/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include #include #include "cuda_shared.hpp" #include "cuda_runtime.h" __constant__ float scalar_d[4]; namespace mat_operators { template struct unroll { __device__ static void unroll_set(T * mat, size_t i) { mat[i] = static_cast(scalar_d[i % channels]); unroll::unroll_set(mat, i+1); } __device__ static void unroll_set_with_mask(T * mat, float mask, size_t i) { mat[i] = mask * static_cast(scalar_d[i % channels]); unroll::unroll_set_with_mask(mat, mask, i+1); } }; template struct unroll { __device__ static void unroll_set(T * , size_t){} __device__ static void unroll_set_with_mask(T * , float, size_t){} }; template __global__ void kernel_set_to_without_mask(T * mat) { size_t i = (blockIdx.x * blockDim.x + threadIdx.x) * sizeof(T); unroll::unroll_set(mat, i); } template __global__ void kernel_set_to_with_mask(T * mat, const float * mask) { size_t i = (blockIdx.x * blockDim.x + threadIdx.x) * sizeof(T); unroll::unroll_set_with_mask(mat, i, mask[i]); } } extern "C" void cv::gpu::impl::set_to_with_mask(const DevMem2D& mat, const double * scalar, const DevMem2D& mask, int elemSize1, int channels) { // download scalar to constant memory float data[4]; data[0] = scalar[0]; data[1] = scalar[1]; data[2] = scalar[2]; data[3] = scalar[3]; cudaMemcpyToSymbol(scalar_d, data, sizeof(data)); dim3 numBlocks(mat.rows * mat.step / 256, 1, 1); dim3 threadsPerBlock(256); if (channels == 1) { if (elemSize1 == 1) ::mat_operators::kernel_set_to_with_mask<<>>(mat.ptr, (float *)mask.ptr); if (elemSize1 == 2) ::mat_operators::kernel_set_to_with_mask<<>>((unsigned short *)mat.ptr, (float *)mask.ptr); if (elemSize1 == 4) ::mat_operators::kernel_set_to_with_mask<<>>((unsigned int *)mat.ptr, (float *)mask.ptr); } if (channels == 2) { if (elemSize1 == 1) ::mat_operators::kernel_set_to_with_mask<<>>(mat.ptr, (float *)mask.ptr); if (elemSize1 == 2) ::mat_operators::kernel_set_to_with_mask<<>>((unsigned short *)mat.ptr, (float *)mask.ptr); if (elemSize1 == 4) ::mat_operators::kernel_set_to_with_mask<<>>((unsigned int *)mat.ptr, (float *)mask.ptr); } if (channels == 3) { if (elemSize1 == 1) ::mat_operators::kernel_set_to_with_mask<<>>(mat.ptr, (float *)mask.ptr); if (elemSize1 == 2) ::mat_operators::kernel_set_to_with_mask<<>>((unsigned short *)mat.ptr, (float *)mask.ptr); if (elemSize1 == 4) ::mat_operators::kernel_set_to_with_mask<<>>((unsigned int *)mat.ptr, (float *)mask.ptr); } } extern "C" void cv::gpu::impl::set_to_without_mask(const DevMem2D& mat, const double * scalar, int elemSize1, int channels) { float data[4]; data[0] = scalar[0]; data[1] = scalar[1]; data[2] = scalar[2]; data[3] = scalar[3]; cudaMemcpyToSymbol(scalar_d, data, sizeof(data)); int numBlocks = mat.rows * mat.step / 256; dim3 threadsPerBlock(256); if (channels == 1) { if (elemSize1 == 1) ::mat_operators::kernel_set_to_without_mask<<>>(mat.ptr); if (elemSize1 == 2) ::mat_operators::kernel_set_to_without_mask<<>>((unsigned short *)mat.ptr); if (elemSize1 == 4) ::mat_operators::kernel_set_to_without_mask<<>>((unsigned int *)mat.ptr); } if (channels == 2) { if (elemSize1 == 1) ::mat_operators::kernel_set_to_without_mask<<>>(mat.ptr); if (elemSize1 == 2) ::mat_operators::kernel_set_to_without_mask<<>>((unsigned short *)mat.ptr); if (elemSize1 == 4) ::mat_operators::kernel_set_to_without_mask<<>>((unsigned int *)mat.ptr); } if (channels == 3) { if (elemSize1 == 1) ::mat_operators::kernel_set_to_without_mask<<>>(mat.ptr); if (elemSize1 == 2) ::mat_operators::kernel_set_to_without_mask<<>>((unsigned short *)mat.ptr); if (elemSize1 == 4) ::mat_operators::kernel_set_to_without_mask<<>>((unsigned int *)mat.ptr); } }