/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2010-2012, Multicoreware, Inc., all rights reserved. // Copyright (C) 2010-2012, Advanced Micro Devices, Inc., all rights reserved. // Third party copyrights are property of their respective owners. // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other oclMaterials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors as is and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" int main(int argc, const char *argv[]) { vector oclinfo; int num_devices = getDevice(oclinfo); if (num_devices < 1) { cerr << "no device found\n"; return -1; } int devidx = 0; for (size_t i = 0; i < oclinfo.size(); i++) { for (size_t j = 0; j < oclinfo[i].DeviceName.size(); j++) { printf("device %d: %s\n", devidx++, oclinfo[i].DeviceName[j].c_str()); } } redirectError(cvErrorCallback); const char *keys = "{ h | help | false | print help message }" "{ f | filter | | filter for test }" "{ w | workdir | | set working directory }" "{ l | list | false | show all tests }" "{ d | device | 0 | device id }" "{ i | iters | 10 | iteration count }" "{ m | warmup | 1 | gpu warm up iteration count}" "{ t | xtop | 1.1 | xfactor top boundary}" "{ b | xbottom | 0.9 | xfactor bottom boundary}" "{ v | verify | false | only run gpu once to verify if problems occur}"; CommandLineParser cmd(argc, argv, keys); if (cmd.get("help")) { cout << "Avaible options:" << endl; cmd.printParams(); return 0; } int device = cmd.get("device"); if (device < 0 || device >= num_devices) { cerr << "Invalid device ID" << endl; return -1; } if (cmd.get("verify")) { TestSystem::instance().setNumIters(1); TestSystem::instance().setGPUWarmupIters(0); TestSystem::instance().setCPUIters(0); } devidx = 0; for (size_t i = 0; i < oclinfo.size(); i++) { for (size_t j = 0; j < oclinfo[i].DeviceName.size(); j++, devidx++) { if (device == devidx) { ocl::setDevice(oclinfo[i], (int)j); TestSystem::instance().setRecordName(oclinfo[i].DeviceName[j]); printf("\nuse %d: %s\n", devidx, oclinfo[i].DeviceName[j].c_str()); goto END_DEV; } } } END_DEV: string filter = cmd.get("filter"); string workdir = cmd.get("workdir"); bool list = cmd.get("list"); int iters = cmd.get("iters"); int wu_iters = cmd.get("warmup"); double x_top = cmd.get("xtop"); double x_bottom = cmd.get("xbottom"); TestSystem::instance().setTopThreshold(x_top); TestSystem::instance().setBottomThreshold(x_bottom); if (!filter.empty()) { TestSystem::instance().setTestFilter(filter); } if (!workdir.empty()) { if (workdir[workdir.size() - 1] != '/' && workdir[workdir.size() - 1] != '\\') { workdir += '/'; } TestSystem::instance().setWorkingDir(workdir); } if (list) { TestSystem::instance().setListMode(true); } TestSystem::instance().setNumIters(iters); TestSystem::instance().setGPUWarmupIters(wu_iters); TestSystem::instance().run(); return 0; }