//IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // License Agreement // For Open Source Computer Vision Library //Copyright (C) 2000-2008, Intel Corporation, all rights reserved. //Copyright (C) 2008-2010, Willow Garage Inc., all rights reserved. //Third party copyrights are property of their respective owners. //Redistribution and use in source and binary forms, with or without modification, //are permitted provided that the following conditions are met: // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. //This software is provided by the copyright holders and contributors "as is" and //any express or implied warranties, including, but not limited to, the implied //warranties of merchantability and fitness for a particular purpose are disclaimed. //In no event shall the Intel Corporation or contributors be liable for any direct, //indirect, incidental, special, exemplary, or consequential damages //(including, but not limited to, procurement of substitute goods or services; //loss of use, data, or profits; or business interruption) however caused //and on any theory of liability, whether in contract, strict liability, //or tort (including negligence or otherwise) arising in any way out of //the use of this software, even if advised of the possibility of such damage. //--------------------Google Code 2010 -- Yannick Verdie--------------------// #ifndef __OPENCV_HIGHGUI_QT_H__ #define __OPENCV_HIGHGUI_QT_H__ #include "precomp.hpp" #if defined( HAVE_QT_OPENGL ) #include #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //start private enum enum {CV_MODE_NORMAL= 0, CV_MODE_OPENGL = 1}; //we can change the keyboard shortcuts from here ! enum { shortcut_zoom_normal = Qt::CTRL + Qt::Key_Z, shortcut_zoom_imgRegion = Qt::CTRL + Qt::Key_X, shortcut_save_img = Qt::CTRL + Qt::Key_S, shortcut_properties_win = Qt::CTRL + Qt::Key_P, shortcut_zoom_in = Qt::CTRL + Qt::Key_Plus,//QKeySequence(QKeySequence::ZoomIn), shortcut_zoom_out = Qt::CTRL + Qt::Key_Minus,//QKeySequence(QKeySequence::ZoomOut), shortcut_panning_left = Qt::CTRL + Qt::Key_Left, shortcut_panning_right = Qt::CTRL + Qt::Key_Right, shortcut_panning_up = Qt::CTRL + Qt::Key_Up, shortcut_panning_down = Qt::CTRL + Qt::Key_Down }; //end enum class CvWindow; class ViewPort; class GuiReceiver : public QObject { Q_OBJECT public: GuiReceiver(); ~GuiReceiver(); int start(); void isLastWindow(); bool _bTimeOut; QTimer *timer; private: int nb_windows; public slots: void createWindow( QString name, int flags = 0 ); void destroyWindow(QString name); void destroyAllWindow(); void addSlider(QString trackbar_name, QString window_name, void* value, int count, void* on_change); void moveWindow(QString name, int x, int y); void resizeWindow(QString name, int width, int height); void showImage(QString name, void* arr); void displayInfo( QString name, QString text, int delayms ); void displayStatusBar( QString name, QString text, int delayms ); void timeOut(); void toggleFullScreen(QString name, double flags ); double isFullScreen(QString name); double getPropWindow(QString name); void setPropWindow(QString name, double flags ); double getRatioWindow(QString name); void setRatioWindow(QString name, double arg2 ); void saveWindowParameters(QString name); void loadWindowParameters(QString name); void setOpenGLCallback(QString window_name, void* callbackOpenGL, void* userdata, double angle, double zmin, double zmax); void putText(void* arg1, QString text, QPoint org, void* font); void addButton(QString button_name, int button_type, int initial_button_state , void* on_change, void* userdata); }; enum typeBar{type_CvTrackbar = 0, type_CvButtonbar = 1}; class CvBar : public QHBoxLayout { public: typeBar type; QString name_bar; QPointer myparent; }; class CvButtonbar : public CvBar { Q_OBJECT public: CvButtonbar(QWidget* arg, QString bar_name); ~CvButtonbar(); void addButton( QString button_name, CvButtonCallback call, void* userdata, int button_type, int initial_button_state); private: void setLabel(); QPointer label; QPointer group_button; }; class CvPushButton : public QPushButton { Q_OBJECT public: CvPushButton(CvButtonbar* par, QString button_name, CvButtonCallback call, void* userdata); private: CvButtonbar* myparent; QString button_name ; CvButtonCallback callback; void* userdata; private slots: void callCallBack(bool); }; class CvCheckBox : public QCheckBox { Q_OBJECT public: CvCheckBox(CvButtonbar* par, QString button_name, CvButtonCallback call, void* userdata, int initial_button_state); private: CvButtonbar* myparent; QString button_name ; CvButtonCallback callback; void* userdata; private slots: void callCallBack(bool); }; class CvRadioButton : public QRadioButton { Q_OBJECT public: CvRadioButton(CvButtonbar* par, QString button_name, CvButtonCallback call, void* userdata, int initial_button_state); private: CvButtonbar* myparent; QString button_name ; CvButtonCallback callback; void* userdata; private slots: void callCallBack(bool); }; class CvTrackbar : public CvBar { Q_OBJECT public: CvTrackbar(CvWindow* parent, QString name, int* value, int count, CvTrackbarCallback on_change = NULL); ~CvTrackbar(); //QString trackbar_name; QPointer slider; private slots: void createDialog(); void update(int myvalue); private: void setLabel(int myvalue); QString createLabel(); QPointer label; CvTrackbarCallback callback; int* dataSlider; }; class CvWinProperties : public QWidget { Q_OBJECT public: CvWinProperties(QString name,QWidget* parent); ~CvWinProperties(); QPointer myLayout; private: void closeEvent ( QCloseEvent * e ); void showEvent ( QShowEvent * event ) ; void hideEvent ( QHideEvent * event ) ; }; class CvWindow : public QWidget { Q_OBJECT public: CvWindow(QString arg2, int flag = CV_WINDOW_NORMAL); ~CvWindow(); static void addSlider(CvWindow* w,QString name, int* value, int count, CvTrackbarCallback on_change CV_DEFAULT(NULL)); void setMouseCallBack(CvMouseCallback m, void* param); void updateImage(void* arr); void displayInfo(QString text, int delayms ); void displayStatusBar(QString text, int delayms ); void readSettings(); void writeSettings(); void setOpenGLCallback(CvOpenGLCallback arg1,void* userdata, double angle, double zmin, double zmax); void hideTools(); void showTools(); static CvButtonbar* createButtonbar(QString bar_name); ViewPort* getView(); QPointer myGlobalLayout;//All the widget (toolbar, view, LayoutBar, ...) are attached to it QPointer myBarLayout; QPointer myStatusBar; QPointer myToolBar; QPointer myStatusBar_msg; //parameters (will be save/load) QString param_name; CvWinProperties* parameters_window ; int param_flags; int param_gui_mode; int param_ratio_mode; QVector vect_QActions; protected: virtual void keyPressEvent(QKeyEvent *event); private: QPointer myview; QVector vect_QShortcuts; void icvLoadTrackbars(QSettings *settings); void icvSaveTrackbars(QSettings *settings); void createShortcuts(); void createActions(); void createToolBar(); void createView(int display_mode, int ratio_mode); void createStatusBar(); void createGlobalLayout(); void createBarLayout(); CvWinProperties* createParameterWindow(); private slots: void displayPropertiesWin(); }; enum type_mouse_event {mouse_up = 0, mouse_down = 1, mouse_dbclick = 2, mouse_move = 3}; static const int tableMouseButtons[][3]={ {CV_EVENT_LBUTTONUP,CV_EVENT_RBUTTONUP,CV_EVENT_MBUTTONUP}, //mouse_up {CV_EVENT_LBUTTONDOWN,CV_EVENT_RBUTTONDOWN,CV_EVENT_MBUTTONDOWN}, //mouse_down {CV_EVENT_LBUTTONDBLCLK,CV_EVENT_RBUTTONDBLCLK,CV_EVENT_MBUTTONDBLCLK}, //mouse_dbclick {CV_EVENT_MOUSEMOVE,CV_EVENT_MOUSEMOVE,CV_EVENT_MOUSEMOVE} //mouse_move }; static const double DEFAULT_ANGLE = 45.0; static const double DEFAULT_ZMIN = 0.01; static const double DEFAULT_ZMAX = 1000.0; class ViewPort : public QGraphicsView { Q_OBJECT public: ViewPort(CvWindow* centralWidget, int mode = CV_MODE_NORMAL, int keepRatio = CV_WINDOW_KEEPRATIO); ~ViewPort(); void updateImage(void* arr); void startDisplayInfo(QString text, int delayms); void setMouseCallBack(CvMouseCallback m, void* param); void setOpenGLCallback(CvOpenGLCallback func,void* userdata, double arg3, double arg4, double arg5); int getRatio(); void setRatio(int arg); //parameters (will be save/load) QTransform param_matrixWorld; int param_keepRatio; IplImage* image2Draw_ipl; QImage image2Draw_qt; QImage image2Draw_qt_resized; int mode_display;//opengl or native int nbChannelOriginImage; public slots: //reference: //http://www.qtcentre.org/wiki/index.php?title=QGraphicsView:_Smooth_Panning_and_Zooming //http://doc.qt.nokia.com/4.6/gestures-imagegestures-imagewidget-cpp.html void scaleView(qreal scaleFactor, QPointF center); void imgRegion(); void moveView(QPointF delta); void resetZoom(); void ZoomIn(); void ZoomOut(); void siftWindowOnLeft(); void siftWindowOnRight(); void siftWindowOnUp() ; void siftWindowOnDown(); void resizeEvent ( QResizeEvent * ); void saveView(); void contextMenuEvent(QContextMenuEvent *event); private: QPoint mouseCoordinate; QPointF positionGrabbing; QRect positionCorners; QTransform matrixWorld_inv; float ratioX, ratioY; //for mouse callback CvMouseCallback on_mouse; void* on_mouse_param; //for opengl callback CvOpenGLCallback on_openGL_draw3D; void* on_openGL_param; bool isSameSize(IplImage* img1,IplImage* img2); QSize sizeHint() const; QPointer centralWidget; QPointer timerDisplay; bool drawInfo; QString infoText; //QImage* image; void paintEvent(QPaintEvent* paintEventInfo); void wheelEvent(QWheelEvent *event); void mouseMoveEvent(QMouseEvent *event); void mousePressEvent(QMouseEvent *event); void mouseReleaseEvent(QMouseEvent *event); void mouseDoubleClickEvent(QMouseEvent *event); void drawInstructions(QPainter *painter); void drawViewOverview(QPainter *painter); void drawImgRegion(QPainter *painter); void draw2D(QPainter *painter); void drawStatusBar(); void controlImagePosition(); void icvmouseHandler(QMouseEvent *event, type_mouse_event category, int &cv_event, int &flags); void icvmouseProcessing(QPointF pt, int cv_event, int flags); #if defined( HAVE_QT_OPENGL ) double angle; double zmin; double zmax; void unsetGL(); void initGL(); void setGL(int width, int height); void icvgluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar); #endif private slots: void stopDisplayInfo(); }; #endif