* Replaced most remaining sprintf with snprintf
* Deprecated encodeFormat and introduced new method that takes the buffer length
* Also increased buffer size at call sites to be a little bigger, in case int is 64 bit
There can be an int overflow.
cv::norm( InputArray _src, int normType, InputArray _mask ) is fine,
not cv::norm( InputArray _src1, InputArray _src2, int normType, InputArray _mask ).
- to reduce binaries size of FFmpeg Windows wrapper
- MinGW linker doesn't support -ffunction-sections (used for FFmpeg Windows wrapper)
- move code to improve locality with its used dependencies
- move UMat::dot() to matmul.dispatch.cpp (Mat::dot() is already there)
- move UMat::inv() to lapack.cpp
- move UMat::mul() to arithm.cpp
- move UMat:eye() to matrix_operations.cpp (near setIdentity() implementation)
- move normalize(): convert_scale.cpp => norm.cpp
- move convertAndUnrollScalar(): arithm.cpp => copy.cpp
- move scalarToRawData(): array.cpp => copy.cpp
- move transpose(): matrix_operations.cpp => matrix_transform.cpp
- move flip(), rotate(): copy.cpp => matrix_transform.cpp (rotate90 uses flip and transpose)
- add 'OPENCV_CORE_EXCLUDE_C_API' CMake variable to exclude compilation of C-API functions from the core module
- matrix_wrap.cpp: add compile-time checks for CUDA/OpenGL calls
- the steps above allow to reduce FFmpeg wrapper size for ~1.5Mb (initial size of OpenCV part is about 3Mb)
backport is done to improve merge experience (less conflicts)
backport of commit: 65eb946756
- to reduce binaries size of FFmpeg Windows wrapper
- MinGW linker doesn't support -ffunction-sections (used for FFmpeg Windows wrapper)
- move code to improve locality with its used dependencies
- move UMat::dot() to matmul.dispatch.cpp (Mat::dot() is already there)
- move UMat::inv() to lapack.cpp
- move UMat::mul() to arithm.cpp
- move UMat:eye() to matrix_operations.cpp (near setIdentity() implementation)
- move normalize(): convert_scale.cpp => norm.cpp
- move convertAndUnrollScalar(): arithm.cpp => copy.cpp
- move scalarToRawData(): array.cpp => copy.cpp
- move transpose(): matrix_operations.cpp => matrix_transform.cpp
- move flip(), rotate(): copy.cpp => matrix_transform.cpp (rotate90 uses flip and transpose)
- add 'OPENCV_CORE_EXCLUDE_C_API' CMake variable to exclude compilation of C-API functions from the core module
- matrix_wrap.cpp: add compile-time checks for CUDA/OpenGL calls
- the steps above allow to reduce FFmpeg wrapper size for ~1.5Mb (initial size of OpenCV part is about 3Mb)
The most of target machine use one type cpu unit resource
to execute some one type of instruction, e.g.
all vx_load API use load/store cpu unit,
and v_muladd API use mul/mula cpu unit, we interleave
vx_load and v_muladd to improve performance on most targets like
RISCV or ARM.
* calib3d: use normalized input in solvePnPGeneric()
* calib3d: java regression test for solvePnPGeneric
* calib3d: python regression test for solvePnPGeneric
* Added performance tests for hal::norm functions
* Added sum of absolute differences intrinsic
* norm implementation updated to use wide universal intrinsics
* improve and fix v_reduce_sad on VSX
* added basic support for CV_16F (the new datatype etc.). CV_USRTYPE1 is now equal to CV_16F, which may break some [rarely used] functionality. We'll see
* fixed just introduced bug in norm; reverted errorneous changes in Torch importer (need to find a better solution)
* addressed some issues found during the PR review
* restored the patch to fix some perf test failures
* a part of https://github.com/opencv/opencv/pull/11364 by Tetragramm. Rewritten and extended findNonZero & PSNR to support more types, not just 8u.
* fixed compile & doxygen warnings
* fixed small bug in findNonZero test