opencv/cmake/checks/directml.cpp
Anatoliy Talamanov 0e151e3c88
Merge pull request #24060 from TolyaTalamanov:at/advanced-device-selection-onnxrt-directml
G-API: Advanced device selection for ONNX DirectML Execution Provider #24060

### Overview
Extend `cv::gapi::onnx::ep::DirectML` to accept `adapter name` as `ctor` parameter in order to select execution device by `name`.
E.g:
```
pp.cfgAddExecutionProvider(cv::gapi::onnx::ep::DirectML("Intel Graphics"));
```

### Pull Request Readiness Checklist

See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request

- [ ] I agree to contribute to the project under Apache 2 License.
- [ ] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [ ] The PR is proposed to the proper branch
- [ ] There is a reference to the original bug report and related work
- [ ] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
      Patch to opencv_extra has the same branch name.
- [ ] The feature is well documented and sample code can be built with the project CMake
2023-11-16 08:49:53 +03:00

38 lines
1.3 KiB
C++

#include <initguid.h>
#include <d3d11.h>
#include <dxgi1_2.h>
#include <dxgi1_4.h>
#include <dxgi.h>
#include <dxcore.h>
#include <dxcore_interface.h>
#include <d3d12.h>
#include <directml.h>
int main(int /*argc*/, char** /*argv*/)
{
IDXCoreAdapterFactory* factory;
DXCoreCreateAdapterFactory(__uuidof(IDXCoreAdapterFactory), (void**)&factory);
IDXCoreAdapterList* adapterList;
const GUID dxGUIDs[] = { DXCORE_ADAPTER_ATTRIBUTE_D3D12_CORE_COMPUTE };
factory->CreateAdapterList(ARRAYSIZE(dxGUIDs), dxGUIDs, __uuidof(IDXCoreAdapterList), (void**)&adapterList);
IDXCoreAdapter* adapter;
adapterList->GetAdapter(0u, __uuidof(IDXCoreAdapter), (void**)&adapter);
D3D_FEATURE_LEVEL d3dFeatureLevel = D3D_FEATURE_LEVEL_1_0_CORE;
ID3D12Device* d3d12Device = NULL;
D3D12CreateDevice((IUnknown*)adapter, d3dFeatureLevel, __uuidof(ID3D11Device), (void**)&d3d12Device);
D3D12_COMMAND_LIST_TYPE commandQueueType = D3D12_COMMAND_LIST_TYPE_COMPUTE;
ID3D12CommandQueue* cmdQueue;
D3D12_COMMAND_QUEUE_DESC commandQueueDesc = {};
commandQueueDesc.Type = commandQueueType;
d3d12Device->CreateCommandQueue(&commandQueueDesc, __uuidof(ID3D12CommandQueue), (void**)&cmdQueue);
IDMLDevice* dmlDevice;
DMLCreateDevice(d3d12Device, DML_CREATE_DEVICE_FLAG_NONE, IID_PPV_ARGS(&dmlDevice));
return 0;
}