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097fc1a271
* Add CUDA support for D3D11 interop. #13888 color_detail.hpp: fixed build error : dynamic initialization is not supported for a __constant__ variable. directx.cpp: Add CUDA support(cl_nv_d3d11_sharing) for D3D11 interop. #13888 Update directx.cpp Format adjustment. Update directx.cpp fix error. Update directx.cpp Format adjustment Update directx.cpp fix trailing whitespace. fix format errors convert indentation to spaces . Trim trailing whitespace. Add information about source of cl_d3d11_ext.h Avoid unrelated changes. Increase compile-time conditional judgment. Increase the judgment of whether the OCL device has the required extensions at compile time. Add compilation option `HAVE_CLNVEXT`.Check CL support in runtime. Check result of `clGetExtensionFunctionAddressForPlatform` for KHR is invalid.It always can get the address(from OpenCL.dll),So I check NV support(from nvopencl64.dll) before KHR when `HAVE_CLNVEXT` is enabled. Delete cl_d3d11_ext.h Modified parameter list fix "cannot open include file: 'CL/cl_d3d11_ext.h'" remove not referenced var fix C2143: syntax error Improve compile-time judgment. dlrectx.cpp Modify the detection order. initializeContextFromD3D11Device: ``` // try with NV(Need to check it first) // try with KHR ``` fix warnig C4100 Revert "fix warnig C4100" This reverts commit 76e5becb67780071d0cbde61cc4f5f807ad7c5ac. fix warning C4100 fix warning C4505 Format alignment Format adjustment and automatically detect header files. Automatically detect header files when users are not configured or configuration errors occur. avoid unrelated changes. Update .cmake Update .cmake * fix build errors * fix warning:defined but not used * Revert "fix warning:defined but not used" This reverts commit7ab3537cd0
. * fix warning:defined but not used * fix build error for mac * fix build error for win * optimizing branch judgment * Revert "optimizing branch judgment" This reverts commit88b72b870e
. * fix warning C4702: unreachable code * remove unused code * Fix problems that may lead to undefined behavior * Add status check * fix error C2664,C2665 : cannot convert argument * Format adjustment VSCODE will automatically format the indentation to 4 spaces in some situation. * fix error C2440 * fix error C2440 * add cl_d3d11_ext.h * Format adjustment * remove unnecessary checks
123 lines
4.5 KiB
C
123 lines
4.5 KiB
C
/**********************************************************************************
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* Copyright (c) 2008-2009 The Khronos Group Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and/or associated documentation files (the
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* "Materials"), to deal in the Materials without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Materials, and to
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* permit persons to whom the Materials are furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Materials.
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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**********************************************************************************/
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#ifndef __OPENCL_CL_D3D11_EXT_H
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#define __OPENCL_CL_D3D11_EXT_H
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#include <d3d11.h>
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#include <CL/cl.h>
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#include <CL/cl_platform.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************************************************************
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* cl_nv_d3d11_sharing */
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typedef cl_uint cl_d3d11_device_source_nv;
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typedef cl_uint cl_d3d11_device_set_nv;
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/******************************************************************************/
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// Error Codes
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#define CL_INVALID_D3D11_DEVICE_NV -1006
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#define CL_INVALID_D3D11_RESOURCE_NV -1007
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#define CL_D3D11_RESOURCE_ALREADY_ACQUIRED_NV -1008
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#define CL_D3D11_RESOURCE_NOT_ACQUIRED_NV -1009
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// cl_d3d11_device_source_nv
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#define CL_D3D11_DEVICE_NV 0x4019
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#define CL_D3D11_DXGI_ADAPTER_NV 0x401A
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// cl_d3d11_device_set_nv
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#define CL_PREFERRED_DEVICES_FOR_D3D11_NV 0x401B
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#define CL_ALL_DEVICES_FOR_D3D11_NV 0x401C
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// cl_context_info
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#define CL_CONTEXT_D3D11_DEVICE_NV 0x401D
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// cl_mem_info
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#define CL_MEM_D3D11_RESOURCE_NV 0x401E
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// cl_image_info
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#define CL_IMAGE_D3D11_SUBRESOURCE_NV 0x401F
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// cl_command_type
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#define CL_COMMAND_ACQUIRE_D3D11_OBJECTS_NV 0x4020
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#define CL_COMMAND_RELEASE_D3D11_OBJECTS_NV 0x4021
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/******************************************************************************/
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D11NV_fn)(
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cl_platform_id platform,
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cl_d3d11_device_source_nv d3d_device_source,
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void * d3d_object,
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cl_d3d11_device_set_nv d3d_device_set,
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cl_uint num_entries,
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cl_device_id * devices,
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cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11BufferNV_fn)(
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cl_context context,
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cl_mem_flags flags,
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ID3D11Buffer * resource,
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cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11Texture2DNV_fn)(
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cl_context context,
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cl_mem_flags flags,
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ID3D11Texture2D * resource,
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UINT subresource,
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cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11Texture3DNV_fn)(
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cl_context context,
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cl_mem_flags flags,
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ID3D11Texture3D * resource,
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UINT subresource,
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cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D11ObjectsNV_fn)(
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cl_command_queue command_queue,
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cl_uint num_objects,
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const cl_mem * mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event * event_wait_list,
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cl_event * event) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D11ObjectsNV_fn)(
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cl_command_queue command_queue,
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cl_uint num_objects,
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cl_mem * mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event * event_wait_list,
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cl_event * event) CL_API_SUFFIX__VERSION_1_0;
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#ifdef __cplusplus
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}
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#endif
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#endif // __OPENCL_CL_D3D11_H
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