#include "warpers.hpp" using namespace std; using namespace cv; Ptr Warper::createByCameraFocal(float focal, int type) { if (type == PLANE) return new PlaneWarper(focal); if (type == CYLINDRICAL) return new CylindricalWarper(focal); if (type == SPHERICAL) return new SphericalWarper(focal); CV_Error(CV_StsBadArg, "unsupported warping type"); return NULL; } void ProjectorBase::setCameraMatrix(const Mat &R) { CV_Assert(R.size() == Size(3, 3)); CV_Assert(R.type() == CV_32F); r[0] = R.at(0, 0); r[1] = R.at(0, 1); r[2] = R.at(0, 2); r[3] = R.at(1, 0); r[4] = R.at(1, 1); r[5] = R.at(1, 2); r[6] = R.at(2, 0); r[7] = R.at(2, 1); r[8] = R.at(2, 2); Mat Rinv = R.inv(); rinv[0] = Rinv.at(0, 0); rinv[1] = Rinv.at(0, 1); rinv[2] = Rinv.at(0, 2); rinv[3] = Rinv.at(1, 0); rinv[4] = Rinv.at(1, 1); rinv[5] = Rinv.at(1, 2); rinv[6] = Rinv.at(2, 0); rinv[7] = Rinv.at(2, 1); rinv[8] = Rinv.at(2, 2); } Point Warper::operator ()(const Mat &src, float focal, const Mat& R, Mat &dst, int interp_mode, int border_mode) { return warp(src, focal, R, dst, interp_mode, border_mode); } void PlaneWarper::detectResultRoi(Point &dst_tl, Point &dst_br) { float tl_uf = numeric_limits::max(); float tl_vf = numeric_limits::max(); float br_uf = -numeric_limits::max(); float br_vf = -numeric_limits::max(); float u, v; projector_.mapForward(0, 0, u, v); tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); br_uf = max(br_uf, u); br_vf = max(br_vf, v); projector_.mapForward(0, static_cast(src_size_.height - 1), u, v); tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); br_uf = max(br_uf, u); br_vf = max(br_vf, v); projector_.mapForward(static_cast(src_size_.width - 1), 0, u, v); tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); br_uf = max(br_uf, u); br_vf = max(br_vf, v); projector_.mapForward(static_cast(src_size_.width - 1), static_cast(src_size_.height - 1), u, v); tl_uf = min(tl_uf, u); tl_vf = min(tl_vf, v); br_uf = max(br_uf, u); br_vf = max(br_vf, v); dst_tl.x = static_cast(tl_uf); dst_tl.y = static_cast(tl_vf); dst_br.x = static_cast(br_uf); dst_br.y = static_cast(br_vf); } void SphericalWarper::detectResultRoi(Point &dst_tl, Point &dst_br) { detectResultRoiByBorder(dst_tl, dst_br); float tl_uf = static_cast(dst_tl.x); float tl_vf = static_cast(dst_tl.y); float br_uf = static_cast(dst_br.x); float br_vf = static_cast(dst_br.y); float x = projector_.rinv[1]; float y = projector_.rinv[4]; float z = projector_.rinv[7]; if (y > 0.f) { x = projector_.focal * x / z + src_size_.width * 0.5f; y = projector_.focal * y / z + src_size_.height * 0.5f; if (x > 0.f && x < src_size_.width && y > 0.f && y < src_size_.height) { tl_uf = min(tl_uf, 0.f); tl_vf = min(tl_vf, static_cast(CV_PI * projector_.scale)); br_uf = max(br_uf, 0.f); br_vf = max(br_vf, static_cast(CV_PI * projector_.scale)); } } x = projector_.rinv[1]; y = -projector_.rinv[4]; z = projector_.rinv[7]; if (y > 0.f) { x = projector_.focal * x / z + src_size_.width * 0.5f; y = projector_.focal * y / z + src_size_.height * 0.5f; if (x > 0.f && x < src_size_.width && y > 0.f && y < src_size_.height) { tl_uf = min(tl_uf, 0.f); tl_vf = min(tl_vf, static_cast(0)); br_uf = max(br_uf, 0.f); br_vf = max(br_vf, static_cast(0)); } } dst_tl.x = static_cast(tl_uf); dst_tl.y = static_cast(tl_vf); dst_br.x = static_cast(br_uf); dst_br.y = static_cast(br_vf); }