CMake: Building Dynamic Framework on iOS (#8009)
* Updated python script with dynamic parameter
Updated python script to build static library by default
Updated python script to include bitcode flag
Added bitcode flag to c flags
Fixed directories and targets with static
Bitcode parameter fixed
Fixed script for static library
Fixed parameters in build function
Updated cmake common toolchain
Added changes to OpenCV Utils
Updates to cmake
Added cache internal
Updates to common toolchain
Fixed path in framework destination and added UIKit dependency
Dynamic plist for framework
Lib version removed hardcoded value
Removed trailing whitespace in toolchain
* Removed trailing whitespace
* Fixed typo in comment
* Renamed bitcode variable to bitcodedisabled
* Fixed target device family
the last kernel that allowed compiling this code was 2.6.37 which was
released almost 5 Years ago. So probably it does not get much testing
any more. Furthermore even back then one was better off using the V4L2
API.
The only change touching currently used code is the removal of the
global V4L2_SUPPORT variable.
- replaced m3api/m3apiX64 binaries with latest xiapi32/xiapi64 to
support latest camera models
- added new parameter definitions to videoio_c.h and
SetProperty/GetProperty calls
- added acquisition resetting for specific parmateters in SetProperty
call
- added new error return value evaluators
- Substituted HAVE_WINRT with WINRT
- Fixed compilation issues in ocl.cpp and parallel.cpp
- Fixed compiler issue for WP8: "C2678: binary '+' : no operator found which takes a left-hand - Fixed gitignore
- Added #ifdef HAVE_OPENCL to remove compiler warnings in ocl.cpp
- Used NO_GETENV similar to '3rdparty\libjpeg\jmemmgr.c;
- Added ole32.lib for core module (for WindowsStore 8.0 builds)
- Made OpenCV_ARCH aware of ARM
Signed-off-by: Maxim Kostin <v-maxkos@microsoft.com>