/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // Intel License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000, Intel Corporation, all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of Intel Corporation may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #include "opencv2/calib3d/calib3d_c.h" /* POSIT structure */ struct CvPOSITObject { int N; float* inv_matr; float* obj_vecs; float* img_vecs; }; static void icvPseudoInverse3D( float *a, float *b, int n, int method ); static CvStatus icvCreatePOSITObject( CvPoint3D32f *points, int numPoints, CvPOSITObject **ppObject ) { int i; /* Compute size of required memory */ /* buffer for inverse matrix = N*3*float */ /* buffer for storing weakImagePoints = numPoints * 2 * float */ /* buffer for storing object vectors = N*3*float */ /* buffer for storing image vectors = N*2*float */ int N = numPoints - 1; int inv_matr_size = N * 3 * sizeof( float ); int obj_vec_size = inv_matr_size; int img_vec_size = N * 2 * sizeof( float ); CvPOSITObject *pObject; /* check bad arguments */ if( points == NULL ) return CV_NULLPTR_ERR; if( numPoints < 4 ) return CV_BADSIZE_ERR; if( ppObject == NULL ) return CV_NULLPTR_ERR; /* memory allocation */ pObject = (CvPOSITObject *) cvAlloc( sizeof( CvPOSITObject ) + inv_matr_size + obj_vec_size + img_vec_size ); if( !pObject ) return CV_OUTOFMEM_ERR; /* part the memory between all structures */ pObject->N = N; pObject->inv_matr = (float *) ((char *) pObject + sizeof( CvPOSITObject )); pObject->obj_vecs = (float *) ((char *) (pObject->inv_matr) + inv_matr_size); pObject->img_vecs = (float *) ((char *) (pObject->obj_vecs) + obj_vec_size); /****************************************************************************************\ * Construct object vectors from object points * \****************************************************************************************/ for( i = 0; i < numPoints - 1; i++ ) { pObject->obj_vecs[i] = points[i + 1].x - points[0].x; pObject->obj_vecs[N + i] = points[i + 1].y - points[0].y; pObject->obj_vecs[2 * N + i] = points[i + 1].z - points[0].z; } /****************************************************************************************\ * Compute pseudoinverse matrix * \****************************************************************************************/ icvPseudoInverse3D( pObject->obj_vecs, pObject->inv_matr, N, 0 ); *ppObject = pObject; return CV_NO_ERR; } static CvStatus icvPOSIT( CvPOSITObject *pObject, CvPoint2D32f *imagePoints, float focalLength, CvTermCriteria criteria, float* rotation, float* translation ) { int i, j, k; int count = 0, converged = 0; float scale = 0, inv_Z = 0; float diff = (float)criteria.epsilon; /* Check bad arguments */ if( imagePoints == NULL ) return CV_NULLPTR_ERR; if( pObject == NULL ) return CV_NULLPTR_ERR; if( focalLength <= 0 ) return CV_BADFACTOR_ERR; if( !rotation ) return CV_NULLPTR_ERR; if( !translation ) return CV_NULLPTR_ERR; if( (criteria.type == 0) || (criteria.type > (CV_TERMCRIT_ITER | CV_TERMCRIT_EPS))) return CV_BADFLAG_ERR; if( (criteria.type & CV_TERMCRIT_EPS) && criteria.epsilon < 0 ) return CV_BADFACTOR_ERR; if( (criteria.type & CV_TERMCRIT_ITER) && criteria.max_iter <= 0 ) return CV_BADFACTOR_ERR; /* init variables */ float inv_focalLength = 1 / focalLength; int N = pObject->N; float *objectVectors = pObject->obj_vecs; float *invMatrix = pObject->inv_matr; float *imgVectors = pObject->img_vecs; while( !converged ) { if( count == 0 ) { /* subtract out origin to get image vectors */ for( i = 0; i < N; i++ ) { imgVectors[i] = imagePoints[i + 1].x - imagePoints[0].x; imgVectors[N + i] = imagePoints[i + 1].y - imagePoints[0].y; } } else { diff = 0; /* Compute new SOP (scaled orthograthic projection) image from pose */ for( i = 0; i < N; i++ ) { /* objectVector * k */ float old; float tmp = objectVectors[i] * rotation[6] /*[2][0]*/ + objectVectors[N + i] * rotation[7] /*[2][1]*/ + objectVectors[2 * N + i] * rotation[8] /*[2][2]*/; tmp *= inv_Z; tmp += 1; old = imgVectors[i]; imgVectors[i] = imagePoints[i + 1].x * tmp - imagePoints[0].x; diff = MAX( diff, (float) fabs( imgVectors[i] - old )); old = imgVectors[N + i]; imgVectors[N + i] = imagePoints[i + 1].y * tmp - imagePoints[0].y; diff = MAX( diff, (float) fabs( imgVectors[N + i] - old )); } } /* calculate I and J vectors */ for( i = 0; i < 2; i++ ) { for( j = 0; j < 3; j++ ) { rotation[3*i+j] /*[i][j]*/ = 0; for( k = 0; k < N; k++ ) { rotation[3*i+j] /*[i][j]*/ += invMatrix[j * N + k] * imgVectors[i * N + k]; } } } float inorm = rotation[0] /*[0][0]*/ * rotation[0] /*[0][0]*/ + rotation[1] /*[0][1]*/ * rotation[1] /*[0][1]*/ + rotation[2] /*[0][2]*/ * rotation[2] /*[0][2]*/; float jnorm = rotation[3] /*[1][0]*/ * rotation[3] /*[1][0]*/ + rotation[4] /*[1][1]*/ * rotation[4] /*[1][1]*/ + rotation[5] /*[1][2]*/ * rotation[5] /*[1][2]*/; const float invInorm = cvInvSqrt( inorm ); const float invJnorm = cvInvSqrt( jnorm ); inorm *= invInorm; jnorm *= invJnorm; rotation[0] /*[0][0]*/ *= invInorm; rotation[1] /*[0][1]*/ *= invInorm; rotation[2] /*[0][2]*/ *= invInorm; rotation[3] /*[1][0]*/ *= invJnorm; rotation[4] /*[1][1]*/ *= invJnorm; rotation[5] /*[1][2]*/ *= invJnorm; /* row2 = row0 x row1 (cross product) */ rotation[6] /*->m[2][0]*/ = rotation[1] /*->m[0][1]*/ * rotation[5] /*->m[1][2]*/ - rotation[2] /*->m[0][2]*/ * rotation[4] /*->m[1][1]*/; rotation[7] /*->m[2][1]*/ = rotation[2] /*->m[0][2]*/ * rotation[3] /*->m[1][0]*/ - rotation[0] /*->m[0][0]*/ * rotation[5] /*->m[1][2]*/; rotation[8] /*->m[2][2]*/ = rotation[0] /*->m[0][0]*/ * rotation[4] /*->m[1][1]*/ - rotation[1] /*->m[0][1]*/ * rotation[3] /*->m[1][0]*/; scale = (inorm + jnorm) / 2.0f; inv_Z = scale * inv_focalLength; count++; converged = ((criteria.type & CV_TERMCRIT_EPS) && (diff < criteria.epsilon)); converged |= ((criteria.type & CV_TERMCRIT_ITER) && (count == criteria.max_iter)); } const float invScale = 1 / scale; translation[0] = imagePoints[0].x * invScale; translation[1] = imagePoints[0].y * invScale; translation[2] = 1 / inv_Z; return CV_NO_ERR; } static CvStatus icvReleasePOSITObject( CvPOSITObject ** ppObject ) { cvFree( ppObject ); return CV_NO_ERR; } /*F/////////////////////////////////////////////////////////////////////////////////////// // Name: icvPseudoInverse3D // Purpose: Pseudoinverse N x 3 matrix N >= 3 // Context: // Parameters: // a - input matrix // b - pseudoinversed a // n - number of rows in a // method - if 0, then b = inv(transpose(a)*a) * transpose(a) // if 1, then SVD used. // Returns: // Notes: Both matrix are stored by n-dimensional vectors. // Now only method == 0 supported. //F*/ void icvPseudoInverse3D( float *a, float *b, int n, int method ) { if( method == 0 ) { float ata00 = 0; float ata11 = 0; float ata22 = 0; float ata01 = 0; float ata02 = 0; float ata12 = 0; int k; /* compute matrix ata = transpose(a) * a */ for( k = 0; k < n; k++ ) { float a0 = a[k]; float a1 = a[n + k]; float a2 = a[2 * n + k]; ata00 += a0 * a0; ata11 += a1 * a1; ata22 += a2 * a2; ata01 += a0 * a1; ata02 += a0 * a2; ata12 += a1 * a2; } /* inverse matrix ata */ { float p00 = ata11 * ata22 - ata12 * ata12; float p01 = -(ata01 * ata22 - ata12 * ata02); float p02 = ata12 * ata01 - ata11 * ata02; float p11 = ata00 * ata22 - ata02 * ata02; float p12 = -(ata00 * ata12 - ata01 * ata02); float p22 = ata00 * ata11 - ata01 * ata01; float det = 0; det += ata00 * p00; det += ata01 * p01; det += ata02 * p02; const float inv_det = 1 / det; /* compute resultant matrix */ for( k = 0; k < n; k++ ) { float a0 = a[k]; float a1 = a[n + k]; float a2 = a[2 * n + k]; b[k] = (p00 * a0 + p01 * a1 + p02 * a2) * inv_det; b[n + k] = (p01 * a0 + p11 * a1 + p12 * a2) * inv_det; b[2 * n + k] = (p02 * a0 + p12 * a1 + p22 * a2) * inv_det; } } } /*if ( method == 1 ) { } */ return; } CV_IMPL CvPOSITObject * cvCreatePOSITObject( CvPoint3D32f * points, int numPoints ) { CvPOSITObject *pObject = 0; IPPI_CALL( icvCreatePOSITObject( points, numPoints, &pObject )); return pObject; } CV_IMPL void cvPOSIT( CvPOSITObject * pObject, CvPoint2D32f * imagePoints, double focalLength, CvTermCriteria criteria, float* rotation, float* translation ) { IPPI_CALL( icvPOSIT( pObject, imagePoints,(float) focalLength, criteria, rotation, translation )); } CV_IMPL void cvReleasePOSITObject( CvPOSITObject ** ppObject ) { IPPI_CALL( icvReleasePOSITObject( ppObject )); } /* End of file. */