fixed the ordering of contour convex hull points
* partially fixed the issue #4539
* fixed warnings and test failures
* fixed integer overflow (issue #14521)
* added comment to force buildbot to re-run
* extended the test for the issue 4539. Check the expected behaviour on the original contour as well
* added comment; fixed typo, renamed another variable for a little better clarity
* added yet another part to the test for issue #4539, where we run convexHull and convexityDetects on the original contour, without any manipulations. the rest of the test stays the same
* fixed several problems when running tests on Mac:
* OCL_pyrUp
* OCL_flip
* some basic UMat tests
* histogram badarg test (out of range access)
* retained the storepix fix in ocl_flip only for 16U/16S datatype, where the OpenCL compiler on Mac generates incorrect code
* moved deletion of ACCESS_FAST flag to non-SVM branch (where SVM is shared virtual memory (in OpenCL 2.x), not support vector machine)
* force OpenCL to use read/write for GPU<=>CPU memory transfers on machines with discrete video only on Macs. On Windows/Linux the drivers are seemingly smart enough to implement map/unmap properly (and maybe more efficiently than explicit read/write)
Changes:
* UMat for blur + rotate resulting in a speedup of around 2X on an i7
* support for boards larger than specified allowing to cover full FOV
* support for markers moving the origin into the center of the board
* increase detection accuracy
The main change is for supporting boards that are larger than the FOV of
the camera and have their origin in the board center. This allows
building OEM calibration targets similar to the one from intel real
sense utilizing corner points as close as possible to the image border.
cuda4dnn(concat): write outputs from previous layers directly into concat's output
* eliminate concat by directly writing to its output buffer
* fix concat fusion not happening sometimes
* use a whitelist instead of a blacklist
* G-API/Samples: Added a simple "privacy masking camera" sample
The main idea is to host this code for an opencv.org blog post only
* G-API/Samples: Modified privacy masking camera code to look better for the post
* G-API/Samples: fix Windows (MSVC) support in Privacy Masking Camera
* G-API/Samples: Addressed the majority of review comments in PMC
* G-API/Samples: Use TickMeter to measure time + more info in cmd options
* G-API/Samples: fix yet another Windows warning in PMC
* G-API/Samples: Fix wording in PMC cmd arg parameters
* Fix wording, again
* G-API/Samples: Fix PMC cmd-line arguments, again
G-API: Using functors as kernel implementation
* Implement ability to create kernel impls from functors
* Clean up
* Replace make_ocv_functor to ocv_kernel
* Clean up
* Replace GCPUFunctor -> GOCVFunctor
* Move GOCVFunctor to cv::gapi::cpu namespace
* Implement override for rvalue and lvalue cases
* Fix comments to review
* Remove GAPI_EXPORT for template functions
* Fix indentation
fixed cv::moveWindow() on mac
* fixed cv::moveWindow() on mac (issue #16343). Thanks to cwreynolds and saskatchewancatch for the help!
* fixed warnings about _x0 and _y0
* fixed warnings about _x0 and _y0
* Fix NN resize with dimentions > 4
* add test check for nn resize with channels > 4
* Change types from float to double
* Del unnecessary test file. Move nn test to test_imgwarp. Add 5 channels test only.
* improved version of HoughCircles (HOUGH_GRADIENT_ALT method)
* trying to fix build problems on Windows
* fixed typo
* * fixed warnings on Windows
* make use of param2. make it minCos2 (minimal value of squared cosine between the gradient at the pixel edge and the vector connecting it with circle center). with minCos2=0.85 we can detect some more eyes :)
* * added description of HOUGH_GRADIENT_ALT
* cleaned up the implementation; added comments, replaced built-in numeic constants with symbolic constants
* rewrote circle_popcount() to use built-in popcount() if possible
* modified some of HoughCircles tests to use method parameter instead of the built-in loop
* fixed warnings on Windows
trying to fix handling file storages with extremely long lines
* trying to fix handling of file storages with extremely long lines: https://github.com/opencv/opencv/issues/11061
* * fixed errorneous pointer access in JSON parser.
* it's now crash-test time! temporarily set the initial parser buffer size to just 40 bytes. let's run all the test and check if the buffer is always correctly resized and handled
* fixed pointer use in JSON parser; added the proper test to catch this case
* fixed the test to make it more challenging. generate test json with
*
**
***
etc. shape
Fix compilation errors on GLES platforms
* Do not include glx.h when using GLES
GL/glx.h is included on all LINUX plattforms, which is wrong
for a number of reasons:
- GL_PERSPECTIVE_CORRECTION_HINT is defined in GL/gl.h, so we
want gl.h not glx.h, the latter just includes the former
- GL/gl.h is a Desktop GL header, and should not be included
on GLES plattforms
- GL/gl.h is already included via QtOpenGL ->
QtGui/qopengl.h on desktop plattforms
This fixes a problem when Qt is compiled with GLES, which
is often done on ARM platforms where desktop GL is not or
only poorly supported (e.g. slow due to emulation).
Fixes part of #9171.
* Only set GL_PERSPECTIVE_CORRECTION_HINT when GL version defines it
GL_PERSPECTIVE_CORRECTION_HINT does not exist in GLES 2.0/3.x,
and has been deprecated in OpenGL 3.0 core profiles.
Fixes part of #9171.
This is a correction of the previously missleading documentation and a warning related to a common calibration failure described in issue 15992
* corrected incorrect description of failed calibration state.
see issue 15992
* calib3d: apply suggestions from code review by catree
QR-Code detector : multiple detection
* change in qr-codes detection
* change in qr-codes detection
* change in test
* change in test
* add multiple detection
* multiple detection
* multiple detect
* add parallel implementation
* add functional for performance tests
* change in test
* add perftest
* returned implementation for 1 qr-code, added support for vector<Mat> and vector<vector<Point2f>> in MultipleDetectAndDecode
* deleted all lambda expressions
* changing in triangle sort
* fixed warnings
* fixed errors
* add java and python tests
* change in java tests
* change in java and python tests
* change in perf test
* change in qrcode.cpp
* add spaces
* change in qrcode.cpp
* change in qrcode.cpp
* change in qrcode.cpp
* change in java tests
* change in java tests
* solved problems
* solved problems
* change in java and python tests
* change in python tests
* change in python tests
* change in python tests
* change in methods name
* deleted sample qrcode_multi, change in qrcode.cpp
* change in perf tests
* change in objdetect.hpp
* deleted code duplication in sample qrcode.cpp
* returned spaces
* added spaces
* deleted draw function
* change in qrcode.cpp
* change in qrcode.cpp
* deleted all draw functions
* objdetect(QR): extractVerticalLines
* objdetect(QR): whitespaces
* objdetect(QR): simplify operations, avoid duplicated code
* change in interface, additional checks in java and python tests, added new key in sample for saving original image from camera
* fix warnings and errors in python test
* fix
* write in file with space key
* solved error with empty mat check in python test
* correct path to test image
* deleted spaces
* solved error with check empty mat in python tests
* added check of empty vector of points
* samples: rework qrcode.cpp
* objdetect(QR): fix API, input parameters must be first
* objdetect(QR): test/fix points layout
* Reduce LLC loads, stores and multiplies on MulTransposed - 8% faster on VSX
* Add is_same method so c++11 is not required
* Remove trailing whitespaces.
* Change is_same to DataType depth check
Added type check for solvePnPGeneric | Issue: #16049
* Added type check
* Added checks before type fix
* Tests for 16049
* calib3d: update solvePnP regression check (16049)
- Added `explicit` to `VideoCapture` constructors with 2
arguments, 1 of them has default value
- Applied library code style
- Introduced 2 debug macros to improve readability of the code