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197 lines
8.7 KiB
C++
197 lines
8.7 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef CIRCLESGRID_HPP_
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#define CIRCLESGRID_HPP_
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#include <fstream>
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#include <set>
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#include <list>
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#include <numeric>
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#include <map>
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#include "precomp.hpp"
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class CirclesGridClusterFinder
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{
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CirclesGridClusterFinder& operator=(const CirclesGridClusterFinder&);
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CirclesGridClusterFinder(const CirclesGridClusterFinder&);
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public:
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CirclesGridClusterFinder(bool _isAsymmetricGrid)
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{
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isAsymmetricGrid = _isAsymmetricGrid;
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squareSize = 1.0f;
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maxRectifiedDistance = (float)(squareSize / 2.0);
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}
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void findGrid(const std::vector<cv::Point2f> &points, cv::Size patternSize, std::vector<cv::Point2f>& centers);
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//cluster 2d points by geometric coordinates
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void hierarchicalClustering(const std::vector<cv::Point2f> &points, const cv::Size &patternSize, std::vector<cv::Point2f> &patternPoints);
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private:
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void findCorners(const std::vector<cv::Point2f> &hull2f, std::vector<cv::Point2f> &corners);
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void findOutsideCorners(const std::vector<cv::Point2f> &corners, std::vector<cv::Point2f> &outsideCorners);
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void getSortedCorners(const std::vector<cv::Point2f> &hull2f, const std::vector<cv::Point2f> &corners, const std::vector<cv::Point2f> &outsideCorners, std::vector<cv::Point2f> &sortedCorners);
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void rectifyPatternPoints(const std::vector<cv::Point2f> &patternPoints, const std::vector<cv::Point2f> &sortedCorners, std::vector<cv::Point2f> &rectifiedPatternPoints);
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void parsePatternPoints(const std::vector<cv::Point2f> &patternPoints, const std::vector<cv::Point2f> &rectifiedPatternPoints, std::vector<cv::Point2f> ¢ers);
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float squareSize, maxRectifiedDistance;
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bool isAsymmetricGrid;
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cv::Size patternSize;
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};
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class Graph
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{
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public:
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typedef std::set<size_t> Neighbors;
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struct Vertex
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{
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Neighbors neighbors;
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};
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typedef std::map<size_t, Vertex> Vertices;
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Graph(size_t n);
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void addVertex(size_t id);
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void addEdge(size_t id1, size_t id2);
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void removeEdge(size_t id1, size_t id2);
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bool doesVertexExist(size_t id) const;
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bool areVerticesAdjacent(size_t id1, size_t id2) const;
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size_t getVerticesCount() const;
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size_t getDegree(size_t id) const;
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const Neighbors& getNeighbors(size_t id) const;
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void floydWarshall(cv::Mat &distanceMatrix, int infinity = -1) const;
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private:
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Vertices vertices;
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};
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struct Path
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{
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int firstVertex;
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int lastVertex;
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int length;
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std::vector<size_t> vertices;
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Path(int first = -1, int last = -1, int len = -1)
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{
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firstVertex = first;
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lastVertex = last;
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length = len;
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}
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};
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class CirclesGridFinder
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{
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public:
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CirclesGridFinder(cv::Size patternSize, const std::vector<cv::Point2f> &testKeypoints,
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const cv::CirclesGridFinderParameters ¶meters = cv::CirclesGridFinderParameters());
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bool findHoles();
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static cv::Mat rectifyGrid(cv::Size detectedGridSize, const std::vector<cv::Point2f>& centers, const std::vector<
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cv::Point2f> &keypoint, std::vector<cv::Point2f> &warpedKeypoints);
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void getHoles(std::vector<cv::Point2f> &holes) const;
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void getAsymmetricHoles(std::vector<cv::Point2f> &holes) const;
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cv::Size getDetectedGridSize() const;
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void drawBasis(const std::vector<cv::Point2f> &basis, cv::Point2f origin, cv::Mat &drawImg) const;
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void drawBasisGraphs(const std::vector<Graph> &basisGraphs, cv::Mat &drawImg, bool drawEdges = true,
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bool drawVertices = true) const;
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void drawHoles(const cv::Mat &srcImage, cv::Mat &drawImage) const;
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private:
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void computeRNG(Graph &rng, std::vector<cv::Point2f> &vectors, cv::Mat *drawImage = 0) const;
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void rng2gridGraph(Graph &rng, std::vector<cv::Point2f> &vectors) const;
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void eraseUsedGraph(std::vector<Graph> &basisGraphs) const;
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void filterOutliersByDensity(const std::vector<cv::Point2f> &samples, std::vector<cv::Point2f> &filteredSamples);
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void findBasis(const std::vector<cv::Point2f> &samples, std::vector<cv::Point2f> &basis,
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std::vector<Graph> &basisGraphs);
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void findMCS(const std::vector<cv::Point2f> &basis, std::vector<Graph> &basisGraphs);
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size_t findLongestPath(std::vector<Graph> &basisGraphs, Path &bestPath);
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float computeGraphConfidence(const std::vector<Graph> &basisGraphs, bool addRow, const std::vector<size_t> &points,
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const std::vector<size_t> &seeds);
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void addHolesByGraph(const std::vector<Graph> &basisGraphs, bool addRow, cv::Point2f basisVec);
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size_t findNearestKeypoint(cv::Point2f pt) const;
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void addPoint(cv::Point2f pt, std::vector<size_t> &points);
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void findCandidateLine(std::vector<size_t> &line, size_t seedLineIdx, bool addRow, cv::Point2f basisVec, std::vector<
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size_t> &seeds);
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void findCandidateHoles(std::vector<size_t> &above, std::vector<size_t> &below, bool addRow, cv::Point2f basisVec,
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std::vector<size_t> &aboveSeeds, std::vector<size_t> &belowSeeds);
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static bool areCentersNew(const std::vector<size_t> &newCenters, const std::vector<std::vector<size_t> > &holes);
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bool isDetectionCorrect();
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static void insertWinner(float aboveConfidence, float belowConfidence, float minConfidence, bool addRow,
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const std::vector<size_t> &above, const std::vector<size_t> &below, std::vector<std::vector<
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size_t> > &holes);
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struct Segment
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{
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cv::Point2f s;
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cv::Point2f e;
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Segment(cv::Point2f _s, cv::Point2f _e);
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};
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//if endpoint is on a segment then function return false
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static bool areSegmentsIntersecting(Segment seg1, Segment seg2);
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static bool doesIntersectionExist(const std::vector<Segment> &corner, const std::vector<std::vector<Segment> > &segments);
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void getCornerSegments(const std::vector<std::vector<size_t> > &points, std::vector<std::vector<Segment> > &segments,
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std::vector<cv::Point> &cornerIndices, std::vector<cv::Point> &firstSteps,
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std::vector<cv::Point> &secondSteps) const;
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size_t getFirstCorner(std::vector<cv::Point> &largeCornerIndices, std::vector<cv::Point> &smallCornerIndices,
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std::vector<cv::Point> &firstSteps, std::vector<cv::Point> &secondSteps) const;
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static double getDirection(cv::Point2f p1, cv::Point2f p2, cv::Point2f p3);
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std::vector<cv::Point2f> keypoints;
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std::vector<std::vector<size_t> > holes;
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std::vector<std::vector<size_t> > holes2;
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std::vector<std::vector<size_t> > *largeHoles;
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std::vector<std::vector<size_t> > *smallHoles;
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const cv::Size_<size_t> patternSize;
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cv::CirclesGridFinderParameters parameters;
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CirclesGridFinder& operator=(const CirclesGridFinder&);
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CirclesGridFinder(const CirclesGridFinder&);
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};
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#endif /* CIRCLESGRID_HPP_ */
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