* Add CUDA support for D3D11 interop. #13888
color_detail.hpp: fixed build error : dynamic initialization is not supported for a __constant__ variable.
directx.cpp: Add CUDA support(cl_nv_d3d11_sharing) for D3D11 interop. #13888
Update directx.cpp
Format adjustment.
Update directx.cpp
fix error.
Update directx.cpp
Format adjustment
Update directx.cpp
fix trailing whitespace.
fix format errors
convert indentation to spaces .
Trim trailing whitespace.
Add information about source of cl_d3d11_ext.h
Avoid unrelated changes.
Increase compile-time conditional judgment.
Increase the judgment of whether the OCL device has the required extensions at compile time.
Add compilation option `HAVE_CLNVEXT`.Check CL support in runtime.
Check result of `clGetExtensionFunctionAddressForPlatform` for KHR is invalid.It always can get the address(from OpenCL.dll),So I check NV support(from nvopencl64.dll) before KHR when `HAVE_CLNVEXT` is enabled.
Delete cl_d3d11_ext.h
Modified parameter list
fix "cannot open include file: 'CL/cl_d3d11_ext.h'"
remove not referenced var
fix C2143: syntax error
Improve compile-time judgment.
dlrectx.cpp Modify the detection order.
initializeContextFromD3D11Device:
```
// try with NV(Need to check it first)
// try with KHR
```
fix warnig C4100
Revert "fix warnig C4100"
This reverts commit 76e5becb67780071d0cbde61cc4f5f807ad7c5ac.
fix warning C4100
fix warning C4505
Format alignment
Format adjustment and automatically detect header files.
Automatically detect header files when users are not configured or configuration errors occur.
avoid unrelated changes.
Update .cmake
Update .cmake
* fix build errors
* fix warning:defined but not used
* Revert "fix warning:defined but not used"
This reverts commit 7ab3537cd0.
* fix warning:defined but not used
* fix build error for mac
* fix build error for win
* optimizing branch judgment
* Revert "optimizing branch judgment"
This reverts commit 88b72b870e.
* fix warning C4702: unreachable code
* remove unused code
* Fix problems that may lead to undefined behavior
* Add status check
* fix error C2664,C2665 : cannot convert argument
* Format adjustment
VSCODE will automatically format the indentation to 4 spaces in some situation.
* fix error C2440
* fix error C2440
* add cl_d3d11_ext.h
* Format adjustment
* remove unnecessary checks
- Optimizations set change. Now IPP integrations will provide code for SSE42, AVX2 and AVX512 (SKX) CPUs only. For HW below SSE42 IPP code is disabled.
- Performance regressions fixes for IPP code paths;
- cv::boxFilter integration improvement;
- cv::filter2D integration improvement;
This is VS2017 Preview. It makes sure the version is detected properly and the INSTALL target then correctly installs to x64/vc15 (the same as MSVC1910).
general:
- all iterative tests have been replaced with parameterized tests
- old-style try..catch tests have been modified to use EXPECT_/ASSERT_ gtest macros
- added temporary files cleanup
- modified MatComparator error message formatting
imgcodecs:
- test_grfmt.cpp split to test_jpg.cpp, test_png.cpp, test_tiff.cpp, etc.
videoio:
- added public HAVE_VIDEO_INPUT, HAVE_VIDEO_OUTPUT definitions to cvconfig.h
- built-in MotionJPEG codec could not be tested on some platforms (read_write test was disabled if ffmpeg is off, encoding/decoding was handled by ffmpeg otherwise).
- image-related tests moved to imgcodecs (Videoio_Image)
- several property get/set tests have been combined into one
- added MotionJPEG test video to opencv_extra
* moved BLAS/LAPACK detection scripts from opencv_contrib/dnn to the main repository.
* trying to fix the bug with undefined symbols sgesdd_ and dgesdd_
* removed extra whitespaces; disabled LAPACK on IOS