Previous commit, 6f39f9a, tries to fix the color issue for emulator. But the condition for detecting emulator is incomplete, e.g. it stops working for emulators using Google Play, whose Build.BRAND=="google". https://stackoverflow.com/a/21505193 shows a more accurate condition for this.
[GSOC] Speeding-up AKAZE, part #1 (#8869)
* ts: expand arguments before stringifications in CV_ENUM and CV_FLAGS
added protective macros to always force macro expansion of arguments. This allows using CV_ENUM and CV_FLAGS with macro arguments.
* feature2d: unify perf test
use the same test for all detectors/descriptors we have.
* added AKAZE tests
* features2d: extend perf tests
* add BRISK, KAZE, MSER
* run all extract tests on AKAZE keypoints, so that the test si more comparable for the speed of extraction
* feature2d: rework opencl perf tests
use the same configuration as cpu tests
* feature2d: fix descriptors allocation for AKAZE and KAZE
fix crash when descriptors are UMat
* feature2d: name enum to fix build with older gcc
* Revert "ts: expand arguments before stringifications in CV_ENUM and CV_FLAGS"
This reverts commit 19538cac1e.
This wasn't a great idea after all. There is a lot of flags implemented as #define, that we don't want to expand.
* feature2d: fix expansion problems with CV_ENUM in perf
* expand arguments before passing them to CV_ENUM. This does not need modifications of CV_ENUM.
* added include guards to `perf_feature2d.hpp`
* feature2d: fix crash in AKAZE when using KAZE descriptors
* out-of-bound access in Get_MSURF_Descriptor_64
* this happened reliably when running on provided keypoints (not computed by the same instance)
* feature2d: added regression tests for AKAZE
* test with both MLDB and KAZE keypoints
* feature2d: do not compute keypoints orientation twice
* always compute keypoints orientation, when computing keypoints
* do not recompute keypoint orientation when computing descriptors
this allows to test detection and extraction separately
* features2d: fix crash in AKAZE
* out-of-bound reads near the image edge
* same as the bug in KAZE descriptors
* feature2d: refactor invariance testing
* split detectors and descriptors tests
* rewrite to google test to simplify debugging
* add tests for AKAZE and one test for ORB
* stitching: add tests with AKAZE feature finder
* added basic stitching cpu and ocl tests
* fix bug in AKAZE wrapper for stitching pipeline causing lots of
! OPENCV warning: getUMat()/getMat() call chain possible problem.
! Base object is dead, while nested/derived object is still alive or processed.
! Please check lifetime of UMat/Mat objects!
general:
- all iterative tests have been replaced with parameterized tests
- old-style try..catch tests have been modified to use EXPECT_/ASSERT_ gtest macros
- added temporary files cleanup
- modified MatComparator error message formatting
imgcodecs:
- test_grfmt.cpp split to test_jpg.cpp, test_png.cpp, test_tiff.cpp, etc.
videoio:
- added public HAVE_VIDEO_INPUT, HAVE_VIDEO_OUTPUT definitions to cvconfig.h
- built-in MotionJPEG codec could not be tested on some platforms (read_write test was disabled if ffmpeg is off, encoding/decoding was handled by ffmpeg otherwise).
- image-related tests moved to imgcodecs (Videoio_Image)
- several property get/set tests have been combined into one
- added MotionJPEG test video to opencv_extra
compute() for BP and CSBP output 32-bit floating-point mat, and in cv::imshow() 32-bit floating-point is recognized as [0,1] and maped to [0,255], that causes gray window for BP and CSBP.