Added int support to padding layer #25241
Added int32 and int64 support to padding layer (CPU and CUDA).
ONNX parser doesn't convert non-zero padding value to float now.
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Reworked findContours to reduce C-API usage #25146
What is done:
* rewritten `findContours` and `icvApproximateChainTC89` using C++ data structures
* extracted LINK_RUNS mode to separate new public functions - `findContoursLinkRuns` (it uses completely different algorithm)
* ~added new public `cv::approximateChainTC89`~ - **❌ decided to hide it**
* enabled chain code output (method = 0, no public enum value for this in C++ yet)
* kept old function as `findContours_old` (exported, but not exposed to user)
* added more tests for findContours (`test_contours_new.cpp`), some tests compare results of old function with new one. Following tests have been added:
* contours of random rectangle
* contours of many small (1-2px) blobs
* contours of random noise
* backport of old accuracy test
* separate test for LINK RUNS variant
What is left to be done (can be done now or later):
* improve tests:
* some tests have limited verification (e.g. only verify contour sizes)
* perhaps reference data can be collected and stored
* maybe more test variants can be added (?)
* add enum value for chain code output and a method of returning starting points (e.g. first 8 elements of returned `vector<uchar>` can represent 2 int point coordinates)
* add documentation for new functions - **✔️ DONE**
* check and improve performance (my experiment showed 0.7x-1.1x some time ago)
* remove old functions completely (?)
* change contour return order (BFS) or allow to select it (?)
* return result tree as-is (?) (new data structures should be exposed, bindings should adapt)
core: doc: add note for countNonZero, hasNonZero and findNonZero #25356Close#25345
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1D Scatter Layer Test #25071
This PR introduces parametrized test for `Scatter` layer to test its functionality for 1D arrays
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Added int tests for CumSum, Scatter, Tile and ReduceSum dnn layers #25277
Fixed bug in tile layer.
Fixed bug in reduce layer by reimplementing the layer.
Fixed types filter in Scatter and ScatterND layers
PR for extra: https://github.com/opencv/opencv_extra/pull/1161
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OBJ and PLY loaders extention to support texture coordinates and difused colors #25221
### This PR changes
* Texture coordinates support added to `loadMesh()` and `saveMesh()`
* `loadMesh()` changes its behavior: all vertex attribute arrays (vertex coordinates, colors, normals, texture coordinates) now have the same size and same-index corresponce
- This makes sense for OBJ files where vertex attribute arrays are independent from each other and are randomly accessed when defining faces
- Looks like this behavior may also happen in some PLY files; however, it is not implemented until we encounter such files in a wild nature
- At the same time `loadPointCloud()` keeps its behavior and loads vertex attributes as they are given in the file
* PLY loader supports synonyms for the properties: `diffuse_red`, `diffuse_green` and `diffuse_blue` along with `red`, `green` and `blue`
* `std::vector<cv::Vec3i>` supported as an index array type
* Colors are loaded as [0, 1] floats instead of uchars
- Since colors are usually saved as floats, internal conversion to uchar at loading significantly drops accuracy
- Performing uchar conversion does not always makes sense and can be performed by a user if they needs it
* PLY loading fixed: wrong offset ruined x coordinate
* Python tests added for `loadPointCloud` and `loadMesh`
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Concat Layer 0/1D test #25224
This PR introduces parametrized `0/1D` input support test for `Concat` layer.
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[BugFix] dnn (ONNX): Foce dropping constant inputs in parseClip if they are shared #25319
Resolves https://github.com/opencv/opencv/issues/25278
Merge with https://github.com/opencv/opencv_extra/pull/1165
In Gold-YOLO ,`Div` has a constant input `B=6` which is then parsed into a `Const` layer in the ONNX importer, but `Clip` also has the shared constant input `max=6` which is already a `Const` layer and then connected to `Elementwise` layer. This should not happen because in the `forward()` of `Elementwise` layer, the legacy code goes through and apply activation to each input. More details on https://github.com/opencv/opencv/issues/25278#issuecomment-2032199630.
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