData lost .gather() method (to dispose thread data on thread termination)
- use TLSDataAccumulator for reliable collecting of thread data
- prefer using of .detachData() + .cleanupDetachedData() instead of .gather() method
(*) API is broken: replace TLSData => TLSDataAccumulator if gather required
(objects disposal on threads termination is not available in accumulator mode)
Fixing bug with comparison of v_int64x2 or v_uint64x2
* Casting v_uint64x2 to v_float64x2 and comparing does NOT work in all cases. Rewrite using epi64 instructions - faster too.
* Fix bad merge.
* Fix equal comparsion for non-SSE4.1. Add test cases for v_int64x2 comparisons.
* Try to fix merge conflict.
* Only test v_int64x2 comparisons if CV_SIMD_64F
* Fix compiler warning.
* New v_reverse HAL intrinsic for reversing the ordering of a vector
* Fix conflict.
* Try to resolve conflict again.
* Try one more time.
* Add _MM_SHUFFLE. Remove non-vectorize code in SSE2. Fix copy and paste issue with NEON.
* Change v_uint16x8 SSE2 version to use shuffles
* core: rework and optimize SIMD implementation of dotProd
- add new universal intrinsics v_dotprod[int32], v_dotprod_expand[u&int8, u&int16, int32], v_cvt_f64(int64)
- add a boolean param for all v_dotprod&_expand intrinsics that change the behavior of addition order between
pairs in some platforms in order to reach the maximum optimization when the sum among all lanes is what only matters
- fix clang build on ppc64le
- support wide universal intrinsics for dotProd_32s
- remove raw SIMD and activate universal intrinsics for dotProd_8
- implement SIMD optimization for dotProd_s16&u16
- extend performance test data types of dotprod
- fix GCC VSX workaround of vec_mule and vec_mulo (in little-endian it must be swapped)
- optimize v_mul_expand(int32) on VSX
* core: remove boolean param from v_dotprod&_expand and implement v_dotprod_fast&v_dotprod_expand_fast
this changes made depend on "terfendail" review
Add a basic sanity test to verify the rounding functions
work as expected.
Likewise, extend the rounding performance test to cover the
additional float -> int fast math functions.
* Add Operator override for multi-channel Mat with literal constant.
* simple test
* Operator overloading channel constraint for primitive types
* fix some test for #13586
Fix a bug in cv :: merge when array of 3-channel mat is input (#13544)
* Mat merge function bug fix - Bug fix of merge function of 3-channel vector <Mat> of 3 or 4 matrices
* Add Core_merge test for opencv#13544
* fixups
- initialize arithmetic dispatcher
- add new universal intrinsic v_absdiffs
- add new universal intrinsic v_pack_b
- add accumulate version of universal intrinsic v_round
- fix sse/avx2:uint8 multiplication overflow
- reimplement arithmetic, logic and comparison operations into wide universal intrinsics
with full support for all types
- reimplement IPP arithmetic, logic and comparison operations in a sperate file arithm_ipp.hpp
- avoid scalar multiplication if scaling factor eq 1 and use integer multiplication
- move C arithmetic operations to precomp.hpp and delete [arithm_simd|arithm_core].hpp
- add compatibility with new opencv4 divide policy
Exceptions caught by value incur needless cost in C++, most of them can
be caught by const-reference, especially as nearly none are actually
used. This could allow compiler generate a slightly more efficient code.
* Remove isIntel check from deep learning layers
* Remove fp16->fp32 fallbacks where it's not necessary
* Fix Kernel::run to prevent localsize > globalsize
* rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion
* fixed compile warnings
* fix some more compile errors
* slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision)
* fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp)
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
Intrinsics must be effective, so don't declare FP16 type/operations if there is no native support.
- CV_FP16: supports load/store into/from float32
- CV_SIMD_FP16: declares FP16 types and native FP16 operations
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core: Add universal intrinsics for AVX2
* updated implementation of wide univ. intrinsics; converted several OpenCV HAL functions: sqrt, invsqrt, magnitude, phase, exp to the wide universal intrinsics.
* converted log to universal intrinsics; cleaned up the code a bit; added v_lut_deinterleave intrinsics.
* core: Add universal intrinsics for AVX2
* fixed multiple compile errors
* fixed many more compile errors and hopefully some test failures
* fixed some more compile errors
* temporarily disabled IPP to debug exp & log; hopefully fixed Doxygen complains
* fixed some more compile errors
* fixed v_store(short*, v_float16&) signatures
* trying to fix the test failures on Linux
* fixed some issues found by alalek
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
- 'if' logic is moved into templates.
- removed unnecessary cv::Mat objects creation.
- fixed inv() test (invA * A == eye)
- added more Matx tests to cover all defined template specializations
* Issue 11242 intrinsics v_extract, v_rotate improvement, branch 3.4, without C++11 (remove type restrictions for SSE2, use PALIGNR on SSSE3, compile to no-op when imm is 0 or nlanes).
* fix whitespace
* Fix#11242 (NEON intrinsics v_rotate...) branch 3.4
Separate macro expansion OPENCV_HAL_IMPL_NEON_SHIFT_OP for bitwise shifts for integers, from macro expansion OPENCV_HAL_IMPL_NEON_ROTATE for lane rotations. Bitwise shifts do not apply to floats, but lane-rotations can apply to both.
* fix whitespace
* Fix#11242 compile error (VSX intrinsics v_rotate(a)) branch 3.4 no-c++11
* use universal intrinsic instead of raw intrinsic
* add 2 channels de-interleave on x86 platform
* add v_int32x4 version of v_muladd
* add accumulate version of v_dotprod based on the commit from seiko2plus on bf1852d
* remove some verify check in performance test
* avoid the out of boundary access and keep the performance