fixed cv::moveWindow() on mac
* fixed cv::moveWindow() on mac (issue #16343). Thanks to cwreynolds and saskatchewancatch for the help!
* fixed warnings about _x0 and _y0
* fixed warnings about _x0 and _y0
* Fix NN resize with dimentions > 4
* add test check for nn resize with channels > 4
* Change types from float to double
* Del unnecessary test file. Move nn test to test_imgwarp. Add 5 channels test only.
* improved version of HoughCircles (HOUGH_GRADIENT_ALT method)
* trying to fix build problems on Windows
* fixed typo
* * fixed warnings on Windows
* make use of param2. make it minCos2 (minimal value of squared cosine between the gradient at the pixel edge and the vector connecting it with circle center). with minCos2=0.85 we can detect some more eyes :)
* * added description of HOUGH_GRADIENT_ALT
* cleaned up the implementation; added comments, replaced built-in numeic constants with symbolic constants
* rewrote circle_popcount() to use built-in popcount() if possible
* modified some of HoughCircles tests to use method parameter instead of the built-in loop
* fixed warnings on Windows
trying to fix handling file storages with extremely long lines
* trying to fix handling of file storages with extremely long lines: https://github.com/opencv/opencv/issues/11061
* * fixed errorneous pointer access in JSON parser.
* it's now crash-test time! temporarily set the initial parser buffer size to just 40 bytes. let's run all the test and check if the buffer is always correctly resized and handled
* fixed pointer use in JSON parser; added the proper test to catch this case
* fixed the test to make it more challenging. generate test json with
*
**
***
etc. shape
Fix compilation errors on GLES platforms
* Do not include glx.h when using GLES
GL/glx.h is included on all LINUX plattforms, which is wrong
for a number of reasons:
- GL_PERSPECTIVE_CORRECTION_HINT is defined in GL/gl.h, so we
want gl.h not glx.h, the latter just includes the former
- GL/gl.h is a Desktop GL header, and should not be included
on GLES plattforms
- GL/gl.h is already included via QtOpenGL ->
QtGui/qopengl.h on desktop plattforms
This fixes a problem when Qt is compiled with GLES, which
is often done on ARM platforms where desktop GL is not or
only poorly supported (e.g. slow due to emulation).
Fixes part of #9171.
* Only set GL_PERSPECTIVE_CORRECTION_HINT when GL version defines it
GL_PERSPECTIVE_CORRECTION_HINT does not exist in GLES 2.0/3.x,
and has been deprecated in OpenGL 3.0 core profiles.
Fixes part of #9171.
This is a correction of the previously missleading documentation and a warning related to a common calibration failure described in issue 15992
* corrected incorrect description of failed calibration state.
see issue 15992
* calib3d: apply suggestions from code review by catree
QR-Code detector : multiple detection
* change in qr-codes detection
* change in qr-codes detection
* change in test
* change in test
* add multiple detection
* multiple detection
* multiple detect
* add parallel implementation
* add functional for performance tests
* change in test
* add perftest
* returned implementation for 1 qr-code, added support for vector<Mat> and vector<vector<Point2f>> in MultipleDetectAndDecode
* deleted all lambda expressions
* changing in triangle sort
* fixed warnings
* fixed errors
* add java and python tests
* change in java tests
* change in java and python tests
* change in perf test
* change in qrcode.cpp
* add spaces
* change in qrcode.cpp
* change in qrcode.cpp
* change in qrcode.cpp
* change in java tests
* change in java tests
* solved problems
* solved problems
* change in java and python tests
* change in python tests
* change in python tests
* change in python tests
* change in methods name
* deleted sample qrcode_multi, change in qrcode.cpp
* change in perf tests
* change in objdetect.hpp
* deleted code duplication in sample qrcode.cpp
* returned spaces
* added spaces
* deleted draw function
* change in qrcode.cpp
* change in qrcode.cpp
* deleted all draw functions
* objdetect(QR): extractVerticalLines
* objdetect(QR): whitespaces
* objdetect(QR): simplify operations, avoid duplicated code
* change in interface, additional checks in java and python tests, added new key in sample for saving original image from camera
* fix warnings and errors in python test
* fix
* write in file with space key
* solved error with empty mat check in python test
* correct path to test image
* deleted spaces
* solved error with check empty mat in python tests
* added check of empty vector of points
* samples: rework qrcode.cpp
* objdetect(QR): fix API, input parameters must be first
* objdetect(QR): test/fix points layout
* Reduce LLC loads, stores and multiplies on MulTransposed - 8% faster on VSX
* Add is_same method so c++11 is not required
* Remove trailing whitespaces.
* Change is_same to DataType depth check
Added type check for solvePnPGeneric | Issue: #16049
* Added type check
* Added checks before type fix
* Tests for 16049
* calib3d: update solvePnP regression check (16049)
- Added `explicit` to `VideoCapture` constructors with 2
arguments, 1 of them has default value
- Applied library code style
- Introduced 2 debug macros to improve readability of the code
Vectorize minMaxIdx functions
* Updated documentation and intrinsic tests for v_reduce
* Add other files back in from the forced push
* Prevent an constant overflow with v_reduce for int8 type
* Another alternative to fix constant overflow warning.
* Fix another compiler warning.
* Update comments and change comparison form to be consistent with other vectorized loops.
* Change return type of v_reduce_min & max for v_uint8 and v_uint16 to be same as lane type.
* Cast v_reduce functions to int to avoid overflow. Reduce number of parameters in MINMAXIDX_REDUCE macro.
* Restore cast type for v_reduce_min & max to LaneType
support eltwise sum with different number of input channels in CUDA backend
* add shortcut primitive
* add offsets in shortcut kernel
* skip tests involving more than two inputs
* remove redundant modulus operation
* support multiple inputs
* remove whole file indentation
* skip acc in0 trunc test if weighted
* use shortcut iff channels are unequal
Enable cuda4dnn on hardware without support for __half
* Enable cuda4dnn on hardware without support for half (ie. compute capability < 5.3)
Update CMakeLists.txt
Lowered minimum CC to 3.0
* UPD: added ifdef on new copy kernel
* added fp16 support detection at runtime
* Clarified #if condition on atomicAdd definition
* More explicit CMake error message
Fix implicit conversion from array to scalar in python bindings
* Fix wrong conversion behavior for primitive types
- Introduce ArgTypeInfo namedtuple instead of plain tuple.
If strict conversion parameter for type is set to true, it is
handled like object argument in PyArg_ParseTupleAndKeywords and
converted to concrete type with the appropriate pyopencv_to function
call.
- Remove deadcode and unused variables.
- Fix implicit conversion from numpy array with 1 element to scalar
- Fix narrowing conversion to size_t type.
* Fix wrong conversion behavior for primitive types
- Introduce ArgTypeInfo namedtuple instead of plain tuple.
If strict conversion parameter for type is set to true, it is
handled like object argument in PyArg_ParseTupleAndKeywords and
converted to concrete type with the appropriate pyopencv_to function
call.
- Remove deadcode and unused variables.
- Fix implicit conversion from numpy array with 1 element to scalar
- Fix narrowing conversion to size_t type.·
- Enable tests with wrong conversion behavior
- Restrict passing None as value
- Restrict bool to integer/floating types conversion
* Add PyIntType support for Python 2
* Remove possible narrowing conversion of size_t
* Bindings conversion update
- Remove unused macro
- Add better conversion for types to numpy types descriptors
- Add argument name to fail messages
- NoneType treated as a valid argument. Better handling will be added
as a standalone patch
* Add descriptor specialization for size_t
* Add check for signed to unsigned integer conversion safety
- If signed integer is positive it can be safely converted
to unsigned
- Add check for plain python 2 objects
- Add check for numpy scalars
- Add simple type_traits implementation for better code style
* Resolve type "overflow" false negative in safe casting check
- Move type_traits to separate header
* Add copyright message to type_traits.hpp
* Limit conversion scope for integral numpy types
- Made canBeSafelyCasted specialized only for size_t, so
type_traits header became unused and was removed.
- Added clarification about descriptor pointer
Add lightweight IE hardware targets checks
nGraph: Concat with paddings
Enable more nGraph tests
Restore FP32->FP16 for GPU plugin of IE
try to fix buildbot
Use lightweight IE targets check only starts from R4
- some of `icvCvt_BGR*` functions have R with B channels
swapped what leads to the wrong conversion
- renames misleading `rgb` variable name to `bgr`
- swap back the conversion coefficients, `cB` should be the first
Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
Actually, we can do this in constant time. xofs always
contains same or increasing offset values. We can instead
find the most extreme value used and never attempt to load it.
Similarly, we can note for all dx >= 0 and dx < (dwidth - cn)
where xofs[dx] + cn < xofs[dwidth-cn] implies dx < (dwidth - cn).
Thus, we can use this to control our loop termination optimally.
This fixes#16137 with little or no performance impact. I have
also added a debug check as a sanity check.