#include #include #include #include #include #include #include "opencv2/gpu/gpu.hpp" #include "opencv2/highgui/highgui.hpp" using namespace std; using namespace cv; /** Contains all properties of application (including those which can be changed by user in runtime) */ class Settings { public: /** Sets default values */ Settings(); /** Reads settings from command args */ static Settings Read(int argc, char** argv); string src; bool src_is_video; bool make_gray; bool resize_src; double resize_src_scale; double scale; int nlevels; int gr_threshold; double hit_threshold; int win_width; int win_stride_width; int win_stride_height; }; /** Describes aplication logic */ class App { public: /** Initializes application */ App(const Settings& s); /** Runs demo using OpenCV highgui module for GUI building */ void RunOpencvGui(); /** Processes user keybord input */ void HandleKey(char key); void HogWorkBegin(); void HogWorkEnd(); double HogWorkFps() const; void WorkBegin(); void WorkEnd(); double WorkFps() const; const string GetPerformanceSummary() const; private: App operator=(App&); Settings settings; bool running; bool use_gpu; bool make_gray; double scale; int gr_threshold; int nlevels; double hit_threshold; int64 hog_work_begin; double hog_work_fps; int64 work_begin; double work_fps; }; int main(int argc, char** argv) { try { if (argc < 2) { cout << "Usage:\nsample_hog\n" << " -src \n" << " [-src_is_video ] # says to interp. src as img or as video\n" << " [-make_gray ] # convert image to gray one or not\n" << " [-resize_src ] # do resize of the source image or not\n" << " [-resize_src_scale ] # preprocessing image scale factor\n" << " [-hit_threshold ] # classifying plane dist. threshold (0.0 usually)\n" << " [-scale ] # HOG window scale factor\n" << " [-nlevels ] # max number of HOG window scales\n" << " [-win_width ] # width of the window (48 or 64)\n" << " [-win_stride_width ] # distance by OX axis between neighbour wins\n" << " [-win_stride_height ] # distance by OY axis between neighbour wins\n" << " [-gr_threshold ] # merging similar rects constant\n"; return 1; } App app(Settings::Read(argc, argv)); app.RunOpencvGui(); } catch (const Exception& e) { return cout << "Error: " << e.what() << endl, 1; } catch (const exception& e) { return cout << "Error: " << e.what() << endl, 1; } catch(...) { return cout << "Unknown exception" << endl, 1; } return 0; } Settings::Settings() { src_is_video = false; make_gray = false; resize_src = true; resize_src_scale = 1.5; scale = 1.05; nlevels = 13; gr_threshold = 8; hit_threshold = 1.4; win_width = 48; win_stride_width = 8; win_stride_height = 8; } Settings Settings::Read(int argc, char** argv) { cout << "Parsing command args" << endl; Settings settings; for (int i = 1; i < argc - 1; i += 2) { string key = argv[i]; string val = argv[i + 1]; if (key == "-src") settings.src = val; else if (key == "-src_is_video") settings.src_is_video = (val == "true"); else if (key == "-make_gray") settings.make_gray = (val == "true"); else if (key == "-resize_src") settings.resize_src = (val == "true"); else if (key == "-resize_src_scale") settings.resize_src_scale = atof(val.c_str()); else if (key == "-hit_threshold") settings.hit_threshold = atof(val.c_str()); else if (key == "-scale") settings.scale = atof(val.c_str()); else if (key == "-nlevels") settings.nlevels = atoi(val.c_str()); else if (key == "-win_width") settings.win_width = atoi(val.c_str()); else if (key == "-win_stride_width") settings.win_stride_width = atoi(val.c_str()); else if (key == "-win_stride_height") settings.win_stride_height = atoi(val.c_str()); else if (key == "-gr_threshold") settings.gr_threshold = atoi(val.c_str()); else throw runtime_error((string("Unknown key: ") + key)); } cout << "Command args are parsed\n"; return settings; } App::App(const Settings &s) { settings = s; cout << "\nControls:\n" << "\tESC - exit\n" << "\tm - change mode GPU <-> CPU\n" << "\tg - convert image to gray or not\n" << "\t1/q - increase/decrease HOG scale\n" << "\t2/w - increase/decrease levels count\n" << "\t3/e - increase/decrease HOG group threshold\n" << "\t4/r - increase/decrease hit threshold\n" << endl; use_gpu = true; make_gray = settings.make_gray; scale = settings.scale; gr_threshold = settings.gr_threshold; nlevels = settings.nlevels; hit_threshold = settings.hit_threshold; if (settings.win_width != 64 && settings.win_width != 48) settings.win_width = 64; cout << "Scale: " << scale << endl; cout << "Group threshold: " << gr_threshold << endl; cout << "Levels number: " << nlevels << endl; cout << "Win width: " << settings.win_width << endl; cout << "Win stride: (" << settings.win_stride_width << ", " << settings.win_stride_height << ")\n"; cout << "Hit threshold: " << hit_threshold << endl; cout << endl; } void App::RunOpencvGui() { running = true; Size win_size(settings.win_width, settings.win_width * 2); //(64, 128) or (48, 96) Size win_stride(settings.win_stride_width, settings.win_stride_height); vector detector; if (win_size == Size(64, 128)) detector = cv::gpu::HOGDescriptor::getPeopleDetector_64x128(); else detector = cv::gpu::HOGDescriptor::getPeopleDetector_48x96(); // GPU's HOG classifier cv::gpu::HOGDescriptor gpu_hog(win_size); gpu_hog.setSVMDetector(detector); // CPU's HOG classifier cv::HOGDescriptor cpu_hog(win_size, Size(16, 16), Size(8, 8), Size(8, 8), 9, 1, -1, HOGDescriptor::L2Hys, 0.2, true, HOGDescriptor::DEFAULT_NLEVELS); cpu_hog.setSVMDetector(detector); // Make endless cycle from video (if src is video) while (running) { VideoCapture vc; Mat frame; if (settings.src_is_video) { vc.open(settings.src.c_str()); if (!vc.isOpened()) throw runtime_error(string("Can't open video file: " + settings.src)); vc >> frame; } else { frame = imread(settings.src); if (frame.empty()) throw runtime_error(string("Can't open image file: " + settings.src)); } Mat img_aux, img, img_to_show; gpu::GpuMat gpu_img; // Iterate over all frames while (running && !frame.empty()) { WorkBegin(); vector found; // Change format of the image (input must be 8UC3) if (make_gray) cvtColor(frame, img_aux, CV_BGR2GRAY); else if (use_gpu) cvtColor(frame, img_aux, CV_BGR2BGRA); else img_aux = frame; // Resize image if (settings.resize_src) resize(img_aux, img, Size(int(frame.cols * settings.resize_src_scale), int(frame.rows * settings.resize_src_scale))); else img = img_aux; img_to_show = img; gpu_hog.nlevels = nlevels; cpu_hog.nlevels = nlevels; // Perform HOG classification HogWorkBegin(); if (use_gpu) { gpu_img = img; gpu_hog.detectMultiScale(gpu_img, found, hit_threshold, win_stride, Size(0, 0), scale, gr_threshold); } else cpu_hog.detectMultiScale(img, found, hit_threshold, win_stride, Size(0, 0), scale, gr_threshold); HogWorkEnd(); // Draw positive classified windows for (size_t i = 0; i < found.size(); i++) { Rect r = found[i]; rectangle(img_to_show, r.tl(), r.br(), CV_RGB(0, 255, 0), 3); } WorkEnd(); // Show results putText(img_to_show, GetPerformanceSummary(), Point(5, 25), FONT_HERSHEY_SIMPLEX, 1.0, Scalar(0, 0, 255), 2); imshow("opencv_gpu_hog", img_to_show); HandleKey((char)waitKey(3)); if (settings.src_is_video) { vc >> frame; } } } } void App::HandleKey(char key) { switch (key) { case 27: running = false; break; case 'm': case 'M': use_gpu = !use_gpu; cout << "Switched to " << (use_gpu ? "CUDA" : "CPU") << " mode\n"; break; case 'g': case 'G': make_gray = !make_gray; cout << "Convert image to gray: " << (make_gray ? "YES" : "NO") << endl; break; case '1': scale *= 1.05; cout << "Scale: " << scale << endl; break; case 'q': case 'Q': scale /= 1.05; cout << "Scale: " << scale << endl; break; case '2': nlevels++; cout << "Levels number: " << nlevels << endl; break; case 'w': case 'W': nlevels = max(nlevels - 1, 1); cout << "Levels number: " << nlevels << endl; break; case '3': gr_threshold++; cout << "Group threshold: " << gr_threshold << endl; break; case 'e': case 'E': gr_threshold = max(0, gr_threshold - 1); cout << "Group threshold: " << gr_threshold << endl; break; case '4': hit_threshold+=0.25; cout << "Hit threshold: " << hit_threshold << endl; break; case 'r': case 'R': hit_threshold = max(0.0, hit_threshold - 0.25); cout << "Hit threshold: " << hit_threshold << endl; break; } } inline void App::HogWorkBegin() { hog_work_begin = getTickCount(); } inline void App::HogWorkEnd() { int64 delta = getTickCount() - hog_work_begin; double freq = getTickFrequency(); hog_work_fps = freq / delta; } inline double App::HogWorkFps() const { return hog_work_fps; } inline void App::WorkBegin() { work_begin = getTickCount(); } inline void App::WorkEnd() { int64 delta = getTickCount() - work_begin; double freq = getTickFrequency(); work_fps = freq / delta; } inline double App::WorkFps() const { return work_fps; } inline const string App::GetPerformanceSummary() const { stringstream ss; ss << (use_gpu ? "GPU" : "CPU") << " HOG FPS: " << setiosflags(ios::left) << setprecision(4) << setw(7) << HogWorkFps() << " Total FPS: " << setprecision(4) << setw(7) << WorkFps(); return ss.str(); }