/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" namespace cv { /////////////////////////////////////////////////////////////////////////////////////////////////////////// static Algorithm* createMOG() { return new BackgroundSubtractorMOG; } static AlgorithmInfo& mog_info() { static AlgorithmInfo mog_info_var("BackgroundSubtractor.MOG", createMOG); return mog_info_var; } static AlgorithmInfo& mog_info_auto = mog_info(); AlgorithmInfo* BackgroundSubtractorMOG::info() const { static volatile bool initialized = false; if( !initialized ) { BackgroundSubtractorMOG obj; mog_info().addParam(obj, "history", obj.history); mog_info().addParam(obj, "nmixtures", obj.nmixtures); mog_info().addParam(obj, "backgroundRatio", obj.backgroundRatio); mog_info().addParam(obj, "noiseSigma", obj.noiseSigma); initialized = true; } return &mog_info(); } /////////////////////////////////////////////////////////////////////////////////////////////////////////// static Algorithm* createMOG2() { return new BackgroundSubtractorMOG2; } static AlgorithmInfo& mog2_info() { static AlgorithmInfo mog2_info_var("BackgroundSubtractor.MOG2", createMOG2); return mog2_info_var; } static AlgorithmInfo& mog2_info_auto = mog2_info(); AlgorithmInfo* BackgroundSubtractorMOG2::info() const { static volatile bool initialized = false; if( !initialized ) { BackgroundSubtractorMOG2 obj; mog2_info().addParam(obj, "history", obj.history); mog2_info().addParam(obj, "varThreshold", obj.varThreshold); mog2_info().addParam(obj, "detectShadows", obj.bShadowDetection); initialized = true; } return &mog2_info(); } /////////////////////////////////////////////////////////////////////////////////////////////////////////// bool initModule_video(void) { Ptr mog = createMOG(), mog2 = createMOG2(); return mog->info() != 0 && mog2->info() != 0; } }