/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #if !defined(HAVE_CUDA) void cv::gpu::transformPoints(const GpuMat&, const Mat&, const Mat&, GpuMat&) { throw_nogpu(); } void cv::gpu::projectPoints(const GpuMat&, const Mat&, const Mat&, const Mat&, const Mat&, GpuMat&) { throw_nogpu(); } #else namespace cv { namespace gpu { namespace transform_points { void call(const DevMem2D_ src, const float* rot, const float* transl, DevMem2D_ dst); }}} void cv::gpu::transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec, GpuMat& dst) { CV_Assert(src.rows == 1 && src.cols > 0 && src.type() == CV_32FC3); CV_Assert(rvec.size() == Size(3, 1) && rvec.type() == CV_32F); CV_Assert(tvec.size() == Size(3, 1) && tvec.type() == CV_32F); // Convert rotation vector into matrix Mat rot; Rodrigues(rvec, rot); dst.create(src.size(), src.type()); transform_points::call(src, rot.ptr(), tvec.ptr(), dst); } namespace cv { namespace gpu { namespace project_points { void call(const DevMem2D_ src, const float* rot, const float* transl, const float* proj, DevMem2D_ dst); }}} void cv::gpu::projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec, const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst) { CV_Assert(src.rows == 1 && src.cols > 0 && src.type() == CV_32FC3); CV_Assert(rvec.size() == Size(3, 1) && rvec.type() == CV_32F); CV_Assert(tvec.size() == Size(3, 1) && tvec.type() == CV_32F); CV_Assert(camera_mat.size() == Size(3, 3) && camera_mat.type() == CV_32F); CV_Assert(dist_coef.empty()); // Undistortion isn't supported // Convert rotation vector into matrix Mat rot; Rodrigues(rvec, rot); dst.create(src.size(), CV_32FC2); project_points::call(src, rot.ptr(), tvec.ptr(), camera_mat.ptr(), dst); } #endif