Installation in iOS {#tutorial_ios_install} =================== @prev_tutorial{tutorial_macos_install} @next_tutorial{tutorial_arm_crosscompile_with_cmake} | | | | -: | :- | | Original author | Artem Myagkov, Eduard Feicho, Steve Nicholson | | Compatibility | OpenCV >= 3.0 | @warning This tutorial can contain obsolete information. Required Packages ----------------- - CMake 2.8.8 or higher - Xcode 4.2 or higher ### Getting the Cutting-edge OpenCV from Git Repository Launch Git client and clone OpenCV repository from [GitHub](http://github.com/opencv/opencv). In MacOS it can be done using the following command in Terminal: @code{.bash} cd ~/ git clone https://github.com/opencv/opencv.git @endcode If you want to install OpenCV’s extra modules, clone the opencv_contrib repository as well: @code{.bash} cd ~/ git clone https://github.com/opencv/opencv_contrib.git @endcode Building OpenCV from Source, using CMake and Command Line --------------------------------------------------------- 1. Make sure the xcode command line tools are installed: @code{.bash} xcode-select --install @endcode 2. Build OpenCV framework: @code{.bash} cd ~/ python opencv/platforms/ios/build_framework.py ios @endcode 3. To install OpenCV’s extra modules, append `--contrib opencv_contrib` to the python command above. **Note:** the extra modules are not included in the iOS Pack download at [OpenCV Releases](https://opencv.org/releases/). If you want to use the extra modules (e.g. aruco), you must build OpenCV yourself and include this option: @code{.bash} cd ~/ python opencv/platforms/ios/build_framework.py ios --contrib opencv_contrib @endcode 4. To exclude a specific module, append `--without `. For example, to exclude the "optflow" module from opencv_contrib: @code{.bash} cd ~/ python opencv/platforms/ios/build_framework.py ios --contrib opencv_contrib --without optflow @endcode 5. The build process can take a significant amount of time. Currently (OpenCV 3.4 and 4.1), five separate architectures are built: armv7, armv7s, and arm64 for iOS plus i386 and x86_64 for the iPhone simulator. If you want to specify the architectures to include in the framework, use the `--iphoneos_archs` and/or `--iphonesimulator_archs` options. For example, to only build arm64 for iOS and x86_64 for the simulator: @code{.bash} cd ~/ python opencv/platforms/ios/build_framework.py ios --contrib opencv_contrib --iphoneos_archs arm64 --iphonesimulator_archs x86_64 @endcode If everything’s fine, the build process will create `~//ios/opencv2.framework`. You can add this framework to your Xcode projects. Further Reading --------------- You can find several OpenCV+iOS tutorials here @ref tutorial_table_of_content_ios.