/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // class ZipCompressor // //----------------------------------------------------------------------------- //#define ZLIB_WINAPI #include #include #include "Iex.h" #include namespace Imf { ZipCompressor::ZipCompressor (const Header &hdr, size_t maxScanLineSize, size_t numScanLines) : Compressor (hdr), _maxScanLineSize (maxScanLineSize), _numScanLines (numScanLines), _tmpBuffer (0), _outBuffer (0) { size_t maxInBytes = uiMult (maxScanLineSize, numScanLines); size_t maxOutBytes = uiAdd (uiAdd (maxInBytes, size_t (ceil (maxInBytes * 0.01))), size_t (100)); _tmpBuffer = new char [maxInBytes]; _outBuffer = new char [maxOutBytes]; } ZipCompressor::~ZipCompressor () { delete [] _tmpBuffer; delete [] _outBuffer; } int ZipCompressor::numScanLines () const { return _numScanLines; } int ZipCompressor::compress (const char *inPtr, int inSize, int minY, const char *&outPtr) { // // Special case ­- empty input buffer // if (inSize == 0) { outPtr = _outBuffer; return 0; } // // Reorder the pixel data. // { char *t1 = _tmpBuffer; char *t2 = _tmpBuffer + (inSize + 1) / 2; const char *stop = inPtr + inSize; while (true) { if (inPtr < stop) *(t1++) = *(inPtr++); else break; if (inPtr < stop) *(t2++) = *(inPtr++); else break; } } // // Predictor. // { unsigned char *t = (unsigned char *) _tmpBuffer + 1; unsigned char *stop = (unsigned char *) _tmpBuffer + inSize; int p = t[-1]; while (t < stop) { int d = int (t[0]) - p + (128 + 256); p = t[0]; t[0] = d; ++t; } } // // Compress the data using zlib // uLongf outSize = int(ceil(inSize * 1.01)) + 100; if (Z_OK != ::compress ((Bytef *)_outBuffer, &outSize, (const Bytef *) _tmpBuffer, inSize)) { throw Iex::BaseExc ("Data compression (zlib) failed."); } outPtr = _outBuffer; return outSize; } int ZipCompressor::uncompress (const char *inPtr, int inSize, int minY, const char *&outPtr) { // // Special case ­- empty input buffer // if (inSize == 0) { outPtr = _outBuffer; return 0; } // // Decompress the data using zlib // uLongf outSize = _maxScanLineSize * _numScanLines; if (Z_OK != ::uncompress ((Bytef *)_tmpBuffer, &outSize, (const Bytef *) inPtr, inSize)) { throw Iex::InputExc ("Data decompression (zlib) failed."); } // // Predictor. // { unsigned char *t = (unsigned char *) _tmpBuffer + 1; unsigned char *stop = (unsigned char *) _tmpBuffer + outSize; while (t < stop) { int d = int (t[-1]) + int (t[0]) - 128; t[0] = d; ++t; } } // // Reorder the pixel data. // { const char *t1 = _tmpBuffer; const char *t2 = _tmpBuffer + (outSize + 1) / 2; char *s = _outBuffer; char *stop = s + outSize; while (true) { if (s < stop) *(s++) = *(t1++); else break; if (s < stop) *(s++) = *(t2++); else break; } } outPtr = _outBuffer; return outSize; } } // namespace Imf