Andrey Kamaev
ad5cddc007
Main module headers are moved 1 level up
...
e.g. <opencv2/core/core.hpp> become <opencv2/core.hpp>
Also renamed <opencv2/core/opengl_interop.hpp> to <opencv2/core/opengl.hpp>
2013-03-13 17:26:56 +04:00
Vladislav Vinogradov
08fbf667f9
refactored opengl functionality
...
* removed OpenGLFuncTab, now extensions are loaded internally
* renamed GlTexture -> GlTexture2D
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback
2012-11-30 17:35:28 +04:00
Andrey Kamaev
fd4909360f
Remove windows.h include from opencv2/core/internal.hpp to avoid conflicts with TBB library.
2012-11-01 12:44:10 +04:00
Vadim Pisarevsky
63c9412922
enable huge value range in highgui sliders on Windows (patch #941 )
2012-10-10 23:05:15 +04:00
Andrey Kamaev
c5aba337e9
Fixed number of warnings. Fixed mingw64 build.
2012-06-12 14:46:12 +00:00
Andrey Kamaev
f62028dc16
Fixed mingw build.
2012-06-08 03:15:08 +00:00
Andrey Kamaev
c9027fecc0
Fixed few MinGW build problems
2012-05-20 18:45:19 +00:00
Andrey Kamaev
9961658eab
Fixing compile on some MinGW platforms
2012-05-19 10:44:43 +00:00
Andrey Kamaev
def87eae19
Fixed MinGW build after r8358
2012-05-17 20:19:48 +00:00
Vadim Pisarevsky
00c30681bc
Added Snap-to-Screen Edge feature in the case of multiple monitors (patch by Adi Shavit)
2012-05-16 16:13:24 +00:00
Alexander Shishkov
d05b788db4
fixed compilation problems with MinGW after rev7353
2012-02-28 12:39:25 +00:00
Alexander Reshetnikov
8b7edda6ac
Added cvShowImage working with handles under Windows.
2012-02-22 13:30:47 +00:00
Anatoly Baksheev
84db4eb6fa
fixed ~200 warnings for windows
...
minor build system changes (now cuda code in opencv_core is compiled using CUDA_ARCH* cmake variables)
2012-02-14 10:22:34 +00:00
Alexander Shishkov
06247b49af
fixed issue #1243
2012-02-06 08:13:11 +00:00
Vladislav Vinogradov
3afc97e67e
fixed new OpenGL functionality under Qt
2011-12-12 12:52:06 +00:00
Vladislav Vinogradov
bd4239be7b
moved OpenGL wrappers to separate header
...
added GlBuffer, GlTexture and GpuMat support to InputArray
replaced addTextOpenGl function by render + GlFont
2011-11-30 06:20:29 +00:00
Vladislav Vinogradov
0403746636
implemented addTextOpenGl under Gtk
2011-11-28 12:35:05 +00:00
Vladislav Vinogradov
07debd6cb5
minor fix
2011-11-28 12:10:37 +00:00
Vladislav Vinogradov
9817252b23
added addTextOpenGl function
2011-11-28 11:50:46 +00:00
Vladislav Vinogradov
35e69a1ee3
fixed build with Qt
2011-11-27 10:13:08 +00:00
Vladislav Vinogradov
d7450c2449
added GlArrays class and pointCloudShow function
2011-11-23 10:05:24 +00:00
Vladislav Vinogradov
c2783af781
added OpenGL support to highgui under WIN32
2011-11-21 11:58:52 +00:00
Andrey Kamaev
6167469bbd
Fixed fullscreen window mode on Windows.
2011-09-11 18:54:25 +00:00
Vadim Pisarevsky
fa2f1c036a
removed "#include "windows.h"" from core headers
2011-05-13 20:00:58 +00:00
Vadim Pisarevsky
5199cd9c95
removed unnecessary #include "windows.h" from "highgui_c.h"
2011-05-13 19:40:57 +00:00
Vadim Pisarevsky
758e826d2e
do not use WIN64/_WIN64 anymore - CMake did not set it anyway. Use WIN32 + __x86_64 or _M_X64 instead. Also, make VideoInput optional (WITH_VIDEOINPUT=ON/OFF) => now Mingw-dw2 can build OpenCV
2010-07-16 22:38:57 +00:00
Vadim Pisarevsky
f78a3b4cc1
updated 3rd party libs: CLapack 3.1.1.1 => 3.2.1, zlib 1.2.3 => 1.2.5, libpng 1.2.x => 1.4.3, libtiff 3.7.x => 3.9.4. fixed many 64-bit related VS2010 warnings
2010-07-16 12:54:53 +00:00
Yannick Verdie
e71c5e8754
working on QT change/get win property (stylesheet for cvTrackBar fixed !!!)
2010-06-12 16:56:01 +00:00
Vadim Pisarevsky
127d6649a1
"atomic bomb" commit. Reorganized OpenCV directory structure
2010-05-11 17:44:00 +00:00