/* Redistribution and use in source and binary forms, with or * without modification, are permitted provided that the following * conditions are met: * Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * The name of Contributor may not be used to endorse or * promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * Copyright (C) 2009, Liu Liu All rights reserved. * * OpenCV functions for MSER extraction * * 1. there are two different implementation of MSER, one for gray image, one for color image * 2. the gray image algorithm is taken from: Linear Time Maximally Stable Extremal Regions; * the paper claims to be faster than union-find method; * it actually get 1.5~2m/s on my centrino L7200 1.2GHz laptop. * 3. the color image algorithm is taken from: Maximally Stable Colour Regions for Recognition and Match; * it should be much slower than gray image method ( 3~4 times ); * the chi_table.h file is taken directly from paper's source code which is distributed under GPL. * 4. though the name is *contours*, the result actually is a list of point set. */ #include "precomp.hpp" #include "opencv2/imgproc/imgproc_c.h" #include namespace cv { using std::vector; class MSER_Impl : public MSER { public: struct Params { Params( int _delta=5, int _min_area=60, int _max_area=14400, double _max_variation=0.25, double _min_diversity=.2, int _max_evolution=200, double _area_threshold=1.01, double _min_margin=0.003, int _edge_blur_size=5 ) { delta = _delta; minArea = _min_area; maxArea = _max_area; maxVariation = _max_variation; minDiversity = _min_diversity; maxEvolution = _max_evolution; areaThreshold = _area_threshold; minMargin = _min_margin; edgeBlurSize = _edge_blur_size; pass2Only = false; } int delta; int minArea; int maxArea; double maxVariation; double minDiversity; bool pass2Only; int maxEvolution; double areaThreshold; double minMargin; int edgeBlurSize; }; explicit MSER_Impl(const Params& _params) : params(_params) {} virtual ~MSER_Impl() {} void setDelta(int delta) { params.delta = delta; } int getDelta() const { return params.delta; } void setMinArea(int minArea) { params.minArea = minArea; } int getMinArea() const { return params.minArea; } void setMaxArea(int maxArea) { params.maxArea = maxArea; } int getMaxArea() const { return params.maxArea; } void setPass2Only(bool f) { params.pass2Only = f; } bool getPass2Only() const { return params.pass2Only; } enum { DIR_SHIFT = 29, NEXT_MASK = ((1<> DIR_SHIFT); } void setDir(int dir) { val = (val & NEXT_MASK) | (dir << DIR_SHIFT); } bool isVisited() const { return (val & ~NEXT_MASK) != 0; } int val; }; typedef int PPixel; struct WParams { Params p; vector >* msers; vector* bboxvec; Pixel* pix0; int step; }; // the history of region grown struct CompHistory { CompHistory() { parent_ = child_ = next_ = 0; val = size = 0; var = -1.f; head = 0; checked = false; } void updateTree( WParams& wp, CompHistory** _h0, CompHistory** _h1, bool final ) { if( var >= 0.f ) return; int delta = wp.p.delta; CompHistory* h0_ = 0, *h1_ = 0; CompHistory* c = child_; if( size >= wp.p.minArea ) { for( ; c != 0; c = c->next_ ) { if( c->var < 0.f ) c->updateTree(wp, c == child_ ? &h0_ : 0, c == child_ ? &h1_ : 0, final); if( c->var < 0.f ) return; } } // find h0 and h1 such that: // h0->val >= h->val - delta and (h0->parent == 0 or h0->parent->val < h->val - delta) // h1->val <= h->val + delta and (h1->child == 0 or h1->child->val < h->val + delta) // then we will adjust h0 and h1 as h moves towards latest CompHistory* h0 = this, *h1 = h1_ && h1_->size > size ? h1_ : this; if( h0_ ) { for( h0 = h0_; h0 != this && h0->val < val - delta; h0 = h0->parent_ ) ; } else { for( ; h0->child_ && h0->child_->val >= val - delta; h0 = h0->child_ ) ; } for( ; h1->parent_ && h1->parent_->val <= val + delta; h1 = h1->parent_ ) ; if( _h0 ) *_h0 = h0; if( _h1 ) *_h1 = h1; // when we do not well-defined ER(h->val + delta), we stop // the process of computing variances unless we are at the final step if( !final && !h1->parent_ && h1->val < val + delta ) return; var = (float)(h1->size - h0->size)/size; c = child_; for( ; c != 0; c = c->next_ ) c->checkAndCapture(wp); if( final && !parent_ ) checkAndCapture(wp); } void checkAndCapture( WParams& wp ) { if( checked ) return; checked = true; if( size < wp.p.minArea || size > wp.p.maxArea || var < 0.f || var > wp.p.maxVariation ) return; if( child_ ) { CompHistory* c = child_; for( ; c != 0; c = c->next_ ) { if( c->var >= 0.f && var > c->var ) return; } } if( var > 0.f && parent_ && parent_->var >= 0.f && var >= parent_->var ) return; int xmin = INT_MAX, ymin = INT_MAX, xmax = INT_MIN, ymax = INT_MIN, j = 0; wp.msers->push_back(vector()); vector& region = wp.msers->back(); region.resize(size); const Pixel* pix0 = wp.pix0; int step = wp.step; for( PPixel pix = head; j < size; j++, pix = pix0[pix].getNext() ) { int y = pix/step; int x = pix - y*step; xmin = std::min(xmin, x); xmax = std::max(xmax, x); ymin = std::min(ymin, y); ymax = std::max(ymax, y); region[j] = Point(x, y); } wp.bboxvec->push_back(Rect(xmin, ymin, xmax - xmin + 1, ymax - ymin + 1)); } CompHistory* child_; CompHistory* parent_; CompHistory* next_; int val; int size; float var; PPixel head; bool checked; }; struct ConnectedComp { ConnectedComp() { init(0); } void init(int gray) { head = tail = 0; history = 0; size = 0; gray_level = gray; } // add history chunk to a connected component void growHistory( CompHistory*& hptr, WParams& wp, int new_gray_level, bool final, bool force=false ) { bool update = final; if( new_gray_level < 0 ) new_gray_level = gray_level; if( !history || (history->size != size && size > 0 && (gray_level != history->val || force))) { CompHistory* h; if (history && gray_level == history->val) h = history; else { h = hptr++; h->parent_ = 0; h->child_ = history; h->next_ = 0; if (history) history->parent_ = h; } h->val = gray_level; h->size = size; h->head = head; history = h; h->var = FLT_MAX; h->checked = true; if (h->size >= wp.p.minArea) { h->var = -1.f; h->checked = false; update = true; } } gray_level = new_gray_level; if( update && history && gray_level != history->val ) history->updateTree(wp, 0, 0, final); } // merging two connected components void merge( ConnectedComp* comp1, ConnectedComp* comp2, CompHistory*& hptr, WParams& wp ) { if( comp1->size < comp2->size ) std::swap(comp1, comp2); if( comp2->size == 0 ) { // only grow comp1's history comp1->growHistory(hptr, wp, -1, false); gray_level = comp1->gray_level; head = comp1->head; tail = comp1->tail; size = comp1->size; history = comp1->history; return; } comp1->growHistory( hptr, wp, -1, false ); comp2->growHistory( hptr, wp, -1, false ); if (comp1->gray_level < comp2->gray_level) std::swap(comp1, comp2); gray_level = comp1->gray_level; history = comp1->history; wp.pix0[comp1->tail].setNext(comp2->head); head = comp1->head; tail = comp2->tail; size = comp1->size + comp2->size; // update the history size history->size =size; CompHistory *h1 = history->child_; CompHistory *h2 = comp2->history; if (h2->size > wp.p.minArea) { // the child_'s size should be the large one if (h1 && h1->size > h2->size) { h2->next_ = h1->next_; h1->next_ = h2; } else { history->child_ = h2; h2->next_ = h1; } h2->parent_ = history; } } PPixel head; PPixel tail; CompHistory* history; int gray_level; int size; }; void detectRegions( InputArray image, std::vector >& msers, std::vector& bboxes ); void detect( InputArray _src, vector& keypoints, InputArray _mask ); void preprocess1( const Mat& img, int* level_size ) { memset(level_size, 0, 256*sizeof(level_size[0])); int i, j, cols = img.cols, rows = img.rows; int step = cols; pixbuf.resize(step*rows); heapbuf.resize(cols*rows + 256); histbuf.resize(cols*rows); Pixel borderpix; borderpix.setDir(5); for( j = 0; j < step; j++ ) { pixbuf[j] = pixbuf[j + (rows-1)*step] = borderpix; } for( i = 1; i < rows-1; i++ ) { const uchar* imgptr = img.ptr(i); Pixel* pptr = &pixbuf[i*step]; pptr[0] = pptr[cols-1] = borderpix; for( j = 1; j < cols-1; j++ ) { int val = imgptr[j]; level_size[val]++; pptr[j].val = 0; } } } void preprocess2( const Mat& img, int* level_size ) { int i; for( i = 0; i < 128; i++ ) std::swap(level_size[i], level_size[255-i]); if( !params.pass2Only ) { int j, cols = img.cols, rows = img.rows; int step = cols; for( i = 1; i < rows-1; i++ ) { Pixel* pptr = &pixbuf[i*step]; for( j = 1; j < cols-1; j++ ) { pptr[j].val = 0; } } } } void pass( const Mat& img, vector >& msers, vector& bboxvec, Size size, const int* level_size, int mask ) { CompHistory* histptr = &histbuf[0]; int step = size.width; Pixel *ptr0 = &pixbuf[0], *ptr = &ptr0[step+1]; const uchar* imgptr0 = img.ptr(); Pixel** heap[256]; ConnectedComp comp[257]; ConnectedComp* comptr = &comp[0]; WParams wp; wp.p = params; wp.msers = &msers; wp.bboxvec = &bboxvec; wp.pix0 = ptr0; wp.step = step; heap[0] = &heapbuf[0]; heap[0][0] = 0; for( int i = 1; i < 256; i++ ) { heap[i] = heap[i-1] + level_size[i-1] + 1; heap[i][0] = 0; } comptr->gray_level = 256; comptr++; comptr->gray_level = ptr->getGray(ptr0, imgptr0, mask); ptr->setDir(1); int dir[] = { 0, 1, step, -1, -step }; for( ;; ) { int curr_gray = ptr->getGray(ptr0, imgptr0, mask); int nbr_idx = ptr->getDir(); // take tour of all the 4 directions for( ; nbr_idx <= 4; nbr_idx++ ) { // get the neighbor Pixel* ptr_nbr = ptr + dir[nbr_idx]; if( !ptr_nbr->isVisited() ) { // set dir=1, next=0 ptr_nbr->val = 1 << DIR_SHIFT; int nbr_gray = ptr_nbr->getGray(ptr0, imgptr0, mask); if( nbr_gray < curr_gray ) { // when the value of neighbor smaller than current // push current to boundary heap and make the neighbor to be the current one // create an empty comp *(++heap[curr_gray]) = ptr; ptr->val = (nbr_idx+1) << DIR_SHIFT; ptr = ptr_nbr; comptr++; comptr->init(nbr_gray); curr_gray = nbr_gray; nbr_idx = 0; continue; } // otherwise, push the neighbor to boundary heap *(++heap[nbr_gray]) = ptr_nbr; } } // set dir = nbr_idx, next = 0 ptr->val = nbr_idx << DIR_SHIFT; int ptrofs = (int)(ptr - ptr0); CV_Assert(ptrofs != 0); // add a pixel to the pixel list if( comptr->tail ) ptr0[comptr->tail].setNext(ptrofs); else comptr->head = ptrofs; comptr->tail = ptrofs; comptr->size++; // get the next pixel from boundary heap if( *heap[curr_gray] ) { ptr = *heap[curr_gray]; heap[curr_gray]--; } else { for( curr_gray++; curr_gray < 256; curr_gray++ ) { if( *heap[curr_gray] ) break; } if( curr_gray >= 256 ) break; ptr = *heap[curr_gray]; heap[curr_gray]--; if( curr_gray < comptr[-1].gray_level ) comptr->growHistory(histptr, wp, curr_gray, false); else { // keep merging top two comp in stack until the gray level >= pixel_val for(;;) { comptr--; comptr->merge(comptr, comptr+1, histptr, wp); if( curr_gray <= comptr[0].gray_level ) break; if( curr_gray < comptr[-1].gray_level ) { comptr->growHistory(histptr, wp, curr_gray, false); break; } } } } } for( ; comptr->gray_level != 256; comptr-- ) { comptr->growHistory(histptr, wp, 256, true, true); } } Mat tempsrc; vector pixbuf; vector heapbuf; vector histbuf; Params params; }; /* TODO: the color MSER has not been completely refactored yet. We leave it mostly as-is, with just enough changes to convert C structures to C++ ones and add support for color images into MSER_Impl::detectAndLabel. */ const int TABLE_SIZE = 400; static const float chitab3[]= { 0.f, 0.0150057f, 0.0239478f, 0.0315227f, 0.0383427f, 0.0446605f, 0.0506115f, 0.0562786f, 0.0617174f, 0.0669672f, 0.0720573f, 0.0770099f, 0.081843f, 0.0865705f, 0.0912043f, 0.0957541f, 0.100228f, 0.104633f, 0.108976f, 0.113261f, 0.117493f, 0.121676f, 0.125814f, 0.12991f, 0.133967f, 0.137987f, 0.141974f, 0.145929f, 0.149853f, 0.15375f, 0.15762f, 0.161466f, 0.165287f, 0.169087f, 0.172866f, 0.176625f, 0.180365f, 0.184088f, 0.187794f, 0.191483f, 0.195158f, 0.198819f, 0.202466f, 0.2061f, 0.209722f, 0.213332f, 0.216932f, 0.220521f, 0.2241f, 0.22767f, 0.231231f, 0.234783f, 0.238328f, 0.241865f, 0.245395f, 0.248918f, 0.252435f, 0.255947f, 0.259452f, 0.262952f, 0.266448f, 0.269939f, 0.273425f, 0.276908f, 0.280386f, 0.283862f, 0.287334f, 0.290803f, 0.29427f, 0.297734f, 0.301197f, 0.304657f, 0.308115f, 0.311573f, 0.315028f, 0.318483f, 0.321937f, 0.32539f, 0.328843f, 0.332296f, 0.335749f, 0.339201f, 0.342654f, 0.346108f, 0.349562f, 0.353017f, 0.356473f, 0.35993f, 0.363389f, 0.366849f, 0.37031f, 0.373774f, 0.377239f, 0.380706f, 0.384176f, 0.387648f, 0.391123f, 0.3946f, 0.39808f, 0.401563f, 0.405049f, 0.408539f, 0.412032f, 0.415528f, 0.419028f, 0.422531f, 0.426039f, 0.429551f, 0.433066f, 0.436586f, 0.440111f, 0.44364f, 0.447173f, 0.450712f, 0.454255f, 0.457803f, 0.461356f, 0.464915f, 0.468479f, 0.472049f, 0.475624f, 0.479205f, 0.482792f, 0.486384f, 0.489983f, 0.493588f, 0.4972f, 0.500818f, 0.504442f, 0.508073f, 0.511711f, 0.515356f, 0.519008f, 0.522667f, 0.526334f, 0.530008f, 0.533689f, 0.537378f, 0.541075f, 0.54478f, 0.548492f, 0.552213f, 0.555942f, 0.55968f, 0.563425f, 0.56718f, 0.570943f, 0.574715f, 0.578497f, 0.582287f, 0.586086f, 0.589895f, 0.593713f, 0.597541f, 0.601379f, 0.605227f, 0.609084f, 0.612952f, 0.61683f, 0.620718f, 0.624617f, 0.628526f, 0.632447f, 0.636378f, 0.64032f, 0.644274f, 0.648239f, 0.652215f, 0.656203f, 0.660203f, 0.664215f, 0.668238f, 0.672274f, 0.676323f, 0.680384f, 0.684457f, 0.688543f, 0.692643f, 0.696755f, 0.700881f, 0.70502f, 0.709172f, 0.713339f, 0.717519f, 0.721714f, 0.725922f, 0.730145f, 0.734383f, 0.738636f, 0.742903f, 0.747185f, 0.751483f, 0.755796f, 0.760125f, 0.76447f, 0.768831f, 0.773208f, 0.777601f, 0.782011f, 0.786438f, 0.790882f, 0.795343f, 0.799821f, 0.804318f, 0.808831f, 0.813363f, 0.817913f, 0.822482f, 0.827069f, 0.831676f, 0.836301f, 0.840946f, 0.84561f, 0.850295f, 0.854999f, 0.859724f, 0.864469f, 0.869235f, 0.874022f, 0.878831f, 0.883661f, 0.888513f, 0.893387f, 0.898284f, 0.903204f, 0.908146f, 0.913112f, 0.918101f, 0.923114f, 0.928152f, 0.933214f, 0.938301f, 0.943413f, 0.94855f, 0.953713f, 0.958903f, 0.964119f, 0.969361f, 0.974631f, 0.979929f, 0.985254f, 0.990608f, 0.99599f, 1.0014f, 1.00684f, 1.01231f, 1.01781f, 1.02335f, 1.02891f, 1.0345f, 1.04013f, 1.04579f, 1.05148f, 1.05721f, 1.06296f, 1.06876f, 1.07459f, 1.08045f, 1.08635f, 1.09228f, 1.09826f, 1.10427f, 1.11032f, 1.1164f, 1.12253f, 1.1287f, 1.1349f, 1.14115f, 1.14744f, 1.15377f, 1.16015f, 1.16656f, 1.17303f, 1.17954f, 1.18609f, 1.19269f, 1.19934f, 1.20603f, 1.21278f, 1.21958f, 1.22642f, 1.23332f, 1.24027f, 1.24727f, 1.25433f, 1.26144f, 1.26861f, 1.27584f, 1.28312f, 1.29047f, 1.29787f, 1.30534f, 1.31287f, 1.32046f, 1.32812f, 1.33585f, 1.34364f, 1.3515f, 1.35943f, 1.36744f, 1.37551f, 1.38367f, 1.39189f, 1.4002f, 1.40859f, 1.41705f, 1.42561f, 1.43424f, 1.44296f, 1.45177f, 1.46068f, 1.46967f, 1.47876f, 1.48795f, 1.49723f, 1.50662f, 1.51611f, 1.52571f, 1.53541f, 1.54523f, 1.55517f, 1.56522f, 1.57539f, 1.58568f, 1.59611f, 1.60666f, 1.61735f, 1.62817f, 1.63914f, 1.65025f, 1.66152f, 1.67293f, 1.68451f, 1.69625f, 1.70815f, 1.72023f, 1.73249f, 1.74494f, 1.75757f, 1.77041f, 1.78344f, 1.79669f, 1.81016f, 1.82385f, 1.83777f, 1.85194f, 1.86635f, 1.88103f, 1.89598f, 1.91121f, 1.92674f, 1.94257f, 1.95871f, 1.97519f, 1.99201f, 2.0092f, 2.02676f, 2.04471f, 2.06309f, 2.08189f, 2.10115f, 2.12089f, 2.14114f, 2.16192f, 2.18326f, 2.2052f, 2.22777f, 2.25101f, 2.27496f, 2.29966f, 2.32518f, 2.35156f, 2.37886f, 2.40717f, 2.43655f, 2.46709f, 2.49889f, 2.53206f, 2.56673f, 2.60305f, 2.64117f, 2.6813f, 2.72367f, 2.76854f, 2.81623f, 2.86714f, 2.92173f, 2.98059f, 3.04446f, 3.1143f, 3.19135f, 3.27731f, 3.37455f, 3.48653f, 3.61862f, 3.77982f, 3.98692f, 4.2776f, 4.77167f, 133.333f }; struct MSCRNode; struct TempMSCR { MSCRNode* head; MSCRNode* tail; double m; // the margin used to prune area later int size; }; struct MSCRNode { MSCRNode* shortcut; // to make the finding of root less painful MSCRNode* prev; MSCRNode* next; // a point double-linked list TempMSCR* tmsr; // the temporary msr (set to NULL at every re-initialise) TempMSCR* gmsr; // the global msr (once set, never to NULL) int index; // the index of the node, at this point, it should be x at the first 16-bits, and y at the last 16-bits. int rank; int reinit; int size, sizei; double dt, di; double s; }; struct MSCREdge { double chi; MSCRNode* left; MSCRNode* right; }; static double ChiSquaredDistance( const uchar* x, const uchar* y ) { return (double)((x[0]-y[0])*(x[0]-y[0]))/(double)(x[0]+y[0]+1e-10)+ (double)((x[1]-y[1])*(x[1]-y[1]))/(double)(x[1]+y[1]+1e-10)+ (double)((x[2]-y[2])*(x[2]-y[2]))/(double)(x[2]+y[2]+1e-10); } static void initMSCRNode( MSCRNode* node ) { node->gmsr = node->tmsr = NULL; node->reinit = 0xffff; node->rank = 0; node->sizei = node->size = 1; node->prev = node->next = node->shortcut = node; } // the preprocess to get the edge list with proper gaussian blur static int preprocessMSER_8uC3( MSCRNode* node, MSCREdge* edge, double* total, const Mat& src, Mat& dx, Mat& dy, int Ne, int edgeBlurSize ) { int srccpt = (int)(src.step-src.cols*3); const uchar* srcptr = src.ptr(); const uchar* lastptr = srcptr+3; double* dxptr = dx.ptr(); for ( int i = 0; i < src.rows; i++ ) { for ( int j = 0; j < src.cols-1; j++ ) { *dxptr = ChiSquaredDistance( srcptr, lastptr ); dxptr++; srcptr += 3; lastptr += 3; } srcptr += srccpt+3; lastptr += srccpt+3; } srcptr = src.ptr(); lastptr = srcptr+src.step; double* dyptr = dy.ptr(); for ( int i = 0; i < src.rows-1; i++ ) { for ( int j = 0; j < src.cols; j++ ) { *dyptr = ChiSquaredDistance( srcptr, lastptr ); dyptr++; srcptr += 3; lastptr += 3; } srcptr += srccpt; lastptr += srccpt; } // get dx and dy and blur it if ( edgeBlurSize >= 1 ) { GaussianBlur( dx, dx, Size(edgeBlurSize, edgeBlurSize), 0 ); GaussianBlur( dy, dy, Size(edgeBlurSize, edgeBlurSize), 0 ); } dxptr = dx.ptr(); dyptr = dy.ptr(); // assian dx, dy to proper edge list and initialize mscr node // the nasty code here intended to avoid extra loops MSCRNode* nodeptr = node; initMSCRNode( nodeptr ); nodeptr->index = 0; *total += edge->chi = *dxptr; dxptr++; edge->left = nodeptr; edge->right = nodeptr+1; edge++; nodeptr++; for ( int i = 1; i < src.cols-1; i++ ) { initMSCRNode( nodeptr ); nodeptr->index = i; *total += edge->chi = *dxptr; dxptr++; edge->left = nodeptr; edge->right = nodeptr+1; edge++; nodeptr++; } initMSCRNode( nodeptr ); nodeptr->index = src.cols-1; nodeptr++; for ( int i = 1; i < src.rows-1; i++ ) { initMSCRNode( nodeptr ); nodeptr->index = i<<16; *total += edge->chi = *dyptr; dyptr++; edge->left = nodeptr-src.cols; edge->right = nodeptr; edge++; *total += edge->chi = *dxptr; dxptr++; edge->left = nodeptr; edge->right = nodeptr+1; edge++; nodeptr++; for ( int j = 1; j < src.cols-1; j++ ) { initMSCRNode( nodeptr ); nodeptr->index = (i<<16)|j; *total += edge->chi = *dyptr; dyptr++; edge->left = nodeptr-src.cols; edge->right = nodeptr; edge++; *total += edge->chi = *dxptr; dxptr++; edge->left = nodeptr; edge->right = nodeptr+1; edge++; nodeptr++; } initMSCRNode( nodeptr ); nodeptr->index = (i<<16)|(src.cols-1); *total += edge->chi = *dyptr; dyptr++; edge->left = nodeptr-src.cols; edge->right = nodeptr; edge++; nodeptr++; } initMSCRNode( nodeptr ); nodeptr->index = (src.rows-1)<<16; *total += edge->chi = *dxptr; dxptr++; edge->left = nodeptr; edge->right = nodeptr+1; edge++; *total += edge->chi = *dyptr; dyptr++; edge->left = nodeptr-src.cols; edge->right = nodeptr; edge++; nodeptr++; for ( int i = 1; i < src.cols-1; i++ ) { initMSCRNode( nodeptr ); nodeptr->index = ((src.rows-1)<<16)|i; *total += edge->chi = *dxptr; dxptr++; edge->left = nodeptr; edge->right = nodeptr+1; edge++; *total += edge->chi = *dyptr; dyptr++; edge->left = nodeptr-src.cols; edge->right = nodeptr; edge++; nodeptr++; } initMSCRNode( nodeptr ); nodeptr->index = ((src.rows-1)<<16)|(src.cols-1); *total += edge->chi = *dyptr; edge->left = nodeptr-src.cols; edge->right = nodeptr; return Ne; } class LessThanEdge { public: bool operator()(const MSCREdge& a, const MSCREdge& b) const { return a.chi < b.chi; } }; // to find the root of one region static MSCRNode* findMSCR( MSCRNode* x ) { MSCRNode* prev = x; MSCRNode* next; for ( ; ; ) { next = x->shortcut; x->shortcut = prev; if ( next == x ) break; prev= x; x = next; } MSCRNode* root = x; for ( ; ; ) { prev = x->shortcut; x->shortcut = root; if ( prev == x ) break; x = prev; } return root; } // the stable mscr should be: // bigger than minArea and smaller than maxArea // differ from its ancestor more than minDiversity static bool MSCRStableCheck( MSCRNode* x, const MSER_Impl::Params& params ) { if ( x->size <= params.minArea || x->size >= params.maxArea ) return false; if ( x->gmsr == NULL ) return true; double div = (double)(x->size-x->gmsr->size)/(double)x->size; return div > params.minDiversity; } static void extractMSER_8uC3( const Mat& src, vector >& msers, vector& bboxvec, const MSER_Impl::Params& params ) { bboxvec.clear(); MSCRNode* map = (MSCRNode*)cvAlloc( src.cols*src.rows*sizeof(map[0]) ); int Ne = src.cols*src.rows*2-src.cols-src.rows; MSCREdge* edge = (MSCREdge*)cvAlloc( Ne*sizeof(edge[0]) ); TempMSCR* mscr = (TempMSCR*)cvAlloc( src.cols*src.rows*sizeof(mscr[0]) ); double emean = 0; Mat dx( src.rows, src.cols-1, CV_64FC1 ); Mat dy( src.rows-1, src.cols, CV_64FC1 ); Ne = preprocessMSER_8uC3( map, edge, &emean, src, dx, dy, Ne, params.edgeBlurSize ); emean = emean / (double)Ne; std::sort(edge, edge + Ne, LessThanEdge()); MSCREdge* edge_ub = edge+Ne; MSCREdge* edgeptr = edge; TempMSCR* mscrptr = mscr; // the evolution process for ( int i = 0; i < params.maxEvolution; i++ ) { double k = (double)i/(double)params.maxEvolution*(TABLE_SIZE-1); int ti = cvFloor(k); double reminder = k-ti; double thres = emean*(chitab3[ti]*(1-reminder)+chitab3[ti+1]*reminder); // to process all the edges in the list that chi < thres while ( edgeptr < edge_ub && edgeptr->chi < thres ) { MSCRNode* lr = findMSCR( edgeptr->left ); MSCRNode* rr = findMSCR( edgeptr->right ); // get the region root (who is responsible) if ( lr != rr ) { // rank idea take from: N-tree Disjoint-Set Forests for Maximally Stable Extremal Regions if ( rr->rank > lr->rank ) { MSCRNode* tmp; CV_SWAP( lr, rr, tmp ); } else if ( lr->rank == rr->rank ) { // at the same rank, we will compare the size if ( lr->size > rr->size ) { MSCRNode* tmp; CV_SWAP( lr, rr, tmp ); } lr->rank++; } rr->shortcut = lr; lr->size += rr->size; // join rr to the end of list lr (lr is a endless double-linked list) lr->prev->next = rr; lr->prev = rr->prev; rr->prev->next = lr; rr->prev = lr; // area threshold force to reinitialize if ( lr->size > (lr->size-rr->size)*params.areaThreshold ) { lr->sizei = lr->size; lr->reinit = i; if ( lr->tmsr != NULL ) { lr->tmsr->m = lr->dt-lr->di; lr->tmsr = NULL; } lr->di = edgeptr->chi; lr->s = 1e10; } lr->dt = edgeptr->chi; if ( i > lr->reinit ) { double s = (double)(lr->size-lr->sizei)/(lr->dt-lr->di); if ( s < lr->s ) { // skip the first one and check stablity if ( i > lr->reinit+1 && MSCRStableCheck( lr, params ) ) { if ( lr->tmsr == NULL ) { lr->gmsr = lr->tmsr = mscrptr; mscrptr++; } lr->tmsr->size = lr->size; lr->tmsr->head = lr; lr->tmsr->tail = lr->prev; lr->tmsr->m = 0; } lr->s = s; } } } edgeptr++; } if ( edgeptr >= edge_ub ) break; } for ( TempMSCR* ptr = mscr; ptr < mscrptr; ptr++ ) // to prune area with margin less than minMargin if ( ptr->m > params.minMargin ) { MSCRNode* lpt = ptr->head; int xmin = INT_MAX, ymin = INT_MAX, xmax = INT_MIN, ymax = INT_MIN; msers.push_back(vector()); vector& mser = msers.back(); for ( int i = 0; i < ptr->size; i++ ) { Point pt; pt.x = (lpt->index)&0xffff; pt.y = (lpt->index)>>16; xmin = std::min(xmin, pt.x); xmax = std::max(xmax, pt.x); ymin = std::min(ymin, pt.y); ymax = std::max(ymax, pt.y); lpt = lpt->next; mser.push_back(pt); } bboxvec.push_back(Rect(xmin, ymin, xmax - xmin + 1, ymax - ymin + 1)); } cvFree( &mscr ); cvFree( &edge ); cvFree( &map ); } void MSER_Impl::detectRegions( InputArray _src, vector >& msers, vector& bboxes ) { CV_INSTRUMENT_REGION() Mat src = _src.getMat(); msers.clear(); bboxes.clear(); if( src.rows < 3 || src.cols < 3 ) CV_Error(Error::StsBadArg, "Input image is too small. Expected at least 3x3"); Size size = src.size(); if( src.type() == CV_8U ) { int level_size[256]; if( !src.isContinuous() ) { src.copyTo(tempsrc); src = tempsrc; } // darker to brighter (MSER+) preprocess1( src, level_size ); if( !params.pass2Only ) pass( src, msers, bboxes, size, level_size, 0 ); // brighter to darker (MSER-) preprocess2( src, level_size ); pass( src, msers, bboxes, size, level_size, 255 ); } else { CV_Assert( src.type() == CV_8UC3 || src.type() == CV_8UC4 ); extractMSER_8uC3( src, msers, bboxes, params ); } } void MSER_Impl::detect( InputArray _image, vector& keypoints, InputArray _mask ) { CV_INSTRUMENT_REGION() vector bboxes; vector > msers; Mat mask = _mask.getMat(); detectRegions(_image, msers, bboxes); int i, ncomps = (int)msers.size(); keypoints.clear(); for( i = 0; i < ncomps; i++ ) { Rect r = bboxes[i]; // TODO check transformation from MSER region to KeyPoint RotatedRect rect = fitEllipse(Mat(msers[i])); float diam = std::sqrt(rect.size.height*rect.size.width); if( diam > std::numeric_limits::epsilon() && r.contains(rect.center) && (mask.empty() || mask.at(cvRound(rect.center.y), cvRound(rect.center.x)) != 0) ) keypoints.push_back( KeyPoint(rect.center, diam) ); } } Ptr MSER::create( int _delta, int _min_area, int _max_area, double _max_variation, double _min_diversity, int _max_evolution, double _area_threshold, double _min_margin, int _edge_blur_size ) { return makePtr( MSER_Impl::Params(_delta, _min_area, _max_area, _max_variation, _min_diversity, _max_evolution, _area_threshold, _min_margin, _edge_blur_size)); } }