/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Copyright (C) 2014-2015, Itseez Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #undef CV_FORCE_SIMD128_CPP // expected AVX implementation only #include "opencv2/core/hal/intrin.hpp" #include "corner.hpp" namespace cv { // load three 8-packed float vector and deinterleave // probably it's better to write down somewhere else static void load_deinterleave(const float* ptr, __m256& a, __m256& b, __m256& c) { __m256 s0 = _mm256_loadu_ps(ptr); // a0, b0, c0, a1, b1, c1, a2, b2, __m256 s1 = _mm256_loadu_ps(ptr + 8); // c2, a3, b3, c3, a4, b4, c4, a5, __m256 s2 = _mm256_loadu_ps(ptr + 16); // b5, c5, a6, b6, c6, a7, b7, c7, __m256 s3 = _mm256_permute2f128_ps(s1, s2, 0x21); // a4, b4, c4, a5, b5, c5, a6, b6, __m256 s4 = _mm256_permute2f128_ps(s2, s2, 0x33); // c6, a7, b7, c7, c6, a7, b7, c7, __m256 v00 = _mm256_unpacklo_ps(s0, s3); // a0, a4, b0, b4, b1, b5, c1, c5, __m256 v01 = _mm256_unpackhi_ps(s0, s3); // c0, c4, a1, a5, a2, a6, b2, b6, __m256 v02 = _mm256_unpacklo_ps(s1, s4); // c2, c6, a3, a7, x, x, x, x, __m256 v03 = _mm256_unpackhi_ps(s1, s4); // b3, b7, c3, c7, x, x, x, x, __m256 v04 = _mm256_permute2f128_ps(v02, v03, 0x20); // c2, c6, a3, a7, b3, b7, c3, c7, __m256 v05 = _mm256_permute2f128_ps(v01, v03, 0x21); // a2, a6, b2, b6, b3, b7, c3, c7, __m256 v10 = _mm256_unpacklo_ps(v00, v05); // a0, a2, a4, a6, b1, b3, b5, b7, __m256 v11 = _mm256_unpackhi_ps(v00, v05); // b0, b2, b4, b6, c1, c3, c5, c7, __m256 v12 = _mm256_unpacklo_ps(v01, v04); // c0, c2, c4, c6, x, x, x, x, __m256 v13 = _mm256_unpackhi_ps(v01, v04); // a1, a3, a5, a7, x, x, x, x, __m256 v14 = _mm256_permute2f128_ps(v11, v12, 0x20); // b0, b2, b4, b6, c0, c2, c4, c6, __m256 v15 = _mm256_permute2f128_ps(v10, v11, 0x31); // b1, b3, b5, b7, c1, c3, c5, c7, __m256 v20 = _mm256_unpacklo_ps(v14, v15); // b0, b1, b2, b3, c0, c1, c2, c3, __m256 v21 = _mm256_unpackhi_ps(v14, v15); // b4, b5, b6, b7, c4, c5, c6, c7, __m256 v22 = _mm256_unpacklo_ps(v10, v13); // a0, a1, a2, a3, x, x, x, x, __m256 v23 = _mm256_unpackhi_ps(v10, v13); // a4, a5, a6, a7, x, x, x, x, a = _mm256_permute2f128_ps(v22, v23, 0x20); // a0, a1, a2, a3, a4, a5, a6, a7, b = _mm256_permute2f128_ps(v20, v21, 0x20); // b0, b1, b2, b3, b4, b5, b6, b7, c = _mm256_permute2f128_ps(v20, v21, 0x31); // c0, c1, c2, c3, c4, c5, c6, c7, } // realign four 3-packed vector to three 4-packed vector static void v_pack4x3to3x4(const __m128i& s0, const __m128i& s1, const __m128i& s2, const __m128i& s3, __m128i& d0, __m128i& d1, __m128i& d2) { d0 = _mm_or_si128(s0, _mm_slli_si128(s1, 12)); d1 = _mm_or_si128(_mm_srli_si128(s1, 4), _mm_slli_si128(s2, 8)); d2 = _mm_or_si128(_mm_srli_si128(s2, 8), _mm_slli_si128(s3, 4)); } // separate high and low 128 bit and cast to __m128i static void v_separate_lo_hi(const __m256& src, __m128i& lo, __m128i& hi) { lo = _mm_castps_si128(_mm256_castps256_ps128(src)); hi = _mm_castps_si128(_mm256_extractf128_ps(src, 1)); } // interleave three 8-float vector and store static void store_interleave(float* ptr, const __m256& a, const __m256& b, const __m256& c) { __m128i a0, a1, b0, b1, c0, c1; v_separate_lo_hi(a, a0, a1); v_separate_lo_hi(b, b0, b1); v_separate_lo_hi(c, c0, c1); v_uint32x4 z = v_setzero_u32(); v_uint32x4 u0, u1, u2, u3; v_transpose4x4(v_uint32x4(a0), v_uint32x4(b0), v_uint32x4(c0), z, u0, u1, u2, u3); v_pack4x3to3x4(u0.val, u1.val, u2.val, u3.val, a0, b0, c0); v_transpose4x4(v_uint32x4(a1), v_uint32x4(b1), v_uint32x4(c1), z, u0, u1, u2, u3); v_pack4x3to3x4(u0.val, u1.val, u2.val, u3.val, a1, b1, c1); #if !defined(__GNUC__) || defined(__INTEL_COMPILER) _mm256_storeu_ps(ptr, _mm256_castsi256_ps(_mm256_setr_m128i(a0, b0))); _mm256_storeu_ps(ptr + 8, _mm256_castsi256_ps(_mm256_setr_m128i(c0, a1))); _mm256_storeu_ps(ptr + 16, _mm256_castsi256_ps(_mm256_setr_m128i(b1, c1))); #else // GCC: workaround for missing AVX intrinsic: "_mm256_setr_m128()" _mm256_storeu_ps(ptr, _mm256_insertf128_ps(_mm256_castps128_ps256(_mm_castsi128_ps(a0)), _mm_castsi128_ps(b0), 1)); _mm256_storeu_ps(ptr + 8, _mm256_insertf128_ps(_mm256_castps128_ps256(_mm_castsi128_ps(c0)), _mm_castsi128_ps(a1), 1)); _mm256_storeu_ps(ptr + 16, _mm256_insertf128_ps(_mm256_castps128_ps256(_mm_castsi128_ps(b1)), _mm_castsi128_ps(c1), 1)); #endif } int calcMinEigenValLine_AVX(const float* cov, float* dst, int width) { int j = 0; __m256 half = _mm256_set1_ps(0.5f); for (; j <= width - 8; j += 8) { __m256 v_a, v_b, v_c, v_t; load_deinterleave(cov + j * 3, v_a, v_b, v_c); v_a = _mm256_mul_ps(v_a, half); v_c = _mm256_mul_ps(v_c, half); v_t = _mm256_sub_ps(v_a, v_c); v_t = _mm256_add_ps(_mm256_mul_ps(v_b, v_b), _mm256_mul_ps(v_t, v_t)); _mm256_storeu_ps(dst + j, _mm256_sub_ps(_mm256_add_ps(v_a, v_c), _mm256_sqrt_ps(v_t))); } return j; } int calcHarrisLine_AVX(const float* cov, float* dst, double k, int width) { int j = 0; __m256 v_k = _mm256_set1_ps((float)k); for (; j <= width - 8; j += 8) { __m256 v_a, v_b, v_c; load_deinterleave(cov + j * 3, v_a, v_b, v_c); __m256 v_ac_bb = _mm256_sub_ps(_mm256_mul_ps(v_a, v_c), _mm256_mul_ps(v_b, v_b)); __m256 v_ac = _mm256_add_ps(v_a, v_c); __m256 v_dst = _mm256_sub_ps(v_ac_bb, _mm256_mul_ps(v_k, _mm256_mul_ps(v_ac, v_ac))); _mm256_storeu_ps(dst + j, v_dst); } return j; } int cornerEigenValsVecsLine_AVX(const float* dxdata, const float* dydata, float* cov_data, int width) { int j = 0; for (; j <= width - 8; j += 8) { __m256 v_dx = _mm256_loadu_ps(dxdata + j); __m256 v_dy = _mm256_loadu_ps(dydata + j); __m256 v_dst0, v_dst1, v_dst2; v_dst0 = _mm256_mul_ps(v_dx, v_dx); v_dst1 = _mm256_mul_ps(v_dx, v_dy); v_dst2 = _mm256_mul_ps(v_dy, v_dy); store_interleave(cov_data + j * 3, v_dst0, v_dst1, v_dst2); } return j; } } /* End of file */