\section{Data Structures} \cvCppFunc{gpu::createContinuous} Creates continuous matrix in GPU memory. \cvdefCpp{void createContinuous(int rows, int cols, int type, GpuMat\& m);} \begin{description} \cvarg{rows}{Row count.} \cvarg{cols}{Column count.} \cvarg{type}{Type of the matrix.} \cvarg{m}{Destination matrix. Will be only reshaped if it has proper type and area (\texttt{rows} $\times$ \texttt{cols}).} \end{description}