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1693 lines
42 KiB
C++
1693 lines
42 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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// class TiledOutputFile
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//
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//-----------------------------------------------------------------------------
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#include <ImfTiledOutputFile.h>
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#include <ImfTiledInputFile.h>
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#include <ImfInputFile.h>
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#include <ImfTileDescriptionAttribute.h>
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#include <ImfPreviewImageAttribute.h>
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#include <ImfChannelList.h>
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#include <ImfMisc.h>
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#include <ImfTiledMisc.h>
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#include <ImfStdIO.h>
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#include <ImfCompressor.h>
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#include "ImathBox.h"
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#include <ImfArray.h>
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#include <ImfXdr.h>
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#include <ImfVersion.h>
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#include <ImfTileOffsets.h>
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#include <ImfThreading.h>
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#include "IlmThreadPool.h"
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#include "IlmThreadSemaphore.h"
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#include "IlmThreadMutex.h"
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#include "Iex.h"
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#include <string>
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#include <vector>
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#include <fstream>
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#include <assert.h>
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#include <map>
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namespace Imf {
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using Imath::Box2i;
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using Imath::V2i;
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using std::string;
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using std::vector;
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using std::ofstream;
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using std::map;
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using std::min;
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using std::max;
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using std::swap;
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using IlmThread::Mutex;
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using IlmThread::Lock;
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using IlmThread::Semaphore;
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using IlmThread::Task;
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using IlmThread::TaskGroup;
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using IlmThread::ThreadPool;
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namespace {
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struct TOutSliceInfo
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{
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PixelType type;
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const char * base;
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size_t xStride;
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size_t yStride;
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bool zero;
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int xTileCoords;
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int yTileCoords;
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TOutSliceInfo (PixelType type = HALF,
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const char *base = 0,
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size_t xStride = 0,
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size_t yStride = 0,
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bool zero = false,
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int xTileCoords = 0,
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int yTileCoords = 0);
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};
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TOutSliceInfo::TOutSliceInfo (PixelType t,
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const char *b,
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size_t xs, size_t ys,
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bool z,
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int xtc,
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int ytc)
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:
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type (t),
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base (b),
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xStride (xs),
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yStride (ys),
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zero (z),
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xTileCoords (xtc),
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yTileCoords (ytc)
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{
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// empty
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}
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struct TileCoord
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{
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int dx;
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int dy;
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int lx;
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int ly;
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TileCoord (int xTile = 0, int yTile = 0,
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int xLevel = 0, int yLevel = 0)
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:
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dx (xTile), dy (yTile),
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lx (xLevel), ly (yLevel)
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{
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// empty
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}
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bool
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operator < (const TileCoord &other) const
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{
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return (ly < other.ly) ||
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(ly == other.ly && lx < other.lx) ||
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((ly == other.ly && lx == other.lx) &&
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((dy < other.dy) || (dy == other.dy && dx < other.dx)));
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}
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bool
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operator == (const TileCoord &other) const
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{
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return lx == other.lx &&
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ly == other.ly &&
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dx == other.dx &&
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dy == other.dy;
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}
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};
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struct BufferedTile
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{
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char * pixelData;
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int pixelDataSize;
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BufferedTile (const char *data, int size):
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pixelData (0),
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pixelDataSize(size)
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{
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pixelData = new char[pixelDataSize];
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memcpy (pixelData, data, pixelDataSize);
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}
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~BufferedTile()
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{
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delete [] pixelData;
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}
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};
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typedef map <TileCoord, BufferedTile *> TileMap;
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struct TileBuffer
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{
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Array<char> buffer;
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const char * dataPtr;
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int dataSize;
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Compressor * compressor;
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TileCoord tileCoord;
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bool hasException;
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string exception;
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TileBuffer (Compressor *comp);
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~TileBuffer ();
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inline void wait () {_sem.wait();}
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inline void post () {_sem.post();}
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protected:
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Semaphore _sem;
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};
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TileBuffer::TileBuffer (Compressor *comp):
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dataPtr (0),
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dataSize (0),
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compressor (comp),
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hasException (false),
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exception (),
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_sem (1)
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{
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// empty
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}
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TileBuffer::~TileBuffer ()
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{
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delete compressor;
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}
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} // namespace
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struct TiledOutputFile::Data: public Mutex
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{
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Header header; // the image header
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int version; // file format version
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TileDescription tileDesc; // describes the tile layout
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FrameBuffer frameBuffer; // framebuffer to write into
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Int64 previewPosition;
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LineOrder lineOrder; // the file's lineorder
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int minX; // data window's min x coord
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int maxX; // data window's max x coord
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int minY; // data window's min y coord
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int maxY; // data window's max x coord
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int numXLevels; // number of x levels
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int numYLevels; // number of y levels
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int * numXTiles; // number of x tiles at a level
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int * numYTiles; // number of y tiles at a level
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TileOffsets tileOffsets; // stores offsets in file for
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// each tile
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Compressor::Format format; // compressor's data format
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vector<TOutSliceInfo> slices; // info about channels in file
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OStream * os; // file stream to write to
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bool deleteStream;
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size_t maxBytesPerTileLine; // combined size of a tile line
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// over all channels
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vector<TileBuffer*> tileBuffers;
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size_t tileBufferSize; // size of a tile buffer
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Int64 tileOffsetsPosition; // position of the tile index
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Int64 currentPosition; // current position in the file
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TileMap tileMap;
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TileCoord nextTileToWrite;
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Data (bool del, int numThreads);
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~Data ();
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inline TileBuffer * getTileBuffer (int number);
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// hash function from tile
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// buffer coords into our
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// vector of tile buffers
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TileCoord nextTileCoord (const TileCoord &a);
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};
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TiledOutputFile::Data::Data (bool del, int numThreads):
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numXTiles(0),
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numYTiles(0),
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os (0),
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deleteStream (del),
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tileOffsetsPosition (0)
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{
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//
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// We need at least one tileBuffer, but if threading is used,
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// to keep n threads busy we need 2*n tileBuffers
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//
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tileBuffers.resize (max (1, 2 * numThreads));
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}
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TiledOutputFile::Data::~Data ()
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{
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delete [] numXTiles;
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delete [] numYTiles;
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if (deleteStream)
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delete os;
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//
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// Delete all the tile buffers, if any still happen to exist
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//
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for (TileMap::iterator i = tileMap.begin(); i != tileMap.end(); ++i)
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delete i->second;
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for (size_t i = 0; i < tileBuffers.size(); i++)
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delete tileBuffers[i];
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}
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TileBuffer*
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TiledOutputFile::Data::getTileBuffer (int number)
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{
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return tileBuffers[number % tileBuffers.size()];
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}
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TileCoord
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TiledOutputFile::Data::nextTileCoord (const TileCoord &a)
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{
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TileCoord b = a;
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if (lineOrder == INCREASING_Y)
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{
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b.dx++;
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if (b.dx >= numXTiles[b.lx])
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{
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b.dx = 0;
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b.dy++;
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if (b.dy >= numYTiles[b.ly])
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{
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//
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// the next tile is in the next level
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//
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b.dy = 0;
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switch (tileDesc.mode)
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{
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case ONE_LEVEL:
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case MIPMAP_LEVELS:
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b.lx++;
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b.ly++;
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break;
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case RIPMAP_LEVELS:
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b.lx++;
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if (b.lx >= numXLevels)
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{
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b.lx = 0;
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b.ly++;
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#ifdef DEBUG
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assert (b.ly <= numYLevels);
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#endif
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}
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break;
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}
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}
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}
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}
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else if (lineOrder == DECREASING_Y)
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{
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b.dx++;
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if (b.dx >= numXTiles[b.lx])
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{
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b.dx = 0;
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b.dy--;
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if (b.dy < 0)
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{
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//
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// the next tile is in the next level
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//
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switch (tileDesc.mode)
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{
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case ONE_LEVEL:
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case MIPMAP_LEVELS:
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b.lx++;
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b.ly++;
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break;
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case RIPMAP_LEVELS:
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b.lx++;
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if (b.lx >= numXLevels)
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{
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b.lx = 0;
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b.ly++;
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#ifdef DEBUG
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assert (b.ly <= numYLevels);
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#endif
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}
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break;
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}
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if (b.ly < numYLevels)
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b.dy = numYTiles[b.ly] - 1;
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}
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}
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}
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return b;
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}
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namespace {
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void
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writeTileData (TiledOutputFile::Data *ofd,
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int dx, int dy,
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int lx, int ly,
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const char pixelData[],
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int pixelDataSize)
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{
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//
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// Store a block of pixel data in the output file, and try
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// to keep track of the current writing position the file,
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// without calling tellp() (tellp() can be fairly expensive).
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//
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Int64 currentPosition = ofd->currentPosition;
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ofd->currentPosition = 0;
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if (currentPosition == 0)
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currentPosition = ofd->os->tellp();
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ofd->tileOffsets (dx, dy, lx, ly) = currentPosition;
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#ifdef DEBUG
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assert (ofd->os->tellp() == currentPosition);
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#endif
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//
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// Write the tile header.
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//
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Xdr::write <StreamIO> (*ofd->os, dx);
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Xdr::write <StreamIO> (*ofd->os, dy);
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Xdr::write <StreamIO> (*ofd->os, lx);
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Xdr::write <StreamIO> (*ofd->os, ly);
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Xdr::write <StreamIO> (*ofd->os, pixelDataSize);
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ofd->os->write (pixelData, pixelDataSize);
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//
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// Keep current position in the file so that we can avoid
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// redundant seekg() operations (seekg() can be fairly expensive).
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//
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ofd->currentPosition = currentPosition +
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5 * Xdr::size<int>() +
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pixelDataSize;
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}
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void
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bufferedTileWrite (TiledOutputFile::Data *ofd,
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int dx, int dy,
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int lx, int ly,
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const char pixelData[],
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int pixelDataSize)
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{
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//
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// Check if a tile with coordinates (dx,dy,lx,ly) has already been written.
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//
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if (ofd->tileOffsets (dx, dy, lx, ly))
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{
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THROW (Iex::ArgExc,
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"Attempt to write tile "
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"(" << dx << ", " << dy << ", " << lx << "," << ly << ") "
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"more than once.");
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}
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//
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// If tiles can be written in random order, then don't buffer anything.
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//
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if (ofd->lineOrder == RANDOM_Y)
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{
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writeTileData (ofd, dx, dy, lx, ly, pixelData, pixelDataSize);
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return;
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}
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//
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// If the tiles cannot be written in random order, then check if a
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// tile with coordinates (dx,dy,lx,ly) has already been buffered.
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//
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TileCoord currentTile = TileCoord(dx, dy, lx, ly);
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if (ofd->tileMap.find (currentTile) != ofd->tileMap.end())
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{
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THROW (Iex::ArgExc,
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"Attempt to write tile "
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"(" << dx << ", " << dy << ", " << lx << "," << ly << ") "
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"more than once.");
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}
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//
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// If all the tiles before this one have already been written to the file,
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// then write this tile immediately and check if we have buffered tiles
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// that can be written after this tile.
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//
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// Otherwise, buffer the tile so it can be written to file later.
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//
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if (ofd->nextTileToWrite == currentTile)
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{
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writeTileData (ofd, dx, dy, lx, ly, pixelData, pixelDataSize);
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ofd->nextTileToWrite = ofd->nextTileCoord (ofd->nextTileToWrite);
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TileMap::iterator i = ofd->tileMap.find (ofd->nextTileToWrite);
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//
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// Step through the tiles and write all successive buffered tiles after
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// the current one.
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//
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while(i != ofd->tileMap.end())
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{
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//
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// Write the tile, and then delete the tile's buffered data
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//
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writeTileData (ofd,
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i->first.dx, i->first.dy,
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i->first.lx, i->first.ly,
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i->second->pixelData,
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i->second->pixelDataSize);
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delete i->second;
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ofd->tileMap.erase (i);
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//
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// Proceed to the next tile
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//
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ofd->nextTileToWrite = ofd->nextTileCoord (ofd->nextTileToWrite);
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i = ofd->tileMap.find (ofd->nextTileToWrite);
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}
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}
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else
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{
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//
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// Create a new BufferedTile, copy the pixelData into it, and
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// insert it into the tileMap.
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//
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ofd->tileMap[currentTile] =
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new BufferedTile ((const char *)pixelData, pixelDataSize);
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}
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}
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void
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convertToXdr (TiledOutputFile::Data *ofd,
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Array<char>& tileBuffer,
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int numScanLines,
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int numPixelsPerScanLine)
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{
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//
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// Convert the contents of a TiledOutputFile's tileBuffer from the
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// machine's native representation to Xdr format. This function is called
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// by writeTile(), below, if the compressor wanted its input pixel data
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// in the machine's native format, but then failed to compress the data
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// (most compressors will expand rather than compress random input data).
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//
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// Note that this routine assumes that the machine's native representation
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// of the pixel data has the same size as the Xdr representation. This
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// makes it possible to convert the pixel data in place, without an
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// intermediate temporary buffer.
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//
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//
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// Set these to point to the start of the tile.
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// We will write to toPtr, and read from fromPtr.
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//
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char *writePtr = tileBuffer;
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const char *readPtr = writePtr;
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|
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//
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// Iterate over all scan lines in the tile.
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//
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for (int y = 0; y < numScanLines; ++y)
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{
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//
|
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// Iterate over all slices in the file.
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//
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|
|
|
for (unsigned int i = 0; i < ofd->slices.size(); ++i)
|
|
{
|
|
const TOutSliceInfo &slice = ofd->slices[i];
|
|
|
|
//
|
|
// Convert the samples in place.
|
|
//
|
|
|
|
convertInPlace (writePtr, readPtr, slice.type,
|
|
numPixelsPerScanLine);
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
assert (writePtr == readPtr);
|
|
|
|
#endif
|
|
}
|
|
|
|
|
|
//
|
|
// A TileBufferTask encapsulates the task of copying a tile from
|
|
// the user's framebuffer into a LineBuffer and compressing the data
|
|
// if necessary.
|
|
//
|
|
|
|
class TileBufferTask: public Task
|
|
{
|
|
public:
|
|
|
|
TileBufferTask (TaskGroup *group,
|
|
TiledOutputFile::Data *ofd,
|
|
int number,
|
|
int dx, int dy,
|
|
int lx, int ly);
|
|
|
|
virtual ~TileBufferTask ();
|
|
|
|
virtual void execute ();
|
|
|
|
private:
|
|
|
|
TiledOutputFile::Data * _ofd;
|
|
TileBuffer * _tileBuffer;
|
|
};
|
|
|
|
|
|
TileBufferTask::TileBufferTask
|
|
(TaskGroup *group,
|
|
TiledOutputFile::Data *ofd,
|
|
int number,
|
|
int dx, int dy,
|
|
int lx, int ly)
|
|
:
|
|
Task (group),
|
|
_ofd (ofd),
|
|
_tileBuffer (_ofd->getTileBuffer (number))
|
|
{
|
|
//
|
|
// Wait for the tileBuffer to become available
|
|
//
|
|
|
|
_tileBuffer->wait ();
|
|
_tileBuffer->tileCoord = TileCoord (dx, dy, lx, ly);
|
|
}
|
|
|
|
|
|
TileBufferTask::~TileBufferTask ()
|
|
{
|
|
//
|
|
// Signal that the tile buffer is now free
|
|
//
|
|
|
|
_tileBuffer->post ();
|
|
}
|
|
|
|
|
|
void
|
|
TileBufferTask::execute ()
|
|
{
|
|
try
|
|
{
|
|
//
|
|
// First copy the pixel data from the frame buffer
|
|
// into the tile buffer
|
|
//
|
|
// Convert one tile's worth of pixel data to
|
|
// a machine-independent representation, and store
|
|
// the result in _tileBuffer->buffer.
|
|
//
|
|
|
|
char *writePtr = _tileBuffer->buffer;
|
|
|
|
Box2i tileRange = Imf::dataWindowForTile (_ofd->tileDesc,
|
|
_ofd->minX, _ofd->maxX,
|
|
_ofd->minY, _ofd->maxY,
|
|
_tileBuffer->tileCoord.dx,
|
|
_tileBuffer->tileCoord.dy,
|
|
_tileBuffer->tileCoord.lx,
|
|
_tileBuffer->tileCoord.ly);
|
|
|
|
int numScanLines = tileRange.max.y - tileRange.min.y + 1;
|
|
int numPixelsPerScanLine = tileRange.max.x - tileRange.min.x + 1;
|
|
|
|
//
|
|
// Iterate over the scan lines in the tile.
|
|
//
|
|
|
|
for (int y = tileRange.min.y; y <= tileRange.max.y; ++y)
|
|
{
|
|
//
|
|
// Iterate over all image channels.
|
|
//
|
|
|
|
for (unsigned int i = 0; i < _ofd->slices.size(); ++i)
|
|
{
|
|
const TOutSliceInfo &slice = _ofd->slices[i];
|
|
|
|
//
|
|
// These offsets are used to facilitate both absolute
|
|
// and tile-relative pixel coordinates.
|
|
//
|
|
|
|
int xOffset = slice.xTileCoords * tileRange.min.x;
|
|
int yOffset = slice.yTileCoords * tileRange.min.y;
|
|
|
|
//
|
|
// Fill the tile buffer with pixel data.
|
|
//
|
|
|
|
if (slice.zero)
|
|
{
|
|
//
|
|
// The frame buffer contains no data for this channel.
|
|
// Store zeroes in _data->tileBuffer.
|
|
//
|
|
|
|
fillChannelWithZeroes (writePtr, _ofd->format, slice.type,
|
|
numPixelsPerScanLine);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The frame buffer contains data for this channel.
|
|
//
|
|
|
|
const char *readPtr = slice.base +
|
|
(y - yOffset) * slice.yStride +
|
|
(tileRange.min.x - xOffset) *
|
|
slice.xStride;
|
|
|
|
const char *endPtr = readPtr +
|
|
(numPixelsPerScanLine - 1) *
|
|
slice.xStride;
|
|
|
|
copyFromFrameBuffer (writePtr, readPtr, endPtr,
|
|
slice.xStride, _ofd->format,
|
|
slice.type);
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Compress the contents of the tileBuffer,
|
|
// and store the compressed data in the output file.
|
|
//
|
|
|
|
_tileBuffer->dataSize = writePtr - _tileBuffer->buffer;
|
|
_tileBuffer->dataPtr = _tileBuffer->buffer;
|
|
|
|
if (_tileBuffer->compressor)
|
|
{
|
|
const char *compPtr;
|
|
|
|
int compSize = _tileBuffer->compressor->compressTile
|
|
(_tileBuffer->dataPtr,
|
|
_tileBuffer->dataSize,
|
|
tileRange, compPtr);
|
|
|
|
if (compSize < _tileBuffer->dataSize)
|
|
{
|
|
_tileBuffer->dataSize = compSize;
|
|
_tileBuffer->dataPtr = compPtr;
|
|
}
|
|
else if (_ofd->format == Compressor::NATIVE)
|
|
{
|
|
//
|
|
// The data did not shrink during compression, but
|
|
// we cannot write to the file using native format,
|
|
// so we need to convert the lineBuffer to Xdr.
|
|
//
|
|
|
|
convertToXdr (_ofd, _tileBuffer->buffer, numScanLines,
|
|
numPixelsPerScanLine);
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception &e)
|
|
{
|
|
if (!_tileBuffer->hasException)
|
|
{
|
|
_tileBuffer->exception = e.what ();
|
|
_tileBuffer->hasException = true;
|
|
}
|
|
}
|
|
catch (...)
|
|
{
|
|
if (!_tileBuffer->hasException)
|
|
{
|
|
_tileBuffer->exception = "unrecognized exception";
|
|
_tileBuffer->hasException = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
|
|
TiledOutputFile::TiledOutputFile
|
|
(const char fileName[],
|
|
const Header &header,
|
|
int numThreads)
|
|
:
|
|
_data (new Data (true, numThreads))
|
|
{
|
|
try
|
|
{
|
|
header.sanityCheck (true);
|
|
_data->os = new StdOFStream (fileName);
|
|
initialize (header);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
delete _data;
|
|
|
|
REPLACE_EXC (e, "Cannot open image file "
|
|
"\"" << fileName << "\". " << e);
|
|
throw;
|
|
}
|
|
catch (...)
|
|
{
|
|
delete _data;
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
TiledOutputFile::TiledOutputFile
|
|
(OStream &os,
|
|
const Header &header,
|
|
int numThreads)
|
|
:
|
|
_data (new Data (false, numThreads))
|
|
{
|
|
try
|
|
{
|
|
header.sanityCheck(true);
|
|
_data->os = &os;
|
|
initialize (header);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
delete _data;
|
|
|
|
REPLACE_EXC (e, "Cannot open image file "
|
|
"\"" << os.fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
catch (...)
|
|
{
|
|
delete _data;
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::initialize (const Header &header)
|
|
{
|
|
_data->header = header;
|
|
_data->lineOrder = _data->header.lineOrder();
|
|
|
|
//
|
|
// Check that the file is indeed tiled
|
|
//
|
|
|
|
_data->tileDesc = _data->header.tileDescription();
|
|
|
|
//
|
|
// Save the dataWindow information
|
|
//
|
|
|
|
const Box2i &dataWindow = _data->header.dataWindow();
|
|
_data->minX = dataWindow.min.x;
|
|
_data->maxX = dataWindow.max.x;
|
|
_data->minY = dataWindow.min.y;
|
|
_data->maxY = dataWindow.max.y;
|
|
|
|
//
|
|
// Precompute level and tile information to speed up utility functions
|
|
//
|
|
|
|
precalculateTileInfo (_data->tileDesc,
|
|
_data->minX, _data->maxX,
|
|
_data->minY, _data->maxY,
|
|
_data->numXTiles, _data->numYTiles,
|
|
_data->numXLevels, _data->numYLevels);
|
|
|
|
//
|
|
// Determine the first tile coordinate that we will be writing
|
|
// if the file is not RANDOM_Y.
|
|
//
|
|
|
|
_data->nextTileToWrite = (_data->lineOrder == INCREASING_Y)?
|
|
TileCoord (0, 0, 0, 0):
|
|
TileCoord (0, _data->numYTiles[0] - 1, 0, 0);
|
|
|
|
_data->maxBytesPerTileLine =
|
|
calculateBytesPerPixel (_data->header) * _data->tileDesc.xSize;
|
|
|
|
_data->tileBufferSize = _data->maxBytesPerTileLine * _data->tileDesc.ySize;
|
|
|
|
//
|
|
// Create all the TileBuffers and allocate their internal buffers
|
|
//
|
|
|
|
for (size_t i = 0; i < _data->tileBuffers.size(); i++)
|
|
{
|
|
_data->tileBuffers[i] = new TileBuffer (newTileCompressor
|
|
(_data->header.compression(),
|
|
_data->maxBytesPerTileLine,
|
|
_data->tileDesc.ySize,
|
|
_data->header));
|
|
|
|
_data->tileBuffers[i]->buffer.resizeErase(_data->tileBufferSize);
|
|
}
|
|
|
|
_data->format = defaultFormat (_data->tileBuffers[0]->compressor);
|
|
|
|
_data->tileOffsets = TileOffsets (_data->tileDesc.mode,
|
|
_data->numXLevels,
|
|
_data->numYLevels,
|
|
_data->numXTiles,
|
|
_data->numYTiles);
|
|
|
|
_data->previewPosition = _data->header.writeTo (*_data->os, true);
|
|
|
|
_data->tileOffsetsPosition = _data->tileOffsets.writeTo (*_data->os);
|
|
_data->currentPosition = _data->os->tellp();
|
|
}
|
|
|
|
|
|
TiledOutputFile::~TiledOutputFile ()
|
|
{
|
|
if (_data)
|
|
{
|
|
{
|
|
if (_data->tileOffsetsPosition > 0)
|
|
{
|
|
try
|
|
{
|
|
_data->os->seekp (_data->tileOffsetsPosition);
|
|
_data->tileOffsets.writeTo (*_data->os);
|
|
}
|
|
catch (...)
|
|
{
|
|
//
|
|
// We cannot safely throw any exceptions from here.
|
|
// This destructor may have been called because the
|
|
// stack is currently being unwound for another
|
|
// exception.
|
|
//
|
|
}
|
|
}
|
|
}
|
|
|
|
delete _data;
|
|
}
|
|
}
|
|
|
|
|
|
const char *
|
|
TiledOutputFile::fileName () const
|
|
{
|
|
return _data->os->fileName();
|
|
}
|
|
|
|
|
|
const Header &
|
|
TiledOutputFile::header () const
|
|
{
|
|
return _data->header;
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
//
|
|
// Check if the new frame buffer descriptor
|
|
// is compatible with the image file header.
|
|
//
|
|
|
|
const ChannelList &channels = _data->header.channels();
|
|
|
|
for (ChannelList::ConstIterator i = channels.begin();
|
|
i != channels.end();
|
|
++i)
|
|
{
|
|
FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
|
|
|
|
if (j == frameBuffer.end())
|
|
continue;
|
|
|
|
if (i.channel().type != j.slice().type)
|
|
THROW (Iex::ArgExc, "Pixel type of \"" << i.name() << "\" channel "
|
|
"of output file \"" << fileName() << "\" is "
|
|
"not compatible with the frame buffer's "
|
|
"pixel type.");
|
|
|
|
if (j.slice().xSampling != 1 || j.slice().ySampling != 1)
|
|
THROW (Iex::ArgExc, "All channels in a tiled file must have"
|
|
"sampling (1,1).");
|
|
}
|
|
|
|
//
|
|
// Initialize slice table for writePixels().
|
|
//
|
|
|
|
vector<TOutSliceInfo> slices;
|
|
|
|
for (ChannelList::ConstIterator i = channels.begin();
|
|
i != channels.end();
|
|
++i)
|
|
{
|
|
FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
|
|
|
|
if (j == frameBuffer.end())
|
|
{
|
|
//
|
|
// Channel i is not present in the frame buffer.
|
|
// In the file, channel i will contain only zeroes.
|
|
//
|
|
|
|
slices.push_back (TOutSliceInfo (i.channel().type,
|
|
0, // base
|
|
0, // xStride,
|
|
0, // yStride,
|
|
true)); // zero
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Channel i is present in the frame buffer.
|
|
//
|
|
|
|
slices.push_back (TOutSliceInfo (j.slice().type,
|
|
j.slice().base,
|
|
j.slice().xStride,
|
|
j.slice().yStride,
|
|
false, // zero
|
|
(j.slice().xTileCoords)? 1: 0,
|
|
(j.slice().yTileCoords)? 1: 0));
|
|
}
|
|
}
|
|
|
|
//
|
|
// Store the new frame buffer.
|
|
//
|
|
|
|
_data->frameBuffer = frameBuffer;
|
|
_data->slices = slices;
|
|
}
|
|
|
|
|
|
const FrameBuffer &
|
|
TiledOutputFile::frameBuffer () const
|
|
{
|
|
Lock lock (*_data);
|
|
return _data->frameBuffer;
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::writeTiles (int dx1, int dx2, int dy1, int dy2,
|
|
int lx, int ly)
|
|
{
|
|
try
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
if (_data->slices.size() == 0)
|
|
throw Iex::ArgExc ("No frame buffer specified "
|
|
"as pixel data source.");
|
|
|
|
if (!isValidTile (dx1, dy1, lx, ly) || !isValidTile (dx2, dy2, lx, ly))
|
|
throw Iex::ArgExc ("Tile coordinates are invalid.");
|
|
|
|
//
|
|
// Determine the first and last tile coordinates in both dimensions
|
|
// based on the file's lineOrder
|
|
//
|
|
|
|
if (dx1 > dx2)
|
|
swap (dx1, dx2);
|
|
|
|
if (dy1 > dy2)
|
|
swap (dy1, dy2);
|
|
|
|
int dyStart = dy1;
|
|
int dyStop = dy2 + 1;
|
|
int dY = 1;
|
|
|
|
if (_data->lineOrder == DECREASING_Y)
|
|
{
|
|
dyStart = dy2;
|
|
dyStop = dy1 - 1;
|
|
dY = -1;
|
|
}
|
|
|
|
int numTiles = (dx2 - dx1 + 1) * (dy2 - dy1 + 1);
|
|
int numTasks = min ((int)_data->tileBuffers.size(), numTiles);
|
|
|
|
//
|
|
// Create a task group for all tile buffer tasks. When the
|
|
// task group goes out of scope, the destructor waits until
|
|
// all tasks are complete.
|
|
//
|
|
|
|
{
|
|
TaskGroup taskGroup;
|
|
|
|
//
|
|
// Add in the initial compression tasks to the thread pool
|
|
//
|
|
|
|
int nextCompBuffer = 0;
|
|
int dxComp = dx1;
|
|
int dyComp = dyStart;
|
|
|
|
while (nextCompBuffer < numTasks)
|
|
{
|
|
ThreadPool::addGlobalTask (new TileBufferTask (&taskGroup,
|
|
_data,
|
|
nextCompBuffer++,
|
|
dxComp, dyComp,
|
|
lx, ly));
|
|
dxComp++;
|
|
|
|
if (dxComp > dx2)
|
|
{
|
|
dxComp = dx1;
|
|
dyComp += dY;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Write the compressed buffers and add in more compression
|
|
// tasks until done
|
|
//
|
|
|
|
int nextWriteBuffer = 0;
|
|
int dxWrite = dx1;
|
|
int dyWrite = dyStart;
|
|
|
|
while (nextWriteBuffer < numTiles)
|
|
{
|
|
//
|
|
// Wait until the nextWriteBuffer is ready to be written
|
|
//
|
|
|
|
TileBuffer* writeBuffer =
|
|
_data->getTileBuffer (nextWriteBuffer);
|
|
|
|
writeBuffer->wait();
|
|
|
|
//
|
|
// Write the tilebuffer
|
|
//
|
|
|
|
bufferedTileWrite (_data, dxWrite, dyWrite, lx, ly,
|
|
writeBuffer->dataPtr,
|
|
writeBuffer->dataSize);
|
|
|
|
//
|
|
// Release the lock on nextWriteBuffer
|
|
//
|
|
|
|
writeBuffer->post();
|
|
|
|
//
|
|
// If there are no more tileBuffers to compress, then
|
|
// only continue to write out remaining tileBuffers,
|
|
// otherwise keep adding compression tasks.
|
|
//
|
|
|
|
if (nextCompBuffer < numTiles)
|
|
{
|
|
//
|
|
// add nextCompBuffer as a compression Task
|
|
//
|
|
|
|
ThreadPool::addGlobalTask
|
|
(new TileBufferTask (&taskGroup,
|
|
_data,
|
|
nextCompBuffer,
|
|
dxComp, dyComp,
|
|
lx, ly));
|
|
}
|
|
|
|
nextWriteBuffer++;
|
|
dxWrite++;
|
|
|
|
if (dxWrite > dx2)
|
|
{
|
|
dxWrite = dx1;
|
|
dyWrite += dY;
|
|
}
|
|
|
|
nextCompBuffer++;
|
|
dxComp++;
|
|
|
|
if (dxComp > dx2)
|
|
{
|
|
dxComp = dx1;
|
|
dyComp += dY;
|
|
}
|
|
}
|
|
|
|
//
|
|
// finish all tasks
|
|
//
|
|
}
|
|
|
|
//
|
|
// Exeption handling:
|
|
//
|
|
// TileBufferTask::execute() may have encountered exceptions, but
|
|
// those exceptions occurred in another thread, not in the thread
|
|
// that is executing this call to TiledOutputFile::writeTiles().
|
|
// TileBufferTask::execute() has caught all exceptions and stored
|
|
// the exceptions' what() strings in the tile buffers.
|
|
// Now we check if any tile buffer contains a stored exception; if
|
|
// this is the case then we re-throw the exception in this thread.
|
|
// (It is possible that multiple tile buffers contain stored
|
|
// exceptions. We re-throw the first exception we find and
|
|
// ignore all others.)
|
|
//
|
|
|
|
const string *exception = 0;
|
|
|
|
for (int i = 0; i < _data->tileBuffers.size(); ++i)
|
|
{
|
|
TileBuffer *tileBuffer = _data->tileBuffers[i];
|
|
|
|
if (tileBuffer->hasException && !exception)
|
|
exception = &tileBuffer->exception;
|
|
|
|
tileBuffer->hasException = false;
|
|
}
|
|
|
|
if (exception)
|
|
throw Iex::IoExc (*exception);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Failed to write pixel data to image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::writeTiles (int dx1, int dxMax, int dyMin, int dyMax, int l)
|
|
{
|
|
writeTiles (dx1, dxMax, dyMin, dyMax, l, l);
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::writeTile (int dx, int dy, int lx, int ly)
|
|
{
|
|
writeTiles (dx, dx, dy, dy, lx, ly);
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::writeTile (int dx, int dy, int l)
|
|
{
|
|
writeTile(dx, dy, l, l);
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::copyPixels (TiledInputFile &in)
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
//
|
|
// Check if this file's and and the InputFile's
|
|
// headers are compatible.
|
|
//
|
|
|
|
const Header &hdr = _data->header;
|
|
const Header &inHdr = in.header();
|
|
|
|
if (!hdr.hasTileDescription() || !inHdr.hasTileDescription())
|
|
THROW (Iex::ArgExc, "Cannot perform a quick pixel copy from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << fileName() << "\". The "
|
|
"output file is tiled, but the input file is not. "
|
|
"Try using OutputFile::copyPixels() instead.");
|
|
|
|
if (!(hdr.tileDescription() == inHdr.tileDescription()))
|
|
THROW (Iex::ArgExc, "Quick pixel copy from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << fileName() << "\" failed. "
|
|
"The files have different tile descriptions.");
|
|
|
|
if (!(hdr.dataWindow() == inHdr.dataWindow()))
|
|
THROW (Iex::ArgExc, "Cannot copy pixels from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << fileName() << "\". The "
|
|
"files have different data windows.");
|
|
|
|
if (!(hdr.lineOrder() == inHdr.lineOrder()))
|
|
THROW (Iex::ArgExc, "Quick pixel copy from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << fileName() << "\" failed. "
|
|
"The files have different line orders.");
|
|
|
|
if (!(hdr.compression() == inHdr.compression()))
|
|
THROW (Iex::ArgExc, "Quick pixel copy from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << fileName() << "\" failed. "
|
|
"The files use different compression methods.");
|
|
|
|
if (!(hdr.channels() == inHdr.channels()))
|
|
THROW (Iex::ArgExc, "Quick pixel copy from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << fileName() << "\" "
|
|
"failed. The files have different channel "
|
|
"lists.");
|
|
|
|
//
|
|
// Verify that no pixel data have been written to this file yet.
|
|
//
|
|
|
|
if (!_data->tileOffsets.isEmpty())
|
|
THROW (Iex::LogicExc, "Quick pixel copy from image "
|
|
"file \"" << in.fileName() << "\" to image "
|
|
"file \"" << _data->os->fileName() << "\" "
|
|
"failed. \"" << fileName() << "\" "
|
|
"already contains pixel data.");
|
|
|
|
//
|
|
// Calculate the total number of tiles in the file
|
|
//
|
|
|
|
int numAllTiles = 0;
|
|
|
|
switch (levelMode ())
|
|
{
|
|
case ONE_LEVEL:
|
|
case MIPMAP_LEVELS:
|
|
|
|
for (size_t i_l = 0; i_l < numLevels (); ++i_l)
|
|
numAllTiles += numXTiles (i_l) * numYTiles (i_l);
|
|
|
|
break;
|
|
|
|
case RIPMAP_LEVELS:
|
|
|
|
for (size_t i_ly = 0; i_ly < numYLevels (); ++i_ly)
|
|
for (size_t i_lx = 0; i_lx < numXLevels (); ++i_lx)
|
|
numAllTiles += numXTiles (i_lx) * numYTiles (i_ly);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
throw Iex::ArgExc ("Unknown LevelMode format.");
|
|
}
|
|
|
|
for (int i = 0; i < numAllTiles; ++i)
|
|
{
|
|
const char *pixelData;
|
|
int pixelDataSize;
|
|
|
|
int dx = _data->nextTileToWrite.dx;
|
|
int dy = _data->nextTileToWrite.dy;
|
|
int lx = _data->nextTileToWrite.lx;
|
|
int ly = _data->nextTileToWrite.ly;
|
|
|
|
in.rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize);
|
|
writeTileData (_data, dx, dy, lx, ly, pixelData, pixelDataSize);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::copyPixels (InputFile &in)
|
|
{
|
|
copyPixels (*in.tFile());
|
|
}
|
|
|
|
|
|
unsigned int
|
|
TiledOutputFile::tileXSize () const
|
|
{
|
|
return _data->tileDesc.xSize;
|
|
}
|
|
|
|
|
|
unsigned int
|
|
TiledOutputFile::tileYSize () const
|
|
{
|
|
return _data->tileDesc.ySize;
|
|
}
|
|
|
|
|
|
LevelMode
|
|
TiledOutputFile::levelMode () const
|
|
{
|
|
return _data->tileDesc.mode;
|
|
}
|
|
|
|
|
|
LevelRoundingMode
|
|
TiledOutputFile::levelRoundingMode () const
|
|
{
|
|
return _data->tileDesc.roundingMode;
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::numLevels () const
|
|
{
|
|
if (levelMode() == RIPMAP_LEVELS)
|
|
THROW (Iex::LogicExc, "Error calling numLevels() on image "
|
|
"file \"" << fileName() << "\" "
|
|
"(numLevels() is not defined for RIPMAPs).");
|
|
return _data->numXLevels;
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::numXLevels () const
|
|
{
|
|
return _data->numXLevels;
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::numYLevels () const
|
|
{
|
|
return _data->numYLevels;
|
|
}
|
|
|
|
|
|
bool
|
|
TiledOutputFile::isValidLevel (int lx, int ly) const
|
|
{
|
|
if (lx < 0 || ly < 0)
|
|
return false;
|
|
|
|
if (levelMode() == MIPMAP_LEVELS && lx != ly)
|
|
return false;
|
|
|
|
if (lx >= numXLevels() || ly >= numYLevels())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::levelWidth (int lx) const
|
|
{
|
|
try
|
|
{
|
|
int retVal = levelSize (_data->minX, _data->maxX, lx,
|
|
_data->tileDesc.roundingMode);
|
|
|
|
return retVal;
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling levelWidth() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::levelHeight (int ly) const
|
|
{
|
|
try
|
|
{
|
|
return levelSize (_data->minY, _data->maxY, ly,
|
|
_data->tileDesc.roundingMode);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling levelHeight() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::numXTiles (int lx) const
|
|
{
|
|
if (lx < 0 || lx >= _data->numXLevels)
|
|
THROW (Iex::LogicExc, "Error calling numXTiles() on image "
|
|
"file \"" << _data->os->fileName() << "\" "
|
|
"(Argument is not in valid range).");
|
|
|
|
return _data->numXTiles[lx];
|
|
}
|
|
|
|
|
|
int
|
|
TiledOutputFile::numYTiles (int ly) const
|
|
{
|
|
if (ly < 0 || ly >= _data->numYLevels)
|
|
THROW (Iex::LogicExc, "Error calling numXTiles() on image "
|
|
"file \"" << _data->os->fileName() << "\" "
|
|
"(Argument is not in valid range).");
|
|
|
|
return _data->numYTiles[ly];
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledOutputFile::dataWindowForLevel (int l) const
|
|
{
|
|
return dataWindowForLevel (l, l);
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledOutputFile::dataWindowForLevel (int lx, int ly) const
|
|
{
|
|
try
|
|
{
|
|
return Imf::dataWindowForLevel (_data->tileDesc,
|
|
_data->minX, _data->maxX,
|
|
_data->minY, _data->maxY,
|
|
lx, ly);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling dataWindowForLevel() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledOutputFile::dataWindowForTile (int dx, int dy, int l) const
|
|
{
|
|
return dataWindowForTile (dx, dy, l, l);
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledOutputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const
|
|
{
|
|
try
|
|
{
|
|
if (!isValidTile (dx, dy, lx, ly))
|
|
throw Iex::ArgExc ("Arguments not in valid range.");
|
|
|
|
return Imf::dataWindowForTile (_data->tileDesc,
|
|
_data->minX, _data->maxX,
|
|
_data->minY, _data->maxY,
|
|
dx, dy,
|
|
lx, ly);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling dataWindowForTile() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
TiledOutputFile::isValidTile (int dx, int dy, int lx, int ly) const
|
|
{
|
|
return ((lx < _data->numXLevels && lx >= 0) &&
|
|
(ly < _data->numYLevels && ly >= 0) &&
|
|
(dx < _data->numXTiles[lx] && dx >= 0) &&
|
|
(dy < _data->numYTiles[ly] && dy >= 0));
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::updatePreviewImage (const PreviewRgba newPixels[])
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
if (_data->previewPosition <= 0)
|
|
THROW (Iex::LogicExc, "Cannot update preview image pixels. "
|
|
"File \"" << fileName() << "\" does not "
|
|
"contain a preview image.");
|
|
|
|
//
|
|
// Store the new pixels in the header's preview image attribute.
|
|
//
|
|
|
|
PreviewImageAttribute &pia =
|
|
_data->header.typedAttribute <PreviewImageAttribute> ("preview");
|
|
|
|
PreviewImage &pi = pia.value();
|
|
PreviewRgba *pixels = pi.pixels();
|
|
int numPixels = pi.width() * pi.height();
|
|
|
|
for (int i = 0; i < numPixels; ++i)
|
|
pixels[i] = newPixels[i];
|
|
|
|
//
|
|
// Save the current file position, jump to the position in
|
|
// the file where the preview image starts, store the new
|
|
// preview image, and jump back to the saved file position.
|
|
//
|
|
|
|
Int64 savedPosition = _data->os->tellp();
|
|
|
|
try
|
|
{
|
|
_data->os->seekp (_data->previewPosition);
|
|
pia.writeValueTo (*_data->os, _data->version);
|
|
_data->os->seekp (savedPosition);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Cannot update preview image pixels for "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
TiledOutputFile::breakTile
|
|
(int dx, int dy,
|
|
int lx, int ly,
|
|
int offset,
|
|
int length,
|
|
char c)
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
Int64 position = _data->tileOffsets (dx, dy, lx, ly);
|
|
|
|
if (!position)
|
|
THROW (Iex::ArgExc,
|
|
"Cannot overwrite tile "
|
|
"(" << dx << ", " << dy << ", " << lx << "," << ly << "). "
|
|
"The tile has not yet been stored in "
|
|
"file \"" << fileName() << "\".");
|
|
|
|
_data->currentPosition = 0;
|
|
_data->os->seekp (position + offset);
|
|
|
|
for (int i = 0; i < length; ++i)
|
|
_data->os->write (&c, 1);
|
|
}
|
|
|
|
} // namespace Imf
|