Exposure Compensation ===================== .. highlight:: cpp detail::ExposureCompensator ---------------------------- .. ocv:class:: detail::ExposureCompensator Base class for all exposure compensators. :: class CV_EXPORTS ExposureCompensator { public: virtual ~ExposureCompensator() {} enum { NO, GAIN, GAIN_BLOCKS }; static Ptr createDefault(int type); void feed(const std::vector &corners, const std::vector &images, const std::vector &masks); virtual void feed(const std::vector &corners, const std::vector &images, const std::vector > &masks) = 0; virtual void apply(int index, Point corner, Mat &image, const Mat &mask) = 0; }; detail::ExposureCompensator::feed ---------------------------------- .. ocv:function:: void detail::ExposureCompensator::feed(const std::vector &corners, const std::vector &images, const std::vector &masks) .. ocv:function:: void detail::ExposureCompensator::feed(const std::vector &corners, const std::vector &images, const std::vector > &masks) :param corners: Source image top-left corners :param images: Source images :param masks: Image masks to update (second value in pair specifies the value which should be used to detect where image is) detil::ExposureCompensator::apply ---------------------------------- Compensate exposure in the specified image. .. ocv:function:: void detail::ExposureCompensator::apply(int index, Point corner, Mat &image, const Mat &mask) :param index: Image index :param corner: Image top-left corner :param image: Image to process :param mask: Image mask detail::NoExposureCompensator ----------------------------- .. ocv:class:: detail::NoExposureCompensator : public detail::ExposureCompensator Stub exposure compensator which does nothing. :: class CV_EXPORTS NoExposureCompensator : public ExposureCompensator { public: void feed(const std::vector &/*corners*/, const std::vector &/*images*/, const std::vector > &/*masks*/) { } void apply(int /*index*/, Point /*corner*/, Mat &/*image*/, const Mat &/*mask*/) { } }; .. seealso:: :ocv:class:`detail::ExposureCompensator` detail::GainCompensator ----------------------- .. ocv:class:: detail::GainCompensator : public detail::ExposureCompensator Exposure compensator which tries to remove exposure related artifacts by adjusting image intensities, see [BL07]_ and [WJ10]_ for details. :: class CV_EXPORTS GainCompensator : public ExposureCompensator { public: void feed(const std::vector &corners, const std::vector &images, const std::vector > &masks); void apply(int index, Point corner, Mat &image, const Mat &mask); std::vector gains() const; private: /* hidden */ }; .. seealso:: :ocv:class:`detail::ExposureCompensator` detail::BlocksGainCompensator ----------------------------- .. ocv:class:: detail::BlocksGainCompensator : public detail::ExposureCompensator Exposure compensator which tries to remove exposure related artifacts by adjusting image block intensities, see [UES01]_ for details. :: class CV_EXPORTS BlocksGainCompensator : public ExposureCompensator { public: BlocksGainCompensator(int bl_width = 32, int bl_height = 32) : bl_width_(bl_width), bl_height_(bl_height) {} void feed(const std::vector &corners, const std::vector &images, const std::vector > &masks); void apply(int index, Point corner, Mat &image, const Mat &mask); private: /* hidden */ }; .. seealso:: :ocv:class:`detail::ExposureCompensator`