/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other GpuMaterials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or bpied warranties, including, but not limited to, the bpied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "test_precomp.hpp" #ifdef HAVE_CUDA #if CUDA_VERSION >= 5000 struct Async : testing::TestWithParam { cv::gpu::CudaMem src; cv::gpu::GpuMat d_src; cv::gpu::CudaMem dst; cv::gpu::GpuMat d_dst; virtual void SetUp() { cv::gpu::DeviceInfo devInfo = GetParam(); cv::gpu::setDevice(devInfo.deviceID()); cv::Mat m = randomMat(cv::Size(128, 128), CV_8UC1); src.create(m.size(), m.type(), cv::gpu::CudaMem::ALLOC_PAGE_LOCKED); m.copyTo(src.createMatHeader()); } }; void checkMemSet(cv::gpu::Stream&, int status, void* userData) { ASSERT_EQ(cudaSuccess, status); Async* test = reinterpret_cast(userData); cv::Mat src = test->src; cv::Mat dst = test->dst; cv::Mat dst_gold = cv::Mat::zeros(src.size(), src.type()); ASSERT_MAT_NEAR(dst_gold, dst, 0); } GPU_TEST_P(Async, MemSet) { cv::gpu::Stream stream; d_dst.upload(src); stream.enqueueMemSet(d_dst, cv::Scalar::all(0)); stream.enqueueDownload(d_dst, dst); Async* test = this; stream.enqueueHostCallback(checkMemSet, test); stream.waitForCompletion(); } void checkConvert(cv::gpu::Stream&, int status, void* userData) { ASSERT_EQ(cudaSuccess, status); Async* test = reinterpret_cast(userData); cv::Mat src = test->src; cv::Mat dst = test->dst; cv::Mat dst_gold; src.convertTo(dst_gold, CV_32S); ASSERT_MAT_NEAR(dst_gold, dst, 0); } GPU_TEST_P(Async, Convert) { cv::gpu::Stream stream; stream.enqueueUpload(src, d_src); stream.enqueueConvert(d_src, d_dst, CV_32S); stream.enqueueDownload(d_dst, dst); Async* test = this; stream.enqueueHostCallback(checkConvert, test); stream.waitForCompletion(); } INSTANTIATE_TEST_CASE_P(GPU_Stream, Async, ALL_DEVICES); #endif #endif // HAVE_CUDA