/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2008-2013, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and / or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "test_precomp.hpp" #include #include #include #include #include #include #include cv::Mat cvcloud_load() { cv::Mat cloud(1, 20000, CV_32FC3); std::ifstream ifs("d:/cloud_dragon.ply"); std::string str; for(size_t i = 0; i < 11; ++i) std::getline(ifs, str); cv::Point3f* data = cloud.ptr(); for(size_t i = 0; i < 20000; ++i) ifs >> data[i].x >> data[i].y >> data[i].z; return cloud; } TEST(Viz_viz3d, accuracy) { temp_viz::Viz3d v("abc"); //v.spin(); v.setBackgroundColor(); v.addCoordinateSystem(1.0, cv::Affine3f::Identity()); cv::Mat cloud = cvcloud_load(); cv::Mat colors(cloud.size(), CV_8UC3, cv::Scalar(0, 255, 0)); v.addPointCloud(cloud, colors); cv::Mat normals(cloud.size(), CV_32FC3, cv::Scalar(0, 10, 0)); v.addPointCloudNormals(cloud, normals, 100, 0.02, "n"); temp_viz::ModelCoefficients mc; mc.values.resize(4); mc.values[0] = mc.values[1] = mc.values[2] = mc.values[3] = 1; v.addPlane(mc); temp_viz::Mesh3d::Ptr mesh = temp_viz::mesh_load("d:/horse.ply"); v.addPolygonMesh(*mesh, "pq"); v.spinOnce(1000, true); v.removeCoordinateSystem(); for(int i = 0; i < mesh->cloud.cols; ++i) mesh->cloud.ptr()[i] += cv::Point3f(1, 1, 1); v.updatePolygonMesh(*mesh, "pq"); for(int i = 0; i < mesh->cloud.cols; ++i) mesh->cloud.ptr()[i] -= cv::Point3f(2, 2, 2); v.addPolylineFromPolygonMesh(*mesh); v.addText("===Abd sadfljsadlk", 100, 100, cv::Scalar(255, 0, 0), 15); for(int i = 0; i < cloud.cols; ++i) cloud.ptr()[i].x *=2; colors.setTo(cv::Scalar(255, 0, 0)); v.addSphere(cv::Point3f(0, 0, 0), 0.3, temp_viz::Color::blue()); cv::Mat cvpoly(1, 5, CV_32FC3); cv::Point3f* pdata = cvpoly.ptr(); pdata[0] = cv::Point3f(0, 0, 0); pdata[1] = cv::Point3f(0, 1, 1); pdata[2] = cv::Point3f(3, 1, 2); pdata[3] = cv::Point3f(0, 2, 4); pdata[4] = cv::Point3f(7, 2, 3); v.addPolygon(cvpoly, temp_viz::Color::white()); v.updatePointCloud(cloud, colors); v.spin(); }