/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other GpuMaterials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #ifndef __OPENCV_GPU_MATRIX_OPERATIONS_HPP__ #define __OPENCV_GPU_MATRIX_OPERATIONS_HPP__ namespace cv { namespace gpu { /////////////////////////////////////////////////////////////////////// //////////////////////////////// CudaMem //////////////////////////////// /////////////////////////////////////////////////////////////////////// inline CudaMem::CudaMem() : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0) {} inline CudaMem::CudaMem(int _rows, int _cols, int _type, int _alloc_type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0) { if( _rows > 0 && _cols > 0 ) create( _rows, _cols, _type, _alloc_type); } inline CudaMem::CudaMem(Size _size, int _type, int _alloc_type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0) { if( _size.height > 0 && _size.width > 0 ) create( _size.height, _size.width, _type, _alloc_type); } inline CudaMem::CudaMem(const CudaMem& m) : flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend), alloc_type(m.alloc_type) { if( refcount ) CV_XADD(refcount, 1); } inline CudaMem::CudaMem(const Mat& m, int _alloc_type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0) { if( m.rows > 0 && m.cols > 0 ) create( m.size(), m.type(), _alloc_type); Mat tmp = createMatHeader(); m.copyTo(tmp); } inline CudaMem::~CudaMem() { release(); } inline CudaMem& CudaMem::operator = (const CudaMem& m) { if( this != &m ) { if( m.refcount ) CV_XADD(m.refcount, 1); release(); flags = m.flags; rows = m.rows; cols = m.cols; step = m.step; data = m.data; datastart = m.datastart; dataend = m.dataend; refcount = m.refcount; alloc_type = m.alloc_type; } return *this; } inline CudaMem CudaMem::clone() const { CudaMem m(size(), type(), alloc_type); Mat to = m; Mat from = *this; from.copyTo(to); return m; } inline void CudaMem::create(Size _size, int _type, int _alloc_type) { create(_size.height, _size.width, _type, _alloc_type); } //CCP void CudaMem::create(int _rows, int _cols, int _type, int _alloc_type); //CPP void CudaMem::release(); inline Mat CudaMem::createMatHeader() const { return Mat(size(), type(), data, step); } inline CudaMem::operator Mat() const { return createMatHeader(); } inline CudaMem::operator GpuMat() const { return createGpuMatHeader(); } //CPP GpuMat CudaMem::createGpuMatHeader() const; inline bool CudaMem::isContinuous() const { return (flags & Mat::CONTINUOUS_FLAG) != 0; } inline size_t CudaMem::elemSize() const { return CV_ELEM_SIZE(flags); } inline size_t CudaMem::elemSize1() const { return CV_ELEM_SIZE1(flags); } inline int CudaMem::type() const { return CV_MAT_TYPE(flags); } inline int CudaMem::depth() const { return CV_MAT_DEPTH(flags); } inline int CudaMem::channels() const { return CV_MAT_CN(flags); } inline size_t CudaMem::step1() const { return step/elemSize1(); } inline Size CudaMem::size() const { return Size(cols, rows); } inline bool CudaMem::empty() const { return data == 0; } } /* end of namespace gpu */ } /* end of namespace cv */ #endif /* __OPENCV_GPU_MATRIX_OPERATIONS_HPP__ */