mirror of
https://github.com/opencv/opencv.git
synced 2024-12-21 13:48:04 +08:00
206 lines
8.2 KiB
C++
206 lines
8.2 KiB
C++
// This file is part of OpenCV project.
|
|
// It is subject to the license terms in the LICENSE file found in the top-level directory
|
|
// of this distribution and at http://opencv.org/license.html.
|
|
#include "test_precomp.hpp"
|
|
|
|
#include "test_aruco_utils.hpp"
|
|
|
|
namespace opencv_test {
|
|
|
|
vector<Point2f> getAxis(InputArray _cameraMatrix, InputArray _distCoeffs, InputArray _rvec,
|
|
InputArray _tvec, float length, const Point2f offset) {
|
|
vector<Point3f> axis;
|
|
axis.push_back(Point3f(offset.x, offset.y, 0.f));
|
|
axis.push_back(Point3f(length+offset.x, offset.y, 0.f));
|
|
axis.push_back(Point3f(offset.x, length+offset.y, 0.f));
|
|
axis.push_back(Point3f(offset.x, offset.y, length));
|
|
vector<Point2f> axis_to_img;
|
|
projectPoints(axis, _rvec, _tvec, _cameraMatrix, _distCoeffs, axis_to_img);
|
|
return axis_to_img;
|
|
}
|
|
|
|
vector<Point2f> getMarkerById(int id, const vector<vector<Point2f> >& corners, const vector<int>& ids) {
|
|
for (size_t i = 0ull; i < ids.size(); i++)
|
|
if (ids[i] == id)
|
|
return corners[i];
|
|
return vector<Point2f>();
|
|
}
|
|
|
|
void getSyntheticRT(double yaw, double pitch, double distance, Mat& rvec, Mat& tvec) {
|
|
rvec = Mat::zeros(3, 1, CV_64FC1);
|
|
tvec = Mat::zeros(3, 1, CV_64FC1);
|
|
|
|
// rotate "scene" in pitch axis (x-axis)
|
|
Mat rotPitch(3, 1, CV_64FC1);
|
|
rotPitch.at<double>(0) = -pitch;
|
|
rotPitch.at<double>(1) = 0;
|
|
rotPitch.at<double>(2) = 0;
|
|
|
|
// rotate "scene" in yaw (y-axis)
|
|
Mat rotYaw(3, 1, CV_64FC1);
|
|
rotYaw.at<double>(0) = 0;
|
|
rotYaw.at<double>(1) = yaw;
|
|
rotYaw.at<double>(2) = 0;
|
|
|
|
// compose both rotations
|
|
composeRT(rotPitch, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotYaw,
|
|
Mat(3, 1, CV_64FC1, Scalar::all(0)), rvec, tvec);
|
|
|
|
// Tvec, just move in z (camera) direction the specific distance
|
|
tvec.at<double>(0) = 0.;
|
|
tvec.at<double>(1) = 0.;
|
|
tvec.at<double>(2) = distance;
|
|
}
|
|
|
|
void projectMarker(Mat& img, const aruco::Board& board, int markerIndex, Mat cameraMatrix, Mat rvec, Mat tvec,
|
|
int markerBorder) {
|
|
// canonical image
|
|
Mat markerImg;
|
|
const int markerSizePixels = 100;
|
|
aruco::generateImageMarker(board.getDictionary(), board.getIds()[markerIndex], markerSizePixels, markerImg, markerBorder);
|
|
|
|
// projected corners
|
|
Mat distCoeffs(5, 1, CV_64FC1, Scalar::all(0));
|
|
vector<Point2f> corners;
|
|
|
|
// get max coordinate of board
|
|
Point3f maxCoord = board.getRightBottomCorner();
|
|
// copy objPoints
|
|
vector<Point3f> objPoints = board.getObjPoints()[markerIndex];
|
|
// move the marker to the origin
|
|
for (size_t i = 0; i < objPoints.size(); i++)
|
|
objPoints[i] -= (maxCoord / 2.f);
|
|
|
|
projectPoints(objPoints, rvec, tvec, cameraMatrix, distCoeffs, corners);
|
|
|
|
// get perspective transform
|
|
vector<Point2f> originalCorners;
|
|
originalCorners.push_back(Point2f(0, 0));
|
|
originalCorners.push_back(Point2f((float)markerSizePixels, 0));
|
|
originalCorners.push_back(Point2f((float)markerSizePixels, (float)markerSizePixels));
|
|
originalCorners.push_back(Point2f(0, (float)markerSizePixels));
|
|
Mat transformation = getPerspectiveTransform(originalCorners, corners);
|
|
|
|
// apply transformation
|
|
Mat aux;
|
|
const char borderValue = 127;
|
|
warpPerspective(markerImg, aux, transformation, img.size(), INTER_NEAREST, BORDER_CONSTANT,
|
|
Scalar::all(borderValue));
|
|
|
|
// copy only not-border pixels
|
|
for (int y = 0; y < aux.rows; y++) {
|
|
for (int x = 0; x < aux.cols; x++) {
|
|
if (aux.at< unsigned char >(y, x) == borderValue) continue;
|
|
img.at< unsigned char >(y, x) = aux.at< unsigned char >(y, x);
|
|
}
|
|
}
|
|
}
|
|
|
|
Mat projectBoard(const aruco::GridBoard& board, Mat cameraMatrix, double yaw, double pitch, double distance,
|
|
Size imageSize, int markerBorder) {
|
|
Mat rvec, tvec;
|
|
getSyntheticRT(yaw, pitch, distance, rvec, tvec);
|
|
|
|
Mat img = Mat(imageSize, CV_8UC1, Scalar::all(255));
|
|
for (unsigned int index = 0; index < board.getIds().size(); index++)
|
|
projectMarker(img, board, index, cameraMatrix, rvec, tvec, markerBorder);
|
|
return img;
|
|
}
|
|
|
|
/** Check if a set of 3d points are enough for calibration. Z coordinate is ignored.
|
|
* Only axis parallel lines are considered */
|
|
static bool _arePointsEnoughForPoseEstimation(const std::vector<Point3f> &points) {
|
|
if(points.size() < 4) return false;
|
|
|
|
std::vector<double> sameXValue; // different x values in points
|
|
std::vector<int> sameXCounter; // number of points with the x value in sameXValue
|
|
for(unsigned int i = 0; i < points.size(); i++) {
|
|
bool found = false;
|
|
for(unsigned int j = 0; j < sameXValue.size(); j++) {
|
|
if(sameXValue[j] == points[i].x) {
|
|
found = true;
|
|
sameXCounter[j]++;
|
|
}
|
|
}
|
|
if(!found) {
|
|
sameXValue.push_back(points[i].x);
|
|
sameXCounter.push_back(1);
|
|
}
|
|
}
|
|
|
|
// count how many x values has more than 2 points
|
|
int moreThan2 = 0;
|
|
for(unsigned int i = 0; i < sameXCounter.size(); i++) {
|
|
if(sameXCounter[i] >= 2) moreThan2++;
|
|
}
|
|
|
|
// if we have more than 1 two xvalues with more than 2 points, calibration is ok
|
|
if(moreThan2 > 1)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool getCharucoBoardPose(InputArray charucoCorners, InputArray charucoIds, const aruco::CharucoBoard &board,
|
|
InputArray cameraMatrix, InputArray distCoeffs, InputOutputArray rvec, InputOutputArray tvec,
|
|
bool useExtrinsicGuess) {
|
|
CV_Assert((charucoCorners.getMat().total() == charucoIds.getMat().total()));
|
|
if(charucoIds.getMat().total() < 4) return false; // need, at least, 4 corners
|
|
|
|
std::vector<Point3f> objPoints;
|
|
objPoints.reserve(charucoIds.getMat().total());
|
|
for(unsigned int i = 0; i < charucoIds.getMat().total(); i++) {
|
|
int currId = charucoIds.getMat().at< int >(i);
|
|
CV_Assert(currId >= 0 && currId < (int)board.getChessboardCorners().size());
|
|
objPoints.push_back(board.getChessboardCorners()[currId]);
|
|
}
|
|
|
|
// points need to be in different lines, check if detected points are enough
|
|
if(!_arePointsEnoughForPoseEstimation(objPoints)) return false;
|
|
|
|
solvePnP(objPoints, charucoCorners, cameraMatrix, distCoeffs, rvec, tvec, useExtrinsicGuess);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* @brief Return object points for the system centered in a middle (by default) or in a top left corner of single
|
|
* marker, given the marker length
|
|
*/
|
|
static Mat _getSingleMarkerObjectPoints(float markerLength, bool use_aruco_ccw_center) {
|
|
CV_Assert(markerLength > 0);
|
|
Mat objPoints(4, 1, CV_32FC3);
|
|
// set coordinate system in the top-left corner of the marker, with Z pointing out
|
|
if (use_aruco_ccw_center) {
|
|
objPoints.ptr<Vec3f>(0)[0] = Vec3f(-markerLength/2.f, markerLength/2.f, 0);
|
|
objPoints.ptr<Vec3f>(0)[1] = Vec3f(markerLength/2.f, markerLength/2.f, 0);
|
|
objPoints.ptr<Vec3f>(0)[2] = Vec3f(markerLength/2.f, -markerLength/2.f, 0);
|
|
objPoints.ptr<Vec3f>(0)[3] = Vec3f(-markerLength/2.f, -markerLength/2.f, 0);
|
|
}
|
|
else {
|
|
objPoints.ptr<Vec3f>(0)[0] = Vec3f(0.f, 0.f, 0);
|
|
objPoints.ptr<Vec3f>(0)[1] = Vec3f(markerLength, 0.f, 0);
|
|
objPoints.ptr<Vec3f>(0)[2] = Vec3f(markerLength, markerLength, 0);
|
|
objPoints.ptr<Vec3f>(0)[3] = Vec3f(0.f, markerLength, 0);
|
|
}
|
|
return objPoints;
|
|
}
|
|
|
|
void getMarkersPoses(InputArrayOfArrays corners, float markerLength, InputArray cameraMatrix, InputArray distCoeffs,
|
|
OutputArray _rvecs, OutputArray _tvecs, OutputArray objPoints,
|
|
bool use_aruco_ccw_center, SolvePnPMethod solvePnPMethod) {
|
|
CV_Assert(markerLength > 0);
|
|
Mat markerObjPoints = _getSingleMarkerObjectPoints(markerLength, use_aruco_ccw_center);
|
|
int nMarkers = (int)corners.total();
|
|
_rvecs.create(nMarkers, 1, CV_64FC3);
|
|
_tvecs.create(nMarkers, 1, CV_64FC3);
|
|
|
|
Mat rvecs = _rvecs.getMat(), tvecs = _tvecs.getMat();
|
|
for (int i = 0; i < nMarkers; i++)
|
|
solvePnP(markerObjPoints, corners.getMat(i), cameraMatrix, distCoeffs, rvecs.at<Vec3d>(i), tvecs.at<Vec3d>(i),
|
|
false, solvePnPMethod);
|
|
|
|
if(objPoints.needed())
|
|
markerObjPoints.convertTo(objPoints, -1);
|
|
}
|
|
|
|
}
|